Паша J.S.RobotsJul 19, 2026
Энергетические черты — это особый набор черт, даваемый Энергетическим ядром. Черты выбираются обычным способом, пока Энергетическое ядро не улучшено до 3-го уровня. После достижения 3-го уровня или выше черты выдаются автоматически при достижении уровней опыта 6, 11, 16, 21 и 26. Повышение уровня Энергетического ядра улучшает черты до их версии с «+». Конвергенция энергии Выдаётся на 6-м уровне опыта. Восстанавливает энергию раз в секунду. Скорость восстановления энергии увеличивается с повышением уровня Энергетического ядра. Бонусы к восстановлению энергии работают мультипликативно, например: бонус 20% восстанавливает 5 × 1,2 = 6 энергии в секунду. Цикл питания Выдаётся на 11-м уровне опыта. Позволяет молнии восстанавливать энергию. Не требует Повелитель электричества. Перегруженный лазер Выдаётся на 16-м уровне опыта. Потребляет энергию при каждом срабатывании Кары. Включая автоматическую Кару от тактического навыка Перо Звездочета. Усиливает Ловкие руки. Стихийное очищение Выдаётся на 21-м уровне опыта. Увеличивает весь стихийный урон. Ревербация Выдаётся на 26-м уровне опыта. Бонусы к скорострельности и скорости перезарядки действуют только тогда, когда энергия не расходуется. _ Автор SAM. Я перевел.
Open guide →Зомбоштурм от ВоландаStrategyJul 10, 2026
This guild event is going on for a week, every other week. There are 4 guilds of the same rank on the field, which are selected randomly. There is no pattern or dependence on the guild’s BS and the number of active players. You can end up on a field with very strong opponents, or you can end up on a field with very weak opponents. Guild task: Dig as many resources as possible from the mines. Every day, you need to capture as many objects as possible. Each object gives different boosts and guild points (I’ll describe it in detail below). The points are summed up and in the end the guild with the most points wins. You can win even against a stronger opponent if you play in an organized manner, actively collect resources at the mines and competently set out to capture objects. Accordingly, you can lose to a weaker opponent if he is better organized. Personal tasks: Collect resources from mines. Rob other pickers. Stand up to capture objects. The player can perform all three tasks simultaneously! I placed the hero at the mine (ore vein), placed the hero to capture the object, selected a suitable victim or victims and attacked. Game menu: Daily missions. There is a reward for completing each mission. The faster you do it, the faster you will increase your BS, collection speed, defense and receive personal points. I won’t go through each mission, there are many of them. The main thing is to see the menu and know that your tasks are there. Missions are updated daily. Setting up the combat personnel. Be sure to check and adjust at the beginning of each event! If you changed your weapon, hero, or car, you need to update everything here too! Personal awards. For collecting resources, robberies, completing missions and capturing objects, you receive personal points. These points accumulate and more and more new rewards become available to you. To get all the rewards, you need to score 72,500 points. Some rewards are closed at the start of the game. They are opened by the leader or his deputies, using resources collected from the mines by the entire guild. Let's look at this menu in more detail: Machine durability. It grows taking into account all the event game bonuses that you receive for completing missions and winning a siege war. Attack. It grows taking into account all game bonuses of the event, just like in the first point. Robbery limit. For robbery you receive 20% of the loot, which is deposited into this account. There is no reward after reaching the limit! 10% of this score goes towards your personal points. Your task is to completely reach the limit in a day! Collection limit. For all resources collected at the mines you receive 10% of personal points. Once you have collected limited resources, you will no longer be able to collect. Attack limit. You have 5 attacks for free, 1 attack for advertising and 5 attacks for crystals. When the free attacks are over, press the plus sign to open the shopping menu. Further at your discretion. But it is advisable to calculate attacks in such a way as to meet the robbery limit with a minimum amount, and not spend crystals to buy new attacks. Limit of resurrection attempts. Your hero will be killed in the mines. This is normal, this is the task of other players. After such a kill, in order to get up to the gathering, you need to spend 1 resurrection ticket. The shopping menu is the same as in the attack limit. But you can buy not 5, but 10 resurrection tickets for crystals! There are also resurrection tickets in daily missions. Acceleration of collection. Here you can buy 20 collection accelerations for crystals. One acceleration is 1% to the speed, respectively, by purchasing all the accelerators, you can collect resources 20% faster. This menu is shared, everyone contributes as they wish and are able, and acceleration works for the whole team! All items in this menu are reset and updated daily at 3:00 Moscow time. Playing field: On the playing field there are 4 guilds (yellow circles), 4 villages, 2 factories, 2 forts and 1 Central node. To collect resources, there are 6 simple mines and 2 private mines located near each guild. In simple mines, you can simultaneously place up to 4 heroes for collection, in private mines - up to 10. In simple mines you can attack and rob the collectors. It is impossible to attack a private mine; attack is prohibited. Schematic diagram of the playing field: My personal experience shows that a lot of players for the time being are completely unaware of the city. That’s why I drew this detailed plan and will also describe it in words: So, 4 guilds are located in 4 corners of the map. The villages are located in the middle between them. For ease of orientation, they can be called upper, lower, right and left Villages. On the diagram I specially labeled top, bottom, right and left. Factories are located left and right of center. They can be called - left Plant and right Plant. Very close to the right Factory is the right Village, and next to the left Factory is the left Village. The forts are located above and below the center. They can be called like this - upper Fort, lower Fort. If you move down from the lower fort you get straight to the lower village. Moving up from the upper Fort, you find yourself in the upper Village. There is one central node, this is the main goal of the siege war, located right in the center of the map. Collection at the mines: On the first and second days of the game, the center of the map is covered in the fog of war and only simple and private mines are available for collection. In a simple mine, you can dig from both your guild and someone else’s. At a private mine, you can only collect near your guild. For collected resources you receive 10% of personal points from the collection. When the mine runs out or the hero is killed, you need to put him on collection again until the daily limit is collected. That is, in order to successfully collect and accumulate personal points, and upgrade the entire guild, it is advisable to periodically look into the game, the more often the better! At a minimum, you need to play very actively the first two days! A hint that the hero is not collecting resources is visible on the main screen, in the form of an exclamation mark on the “Lost City” icon. But the game may not show glitches, check it often! On the third day of the game, the fog of war clears a little and opens up access to four advanced mines. Opposite each guild, one appears. An advanced mine has a resource of 60,000, and 6 heroes of the same guild can enter it at the same time. The formation for the gathering has its own tactics. I talk about this in the article - "Zombie Assault. The Lost City. Resource Collection and Looting" Siege Warfare: First and second day. The first two days of the game there are 4 villages to capture. Click on the village, click SIGN UP and that’s it, you’re up for grabs. After registration, the hero can be rearranged, but not earlier than after 10 minutes. Reshuffling of heroes can be carried out until 23:30 Moscow time. The war itself begins at 24:00 Moscow time and goes on automatically, without your participation. Whoever there is more and who is stronger will eventually take the village for a day. But since there are 4 villages, the intrigue of the war lies in the correct arrangement and prompt changes! You can arrange your warriors in such a way that with fewer numbers and strength you can take not one, but two villages! Capturing one village gives each player 200 personal points, +15% to the mining speed, and in the next siege war +10% to attack and +20% to the strength of the combat vehicle. A guild that captures one village receives 500 guild points. Accordingly, for two villages 1000 points and so on. On the second day everything repeats itself. If you captured a village today, tomorrow you will have to conquer it in the same way! Third and fourth days. On the third day of the game, access to two Processing Plants opens. For each player of the winning guild, the capture of one factory gives the strength of the combat vehicle +10% for a day, and for the duration of the next siege war, an attack bonus of +10% and the strength of the assault vehicle +20%. The guild that captured the factory receives 2000 guild points. The fourth day - no changes. Fifth and sixth days. On the fifth day of the game, access to two forts opens. Capturing one fort gives an attack bonus of +15% for a day, during a siege war an attack bonus of +10% and vehicle durability of +20% A guild that captures one Fort receives 3000 guild points. Sixth day no change. The last, seventh day of the war. On the last day of the game, the Central Hub opens. The guild that captured this object receives 10,000 guild points and each player receives 8,888 personal points. That is, in essence, this is the decisive object of the entire game week. You can be in the shadows all week, and on the last day you can capture the Central Hub and eventually win and take first place! In the war for the Central Node, players receive an additional attack bonus of +10% and vehicle durability of +20% for all objects occupied at that moment. But these bonuses no longer affect anything, because the game ends at the last battle. To begin to understand what needs to be done, what to fight for and what you will get from it, I think that’s enough. The prizes for the game do not seem to be significant. But if your guild takes first place, all players receive a yellow book for upgrading machine weapons, and this is a very rare book. In the individual competition, a player who scores 72,500 points receives 8 fragments of an S class car. And such cars are very difficult to obtain without donation. That’s why 8 fragments is not bad at all! Moreover, for those who have not yet fully upgraded the helicopter, an additional incentive is fragments of the helicopter. I'm not even talking about the coins of the glory shop - a very tasty shop! In general, it seems that the prize money is not a fountain, but in the end, this is what you ultimately upgrade your hero for! Let it be leisurely, but confidently, twice a month! It is important to understand one thing, if you play in an active team, even if you don’t like playing in the city, you need to help your team to the best of your ability. We have a minute, we came in and set it up for collection. Be sure to register for the siege. All. In this mode, this game takes a minimum of time. But by helping your team, you will also eventually receive well-deserved prizes! This does not include personal rewards, which can only be achieved through persistent play! If you have anything to add or correct me, write in the comments. If you want to say thank you, say it, don’t keep it to yourself!))) Anyone who wants to play actively is invited to join our guild. It's called Vityazi, 302 server. We are top 1 on the server and in the immediate area. Leaders in BS 186ml, 130ml and 95ml. 14 players BS from 20ml to 60ml. The total composition is 46 people. Actively plays 35-40. Total BS 1.23 billion. A friendly, sociable team, we will always support you with advice and playing TS. Defense level 200, Forgotten Kingdom - level 15, Lost City - 1-2 places, we actively play in Evolution, with prizes. Gi level 11. First place in the Black Tide. Available server range 301-338. Write your applications in the comments or in a personal message to me, via inter-server transfer. We kindly request! My friends, if this or any other article was useful to you, do not take the trouble to share the information with other players, where you can read useful guides. Thanks in advance! Good luck to everyone, fast growth and good mood! And may the force be with you!!! Best regards, Woland.
Open guide →Зомбоштурм от ВоландаStrategyJul 9, 2026
A very important game for the guild! Passing the kingdom first of all brings points to the guild, for which its level increases. The guild level opens up new goods in the store, increases the limit of players and the limit of helping each other, which is ultimately very useful for every player in the guild. But besides the benefits for the guild, playing in the kingdom is useful for every player. Gold, resources, fragments of robots and most importantly - coins from the guild shop and minutes of accelerating development and construction in the camp. And minutes are your quick upgrade of the camp and the opportunity to effectively play in evolution! How it works. The kingdom consists of several fields separated by "Zombie Slums". On each field there are biochemical laboratories, blue chests, one command chest and zombie villages of different levels. Menu No. 1 - here are the missions that need to be completed. When completing missions, the exclamation mark does not appear! Don't forget to check back to claim your prize money and see what else is on offer. No. 2 - top right, energy for moves. You can add enka for advertising. You can add for crystals, but it’s better to do without it, you need to save up crystals! No. 3 - an exclamation mark will light up here when something can be picked up. No. 4 - the battle team is configured here. If you have updated your hero, weapon, vehicle and its buffs, you need to update everything here too! How to play. According to the game plot, you collect viruses and submit them to a laboratory to produce antibodies. Antibodies increase your fighting power. And this is a very important point!!! Even if the hero was pumped up at least three times, without antibodies they would tear him to pieces in any village! Why? I'll show you a little later. If you are the first to enter the field, it is covered with the fog of war and needs to be cleared. First, collect blue chests. Once you've collected the chests, you can attack the villages. For each blue chest, for each defeated village, you receive antibodies. We arrived at a village and this opens: Press the test and three zombies will open, each one must be killed. But there may just be problems with viruses and antibodies. I'll show you with an example: No. 1 - I have 604 antibodies No. 2 - the bottom zombie, he is always the most powerful, 680 viruses. No. 3 - and although my BS is 10.08 ml No. 4 - and its BS is only 2.17 ml No. 5 - when attacking him, I lose 85% of my BS. That is, the result is unpredictable, I may not get through it in one go and will have to waste more moves, and this is unproductive! That is, due to the fact that I have few antibodies, I can lose to a weaker zombie. What to do? Look for villages at a lower level. If there are no others, you will have to be killed and resurrected, spending an extra turn. If he died during the attack, the hero is returned to the start. But the village you started must be completed, otherwise they won’t give you a reward for it! With each village penetrated, your hero’s BS will increase. So, you collect the chests, break through all the villages, take the viruses to the laboratory and hand them over. When the laboratory is full, access to the "Zombie Slums" will open. There are three levels of zombies in the slums. The weaker ones are at the top, the stronger ones are in the middle, and at the very bottom is the boss - the most powerful zombie. The screenshot shows the first and second levels. And it is clear that they differ both in BS and in the number of viruses. But not so much. The boss has a huge BS and an exorbitant number of viruses. Slums are a difficult stage, you need to go through it wisely. If your hero is so weak that you can’t even kill the first, weakest monster with one attack, return to the field and beat villages that you can hit three times. So, through several destroyed villages, you will be able to defeat zombies in the slums. Take the viruses accumulated from the villages to the lab in the next field. After the slums fall, a command chest will become available on the previous field. You return, open it and receive a prize and enka to continue the game. Look at the top left corner! If you cannot break through any villages on the next field, return to the previous field and level up your hero there until you can hit villages on the new open field. By playing this way, you save your time and get benefits from every move! Each village gives you minutes of acceleration, don't forget!!! Bonuses for slums. After the guild passes the slums, the next day a small bonus arrives for them. And this will happen every subsequent day for each slum passed. As a result, the faster the guild passes all the fields, the more remaining days each player receives gold (the amount depends on the level of the kingdom) just by entering the field! Laboratories. On the first field there is only one, then the number grows, eventually on the last field there are 4 laboratories. And here again the game strategy of the entire guild is important. Each spent lab adds antibodies to the hero. Therefore, it is important to close them one by one, thereby immediately increasing the BS of each player. If you fill all the labs at the same time, the process of increasing BS is extended! And someone at the moment lacks a little bit of antibodies and is forced to play on the previous field! The final stage. After clearing the last field, all that remains is to kill the very last boss in his Lair. Each player is given 5 attacks. And here, of course, the word is again the most pumped. Behind the lair, a small area with chests opens, they are all yours, and this is where the collective game of the guild ends, but the individual game continues. Individual game. You have an additional menu "Reward for Research": In which there are a few different goodies and a robot ticket: That is, you continue to destroy villages and for each village you receive 1 thousand viruses, just enough to open one question. If on the last field you again cannot penetrate the village with three attacks, again return to the previous field and play there until you level up. In previous fields, villages give less viruses, but you get speedup minutes for each village! This is more important! When playing a guessing game, you can use a multiplier, for example x3 or x5. Then you need to collect three or five thousand viruses, turn on the multiplier and the winnings from one question will be increased by three or five times, respectively. I set a multiplier of 3 and open up to the robot ticket. As soon as such a ticket appears, I open the remaining fields without a multiplier, for a thousand viruses. If I opened almost the entire field at 3, but there is no robot ticket, I continue to open the remaining one at a multiplier of 5. As soon as the robot appears, the remainder is 1. When the last question is opened, the game starts over. Then the multiplier depends on how many days are left. At this moment we are playing in a level 20 kingdom, this is the last level of the kingdom. For each village we get 13 minutes of acceleration. A decent number of hours are collected in a week. It’s very good, especially if you don’t spend this acceleration every day, but save it for later use in evolution. You can read about the accumulative strategy in this article - “Game without donation”. In general, one way or another, playing in the kingdom benefits both each player and the guild as a whole. I agree that playing effectively in the kingdom does not take two minutes. But even if you log in once a day for about five minutes, it won’t be at all expensive, and almost everyone can play like this! The kingdom is especially useful for those who play without donating. Robot frags, gold, coins, resources and minutes are not lying around on the road! If you have anything to add or correct me, write in the comments. If you want to say thank you, say it, don’t keep it to yourself!))) Anyone who wants to play actively is invited to join our guild. It's called Vityazi, 302 server. We are top 1 on the server and in the immediate area. Leaders in BS 186ml, 130ml and 95ml. 14 players BS from 20ml to 60ml. The total composition is 46 people. Actively plays 35-40. Total BS 1.23 billion. A friendly, sociable team, we will always support you with advice and playing TS. Defense level 200, Forgotten Kingdom - level 15, Lost City - 1-2 places, we actively play in Evolution, with prizes. Gi level 11. First place in the Black Tide. Available server range 301-338. Write your applications in the comments or in a personal message to me, via inter-server transfer. We kindly request! My friends, if this or any other article was useful to you, do not take the trouble to share the information with other players, where you can read useful guides. Thanks in advance! Good luck to everyone, fast growth and good mood! And may the force be with you!!! Best regards, Woland.
