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Cyber LabyrinthCyber Labyrinth

A PvPvE exploration mode you drive through. Every run burns Gasoline (1 per hour, capped at 30), and the labyrinth splits into three areas: Desert Outskirts → Desolate District → Labyrinth City Center. Each step in is gated by explorations done and Combat Proficiency, and the closer to the center, the richer the loot and the higher the risk — in the Center other players can attack you. Along the way you meet mutants, bosses and airdrop crates that pay Exploration Points, vehicle spikes and armor, assault-vehicle skill books and shards. The event ends in a ranking by Exploration Points with rewards per place.

Duration: 5 days
ActivityBattle passPack

How it works

Runs are driven in the assault vehicle across three areas of the labyrinth. Each exploration burns gasoline and rolls one encounter off the area's table: a mutant, an airdrop crate or — in the Center — another player. Wins pay Exploration Points, which are also what the event's final ranking is built on.

30
Gasoline cap
60 min
Regen +1
3
Areas
60 min
Cooldown after a loss
  • In-mode ATK = your attack ×1, HP = garage base HP ×5.
  • Losing a battle costs no HP but puts your attack on a 60 min cooldown — clear it for Diamonds ×200.
  • After 10 explorations you can skip the battle animation.

Event currencies

GasolineGasolineUsed for exploration in the Citadel Expedition event (cleared after the event ends).Exploration PointsExploration PointsDetermines your ranking in the Citadel Expedition event (cleared after the event ends).

Gasoline calculator

Pick a Battle Pass level — we work out how much «Gasoline» one run (6 days) takes and what topping up costs.

That level pays:paid track:
Must be spent
800
Comes for free
228
To buy
572
Cost
$8.93

Level 16 takes 800 gasoline spent: 228 accrues on its own over the run, the other 572 has to be bought — $8.93 at the least. That is 266 runs in «Citadel Core» — about 297,920 exploration points.Of that, 300 gasoline is bought with diamonds — 8,640 of them; untick the box if you have none.With no spending the run stops at level 7.

What to buyGasolinePrice
Diamond pack (10 gasoline)×30(daily)3008,640
$0.99 pack×6(daily)240$5.94
$2.99 pack×1(daily)60$2.99
Total−8,100diamonds spent600$8.93

Averages: points come from the area's own encounter table, gasoline from uninterrupted regen (the bar never sits full). Player fights and lost battles are not counted.

Areas and encounter table

The areas chain forward and there is no going back. The further in, the pricier the run and the richer the loot — and in the Center other players can attack you. "Chance" is the encounter's share of the area's table.

Warzone OutskirtsWarzone OutskirtsGasoline per run: 1SafeOpen from the start
EncounterChancePowerPointsDrop
Mutated BruiserMutated Bruiserbattle10%100,000900
Mutated StrongmanMutated Strongmanbattle46%50,000300
Mutated TacklerMutated Tacklerbattle40%20,000100
Silver Airdrop CrateSilver Airdrop Cratecrate4%—1,000
Industrial ParkIndustrial ParkGasoline per run: 2SafeEntry: 10 explorations, 100,000 Combat Proficiency
EncounterChancePowerPointsDrop
Ferocious Mutated DrunkardFerocious Mutated Drunkardbattle10%scales to you1,800
Ferocious Mutated ButcherFerocious Mutated Butcherbattle46%scales to you600
Ferocious Mutated TacklerFerocious Mutated Tacklerbattle40%scales to you200
Gold Airdrop CrateGold Airdrop Cratecrate4%—2,000
Citadel CoreCitadel CoreGasoline per run: 3DangerousEntry: 10 explorations, 300,000 Combat Proficiency
EncounterChancePowerPointsDrop
Brutal Mutated DriverBrutal Mutated Driverbattle8%scales to you4,000
Brutal Mutated SniperBrutal Mutated Sniperbattle30%scales to you1,200
Brutal Mutated ScorpionBrutal Mutated Scorpionbattle45%scales to you400
Diamond Airdrop CrateDiamond Airdrop Cratecrate2%—4,000
Player EncounterPlayer EncounterPvP15%—1,200

Event Battle Pass

The only pass in the game levelled by gasoline spent: 800 gasoline to the last level. The paid track ($19.99) hands back 780 gasoline, so it very nearly pays for itself.

