Regreso al laboratorio
Modo de investigación temporal. Vuelas por los mapas-piso del laboratorio («Ruinas del punto cero», «Frontera invernal» y más), gastas energía para moverte y capturas genomas de zombis —desde débiles hasta señores y cofres— con orbes de captura normales y mejorados. Las capturas por entrada son limitadas; cuanto más profundo el piso, más valioso el botín. Los genomas capturados se descomponen en fragmentos de habilidad.
How it works
A timed research mode. Buildings at your base generate Helicopter Energy. Each flight over a floor-map spends energy to move and lets you catch zombie genomes with normal and advanced capture orbs. Catches per run are limited; the deeper the floor, the more valuable the loot. There are 3 difficulty tiers.
Resources & orbs
Base buildings
Base buildings passively generate the mode's resources — Helicopter Energy, capture orbs and enhancement crystals.
Eficiencia de generación de energía de helicóptero
Eficiencia de producción de esfera de captura
Eficiencia de producción de reactivos
Floor-maps
Floors unlock as you progress. The deeper you go, the more events and the higher the special-genome chance.
| Floor | Map | Events | Special % |
|---|---|---|---|
| 1 | Ruinas Cero | 5 | 5% |
| 2 | Frontera Invernal | 10 | 5% |
| 3 | Banco de arena erosionado | 15 | 5% |
| 4 | Reino Crepuscular | 20 | 5% |
| 5 | Ruinas de Pesadilla | 20 | 5% |
| 6 | Reino del Invierno Eterno | 20 | 5% |
| 7 | Las Arenas Áridas | 20 | 5% |
| 8 | Brasas del Ocaso | 20 | 5% |
| 9 | Frontera Final | 20 | 5% |
Genomes & chests
What you meet on a flight: rank-and-file zombies, overlord bosses and research chests. The border colour is the genome's rarity; the base loot is on the right.
Special catch targets
Rare creatures are caught with capture orbs. Left is the cost with a normal orb, right with an advanced orb.
Genome traits
A caught genome rolls a trait — a buff to work efficiency, stamina drain or capture chance. Zombies with better traits are assigned as workers in base buildings and speed up production.
Enhancement crystals
Gear that boosts the helicopter in combat.
Daily tasks
Tasks refresh daily: spending energy, catches and collecting resources all grant rewards.
- Recoge cualquier recurso de laboratorio hoy.
- Gasta 20 de energía experimental hoy.
- Gasta 50 de energía experimental hoy.
- Gasta 100 de energía experimental hoy.
- Gasta 200 de energía experimental hoy.
- Captura 1 zombi hoy.
- Captura 2 zombis hoy.
- Captura 5 zombis hoy.
- Captura 10 zombis hoy