Open guide →Зомбоштурм от ВоландаEventsJul 8, 2026
This is the most important and best event for leveling up, especially for those who play without donating!!! You must play it, but with preparation. That is, to play evolution effectively, you need to save up! I will show you exactly what to save in this article. The event is happening in a week. The event has seven stages. Each stage has eight levels. To achieve each level, you need to get a certain number of points. Points are earned by spending certain resources. What exactly are the resources and how much, let’s figure it out. First day. Strengthening the map album. Here you need to open cards with cups: One card = 50 points. I’ll show you how many cards you need for each level: That is, cards with a cup are the first accumulative element that cannot be spent on a daily basis - only saved. It is optimal to play up to level 4, 6000 points. A total of 120 cards and excellent prizes - 570 crystals and 80 pants fragments. Each subsequent level is disproportionately more expensive. You can play each evolution using all the accumulated cards, but then you obviously won’t get the opportunity to play the “Big Game”. If you play only up to level 4, there will be “extra” cards left over each time. And then in two or three months, you will have the opportunity to play big! Cards are obtained by killing Leaders attacking your camp. To effectively accumulate each zombie, it is necessary to raise it to the Leader level. I’ll tell you about the “Big Game” at the end of the article. Second day. Strengthening equipment. To play you need to spend equipment tickets: Tickets can be purchased in the Guild Shop, in the Boss Battle exchanger, in the emportary in the Arena, and drop out of various chests. Well, sometimes they fall here and there. For 1 ticket you get 300 points. How many tickets are needed for each level: Here you can also play very inexpensively up to level 4, only 20 tickets. But a much more valuable prize here is at level 6 - the exchange of class S gear. This is a very useful function for quickly obtaining a red patch and a red pendant. I actually played until level 7, there was random S gear. In general, there is something to choose from and to what level to play. But in any case, it’s worth spending your tickets accurately and not wasting them haphazardly, stopping in the middle of the levels. If you are thinking about the “Big Game”, the smartest thing to do is to play only up to level 4, so that you end up accumulating a lot of tickets in a reasonable time. Third day. Strengthening the camp. To gain points you need to spend resources in your “Camp” I draw your attention to the fact that there is always not enough energy, and there are always fewer combat techno-cores than development. Be sure to take this into account! 200 steel or 200 energy - 1 point. 2 minutes of acceleration - 1 point. 1 combat or development techno-core - 500 points. The main source of steel and energy is the power plant and steel mill in Lager. Additionally, you can get it in autoplay, when completing missions, in Temporal Rescue and test stages. Technocores can be obtained in Test Stages, in the Camp shop, in the Lost City, in the Forgotten Realm. Many accelerators can be obtained in the Forgotten Realm, or from chests that can be purchased at the guild shop: You need to prepare for this stage of the game in advance, five days or even more, stopping all pumping in the Camp in order to accumulate enough resources. Having gone through two or three evolutions in this way, you will learn to understand what and how best to do so that you can reach the required level and not spend a lot of accelerators. Why save accelerators? And just for the “Big Game”. There is nothing to do there without accelerators and you need a lot of them. SO MANY!!! Advice for those who have just started playing. And for those who have been playing for several months, it may come in handy! Raise the warehouse as quickly as possible, do not leave it for last. In the Test Center, upgrade only SKILLS every day! Leave the Development and Combat sections for evolution. However, you can only upgrade your skills to evolution. It all depends on the availability of resources and the level of pumping of the laboratory. Do not waste accelerators casually, spend them only on evolution! But in such a way that in the end there will be a constant increase in minutes!!! Accumulating a lot of energy and metal is not easy. To be on the safe side, you can collect sunlight from sunflowers. The light in the Camp Shop changes to energy, metal, and acceleration. Anticipate the start of a big improvement (a base, for example, or a defensive wall) for this stage of the event. It’s better to wait another day and not start improving, but then you’ll immediately get a good package of points. By correctly spending what you have accumulated in evolution, you will very quickly upgrade your camp and receive additional goodies for participating in the event. Fourth day. Strengthening drawings. To play, you need module vouchers, which you exchange for modules. One module - 30 points, advanced module - 810 points. Modules can be purchased at the Guild Shop, at the Camp Shop, at the Arena of Glory Shop. They drop from different chests, the guild merchant has them. It makes no difference which modules to take. One advanced module consists of 27 simple ones, the sum of points is exactly 810. How many simple modules are needed for each level: It is convenient and profitable to play up to level 4 here. At the same time, your supply of modules is guaranteed to grow. But I went up to level 6. Why? But I just wanted to finish one drawing to the end. I lost almost all my savings, but it doesn’t matter. Modules accumulate quite quickly. By the next evolution I will definitely have 200 pieces up to level 4, and there will still be a lot left. Fifth day. Strengthening neuroconnection. It is not difficult to calculate the total number of points in advance: But it’s not easy to correctly calculate the consumption of pyramids and locks so that in the end there is no distortion and everything goes to good use. To understand and know how you can save locks, be sure to read this article - Neuroport. It is impossible to show how much and what to spend, there are too many options, I only show points: Pyramids and implants are obtained on the Virtual Battlefield. Castles can be purchased at the Guild Shop. There are also boxes with neurocommunication materials: You receive boxes based on the results of the game for a week on the Virtual Field, or you can purchase them in the Black Tide store. Now, after the neural connection stage, I have 587 such boxes. I didn’t buy it anywhere, I just saved it myself! This is important to know: You can upgrade your neuroconnectivity not only with the hero you are currently playing. You can pump up everything you have available. That is, it is absolutely not necessary to waste resources on an already pumped up hero, just to score points! The neuron of each of your heroes gives a plus to the overall BS. Sixth day. Strengthening weapons. One of the most effective days of leveling up a hero. You are downloading weapons!!! There are a lot of elements here, but they are quite easy to calculate: And here I strongly recommend playing not up to level 4, but up to 7!!! Why? But because at level 7 one of the most valuable chests in the game. Chest with weapon accessories. Here is the table of required points: It was until level 7 that I played at this stage, and got the last, 6th accessory for the Eye of the Hurricane - a very good S class machine gun. Accessories are needed to awaken the weapon. Awakening any weapon, even a secondary one, significantly increases its destructive power! And even if you don’t currently have a single weapon worthy of S, getting these boxes for future use is the most reasonable approach! Yes, it’s unlikely that you’ll be able to reach level 7 every game, but if you play twice and skip one, it’s quite possible. And then you can get 6 chests in 4 months. And the Eye, for example, or some other powerful weapon, you will already get in the game one way or another, the main thing is to save up crystals, and you will have everything! But keep in mind that while you are collecting axes, there can be no talk of any “Big Game”; all savings will be spent on axes! Boxes in the game are obtained in the Daily Challenge, in Escape from the Test Center. That is, running around the towers is a must! You can also buy them in the Black Tide Store or in the Guild Shop for glory coins. Unfortunately, tickets for weapon materials are not sold in shops. It falls here and there. Obtained from various chests. Important to remember: You will receive a number of higher level boxes from lower level boxes when you open them. And in the stage itself, each level gives lilac boxes. If you've done the math and you're just a little short of level 7, you'll still get it this way! And don't forget to open the chests with tickets!!! Seventh day. Replenishment star. Points are awarded only for donations. Donators should think a hundred times about when to donate money! As a rule, some other events take place on this day. Buy there, get points here! This is not an installation, this is cost optimization! Parallel game. Every day, in addition to the prizes received at the levels, you take part in a prize draw for the points you earn. The more points you have, the higher your place. There is such a Leaderboard, it’s very easy to find: Here you see that after third place, all players are divided into groups. And you should definitely keep an eye on these leaderboards! Sometimes it is enough to add just a few points to move up to a higher rank and get into a group with more valuable prizes. What's the best way to play? Essentially, there is no best way! The most optimal, in terms of cost, is playing up to level 4 in each stage. But with such a game you can’t get on the leaderboard, you should know this. The most important thing is not to rush to spend everything and gain points at random. Every day of the game, choose goals, calculate every step. Study the prizes and evaluate whether you need to spend money now to receive them. It is important not to forget that we must prepare for evolution and we must play evolution!!! And it is extremely advisable, when playing each evolution, not to spend everything to the last cent, but to continue saving in order to eventually reach the Big Game. Big game. There is no such definition in the game itself; I came up with the name for myself. If you set yourself the goal of playing big, you can quite easily accumulate the amount of resources needed for this. The big game is not a game for levels in daily stages, not for first places on individual days. This is a game for first place in the overall standings of the entire game for the week. That is, in addition to the daily leaderboard with prizes for placing, there is also a summary table that sums up the points for all days of the game. Finding it is also very easy. Click on the spot again: The leaderboard opens and at the bottom right click on Overall rating: You get to the summary table of all stages. And the main prizes can be viewed by clicking on Awards: The rewards are not very rich: At this point, they added pants to the evolution, they are not in the picture, but the value of the first place has really increased, plus there is a red box with a cunning shape, it contains skins for very good S robots. Along the way, you will collect all the best prizes in the daily Leaderboard. But this is not the main goal of the Great Game. The consumption of resources here is so enormous that all the prizes look pale against the background of the heap that you dump into this matter. A big game is excitement, adrenaline, a purely sporting interest in defeating and beating everyone! Get ahead and be first!!! From a cost perspective, the Big Game is absolutely not profitable. But nevertheless, I strongly recommend everyone to take it once!!! Prepare thoroughly, save up a lot and pass!!! You will be provided with a charge of drive, I guarantee it!!! And here you can watch my own first attempt to play big - "Path of Evolution. My game." The game was not the most successful, but I still snatched third place and was extremely pleased! If you have anything to add or correct me, write in the comments. If you want to say thank you, say it, don’t keep it to yourself!))) If you are a PLAYER and want to play actively, I invite you to our guild Knights, server 302. We are top 1 on the server and in the immediate area. Leaders in BS 380ml, 240ml and 180ml. 13 players BS from 50ml to 150ml. The total composition is 42 people. About 36 people actively play. The total BS of the guild is 2.4 billion. A friendly, sociable team, we will always support you with advice and playing TS. Defense level 256, Forgotten Kingdom - level 20, Lost City - 1-2 places, we actively play in Evolution, 1-2-3 places always. Gi level 11. First-second place in the Black Tide. Available server range 301-376. The available admission rating is outstanding. You can see your rating in the Interserver Transfer menu below. Write your applications in the comments or in a personal message to me, via inter-server transfer. We kindly request! My friends, if this or any other article was useful to you, do not take the trouble to share the information with other players, where you can read useful guides. Thanks in advance! Good luck to everyone, fast growth and good mood! And may the force be with you!!! Best regards, Woland.