Lv.Gasoline spentFree trackPaid track
10
230
360
490
5120
6160
7200
8250
9300
10350
11400
12450
13500
14600
15700
16800

Where gasoline comes from

Every slot of the event that sells gasoline — this is what the calculator builds its basket from.

PriceRewardGasoline per run:Limit
for an ad51/day
288105/day
$0.99401/day
$2.99601/day
$4.99902/day
$9.991802 per run
$19.993003 per run
$29.994005 per run
$49.9960010 per run
$99.99900no limit

Vehicle gear

Spikes and armor drop from labyrinth encounters and only work inside this mode. The bonus stacks with every copy you pick up.

Rookie Assault Vehicle Spike
Rookie Assault Vehicle Spike
ATK +2,000
or 0.05% of average power — whichever is higher
Combatant Assault Vehicle Spike
Combatant Assault Vehicle Spike
ATK +4,000
or 0.1% of average power — whichever is higher
Advanced Assault Vehicle Spike
Advanced Assault Vehicle Spike
ATK +12,000
or 0.3% of average power — whichever is higher
Ultimate Assault Vehicle Spike
Ultimate Assault Vehicle Spike
ATK +0.2%
Rookie Assault Vehicle Armor
Rookie Assault Vehicle Armor
HP +10,000
or 0.25% of average power — whichever is higher
Combatant Assault Vehicle Armor
Combatant Assault Vehicle Armor
HP +20,000
or 0.5% of average power — whichever is higher
Advanced Assault Vehicle Armor
Advanced Assault Vehicle Armor
HP +60,000
or 1.5% of average power — whichever is higher
Ultimate Assault Vehicle Armor
Ultimate Assault Vehicle Armor
HP +0.2%

Player encounters

In the Labyrinth City Center you can attack another player: a win takes 5% of their points, capped at 10,000 per battle. Ending someone's win streak pays an extra bonus on top.

3-win streak
+1,000
5-win streak
+2,000
10-win streak
+5,000
15-win streak
+10,000
20-win streak
+15,000
25-win streak
+20,000
30-win streak
+30,000

Daily quests

Two ladders: gasoline burned and exploration points earned. The top rung of each pays the Cyber Wheel — a random box.

Consumes 10 Gasoline.
Consumes 20 Gasoline.
Consumes 40 Gasoline.
Consumes 80 Gasoline.
Earn 800 Exploration Points.
Earn 1600 Exploration Points.
Earn 2000 Exploration Points.
Earn 4000 Exploration Points.

Expedition Wheel

The random box the top daily quests pay: it hands over one item from the list.

Wasteland Tyrant [Fragment]20%
Wasteland Tyrant [Fragment]6%
Custom Assault Vehicle Skill Book (Legendary)2.25%
Random Assault Vehicle Skill Book (Legendary)2.25%
Data Linker12%
Data Linker6%
Vehicle Enhancement Device34.5%
Vehicle Enhancement Device17%

Ranking rewards

When the event ends, places are settled by Exploration Points.

PlaceReward
1
2
3
4
5
6–7
8–10
11–15
16–20
21–30
31–40
41–70
71–100
101–200

Seasonal cycle: “Citadel Expedition”

Explore the citadel with expeditions and earn rich rewards! The same mode with its own zones, encounters, leaderboard and an exchange: the intel a run brings back buys gear.