Open guide →Зомбоштурм от ВоландаEventsJul 8, 2026
We don’t have such a name or such a game, this is my definition, so that it is clear what we are talking about. That is, this is an ordinary Evolution, but with the goal of entering at least the top three, and at most taking first place. This is my first attempt at a game like this. It took a long time to prepare, on some days for more than a month, on some days I made plums in the last and the day before. As a result, I was not prepared as I should have been! He shared his opinion on how to prepare for the big game here - “The Path of Evolution.” You've probably already read this, for those who haven't, I recommend it, but today I want to show how I played it myself, violating my own recommendations. Don't do this! Do everything your own way, carefully! First day. Madness of activity. I want to add an addition here. This article was written before there were cards and pants in Ewe. But so far I haven’t made any new attempts like this, so for example, use this game of mine as an example. I started preparing late because I learned late that enka can be accumulated. But a kind man was found, he opened his eyes, and I, although a little, managed to gather it. As a result, I barely reached the 20,000 level: Next come the levels 36K and 60K: To collect so much enki in advance, you need to spend a lot of crystals and days, losing a huge amount of daily enki... I didn’t count income and expenses, so I can’t say which is more profitable. I started collecting my enka on Saturday. Here the question is clearly about a week or more! Yes, the tickets are gear, and the tesserkat, but... In general, I don’t have a clear opinion whether it’s worth sticking with it like this. If you did the calculations and found what it’s worth, write in the comments and let people know! But this whole game, in essence, is like some kind of big campaign. A hike that is done very rarely. And for such a case, of course, you can incur some costs. Please pay attention! I'm only in 9th place!!! And the leader scored on the first day: 112200 points!!! I don’t know how to score so many points on enka, I suspect it’s a donation. Looking at these numbers, I was thinking hard about whether to continue playing or not... But I had been tuning into this game for too long, and excitement got the better of my mind, I decided - I’m playing! I went all-in with a huge risk, and the next day I played for everything! Second day. Strengthening equipment. I got: 260 gear tickets, which gave 78K points and fifth place in the standings of the day. Not thick, not thick at all! But the overall score for the game was somewhat encouraging: 4th place is far from 9th. And the gap between me and the leaders has narrowed very much! Agree, reaching third place is already quite possible! The excitement in the game is simply incredible! Tomorrow will be the most difficult day for me. I am very poorly prepared in the Camp... Third day. Strengthening the camp. So, I started this day with the following reserves: 5500 minutes from the kingdom, 11 chests of 500 minutes each and 1.5 ml of sunlight in the camp. Approximately 2+ml of iron and energy. Technocores with a huge supply, approximately 140 in total. But the trouble is that I upgraded the branches with technocores too much in the testing center of the camp. What can I do, I drove forward and didn’t catch up with the point of not rushing! Now there are a lot of technonuclei, but their implementation requires a huge amount of raw materials and accelerators, because the research period is at least 17 hours and then more and more - up to 2 days! If you are still at the very beginning of the game, say, up to level 10 of the testing center, under no circumstances download branches with techno-cores just like that! Only on evolution! And the amount of resources is much smaller, and the production speed is much higher. That is, you will have an advantage in the direction of tech cores, and they give the maximum points! Yes, the warehouse is small, but save up more light, two or three weeks, maybe even four! And then you will more than compensate for the lack of resources. At this moment, the time is 10:30 Moscow time, I’m going first: But this means absolutely nothing, everything can still change a lot! .................... So, the time is 17:00, and as I expected, the situation on the leaderboard has changed: I'm third! But, at the same time, the leaderboard does not include two comrades who rushed at the very beginning! And this is a very good indicator for me personally. At night I will show what is in the table of the day and in the overall standings, I hope for the best, but I am prepared for the worst))) ............. So, the end of my game is already at night, and this is what I would definitely like to show you, where I got to in leveling up in the Test Center: And these levels require - a day!!! If the resources are still no good, then pumping time is simply a disaster! I repeat again! If you are at the beginning of the game, under no circumstances download the first two branches!!! If I had known this, and much more, 4 months ago, now I would have a completely different level of BS!))) But overall, I was pleased with this day: Made it to second place! But it would be necessary to go to the first and pick up prizes, extremely useful for the next day, one hundred tickets: 14,300 points were not enough to win. This is only 20 tech cores and a small number of resources with accelerators. And now there are 90 tech cores left, and in terms of resources and accelerators it has reached zero. Here you need to very carefully and accurately calculate what exactly and when to pump and accelerate. So that there is no imbalance in resources. I very successfully put the Base itself on pumping, for 1,400,000, and poured all the energy, tip-toe, into the storage capacity, at the last step. And the remaining techno-cores... Let them now lie and wait. Maybe one day I’ll try again like this, to break through to the top on skiing skis, who knows! But that will be a completely different story! Day four. Strengthening drawings. On this day I brought 4000+ module vouchers. I played a little in the tower, bought more in the camp, in the shop, and the result at this moment is this: First place with a not very large gap from second and a good gap from third. This is not a game, this is torture!))) I constantly check who is standing where!))) But the excitement is of course amazing! Moreover, the leaderboard of the overall rating has changed quite well: I am confidently in the top three, Arkady is significantly behind in points. In fact, I would be quite happy with any place in the top three! But it’s not night yet, a lot can still change, so I’m just watching and constantly throwing in tickets from the camp. Sunflowers are our everything!!! If only the tower had a couple more floors... but no way!) Day five. Strengthening neuroconnection. I was just a little bit short of reaching the final milestone of 72,000... Annoyingly incredible! Only 1500 and I would take the prize money! But first place: With a very good lead over the pursuers. To my regret, Comrade Bababyk also prepared well in the summary table: Firmly takes first place. But I didn’t settle down too badly, second by a good margin. The confidence that I am one of the top three is growing! But the thing is, tomorrow is my last day of play. I won’t donate, and the donors will be able to continue playing. And what they will do there on the last day, even God doesn’t know, the devil is in charge of these matters))) Sixth day. Strengthening weapons. And this is where I really got into trouble! "It's a fiasco, bro." I never expected such a group of people wanting to take first place on the fifth day: Out of nowhere, completely new players appeared. I was sure that I had accumulated a lot! What naivety!))) They didn’t even let me into the top three. But in the overall standings I’m still third: And the gap is quite large, 80K. But tomorrow is the big day, in order to overtake me, Comrade Lynch will have to pay 13k rubles. And I can’t do anything about it, he’ll take it and throw it away! Sadness... This is what a lack of patience leads to! If I had missed this one, I would have been much richer by the next one. BUT!!! Nothing can ever be predicted in advance. A week later, a pack of the same patient ones could bypass me in the same way! This is practically roulette, with no guarantee of winning for any savings. Maybe if you save for six months... By and large, this game at such maximum speeds is not profitable! To win, you have to spend much more than is necessary to receive the main prizes in the stages. That is, there is a wild overexpenditure of resources, which, with a calm game, without the goal of capturing the top, will allow you to play more often and receive more prizes. Yes, without the main prize for the week. But he’s definitely not worth what the leaders of this game paid for him. Compared to them, I look like a very modest cheapskate))) But again, it's a game! Competition! Excitement! Emotional storm! It cannot be counted as any prize. A week of such gaming fun is worth taking part in and even losing. This is not the last evolution, there will be more. I've played enough for now. But time will pass, and the desire to take part in this climb to Everest will appear again! In the meantime... In the meantime, I'm waiting for tomorrow. Humbly!))) I did everything I could, now I’m sitting in a chair, just watching!) Seventh day. Replenishment star. So, last day of the game! But for some reason I completely stopped worrying about this, whether I’ll be in the top three or not. BURNED OUT!))) Naturally, I’m burned out and tired of waiting. And here is the result at 00:30 Moscow time: I'm still third, there are two and a half hours until the game resets. I don’t know what will happen at three, but all my waves of excitement are over))) As I write, I smile myself. I lived with passions for a week, I was scared with excitement, and then at the finish line I exhaled and it didn’t matter whether this fourth one would rush to the wallet with the card at night or not))) ............. So, my brothers, I snatched third place! Nothing on the leaderboard changed until 3 am. I was really lucky and got what I wanted. Namely, the Firestorm skin for the Swift Whirlwind robot. Great robot and great skin! The game turned out great, a lot of emotions and experiences, now I have calmed down for a long time))) For you, I just want to add, may you be lucky too! Even if you don’t endure a little, don’t save enough, and your opponents will suddenly turn out to be monstrously powerful! But better save more! If you have anything to add or correct me, write in the comments. If you want to say thank you, say it, don’t keep it to yourself!))) Anyone who wants to play actively is invited to join our guild. It's called Vityazi, 302 server. We are top 1 on the server and in the immediate area. Leaders in BS 186ml, 130ml and 95ml. 14 players BS from 20ml to 60ml. The total composition is 46 people. Actively plays 35-40. Total BS 1.23 billion. A friendly, sociable team, we will always support you with advice and playing TS. Defense level 200, Forgotten Kingdom - level 15, Lost City - 1-2 places, we actively play in Evolution, with prizes. Gi level 11. First place in the Black Tide. Available server range 301-338. Write your applications in the comments or in a personal message to me, via inter-server transfer. We kindly request! My friends, if this or any other article was useful to you, do not take the trouble to share the information with other players, where you can read useful guides. Thanks in advance! Good luck to everyone, fast growth and good mood! And may the force be with you!!! Best regards, Woland.
Open guide →Зомбоштурм от ВоландаStrategyJul 7, 2026
This is one of the most frequently repeated questions that can be seen in the game's cross-server chat. The kids who are tormented by this question never explain what it means to quickly and what it means to pump up. Is it a week quickly? Month? Three months? 20ml BS is it already pumped up? Or is 100ml still not enough? And these are not idle questions, this is the basis for understanding, but do you need to play this game? And what do you want and expect from her? If you are interested in how to make 100 ml in a week, close the article and don’t fool yourself, I’ll simply say - it’s impossible, even for a donation. Well, maybe for some kind of giant donation you can, but that’s not for sure!))) I want to tell you how to level up your hero as efficiently as possible without donating. And judge for yourself how quickly this happens. Here is my data at this moment: Did you upgrade quickly? Did you pump a lot? If you're interested in my opinion, I'm quite happy with both! But I can definitely say that you can pump even more in the same period! If you don't make mistakes, which my game was full of. Based on my own game and all the mistakes made and then corrected, I offer you a set of rules that you can follow to achieve the fastest leveling possible without donating. However, if you donate, one will not interfere with the other! This whole game is built on accumulating, calculating and wasting your time. I have displayed all the points in the rules, let’s figure out what the rules are. Rule one. You have to play a lot. In general, everything that is in everyday play. Complete all tasks, all daily challenges, guild events, collect auto-game rewards on time, upgrade your camp, collect a map album, watch all advertisements, etc. etc. That is, wasting your time is the basis! And nothing can be done about it. No time to play? Do you play once a day for ten minutes? Forget about fast leveling! But by following the other rules, you have a chance not to be dragged behind your guild! Rule two. Save everything! Just step on the throat of your own desires. No “I want it here and now” - everything is in the bag! Do you urgently need a tesseract? Is it enough to throw in a dozen tickets and you will have it? NO!!! Don't spend anything and wait. And it is precisely from this rule that the third partially follows - Rule three. Play all events, they are also events, only with calculation and strategy through accumulation! That is, some events must be skipped, and some must be played using certain tactics. To play effectively, it is imperative to save money - see Rule Two!!! I talk about these events in detail here: Path of Evolution - the event takes place twice a month and provides excellent leveling! Rule four. You must be able to count! No matter how funny it may sound. There are events where you simply cannot start playing without careful calculation. You take a calculator, pen and paper, multiply and add, everything is serious. To avoid getting into trouble, you need to know exactly what you will get before you start spending your savings. Rule five. Learn the game! Which hero is suitable for which weapon, which robots should be looked for and upgraded, what to do in the City, how to play in the Kingdom, why you need to collect only red mines in the camp, etc. etc. The game is actually not complicated, I would even say primitive. But there are a huge number of little things and nuances in it. It is advisable to know them all and understand them all, at least superficially. Rule six. Don't rush!!! Don’t rush to buy, spend, start an event, walk, build, etc. etc. Measure twice, cut once - this proverb works perfectly here! This is exactly my weak point in the game! Sometimes I start doing something in an event, and only then I realize that I should have skipped the first day altogether, for example. Or I’m pumping up some gear, and after a while I realize that I should have switched the eskies and pumped up another one!!! And this still happens periodically!!!))) Rule seven. Active guild! In fact, THIS IS THE MOST IMPORTANT RULE for leveling up as quickly as possible. If your Gi is neither fish nor fowl, no one really makes contributions, no one plays in guild missions, there is silence in the defense, there is no one at the merchant - you can resist as you like, leveling will lag behind the same players as you, but playing in active guilds. An active and large guild brings a huge amount of additional resources for pumping! In such a gi you can always ask for advice and get an answer from more experienced players. In such a gi they will help you in the TS and cover you in the city. The guild is the basis of an interesting game and quick leveling! Here is a simple set of seven rules. If you exclude any rule from the list, you immediately lose your pumping speed. And the more rules you eliminate, the slower you will grow. And the more meticulously you follow each rule, the faster you will upgrade your hero. I myself am sometimes in a hurry, sometimes I make mistakes. This is normal, the human factor has not been canceled. But this is not a reason to be upset! The game has tons of opportunities to get free dopamine! A reasonable and balanced approach, a good guild, a timely game of calculation and you will have an excellent hero quickly enough! Well, or relatively quickly, depending on what to compare with and what to build on. This concludes the main part of the article, but I have something to tell you on another matter: Two words about donation. It’s a normal human desire - now I’ll buy THIS once and immediately trample on everyone!!! I don’t want to disappoint or upset anyone, but you won’t trample anyone! For a while, yes, you get ahead. But if you don’t play actively, other active players will quickly catch up with you, even without donating. Buying a hero, weapon, or robot is not even half the battle, it’s a micro-deal, just the first step towards leveling up! Weapons, for example, still need axes! But you definitely won’t be able to get them like this, just once or twice! This process is not very fast. As a rule, having thrown real and not at all small money into a purchase, you can easily convince yourself that you can also spend a little on pumping. And then a tempting event comes along, in which such a wonderful pass is inexpensive, much cheaper than fluff! And now, planning to throw in just a tenner, you quietly invest fifty dollars! And then a hundred... if you don't stop... What does this give? And practically nothing special! Apart from the dopamine releases during the purchasing process, you won’t get any extra records. You will run a little further in the levels, but in the end you will still get up again. In games like Arena, the place will be in the top five, or three. You will get temporal salvation early with good compasses, but everyone will still catch up with you there. It will be easier to play in the city, if you have time to play and have a gaming guild. And so everywhere - a little better, a little further, a little more... So what??? You won't become invincible, that's 100%!!! GUARANTEED!!! But quitting the game as a result of disappointment from fruitless attempts to play with donations and win everyone is quite possible! That is, the money will ultimately be wasted, and the pleasure of the game will quickly end... Whether you donate or not is up to you. I just suggest you think about what you ultimately want and do you need it for the money? I will say this, approximately, to become a truly powerful tank capable of taking first place, you need an amount of about 200-500 rubles. This is huge money! Just think... But there are two moments that I absolutely do not consider donating and when you can actually bring some money into the game. The fourth robot - you can only buy it. Disabling all advertising is only for money. These purchases do not provide leveling, but they significantly facilitate the gameplay. Neither the speed of completing levels, nor your places in the tournament tables, nor other donation “advantages” depend on them. You just get absolute comfort in the game. These expenses do not cause any dopamine releases, no justification for repeated purchases, no addiction. The robot costs a hundred rubles, not money at all. Advertising pass - a thousand. This is very expensive, incredibly expensive, much more expensive than premium on any video channel. But there are no other options to disable this advertising disgrace! And the advertising in the game is simply disgusting, it is incredibly annoying and infuriating! And to save your nerves, it is of course better to turn it off. I expressed my personal opinion. I'm not going to start a debate about this. I won’t convince or change anyone’s mind either. I share, and you accept or reject, it’s up to you. The article is not about donating, but about playing without donating! And this is what I suggest you return to and try to play using my simple rules! If you have anything to add or correct me, write in the comments. If you want to say thank you, say it, don’t keep it to yourself!))) If you are a PLAYER and want to play actively, I invite you to our guild Knights, server 302. We are top 1 on the server and in the immediate area. Leaders in BS 380ml, 240ml and 180ml. 13 players BS from 50ml to 150ml. The total composition is 42 people. About 36 people actively play. The total BS of the guild is 2.4 billion. A friendly, sociable team, we will always support you with advice and playing TS. Defense level 256, Forgotten Kingdom - level 20, Lost City - 1-2 places, we actively play in Evolution, 1-2-3 places always. Gi level 11. First-second place in the Black Tide. Available server range 301-376. The available admission rating is outstanding. You can see your rating in the Interserver Transfer menu below. Write your applications in the comments or in a personal message to me, via inter-server transfer. We kindly request! My friends, if this or any other article was useful to you, do not take the trouble to share the information with other players, where you can read useful guides. Thanks in advance! Good luck to everyone, fast growth and good mood! And may the force be with you!!! Best regards, Woland.
Open guide →Doghead StrategistEventsJul 2, 2026
Celebration Dual and Collision Activity Guide A new anniversary warm-up event is launched in the game today - Celebration Matches Many new friends are very confused about this brand new activity, how to play it, and what they can get. Here we follow the footsteps of the military advisor and tell you one by one First of all, this flop depends entirely on luck. Personally, I don’t think there is any skill at all. If you are lazy, you can just automatically flop the cards. The rewards in the grand prize preview, The lucky prize is something you will definitely get after flipping through this level. As for ordinary treasure card rewards, they appear randomly based on luck, and not all of them in the preview will be given to you. Okay, let’s get down to business. Let’s first calculate how many lottery tickets we can get without spending money. Gift code: HBDZW2026 Contains 4 pumps First of all, you can get a total of 100 draws in the task part (the robot lottery task requires 25 draws, and the diamond task requires consumption 15000 diamonds) The free part of the battle pass can get 20 draws In the gift pack shop, you can get 2 for free every day, a total of 20 in 10 days Purchase diamonds for 10 days, a total of 60 draws It is equivalent to getting 204 draws without spending a dime. You can reach approximately 21-22 floors (this activity may have slight errors depending on luck and is not a fixed value) The following props can be obtained: Sp orange collection one Sp red collection 1 Sp color collection 1 Ssr card character neon dj 1 Sr card character bodyguard 1 Secondary weapon: 1 Death Scythe and some other materials The redemption points are about 120,000. You can redeem the items you need in the points store of this event. In addition, you can also get a lot of points from the Yinlang Party event, it is estimated that there should be 5 to 10W After the calculation of free prostitution is completed, we next calculate what can be obtained at each krypton gold level and how much is required. First level 40 floors If you buy enough diamonds every day, then you can buy a 68-yuan battle pass. (This activity may have slight errors depending on luck and is not a fixed value) If you have a bad face, you may need to add 6 yuan. The following props can be obtained: Sp orange collection one Sp red collection 1 Sp color collection 2 pieces Ssr card character neon dj 1 Ssr card Bloody Mary 2 pieces Sr card character bodyguard 1 Secondary weapon: 1 Death Scythe s 1 random lucky bag for the character The camp resource produces 2 decorations, elf cave houses. 1 red camp decorative mechanical castle 1 return coin and some other materials The redemption points are about 250,000, and you can redeem the items you need at the points store of this event. In addition, you can also get a lot of points from the Yinlang Party event, it is estimated that there should be 5 to 10W Second level 60 floors Diamonds are purchased every day Purchase the battle order for 68 yuan and get 200 draws Buy for 6 yuan and get 100 draws in 10 days Purchase the 18 yuan gift pack and get 100 draws for 5 days (players with a pale face can buy for a few days less) Total consumption is 218 yuan (This activity may have slight errors depending on luck and is not a fixed value) The following props can be obtained: Sp orange collection one Sp red collection 1 Sp color collection 4 pieces Brain-computer intrusion attack bonus 1 Ssr card character neon dj 1 Ssr card Bloody Mary 3 pieces Sr card character bodyguard 1 Secondary weapon: 1 Death Scythe s 1 random lucky bag for the character The camp resource produces 2 decorations, elf cave houses. 1 red camp decorative mechanical castle 3 returned coins and some other materials The redemption points are about 370,000, which can be redeemed for the items you need in the points store of this event. In addition, you can also get a lot of points from the Yinlang Party event, it is estimated that there should be 5 to 10W The third level is 80 floors Diamonds are purchased every day Purchase the battle order for 68 yuan and get 200 draws Buy for 6 yuan and get 100 draws in 10 days Buy the 18 yuan gift pack and get 200 draws in 10 days Buy 3 gift packs for 30 yuan and get 90 draws ((players with a pale face can buy a few days less) Total consumption is 398 yuan (This activity may have slight errors depending on luck and is not a fixed value) The following props can be obtained: Sp orange collection one Sp red collection 1 Sp color collection 5 pieces Super Truck Trade Coin 1 Brain-computer intrusion attack bonus 1 Ssr card character neon dj 1 Ssr card Bloody Mary 4 pieces Sr card character bodyguard 1 Secondary weapon: 1 Death Scythe s 1 random lucky bag for the character The camp resource produces 2 decorations, elf cave houses. 1 red camp decorative mechanical castle 4 returned coins and some other materials The redemption points are about 480,000. You can redeem the items you need in the points store of this event. In addition, you can also get a lot of points from the Yinlang Party event, it is estimated that there should be 5 to 10W Level 4, 100 floors Diamonds are purchased every day Purchase the battle order for 68 yuan and get 200 draws Buy for 6 yuan and get 100 draws in 10 days Buy the 18 yuan gift pack and get 200 draws in 10 days Buy 10 gift packs for 30 yuan and get 300 draws ((players with a pale face can buy a few days less) Total consumption is 608 yuan (This activity may have slight errors depending on luck and is not a fixed value) The following props can be obtained: Sp orange collection one Sp red collection 1 Sp color collection 5 pieces Super Truck Trade Coin 1 Brain-computer invasion attack bonus 2 Ssr card character neon dj 1 Ssr card Bloody Mary 4 pieces Sr card character bodyguard 1 Secondary weapon: 1 Death Scythe s 1 random lucky bag for the character The camp resource produces 2 decorations, elf cave houses. Red camp decoration mechanical castle 4 pieces 5 returned coins and some other materials The redemption points are about 600,000. You can redeem the items you need in the points store of this event. In addition, you can also get a lot of points from the Yinlang Party event, it is estimated that there should be 5 to 10W Level 5, 150 floors Diamonds are purchased every day Purchase the battle order for 68 yuan and get 200 draws Buy for 6 yuan and get 100 draws in 10 days Buy the 18 yuan gift pack and get 200 draws in 10 days Buy 30 yuan gift pack and get 20 pieces in 10 days to get 600 draws 68 yuan gift pack, buy 5 pieces and get 200 draws (Players with pale faces can buy a few less 68) The total consumption is 1248 yuan (This activity may have slight errors depending on luck and is not a fixed value) The following props can be obtained: Sp orange collection one Sp red collection 1 Sp color collection 10 pieces Super Truck Trade Coins 3 Brain-computer invasion attack bonus: 3 Ssr card character neon dj 1 Ssr card Bloody Mary 6 pieces Sr card character bodyguard 1 Secondary weapon: 1 Death Scythe s 1 random lucky bag for the character The camp resource produces 2 decorations, elf cave houses. 5 Red Camp Decoration Mechanical Castles 9 returned coins and some other materials The redemption points are about 900,000. You can redeem the items you need at the points store of this event. In addition, you can also get a lot of points from the Yinlang Party event, it is estimated that there should be 5 to 10W Sixth gear God Hao reaches 200 floors Diamonds are purchased every day Purchase the battle order for 68 yuan and get 200 draws Buy for 6 yuan and get 100 draws in 10 days Buy the 18 yuan gift pack and get 200 draws in 10 days Buy 30 yuan gift pack and get 20 pieces in 10 days to get 600 draws 68 yuan gift pack, buy 5 pieces and get 200 draws Buy 10 gift packs and get 500 draws (players with bad faces can buy a few less) The total consumption is 2228 yuan (This activity may have slight errors depending on luck and is not a fixed value) The following props can be obtained: Anniversary Warm-up Treasure Box 140 pieces Sp orange collection one Sp red collection 1 Sp color collection 10 pieces Super Truck Trade Coins 3 Brain-computer invasion attack bonus: 3 Ssr card character neon dj 1 Ssr card Bloody Mary 6 pieces Sr card character bodyguard 1 Secondary weapon: 1 Death Scythe s 1 random lucky bag for the character The camp resource produces 2 decorations, elf cave houses. 5 Red Camp Decoration Mechanical Castles 9 returned coins and some other materials The redemption points are about 1.20w. You can redeem the items you need in the points store of this event. In addition, you can also get a lot of points from the Yinlang Party event, it is estimated that there should be 5 to 10W This ends this guide. Note: Since this event is a lottery based on probability, there may be fluctuations. It is recommended that you save some gift packages until the last day of the event and then purchase them as needed to avoid waste. The data in this guide are estimated based on friends with darker faces. The amount that most friends should consume should be slightly lower than that in the guide. Some. I wish everyone can draw the grand prize alone. In addition, many new friends who have questions can join the official QQ group 1003925772 to communicate together. Friends who don’t play QQ can choose to join my WeChat fan group to communicate together. Because the WeChat group has more than 200 people, you cannot directly scan the code to join the group. My WeChat account has been added too many times recently. Fans and friends can add it. My apprentice’s WeChat:momo5lu Apply for notes to join the fan group and let him join the group. Or just scan the QR code below to let him join. group. Author:
Open guide →Паша J.S.EconomyJul 2, 2026
Holiday Coincidence Event Guide Today, the game launched a new event in honor of the anniversary: Holiday Matching. Many newbies are confused about how to play this new event and what you can get. Here we, together with the strategist, will analyze everything in detail. To begin with: this card flipping is entirely dependent on luck, I personally don’t see any tricks here. Those who want to save time can simply use automatic flipping. Awards preview The prizes are listed in the "Award Preview" section. The lucky jackpot is what you are guaranteed to receive after completing a layer. And regular rewards for cards appear randomly, depending on luck - not everything shown in the preview will necessarily go to you. So let's get down to business. First, let's calculate how many raffle tickets you can get without donations. Promo code: HBDZW2026 - contains 4 tickets. Firstly, for tasks you can get a total of 100 tickets (of which: the robot drawing task requires 25 drawings, the diamond task requires spending 15,000 diamonds). The free part of the battle pass is 20 tickets. Gift shop: every day you can pick up 2 free tickets, in 10 days - a total of 20 tickets. Purchase with diamonds: 10 days, total 60 tickets. Thus, without spending a penny at all, you can get 204 tickets. This is enough for about 21–22 layers (depending on luck, small deviations are possible, the value is not fixed). You can get the following items:· 1 orange Sp collectible · 1 Red Sp Collectible · 1 Sp color collectible · 1 character card Ssr – Neon DJ · 1 character card Sr - bodyguard · 1 additional weapon - death scythe As well as various other materials. There will be about 120,000 exchange points, which can be spent in the exchange store of this event for the necessary things. Additionally, the Sound Party event also provides quite a bit of points for this event - supposedly between 50,000 and 100,000. The calculations for free players are over. Now let’s look at what you can get for different donation levels and how much you need to spend. First level: 40 layers Buy diamonds to the maximum every day, and also buy a battle pass for 68 yuan. (Depending on luck, there may be slight deviations, the value is not fixed.) If you're really unlucky, you may have to buy a little extra for 6 yuan. You can get: · 1 orange Sp · 1 red Sp · 2 color Sp · 1 Ss card · 2 cards Ss - Bloody Mary · 1 character card Ss - bodyguard · 1 additional weapon - death scythe · 1 random S character bag · 2 decorative elf houses for the production of resources in the camp · 1 red decorative mechanical camp building · 1 return coin · as well as other materials There are about 250,000 exchange points. Second level: 60 layers Buy diamonds every day to the maximum. Battle pass for 68 yuan - 200 tickets. Purchases for 6 yuan within 10 days - 100 tickets.Gift set for 18 yuan for 5 days - 100 tickets (if you're lucky, you can buy a few days less). Total expenses: 218 yuan. (Depending on luck, there may be slight deviations, the value is not fixed.) You can get: · 1 orange Sp · 1 red Sp · 4 color Sp · 1 bonus to neurocomputer invasion attack · 1 Ssr card – Neon DJ · 3 cards Ssr - Bloody Mary · 1 Sr card - bodyguard · 1 additional weapon - death scythe · 1 random S character bag · 2 decorative elf houses for the production of resources in the camp · 1 red decorative mechanical camp building · 3 return coins · as well as other materials There are about 370,000 exchange points. Third level: 80 layers (labeled "Released by Dog Head Strategist") Buy diamonds every day to the maximum. Battle pass for 68 yuan - 200 tickets. Purchases for 6 yuan within 10 days - 100 tickets. Gift set for 18 yuan for 10 days - 200 tickets. Gift set for 30 yuan - buy 3 pieces, they give 90 tickets (if you're lucky, you can buy a few days less). Total expenses: 398 yuan. (Depending on luck, there may be slight deviations, the value is not fixed.) You can get: · 1 orange Sp · 1 red Sp · 5 color Sp · 1 Super Freight Coin · 1 bonus to neurocomputer invasion attack · 1 Ssr card – Neon DJ · 4 cards Ssr - Bloody Mary · 1 Sr card - bodyguard · 1 additional weapon - death scythe· 1 random S character bag · 2 decorative elf houses for the production of resources in the camp · 1 red decorative mechanical camp building · 4 return coins · as well as other materials There are about 480,000 exchange points. Fourth level: 100 layers Buy diamonds every day to the maximum. Battle pass for 68 yuan - 200 tickets. Purchases for 6 yuan within 10 days - 100 tickets. Gift set for 18 yuan for 10 days - 200 tickets. Gift set for 30 yuan - buy 10 pieces, they give 300 tickets (if you're lucky, you can buy a few days less). Total expenses: 608 yuan. (Depending on the specific player, there may be slight deviations, the value is not fixed.) You can get: · 1 orange Sp · 1 red Sp · 5 color Sp · 1 Super Freight Coin · 2 bonuses to neurocomputer invasion attack · 1 Ssr card – Neon DJ · 4 cards Ssr - Bloody Mary · 1 Sr card - bodyguard · 1 additional weapon - death scythe · 1 random S character bag · 2 decorative elf houses for the production of resources in the camp · 4 red decorative mechanical buildings for the camp · 5 return coins · as well as other materials There are about 600,000 exchange points. Fifth level: 150 layers Buy diamonds every day to the maximum. Battle pass for 68 yuan - 200 tickets. Purchases for 6 yuan within 10 days - 100 tickets. Gift set for 18 yuan for 10 days - 200 tickets.Gift set for 30 yuan - buy 20 pieces in 10 days, they give 600 tickets. Gift set for 68 yuan - buy 5 pieces, they give 200 tickets (if you're lucky, you can buy a few less). Total expenses: 1248 yuan. (Depending on luck, there may be slight deviations, the value is not fixed.) You can get: · 1 orange Sp · 1 red Sp · 10 color Sp · 3 Super Freight Coins · 3 bonuses to neurocomputer invasion attack · 1 Ss card – Neon DJ · 6 cards Ss - Bloody Mary · 1 Ss card - bodyguard · 1 additional weapon - death scythe · 1 random S character bag · 2 decorative elf houses for the production of resources in the camp · 5 red decorative mechanical buildings for the camp · 9 return coins · as well as other materials There are about 900,000 exchange points. Sixth level: 200 layers (for the “rich”) Buy diamonds every day to the maximum. Battle pass for 68 yuan - 200 tickets. Purchases for 6 yuan within 10 days - 100 tickets. Gift set for 18 yuan for 10 days - 200 tickets. Gift set for 30 yuan - buy 20 pieces in 10 days, they give 600 tickets. Gift set for 68 yuan - buy 5 pieces, get 200 tickets. Gift set for 98 yuan - buy 10 pieces, they give 500 tickets (if you're lucky, you can buy a few less). Total expenses: 2228 yuan. (Depending on luck, there may be slight deviations, the value is not fixed.) You can get: · 140 anniversary pre-holiday chests· 1 orange Sp · 1 red Sp · 10 color Sp · 3 Super Freight Coins · 3 bonuses to neurocomputer invasion attack