30
Gasoline cap
60 min
Regen +1
3
Areas
×5
Vehicle durability
Warzone OutskirtsWarzone OutskirtsGasoline per run: 1SafeOpen from the start
EncounterChancePowerPointsDrop
Perimeter Patrol SoldierPerimeter Patrol Soldierbattle4%200,0001,200
Mutated BruiserMutated Bruiserbattle8%200,0001,200
Mutated StrongmanMutated Strongmanbattle44%80,000450
Mutated TacklerMutated Tacklerbattle38%50,000250
Silver Airdrop CrateSilver Airdrop Cratecrate4%—1,000
Supplies RouletteSupplies Roulettebattle2%11,500
Industrial ParkIndustrial ParkGasoline per run: 2SafeEntry: 10 explorations, 100,000 Combat Proficiency
EncounterChancePowerPointsDrop
Compound Armored VehicleCompound Armored Vehiclebattle4%scales to you2,200
Ferocious Mutated DrunkardFerocious Mutated Drunkardbattle8%scales to you2,200
Ferocious Mutated ButcherFerocious Mutated Butcherbattle44%scales to you900
Ferocious Mutated TacklerFerocious Mutated Tacklerbattle38%scales to you500
Gold Airdrop CrateGold Airdrop Cratecrate4%—2,000
Military Supplies RouletteMilitary Supplies Roulettebattle2%13,000
Citadel CoreCitadel CoreGasoline per run: 3DangerousEntry: 10 explorations, 300,000 Combat Proficiency
EncounterChancePowerPointsDrop
Core DroneCore Dronebattle5%scales to you4,800
Brutal Mutated DriverBrutal Mutated Driverbattle5%scales to you4,800
Brutal Mutated SniperBrutal Mutated Sniperbattle30%scales to you2,000
Brutal Mutated ScorpionBrutal Mutated Scorpionbattle40%scales to you1,200
Diamond Airdrop CrateDiamond Airdrop Cratecrate2%—4,000
Player EncounterPlayer EncounterPvP15%—1,200
Special Duty RouletteSpecial Duty Roulettebattle3%16,000

Exchange

What each slot pays for “Citadel Intel”, and how many times per cycle it can be taken.

RewardPriceLimit
Custom S-Tier Assault VehicleCitadel Intel100,0001 per run
Reaper's ScytheCitadel Intel30,0002 per run
Storm of SteelCitadel Intel30,0002 per run
Permanent JammingCitadel Intel25,0005 per run
Wasteland Tyrant [Fragment]Citadel Intel5,0004 per run
Lightning TankCitadel Intel30,0003 per run
S-Tier Accessory Selection ChestCitadel Intel30,0002 per run
Gene random treasure box colorCitadel Intel15,0002 per run
Custom S-Tier Assault Vehicle FragmentCitadel Intel6,0004 per run
Custom Assault Vehicle Skill Book (Legendary)Citadel Intel15,0002 per run
Optional accessories-StormCitadel Intel11,2505 per run
Reaper's Scythe Supply CacheCitadel Intel11,2505 per run
Precision Type MemoryCitadel Intel10,0005 per run
Assault Vehicle Enhancement DeviceCitadel Intel500100 per run
Data LinkerCitadel Intel1,00050 per run
Precision ComponentCitadel Intel500200 per run
Gene Awakening CardCitadel Intel37550 per run
Equipment Draw VoucherCitadel Intel75050 per run
Robot Chest DecryptorCitadel Intel50050 per run
Discovery Attempt CardCitadel Intel25050 per run

Seasonal cycle ranking rewards

When the event ends, places are settled by Exploration Points.

PlaceReward
1
2
3
4
5
6–7
8–10
11–15
16–20
21–30
31–40
41–70
71–100
101–200

Game rules

  • Basic Rules
  • 1. Each exploration consumes [Gasoline], with different areas consuming different amounts.
  • 2. Gasoline is replenished by 1 every 60 minutes, up to 30.
  • 3. Gasoline obtained through other methods can exceed this limit, after which it will no longer auto-replenish.
  • 4. Gasoline will be automatically cleared after the event ends, so don't forget to use it.
  • About Area
  • 1. Citadel Expedition is divided into 3 areas: Warzone Perimeter → Industrial Park → Citadel Core.
  • 2. Players start in the Warzone Perimeter, and can move to the next area after a certain number of explorations and meeting the Combat Proficiency requirements.
  • 3. The closer you are to the center area, the better the rewards, but also the more dangerous. In the Citadel Core, you may encounter other players.
  • About Battle
  • 1. During an exploration, you may encounter monsters or players. Winning battles grants rich rewards.
  • 2. Initiating but losing a battle does not reduce your HP, but it puts you on battle cooldown, which can be cleared using Diamonds.
  • 3. If you encounter an enemy too strong to defeat, you can choose to bypass them and continue exploring, but you will not receive rewards for that enemy.
  • 4. When in the [Citadel Core], you may be discovered by other players. If you are attacked by others, you will lose HP, and you will return to the [Industrial Park] when HP drops to 0.
  • About Points
  • 1. During the event, players are ranked based on exploration points, and ranking rewards are distributed at the end of the event.
  • 2. Most exploration events in the Citadel can earn you points.
  • 3. Upon defeating other players, you can also plunder their points. Ending a player's winning streak grants you extra points.