Open guide →Паша J.S.EconomyJul 2, 2026
· 1 Ssr card – Neon DJ · 6 cards Ssr - Bloody Mary · 1 Sr card - bodyguard · 1 additional weapon - death scythe · 1 random S character bag · 2 decorative elf houses for the production of resources in the camp · 5 red decorative mechanical buildings for the camp · 9 return coins · as well as other materials (marked "Released by Dog Head Strategist") There are about 1,200,000 exchange points. This is where the guide ends. Note: Since this event is based on probability, fluctuations may occur. It is recommended to postpone the purchase of some sets until the last day of the event and buy them depending on the situation to avoid unnecessary expenses. The data in the guide is intended for players with fairly poor luck. For most players, costs should be slightly lower than stated in the guide. I wish everyone to hit the jackpot the first time.
Open guide →Паша J.S.MechanicsJun 26, 2026
The system is approximately the same as in the forgotten kingdom. Antibodies are needed to increase the degree of attenuation. If your antibodies are less than 50% of the virus concentration, then you will have a weakening level of 9. You will quickly lose health on the floor. 9 50% 8 55% 7 60% 6 65% 5 70% 4 75% 3 80% 2 85% 1 90% I view attenuation levels as 6 - light 7 - normal 8 - hard 9 - impossible Energy most likely increases your bm (attack?), although this is not written anywhere. But by analogy with the forgotten, this is so.
Open guide →Паша J.S.StrategyJun 26, 2026
After collecting grade 7 bones, the tactics for passing the rooms will be something like this: Set the +30% die to the one with the floor bonus. At the start I chose skills (the boss branch is required) I cleared rooms in which there is no need to kill zombies. You take the reward of replacing faces or additional throws. You roll the dice until you get a poker. To increase the base value, you can spin one die. Go through rooms, get extra throws. To reduce the degree of weakening, do a cleanup, go through old rooms at 3 stars. disassemble unnecessary crystals.
Open guide →Паша J.S.MechanicsJun 26, 2026
Here's the translation: Here's what I notice about the differences when upgrading Tactical affix stars: I. Bullet Damage Explosions 0 stars - 2 triggers 1–3 stars - 3 triggers 4–5 stars - 4 operations (Damage increases with each star) II. General attack Note: This section is modified by the higher affix bonus from Section III. Maximum 40 stacks, increase total attack by 24% 0 stars - 20 minutes to reach maximum. At the 12th minute of the stage will receive 14.4% of the total attack. 5 stars - 12 minutes to reach the maximum - will be achieved by the end of the stage.
Open guide →Паша J.S.MechanicsJun 25, 2026
The system is approximately the same as in the forgotten kingdom. Antibodies are needed to increase the degree of attenuation. If your antibodies are less than 50% of the virus concentration, then you will have a weakening level of 9. You will quickly lose health on the floor. 9 50% 8 55% 7 60% 6 65% 5 70% 4 75% 3 80% 2 85% 1 90% I view attenuation levels as 6 - light 7 - normal 8 - hard 9 - impossible Energy most likely increases your bm (attack?), although this is not written anywhere. But by analogy with the forgotten, this is so.
Open guide →Doghead StrategistEventsJun 18, 2026
Guide to the Carnival Activities The new Passionate Carnival event has been launched in the game. Many friends have questions about how to play this event and what can be gained. Still in a confused state Let's listen to the military advisor tell you one by one. First of all, there are 3 plus-sign grids in the center. Click on them to choose the grand prize. The core prize in the middle is worth +1 luck point every time it is drawn. After reaching full value, the core prize will be given in the next draw. After winning the core prize, the lucky value of the core prize starts to accumulate again. You also need to re-select your favorite core prize. The probability of winning the ordinary grand prizes on both sides is very high in each lottery. After each time you win the corresponding grand prize, you need to choose the grand prize again. It looks complicated, but it’s actually a simple lottery method. X1 in the lower right corner X5 X10 can choose single draw, 5 consecutive draw, or 10 consecutive draw. The basic gameplay is probably like this, let’s calculate it next, How many rewards can we get without spending any money? First of all, you can get a total of 100 draws in the task part (the robot lottery task requires 25 draws, and the diamond consumption task requires consumption Costs 15,000 diamonds) The free part of the battle order, you can get a total of 20 draws You can get free gift packs from the gift shop every day, and you can get a total of 10 draws in 10 days. If you buy diamonds for 10 days, you can get a total of 60 draws This means that you can get a total of 190 draws without spending any money. It is divided into 4 days to draw. Don’t draw if you have not collected 80. They are 80, 80, 30 and 17 respectively (you can get rewards for the number of draws in the daily competition). Get 17 draws) Although there are more lottery tickets for 30 draws per day, the box for 80 draws contains a nurse character card, and the support skills of this card It's still very good. It is recommended to draw according to 80+80+30+17. You can get about 2-3 core prizes + about 12-15 ordinary optional prizes in total. The points redeemed in the store are about 20W. You can also get about 150,000 points from pure mission acquisition on Zombie Football. In total, there will be about 350,000 redeemable points. You can redeem the items you need by yourself Personally recommended explorer cards + optional accessories Next, let’s calculate how much money each krypton gold level costs and what you can get. First gear, 600 draws If you buy diamonds for 10 days, you can get a total of 60 draws Purchase the battle pass for 128 yuan and get 240 draws Buy for 6 yuan a day for 10 days and get 120 draws Total 550 draws Total consumption is 188 yuan It is divided into 4 days of 30 draws and 6 days of 80 draws (you can get 50 draws + 6 nurse character cards) Total 600 draws Make sure you don’t smoke more than the amount you smoke every day This level can obtain a total of UR character card superstar 1 UR character card football baby 1 pc The core prize is about 7-9 The total of the left and right general jackpots is about 38-42 3 return exchange coins (2 of them are included in the battle pass) The points redeemed in the store are about 70-75w In addition, you can get about 150,000 points from pure mission acquisition in Zombie Football. In total, there will be about 85-90w redemption points. You can redeem the items you need by yourself 6 nurse character cards, (can be upgraded to 4 and a half stars) Other materials, props, diamonds Note: In this level, you can choose to buy only 9 6-yuan gift packs. On the tenth day, you can buy 1 18-yuan gift pack, which is equivalent to spending 12 yuan more. The total consumption is 200 yuan, and the lottery selection is 80 draws + 30 + 14 draws for 7 days, so that the nurse character card can be full of stars. The second level, 1000 draws If you buy diamonds for 10 days, you can get a total of 60 draws Purchase the battle pass for 128 yuan and get 240 draws Buy for 6 yuan a day and get 108 draws for 9 days Buy for 18 yuan a day and get 240 draws in 10 days Purchase a total of 5 daily 30 yuan gift packs and get 180 draws Total consumption is 512 yuan A total of 958 draws were obtained We divide it into 10 days to ensure that you can get 80 draws of rewards every day (ranking is not considered in this slot) A total of 1008 draws can be obtained This level can obtain a total of 1 UR character card superstar (can be upgraded to 1 star by redeeming another one in the points store) UR character card football baby 2 pieces (can be upgraded to 2 stars by redeeming another one in the points store) S+ decorative upside down golden hook fountain 1 The core prize is about 13-15 The total of the left and right general jackpots is about 63-70 5 return exchange coins (2 are included in the battle pass) The points redeemed in the store are about 1.10w. In addition, you can get about 150,000 points from pure mission acquisition in Zombie Football. There will be about 1250,000 redemption points in total. You can redeem the items you need by yourself The nurse character card can be upgraded to full stars Other materials, props, diamonds The third level, 1400 draws If you buy diamonds for 10 days, you can get a total of 60 draws Purchase the battle pass for 128 yuan and get 240 draws Buy for 6 yuan a day and get 108 draws for 9 days Buy for 18 yuan a day and get 240 draws in 10 days Purchase a total of 16 daily 30 yuan gift packs and get 576 draws (limited to 2 daily purchases) Total consumption 842 yuan A total of 1354 draws were obtained We divide it into 10 days to ensure that we can get 80 draws of rewards every day (this level can slightly consider the ranking rewards, when encountering no rolls You can grab points for ranking rewards appropriately) There will be a total of 1404 draws This level can obtain a total of UR character card superstar 2 (can be upgraded to 2 stars by redeeming another one in the points store) UR character card football baby 3 pieces (can be upgraded to 3 stars by redeeming another one in the points store) S+ decorative upside down golden hook fountain 1 There are about 18-22 core prizes If you are lucky, it will be enough to get all the colorful collections, and then get the two characters of Agent Crazy Spend + Explorer. The total of the left and right general jackpots is about 85-95 8 return exchange coins (2 of them are included in the battle pass) The points redeemed in the store are about 1.60w. In addition, you can get about 150,000 points from pure mission acquisition in Zombie Football. There will be about 1750,000 redemption points in total. You can redeem the items you need by yourself The nurse character card can be upgraded to full stars Other materials, props, diamonds The fourth level, 1800 draws If you buy diamonds for 10 days, you can get a total of 60 draws Purchase the battle pass for 128 yuan and get 240 draws Buy for 6 yuan a day for 10 days and get 120 draws Buy for 18 yuan a day and get 240 draws in 10 days Purchase a total of 20 daily 30 yuan gift packs and get 720 draws (limited to 2 daily purchases) 68 yuan gift pack, buy 2 and get 48 draws Buy 3 pieces of 98 yuan gift pack and get 192 draws The total consumption is 1398 yuan A total of 1750 draws were obtained We divide it into 10 days to ensure that we can get 80 draws of rewards every day (ranking rewards can be appropriately considered in this slot. When encountering no rolls You can grab points for ranking rewards appropriately) There will be a total of 1800 draws This level can obtain a total of UR character card superstar 2 (can be upgraded to 2 stars by redeeming another one in the points store) UR character card football baby 4 pieces (can be upgraded to 4 stars by redeeming another one in the points store) S+ decorative upside down gold hook fountain 2 pieces There are about 23-26 core awards Enough to get all the colorful collections, and then fill up the two roles of Agent Crazy Flower + Explorer The total of the left and right general jackpots is about 115-120 12 return exchange coins (2 are included in the battle pass) The points redeemed in the store are about 2 million In addition, you can get about 150,000 points from pure mission acquisition in Zombie Football. In total, there will be about 215,000 redemption points. You can redeem the items you need by yourself The nurse character card can be upgraded to full stars Other materials, props, diamonds The fifth gear is 2200. If you buy diamonds for 10 days, you can get a total of 60 draws Purchase the battle pass for 128 yuan and get 240 draws Buy for 6 yuan a day for 10 days and get 120 draws Buy for 18 yuan a day and get 240 draws in 10 days Purchase a total of 20 daily 30 yuan gift packs and get 720 draws (limited to 2 daily purchases) 68 yuan gift pack, buy 2 and get 48 draws Buy 3 pieces of 98 yuan gift pack and get 192 draws Buy 5 gift packs for 128 yuan and get 400 draws Total consumption is 2038 yuan A total of 2150 draws were obtained We divide it into 10 days to ensure that we can get 80 draws of rewards every day (ranking rewards can be appropriately considered in this slot. When encountering no rolls You can grab points for ranking rewards appropriately) There will be a total of 2200 draws This level can obtain a total of 4 UR character card superstars (can be upgraded to 4 stars by redeeming another one in the points store) UR character card football baby 6 pieces (can be upgraded to 5 stars by redeeming another one in the points store) S+ decorative upside down gold hook fountain 2 pieces There are approximately 29-31 core awards Enough to get all the colorful collections, and then fill up the two roles of Agent Crazy Flower + Explorer The total of the left and right general jackpots is about 145-150 17 return exchange coins (2 are included in the battle pass) The points redeemed in the store are about 245w. In addition, you can get about 150,000 points from pure mission acquisition in Zombie Football. There will be about 2.6 million redemption points in total. You can redeem the items you need by yourself The nurse character card can be upgraded to full stars Other materials, props, diamonds In the sixth stage, Shenhao ruthlessly pulls in 4,000 points. If you buy diamonds for 10 days, you can get a total of 60 draws Purchase the battle pass for 128 yuan and get 240 draws Buy for 6 yuan a day for 10 days and get 120 draws Buy 18 yuan a day for 9 days and get 216 draws Purchase a total of 20 daily 30 yuan gift packs and get 720 draws (limited to 2 daily purchases) 68 yuan gift pack, buy 2 and get 48 draws Buy 3 pieces of 98 yuan gift pack and get 192 draws Buy 5 gift packs for 128 yuan and get 400 draws Buy 9 328 gift packs and get 1350 draws Buy 2 648 gift packs and get 480 draws A total of 3956 draws were obtained The total consumption is 6268 yuan In addition to the daily guarantee of 80 draws, you can get 50 draws There will be a total of 4006 draws This level can obtain a total of 4 UR character card superstars (can be upgraded to 4 stars by redeeming another one in the points store) UR character card football baby 6 pieces (can be upgraded to 5 stars by redeeming another one in the points store) S+ decorative upside down gold hook fountain 2 pieces There are about 54-60 core prizes Enough to get all the colorful collections, and then fill up the two roles of Agent Crazy Flower + Explorer The total of the left and right general jackpots is about 255-270 26 return exchange coins (2 are included in the battle pass) The points redeemed in the store are about 450w. In addition, you can get about 150,000 points from pure mission acquisition in Zombie Football. There will be about 465w redemption points in total. You can redeem the items you need by yourself The nurse character card can be upgraded to full stars 1 color gun skin selection box s car optional box 1 Other materials, props, diamonds Okay, that’s the end of this guide. Thank you all for watching. I rushed out. If there are any mistakes or omissions, please point them out. I wish everyone can draw the grand prize alone In addition, many new friends who have questions can join the official QQ group 1003925772 to communicate together. Friends who don’t play QQ can choose to join my WeChat fan group to communicate together. Because the WeChat group has more than 200 people, you cannot directly scan the code to join the group. My WeChat account has been added too many times recently. Fans and friends can add it. My apprentice’s WeChat:momo5lu Apply for notes to join the fan group and let him join the group. Or just scan the QR code below to let him join. group. Author:
Open guide →Паша J.S.EconomyJun 18, 2026
Event Guide Fiesta of Passion ("Burning Carnival") The new event “Burning Carnival” has already launched in the game. Many players are still confused: how to play, what they can get. Here the strategist will explain everything in detail. In the center there are 3 cells with pluses, where you can choose the main prizes yourself. In the very center is the main jackpot. Each spin adds +1 to luck. Once the scale is filled, the next spin is guaranteed to award the main jackpot. After winning the main jackpot, the luck scale is reset and starts again. You will also need to re-select your main jackpot. The usual big prizes on the sides appear with a fairly high probability. After receiving each such prize, you must select it again. It looks complicated, but it is actually a simple lottery mechanic. The X1, X5, X10 buttons in the lower right corner allow you to select single, 5x or 10x rotation. That's basically all the mechanics. Now let's calculate how many rewards you can get without spending real money. Firstly, tasks can give you a total of 100 spins (of which the robot lottery task requires 25 spins, and the diamond spending task requires 15,000 diamonds). The free part of the battle pass gives 20 spins. In the gift shop you can get 1 free spin every day, 10 spins in 10 days. Purchasing with diamonds within 10 days gives 60 spins. In total, you can get 190 spins without spending real money.It is recommended to distribute it over 4 days, and not spin until 80 spins have accumulated. This gives 80, 80, 30 and 17 spins respectively (you can get 17 more for daily spin competitions). Although the 30 spins per day split gives more tickets, the 80 spins chest contains a nurse card - her sub skill is quite good, so I recommend the 80 + 80 + 30 + 17 spins scheme. There are approximately 2-3 major jackpots and around 12-15 regular selectable major prizes to be won. Points for exchange in the store are about 200,000. From the “Zombie Football” mini-game, you can get about 150,000 more points for tasks. A total of about 350,000 exchange points. Can be exchanged for desired items. I personally recommend: explorer cards + sets to choose from + components. Now let’s calculate approximately how much you need to spend at each gold level and what you can get. Level 1: 600 spins Purchase with diamonds within 10 days - 60 spins. Buying a battle pass for 128 yuan - 240 spins. Daily purchase for 6 yuan for 10 days - 120 spins. Total 550 spins. The total cost is 188 yuan. Spread out over 4 days of 30 spins and 6 days of 80 spins (this gives another 50 spins + 6 nurse cards). Total 600 spins. Be sure to ensure that you do not exceed the daily limit. At this level you can get: · 1 DR character card “Superstar” · Main jackpots are around 7–9 · Typical big prizes are around 38–42· 3 return coins (2 of them in the battle pass) · Points for exchange in the store are about 700,000–750,000 · Plus about 150,000 points from “Zombie Football” · Total about 850,000–900,000 exchange points Can be exchanged for desired items · 6 nurse cards (can be upgraded to 4.5 stars) · Various materials, diamonds, etc. Note: at this level you can buy 9 sets for 6 yuan, and on the tenth day you can buy 1 set for 18 yuan - that's 12 yuan more expensive. Total cost is 200 yuan. Rotation scheme: 7 days of 80 + 30 + 14 rotations - then the nurse card will be completely maximal. Level 2: 1000 spins Purchase with diamonds within 10 days - 60 spins. Buying a battle pass for 128 yuan - 240 spins. Daily purchase for 6 yuan for 9 days - 108 spins. Daily purchase for 18 yuan for 10 days - 240 spins. A set for 30 yuan - 5 times, a total of 180 spins. The total cost is 512 yuan. Total 958 spins. Spread over 10 days to receive a reward for 80 spins every day (rank does not count). There will be a total of 1008 spins. At this level you can get: · 1 UR character card “Superstar” (you can exchange another one in the points store and upgrade to 1 star) · 2 UR character cards “Football Beauty” (you can exchange another one in the points store and upgrade to 2 stars) · Decoration “Fountain with a blow through itself” (1 pc.) · Main jackpots are around 13–15 · Regular big prizes are around 63–70 · 5 return coins (2 of them in the battle pass)· About 1,100,000 points for exchange in the store · Plus about 150,000 points from “Zombie Football” · Total about 1,250,000 exchange points Can be exchanged for desired items · Nurse card to maximum stars · Various materials, diamonds, etc. Level 3: 1400 spins Purchase with diamonds within 10 days - 60 spins. Buying a battle pass for 128 yuan - 240 spins. Daily purchase for 6 yuan for 9 days - 108 spins. Daily purchase for 18 yuan for 10 days - 240 spins. A set for 30 yuan - 16 times (2 pieces daily), a total of 576 spins. The total cost is 842 yuan. Total 1354 rotations. Spread over 10 days to receive a reward for 80 spins every day (at this level you can focus a little on the rating, if the competition is weak - try to take a place in the top). There will be a total of 1404 rotations. At this level you can get: · 2 UR-character cards “Superstar” (you can exchange another one in the points store and upgrade to 2 stars) · 3 UR character cards “Football Beauty” (you can exchange another one in the points store and upgrade to 3 stars) · Decoration “Fountain with a blow through itself” (1 pc.) · Main jackpots are around 18–22 · With good luck, this will be enough to pick up all the color collections and fully upgrade the characters “Mad Fighter” and “Explorer” · Regular big prizes are around 85–95 · 8 return coins (2 of them in the battle pass) · About 1,600,000 points for exchange in the store· Plus about 150,000 points from “Zombie Football” · Total about 1,750,000 exchange points Can be exchanged for desired items · Nurse card to maximum stars · Various materials, diamonds, etc. Level 4: 1800 spins Purchase with diamonds within 10 days - 60 spins. Buying a battle pass for 128 yuan - 240 spins. Daily purchase for 6 yuan for 10 days - 120 spins. Daily purchase for 18 yuan for 10 days - 240 spins. A set for 30 yuan - 20 times (2 pieces daily), a total of 720 spins. A set for 68 yuan - 2 times, a total of 48 spins. A set for 98 yuan - 3 times, a total of 192 spins. The total cost is 1398 yuan. Total 1750 spins. Spread it over 10 days to receive a reward for 80 spins every day (at this level you can focus on the rating, if the competition is weak, try to take a place in the top). There will be a total of 1800 spins. At this level you can get: · 2 UR-character cards “Superstar” (you can exchange another one in the points store and upgrade to 2 stars) · 4 UR character cards “Football Beauty” (you can exchange another one in the points store and upgrade to 4 stars) · Decoration “Fountain with a blow through itself” (2 pcs.) · Main jackpots around 23–26 · Enough to get all the color collections and fully upgrade the characters “Mad Fighter” and “Explorer” · Regular big prizes are around 115–120 · 12 return coins (2 of them in the battle pass) · About 2,000,000 points for exchange in the store· Plus about 150,000 points from “Zombie Football” · Total about 2,150,000 exchange points Can be exchanged for desired items · Nurse card to maximum stars · Various materials, diamonds, etc. Level 5: 2200 spins Purchase with diamonds within 10 days - 60 spins. Buying a battle pass for 128 yuan - 240 spins. Daily purchase for 6 yuan for 10 days - 120 spins. Daily purchase for 18 yuan for 10 days - 240 spins. A set for 30 yuan - 20 times (2 pieces daily), a total of 720 spins. A set for 68 yuan - 2 times, a total of 48 spins. A set for 98 yuan - 3 times, a total of 192 spins. A set for 128 yuan - 5 times, a total of 400 spins. The total cost is 2038 yuan. Total 2150 spins. Spread it over 10 days to receive a reward for 80 spins every day (at this level you can focus on the rating, if the competition is weak, try to take a place in the top). There will be a total of 2200 spins. At this level you can get: · 4 UR-character cards “Superstar” (you can exchange one more in the points store and upgrade to 4 stars) · 6 UR character cards “Football Beauty” (you can exchange another one in the points store and upgrade to 5 stars) · Decoration “Fountain with a blow through itself” (2 pcs.) · Main jackpots around 29–31 · Enough to get all the color collections and fully upgrade the characters “Mad Fighter” and “Explorer” · Regular big prizes are around 145–150 · 17 return coins (2 of them in the battle pass)· About 2,450,000 points for exchange in the store · Plus about 150,000 points from “Zombie Football” · Total about 2,600,000 exchange points Can be exchanged for desired items · Nurse card to maximum stars · Various materials, diamonds, etc. Level 6: For whales - maximum 4000 spins Purchase with diamonds within 10 days - 60 spins. Buying a battle pass for 128 yuan - 240 spins. Daily purchase for 6 yuan for 10 days - 120 spins. Daily purchase for 18 yuan for 9 days - 216 spins. A set for 30 yuan - 20 times (2 pieces daily), a total of 720 spins. A set for 68 yuan - 2 times, a total of 48 spins. A set for 98 yuan - 3 times, a total of 192 spins. A set for 128 yuan - 5 times, a total of 400 spins. A set for 328 yuan - 9 times, a total of 1350 spins. A set for 648 yuan - 2 times, a total of 480 spins. Total 3956 spins. The total cost is 6268 yuan. Plus daily guaranteed 50 spins per 80 spins. There will be a total of 4006 spins. At this level you can get: · 4 UR-character cards “Superstar” (you can exchange one more in the points store and upgrade to 4 stars) · 6 UR character cards “Football Beauty” (you can exchange another one in the points store and upgrade to 5 stars) · Decoration “Fountain with a blow through itself” (2 pcs.) · Main jackpots around 54–60 · Enough to get all the color collections and fully upgrade the characters “Mad Fighter” and “Explorer” · Regular big prizes are around 255–270· 26 return coins (2 of them in the battle pass) · About 4,500,000 points for exchange in the store · Plus about 150,000 points from “Zombie Football” · Total about 4,650,000 exchange points Can be exchanged for desired items · Nurse card to maximum stars · Chest with a choice of colored weapon skins (1 pc.) · Chest with car selection (1 pc.) · Various materials, diamonds, etc. This is where the guide ends. Thank you for your attention. I prepared it in a hurry, if there are any errors or omissions, please write. I wish everyone to hit the jackpot with one spin!
Open guide →Паша J.S.MechanicsJun 8, 2026
Brief overview of the new character: There is a significant increase in damage. The health (HP) consumption mechanic of a new character is considered to be taking damage. This activates effects such as infinite ammo from the Awakening skill, Berserk bonuses, healing from Turtle, increased maximum health from the Tuantuan skin, and short-term invulnerability that occurs when taking damage. Entering Spacetime mode also counts as taking damage; Although the health bar is not displayed, the character retains a supply of it, which allows you to activate effects that trigger when taking damage (for example, infinite ammo). Efficiency in the Arena has also increased significantly; At the moment, pairing Cannon with a new character is the strongest combination for this mode. The maximum amount of accumulated health is limited to 15 units; exceeding this limit results in the loss of health without further increasing the accumulated supply. However, there is a serious drawback: due to the health consumption mechanics, the character is effectively limited to 6 HP. While this can be dealt with in most zones, it becomes a huge problem during the boss duel stages. There is practically no room for error: one boss skill that deals 6 units of damage leads to instant death with no chance of recovery. It is unclear whether this is a bug or whether this feature will be fixed.
Open guide →Паша J.S.BuildsJun 8, 2026
Pasha J.S.: Blueprint mechanics for beginners Blueprint mode opens on the 21st day after the server launches. This guide will tell you everything in detail. Conditions for opening all drawings First you need to understand how to open different types of drawings: · Regular Blue Blueprint: Activates automatically when the function is opened. · (Image: Regular drawing, assembly 25/25) · Rifle blueprint: Awarded for completing laboratory levels 1-100. · (Image: Rifle drawing, assembly 25/25) · Machine gun blueprint: Unlocks after topping up with 30 yuan. · (Image: Machine gun drawing, assembly 25/25) · Purple blueprints for other weapons: Unlocked for 3,000 diamonds. · (Images: Drawing of a rocket launcher, sniper rifle, shotgun, crossbow; build 25/25) · Advanced Robot Blueprints (orange): Exchanged in the guild store for reputation. · (Image: Guild Store, update in 1 hour 31 minutes, limit 3 per week, price 900, 900...) · Orange blueprints for other weapons: · (Images: Advanced Blueprint for Crossbow, Shotgun, Machine Gun, Sniper Rifle, Rifle; Build 25/25) · The first appearance is usually as a guarantee reward on the 600th lap in the third season of events with “weapon chests”. If you missed it, you can get it in some other events. · Note: Quite expensive. The price-quality of the drawings is average, unless there are updates in the future. Details about properties and filling strategy Each drawing has 25 cells. Modules are divided into three quality levels:· Red: 3000 attack + random special ability. Occupies 1 cell. · Orange / Purple / Blue? (The text indicates: quality, attributes, position occupied). Key Mechanics: · Basic Properties (Permanent): Once a module is placed in a blueprint, its properties are permanent, regardless of whether the blueprint itself is equipped. · Build properties (activated): Effective only when this blueprint is equipped. Conditions for activating assembly properties: Fill in the drawing (with any modules) → Activation of the 1st property. Fill in + 10 modules (i.e. 10 modules in the drawing) → Activate the 2nd property. Fill in + 20 modules → Activation of the 3rd property. Recommended strategy: · First stage (expansion): At the beginning of the game, you need to fill out each blueprint. It is recommended to place 5 orange + 5 purple modules per drawing. Don't rush to synthesize red ones, otherwise some blueprints may remain unfilled. First, occupy all the cells of all blueprints for the sake of basic properties. · Second Stage (Specialization): When all the blueprints are completely filled, focus on the blueprint of your most commonly used weapon. Synthesize 15 red modules + 5 orange - this is enough to activate the third property of the assembly (example with a shotgun).· Third stage (final): When you get the orange blueprint (for the weapon), in addition to activating the three build properties for your main weapon, build the build properties of the orange blueprint first. The third build property of the orange blueprint works even when it is NOT equipped, similar to the "aura" or global buff in other games. · (Image: Orange blueprint with caption "When this blueprint is not equipped, the blueprint skill is still in effect") · Basic properties: · Base attack +75000 Attack Bonus +3% · Sniper attack +6000 · (Image: Orange crossbow blueprint) · Crossbow attack +24000 The main principle of embedding: First of all, fill in all the drawings, then make 15+5 on all drawings, and finally fill all drawings with red modules. Do this gradually, updating in sync with the “Path of Evolution” event. Purchase and synthesis of modules At the beginning of the game: Use everything you have. "Path of Evolution" event with blueprint support: Usually do not open accumulated module tickets, but open them during the "Path of Evolution" event to complete tasks.
Open guide →Паша J.S.EconomyJun 8, 2026
Guild Store: When the guild level reaches level 9, you can exchange 5 module tickets for 300 contribution points (1 ticket = 30 diamonds), 10 times a day. · 3000 contribution points = 50 module tickets (value in diamonds - 1500). This is the most profitable way for non-donors to improve the properties of drawings! · Besides donation, this is the most stable source of module tickets. Beginners are recommended to save up contribution points and, after reaching guild level 9, spend everything on module tickets. Final goal: Convert all modules into attack bonus modules. However, it is worth noting that the effectiveness of this is very low! Also, more advanced modules may be added in the future, so don't get too hung up on that.
Open guide →Паша J.S.EventsJun 4, 2026
The Island Paradise Adventure event has already launched in the game on the 5th. Donation levels <Materials> Materials are divided into 6 levels. From two 1st level you get one 2nd level. From two 2nd level you get one 3rd level and so on. The “two for one” rule works at all levels. Note: All existing materials can be dragged to any position. If you click on your material, you can sell it without completing the task, but selling directly is unprofitable and is not recommended. <Frozen Materials> This cell with the material is initially provided by the system, but it is not yet available. To activate it, you need to combine it with any of your materials to obtain a higher level material. After that, it will become a regular material that you can use. <Store> When the icon shows a locked fence, the store cannot be opened. It is enough to combine any frozen material located near the store with your material to make the fence disappear. After that, you can click on the store and open it. There are 3 types of stores in total. Each type has levels: blue, purple, orange. When you open the orange store, instead of a fixed supply of tier 1 materials (like the blue store), you will randomly receive tier 1, 2, and 3 materials. If you are lucky enough to get a level 3 material, this means 4 times the efficiency. Therefore, first of all, in this event you need to open all stores to the maximum level. <Chest>The chest contains frozen materials. You need to move your material in any direction (top, bottom, left, right) from the chest and combine it. After this, the chest will open and the materials will become frozen materials (available for further combining). Stores By clicking on the store, you spend game coins and receive materials. · Western Diner: Produces hamburgers and fries. · Gift shop: produces rag dolls and candy. · Beverage Shop: Produces drinks and cakes. Cost per action <Multiplier> When the store is open to maximum level: · Multiplier x1: 1 game coin is spent, random material of the 1st, 2nd or 3rd level is issued. · Multiplier x2: random level 2, 3 or 4 material is given out. · Multiplier x4: random level 3, 4 or 5 material is given out. Including a multiplier does not affect the cost-benefit ratio, it is the same. So don't worry, if you want to save time, feel free to turn it on. To enable the multiplier, you need to have a sufficient number of game coins. If there are not enough coins, the multiplier is not available. <Level> By passing tasks, you receive gold, which increases your level. When there is enough gold, you need to click on the icon to increase the level. Leveling up rewards you with gold and silver holiday guns, in-game coins, and other in-game items. The higher the level, the higher the level of tasks. After level 10, red tasks open. <Quest>Once you have the materials needed for a quest in your inventory, you can turn in the quest and receive a reward. Gold is used to level up. Gold and silver holiday cannons are used to exchange for rewards. Job levels: · White task: Level 2 materials required. Reward: 100 festive confetti + several materials. Instant completion (auto-completion): 1 game coin. · Green quest: Level 3 materials required. Reward: 200 festive confetti + several materials. Instant execution: 2 game coins. · Blue quest: Level 4 materials required. Reward: 400 festive confetti + several materials. Instant execution: 4 game coins. · Purple quest: Requires level 5 materials or 2 level 4 materials. Reward: 800 festive confetti + several materials. Instant execution: 8 game coins. · Orange quest: Requires level 6 materials or 2 level 5 materials. Reward: 1600 festive confetti + several materials. Instant execution: 16 game coins. · Red quest: 2 level 6 materials required. Reward: 3200 festive confetti + several materials. Instant execution: 32 game coins. Note: Instant execution becomes available after all stores are opened and if you have more than 100 game coins. When purchasing with a x1 multiplier, you are likely to receive materials of levels 1, 2, 3.Auto completion simply spends coins according to the principle: 1 coin = 1 level 2 material, completing the task for you. No more luck. Efficiency is no worse than playing manually. And there are no situations when a task requires hamburgers, but the store only gives out fries. Tip: You can use auto-completion right away. Luck gives slight fluctuations, but overall the ratio remains approximately the following: 1 game coin = 10 event level experience = 100 festive confetti. Now let's calculate the total number of game coins for a cash-strapped player. · At the start: 50 coins. · Free part of the Battle Pass: 60 coins. · Free Carnival Pass: 20 coins. · Free every day: 2 coins × 10 days = 20 coins. · Total without using diamonds: 150 coins. · Daily receipt of coins from mobs: 100 coins × 10 days = 1000 coins. · In total you can get 1150 coins. This means that a free player (without spending diamonds) can reach level 15 and get a full set of relics: colored + red + orange + purple, about 300 thousand confetti and other materials. Now let's calculate the costs for different paid levels. Second level (about 296 yuan): · Purchase with diamonds (10 days): 50 coins. · Buying both passes (6+68 yuan): total 800 coins + 1 random character + 50 thousand confetti. · Daily purchase for 6 yuan (10 days): 500 coins. · Daily purchase for 18 yuan (9 days): 900 coins. Total: 296 yuan.Reward: a complete set of relics (colored + red + orange + purple), 2 pieces of colored relics (can be upgraded to 1 star), red decoration “Millennium Obelisk” (2 pieces), about 600 thousand confetti, materials, potions. Third level - maximum, level 50 (about 614 yuan): · Purchase with diamonds (10 days): 50 coins. · Buying both passes (6+68 yuan): 800 coins + 1 character + 50 thousand confetti. · Daily purchase for 6 yuan (10 days): 500 coins. · Daily purchase for 18 yuan (10 days): 900 coins. · Daily purchase for 30 yuan (10 days): 1500 coins. Total: 614 yuan. Reward: a full set of relics (colored + red + orange + purple), 3 colored relics (can be upgraded to 2 stars), red “Millennium Obelisk” decoration (2 pieces), 1 super trade coin, about 950 thousand confetti, materials, potions. This is where the strategy ends. Thank you for your attention. Posted by Dogface Strategist
Open guide →Паша J.S.EconomyJun 4, 2026
Battle passes This release includes two Battle Passes: the Island Adventure Pass and the Carnival Pass. · RMB 68 Island Adventure Pass: Free version gives 60 in-game coins. · Carnival Pass for 6 RMB: Free version gives 20 game coins. Sets Replenishment Guide (temporarily delayed due to event issues) Omitted... But judging by the sets, it’s not too expensive to buy everything as much as possible. Maximum amount: 68 + 6 + 6×10 + 18×10 + 30×10 + 68×5 = 954 yuan
Open guide →Паша J.S.MechanicsMay 25, 2026
Server Migration Guide Key information On the 1st and 15th of every month, the game evaluates your combat power (CP) and assigns you a rank: · Normal (Regular) - 10 tickets, 45 slots · Elite (Elite) - 20 tickets, 30 slots Outstanding - 30 tickets, 13 slots · Paragon (Perfection) – 40 tickets, 7 slots · Pinnacle (Top) - 60 tickets, 5 slots Before submitting a transfer request, you need to check the server quota. If the server's quota says "Top 0", this means that players with the "Top" rank cannot transfer there. The higher the rank, the higher the transfer cost. If your transfer request is denied, tickets will be refunded. Transfer conditions Before requesting a transfer, you must comply with the following conditions: You cannot be a member of the guild - leave the guild before requesting. No waiting time after transfer - if you have already transferred, you need to wait 30 days. Sufficient number of transfer tickets - the required number depends on your rank. You can request a transfer to a server that: · Is not desolate; · Included in the range of servers allowed for you (for example, 1-300); · Takes place for your rank - if there are already 5 high-rank players on the server, and you are also a high-rank player (Top), then you cannot be transferred there; · Allows you to have only one active transfer request at a time. Transfer process Submitting a request - the request is valid for 48 hours.2. Top Guild Leader Approval - The top guild leader on the target server must approve your request. · While you are waiting, you cannot submit new requests or join a guild. · If the guild leader does not approve the request within 48 hours, it will be canceled. Manual Revocation - You can cancel a request at any time during its validity period. Transfer Acceptance - Once approved, you must confirm the transfer within 24 hours. · If not confirmed on time, the transfer will be canceled and a new request will need to be submitted. What happens after the transfer · You are removed from all rankings and activities on your original server. · You must re-enter daily challenges and events to return to the rankings. · Activity data is saved, except for those that depend on “server days”. If you switch during the week, you will be able to participate in the guild events Lost City, Forgotten Realm, if you did not enter these modes in the old guild. Otherwise, you won't be allowed there. It is also known that on Monday you will receive black tide rewards according to your place in the new guild.
Open guide →Паша J.S.StrategyMay 25, 2026
The quota system was made so that the top 100 players could not gather on 1 server. To get around the restriction, players undress (artificially lower their bm) before the 1st and 15th. The strength of all players on the server is reassessed and the server receives quotas. The bar for transition between ranks Peak - Perfection is constantly growing. You can roughly estimate it by surveying players on your server. Thus, if 75 BM is Perfection, and 85 BM is Top, then the transition bar between these ranks on your server is around 80 million BM. To receive Top rank quotas, all players on your server must undress before the 1st and 15th numbers below 80 bm. If your players do not read messages, quit the game, do not want to undress, or cannot lower their bm below this level, then you will not receive a quota. -All players on the server are taken into account -Players who have showered take up quotas (before the shower you can ask to undress) -The quota level can be determined by players -Each server is given a maximum of 5 vertices. -If you are on a RU-44 server, your range for cross-server transfer is 1-300. You will not be able to change to another range 301-600.
Open guide →Паша J.S.BuildsMay 25, 2026
Review and guide to “Stargazer Feather Image [[146, 131, 736, 776]] Today the newest weapon appeared in the game - the third generation machine gun “Stargazer Feather. Many are interested in its effectiveness and applicability, and I, the Strategist, will analyze everything in detail. According to tradition, I will start with a description of the abilities. So Starting in the third generation, weapons have tactical abilities that require a reload to activate, so this machine gun must be used in a reload-and-fire style. The tactical ability of this weapon is mainly divided into three stages based on star rating: 0 stars, 2 stars and 5 stars. As the star rating increases, the number of targets affected by the “Scene Focus” effect increases. Each of your punishments (skills) deals additional damage (light damage) in the middle area around one of the blocked targets. The area is roughly the same size as Fire Meteor. Additional damage depends on the star rating of the tactical ability. Bosses are blocked with priority. If on high stars a tactical ability has blocked several bosses, then when they accumulate, they will receive multiple overlapping damage. High star rating is mainly used in virtual battle mode, where there are many bosses, which allows you to deal with them faster. Below is a description of the weapon's abilities. Image [[148, 112, 720, 167]]The purple ability is also key to this weapon. The main damage is done by "Giant Bullets". In practice, you can see that each shot with a giant bullet instantly destroys a crowd of small mobs. It's also worth noting that the number of giant bullets depends on the number of trajectories (projectiles) you have. Therefore, characteristics that increase the number of trajectories are important for this weapon. Image [[148, 309, 732, 360]] Orange ability: When fully stacked, adds additional damage equal to 500% of your attack to each of your punishments. Image [[148, 421, 748, 485]] Red ability consists of 2 parts: Reload speed +150%. Achieved without studying any other characteristics. After studying the red characteristic from the punishment branch <Leniency>, it additionally adds 5% to the chance of inflicting a “Deadly Blow”. A fatal blow typically deals 10x damage. Some collectibles and camp decorations can increase damage. Mortal Strike can also deal a critical hit. Multiplication: If your critical damage is increased by 5 times, your attack is 1, then on a crit the damage is 5. On a crit that is also a killing blow, the damage will be 5 10 = 50. For simplicity, we can consider that 5% of a killing blow is equivalent to a 50% increase in final damage. Awakening Effects: · Bullet consumption +300%, light damage +100%, number of trajectories +1 (activation at the total level of attachments 120).· Permanently receive +10% weapon attack (activation at the total level of attachments 300). · When activating “Scene Focus”: bullet damage +20%, light damage +20%, stacks up to 5 times (activation with total kit level 500). · Permanently receive +12% weapon attack (activation at the total level of attachments 700). · [Giant Bullets] apply the Fanaticism effect to the target: all damage received is increased by 1% (lasts 30 seconds, stacks up to 30 times, activates at total weapon level 900). Next are the awakening abilities themselves: Bullet consumption +300%, light damage +100%, number of trajectories +1 (total level of attachments 120). Bullet consumption +300% means that each shot spends 4 bullets. The starting magazine of the Stargazer Feather Pera is 2 bullets, so even with some +2 bullet stats, this guarantees a reload after each shot. Adding +1 trajectories while wearing red S pants gives a practical +2 to trajectories. When activating “Scene Focus”: bullet damage +20%, light damage +20%, stacks up to 5 times (total level of attachments 500). Stacking ability. In practice, the maximum stack requires about it takes about 30-40 seconds. When fully stacked, it gives +100% bullet damage and +100% light damage for the entire battle.1. [Giant Bullets] apply the “Fanatical Fanaticism” effect to the target: all damage received is increased by 1% (lasts 30 seconds, stacks up to 30 times, total attachment level 900). When fully stacked, monsters take 30% more damage. Usually there is no need to try to stack this on purpose, because... giant bullets have a large impact area. Just play normally and the effect will accumulate on its own. The description of abilities is over here. Now let's move on to practical tests and assembly recommendations. Arena Under normal conditions, this arena weapon is slightly weaker than Hurricane Spring. Image [[148, 392, 567, 825]] However, after upgrading the S Shoes and implanting these Light Shoes, it becomes slightly stronger than Hurricane Source in the arena. There is a lot of test data, I won’t post it all. Those interested in watching the full video can find me in the official group chat. In the picture above: 95 million attack versus 99 million attack. Both sides use the green pickup without vehicle damage reduction. The defending side uses the Hurricane Source weapon. · In the left picture: using "Stargazer Feather Feather" (with implanted light shoes), after defeating, about 10% health remained. · In the right picture: using “Hurricane Source”, defeated, the enemy has about 5% health left. Recommended build for Arena: · Character: Star Warrior (there is no character yet, we are using him as a temporary option).· Attack pets: Hellfire, Swift Fast Vortex. · Support Pets: Gingerbread Master, Bunny Orchestra. · Recommended skills: left - "Simple trick" (blue), right - "Universal acceleration plugin" (orange). Virtual battle This is the strongest side of this weapon. Even with a 0-star tactical ability, it is incredibly strong and outclasses the 5-star Hurricane Source. Today I tested it all day in a virtual battle. Here are some results: · 116 million attacks - level 1391 (5 stars) · 67 million attack - level 1130 (0 stars) · 95 million attack - level 1235 (0 stars) · 36 million attacks - level 654 (0 stars) Due to lack of time today and a long break in using weapons based on reloading, my hand is not yet full. All these results were achieved on the first try. I think with more attempts you can go even higher. Recommended build for Virtual Battle: · Weapon: Stargazer Feather · Character: Star Warrior · Attack robots: Hellfire, Light Knight · Auxiliary robots: Pyreon Explosive, Yuan-Yuan (can be replaced with Star Devourer stars) Recommended characteristics (28 in total): · For bosses, 4 books by priority: Book of Light, Book of Fire, Book of Dexterity, Book of Strength. · Punishment branch (5): take everything. · Review branch (4): at 2★ take “Demonic Eye”, be sure to take the elite characteristic “Perspicacity”.· Reloading branch (4): at 2★ take “Renewed”, be sure to take the elite characteristic “Mini Clip”. · Branch of killing giants (4): at 2★ take “Pleasure from the Spear”, be sure to take the elite characteristic “Collection of Souls”. · Curse branch (4): at 2★ take “Withering”, be sure to take the elite characteristic “Plague”. · Fire branch (3): at 2★ take “Fire Meteor”. · Ice branch (1). · Quantity branch (3): at 2★ take “Great Ending”. If you have a low level of strength and don’t have enough characteristics, you can remove 1-2 from the curse branch, and if you still don’t have enough, remove the fire branch (taking into account the restoration from the punishment branch, it should be enough). If you have a high level of strength and have extra stat points, you can add: a life branch (1), a powerful shooting branch (2, up to “Large-caliber bullet”). Basic tactic: ignore the bosses. Light Spray's main damage comes from giant bullets, making it vulnerable to the Bouncy Boss. When this boss appears, try to use Time Stop and kill him quickly. For other bosses, do not use time stop; save it for the “jumper”. When he appears, focus your fire and kill him as quickly as possible. Conclusion: In other modes, the assembly and characteristics do not differ from the virtual battle, so I will not repeat it.Main plot: This weapon is very demanding in terms of stats, so it will be difficult in the early stages. With and without characteristics, these are two completely different weapons. At the beginning, the plot will be much more difficult than with Hurricane, but after obtaining the necessary characteristics it will become a little easier. Chrono Battle: Same as above. Apparently, this weapon is more like a specialized one. If you compare Hurricane and Scorched Earth with well-rounded honors students, then “Stargazer Feather (Light Spray) is more of an applicant with a maximum score in one subject. Increasing stardom has a limited effect. For those who have a limited budget, I recommend taking 0 stars - the difference with high stars is small. But we definitely need an awakening! Because the weapon itself does not provide bonuses to light damage - all these bonuses are in awakening. Only with awakening does it achieve that specialized power that allows it to surpass other weapons. If you like virtual battle or arena, or are serious about virtual battle, I highly recommend purchasing at least 0 stars (rich players can charge as much as they want).
Open guide →Doghead StrategistEventsMay 21, 2026
Neon activity guide A new neon event was launched in the game today Many new friends are very confused about this brand new activity, how to play it, and what they can get. Here we follow the footsteps of the military advisor and tell you one by one. First of all, these two activities are related. Here we will first talk about the purely welfare neon racing car Every time you push a map, sweep, or fight in time and space, you can get 20 steering wheels, with a daily limit of 160. The steering wheel is used to participate in this event If you are interested in the specific rules, you can click the question mark in the upper left corner of this interface to view them. But it doesn’t matter if you don’t look, because there is no room for manipulation. There is no room for control. Just click Auto. This activity only requires 80 stamina per day to easily get all the rewards. Includes the following 50 neon vouchers (raffle tickets for the neon queue event) Red collection <Power Skeleton> 1 piece Red weapon skin <Major Chicken Fish> 1 piece Red camp decoration <Thousand-Sun Monument> 1 1 6-star optional card pack 1 lucky bag for your chosen character Neon credit 6-8w (points used for redemption in the neon party event store) As well as various materials, including some diamonds. Next up is the Neon Party Events section First of all, the rewards here are divided into 4 levels. When you draw for a certain number of rounds, you will be rewarded with an upgrade. This is the first level reward, which is the initial level After drawing a round, there are 11 treasure boxes, 16 red fragments, 4392 points, 1172 diamonds, a grand prize of your choice and others. Some materials. This is the second level. After drawing 5 rounds of rewards (getting the self-selected grand prize above counts as one round), you will be upgraded to the second level. After drawing one round at this level, you can get 15 treasure chests, 20 red fragments, 7392 points, 1632 diamonds, and a grand prize of your choice. and some other materials. This is the third level. After drawing 10 rounds of rewards (getting the self-selected grand prize above counts as one round), it will be upgraded to the third level. After drawing one round at this level, you can get 21 treasure chests, 24 red fragments, 14292 points, 2252 diamonds, and a grand prize of your choice. copies, and some other materials. This is the fourth level. After drawing 16 rounds of rewards (getting the self-selected grand prize above counts as one round), it will be upgraded to the fourth level. It is also the highest level of this event, and the rewards cannot be increased in the future. After drawing one round at this level, you can get 28 treasure chests, 30 red fragments, 24492 points, 2952 diamonds, and a grand prize of your choice. copies, and some other materials. You can obviously see that the higher the level, the higher the reward. Next, let’s calculate how many lottery tickets we can get in total without spending money. First of all, in the racing event, we can get 50 lottery tickets after completing the tasks In the task part, you can get a total of 100 lottery tickets after completing the task (during the task, the diamond consumption task requires 15,000, and the robot draws The prize task requires 25 draws. Other tasks can be easily completed and will not be described.) The free part of the battle order can get a total of 20 draws You can get a total of 10 draws for free in the gift pack store for 10 days Daily purchases of diamonds can earn a total of 30 draws This means that without spending money, you can get a total of 210 draws. If you are a free prostitute player We will smoke in 10 days, 30 times a day You can get 50 draws in the daily competition part Daily tasks total about 60-80 draws in 10 days (because there is no guarantee that you will get 2 levels of task rewards every day) A total of 320-340 can be drawn. The average consumption is about 75-80 and a round of big prizes will be drawn. Approximately 4 rounds can be obtained. You can get approximately the following props: Get 1 avatar 1 piece of optional equipment 1 red weapon skin of your choice 4 grand prizes of your choice 64 red collection fragments Diamonds cost around 5,000 The points are about 80,000. If you are good, you can redeem a lucky bag with a character of your choice. For these rewards, only points are included in the part obtained from racing activities, other rewards are not included in the part obtained from racing activities. Next, let’s calculate the various levels of krypton gold. The first level is 600 pumps first Buy diamonds every day for 10 days and get 30 draws Purchase the battle pass for 128 yuan and get 240 draws +1 camp output decoration <Deep Sea Restaurant> Purchase for 6 yuan per day for 2-3 days (due to slight luck fluctuations in the lottery, the task rewards may change slightly) Total 450+24-36 draws Total consumption is 140-146 yuan We divide it into 10 days 6 days of which 80 draws 30 draws in 4 days Don’t draw too much, make sure you get the rewards from daily tasks and daily competitions, which are around 140 draws The total amount is about 614-630. Because the mandatory number of draws is not 1, so some days may exceed 30 or 80 draws, so please leave some. margin The rewards available for this level are as follows: It takes about 8 rounds (may vary slightly depending on luck) Get 1 avatar 1 piece of optional equipment 1 red weapon skin of your choice 8 self-selected grand prizes (1 must-select deep-sea restaurant for the grand prize) Brain computer memory 12 Thousand Days Promotion Treasure Box 100 140 red collection fragments Red camp decoration <Sparkling Disco> 1 piece 2 camp output decorations <Deep Sea Restaurant> (1 comes with the battle pass, 1 is selected for the grand prize) Diamonds cost about 15,000 The points are about 11-12w For these rewards, only points are included in the part obtained from racing activities, other rewards are not included in the part obtained from racing activities. The second level is 1000 pumps first Buy diamonds every day for 10 days and get 30 draws Purchase the battle pass for 128 yuan and get 240 draws +1 camp output decoration <Deep Sea Restaurant> Buy for 6 yuan a day for 10 days and get 120 draws Buy for 18 yuan a day and get 240 draws in 10 days Buy 2 copies of the 30 yuan gift pack and get 72 draws Total consumption is 428 yuan A total of 882 draws were obtained We divide it into 10 days You must ensure 80 draws every day, and the total of 150 draws in the 10 days after completing the daily tasks and daily competition rewards There will be a total of 1032 draws Because the mandatory number of draws is not 1, so some days may exceed 80 draws, so please leave some margin. The rewards available for this level are as follows: Approximately 13 rounds can be drawn (it may vary slightly depending on luck) Get 1 avatar 1 piece of optional equipment 1 red weapon skin of your choice 13 optional grand prizes (one must-select color collection and two types of camp decorations are recommended for the grand prize) 20 brain-computer memories There are about 200 treasure chests for Thousand Days promotion There are approximately 252 red collection fragments Color collection <Neon Blade> 2 pieces Camp decoration <Energy Rain Pavilion> 1 piece Red camp decoration <Thousand-Sun Monument> 1 Red camp decoration <Sparkling Disco> 1 piece 3 camp output decorations <Deep Sea Restaurant> (1 comes with the battle pass, and you choose one for the grand prize) Diamonds cost around 25,000 The points are about 17-18w (if you are lucky, you can exchange them for another Shining Disco in the store) For these rewards, only points are included in the part obtained from racing activities, other rewards are not included in the part obtained from racing activities. There are too many gears in the middle 1000-2400, so I won’t count them one by one. If you are interested in a gear in the middle, you can adjust it according to the second gear. For consumption, if you spend 428 yuan, you will get 1032 points, you can add it as appropriate. The third level is 2400. first Buy diamonds every day for 10 days and get 30 draws Purchase the battle pass for 128 yuan and get 240 draws +1 camp output decoration <Deep Sea Restaurant> Buy for 6 yuan a day for 10 days and get 120 draws Buy for 18 yuan a day and get 240 draws in 10 days 30 yuan gift pack, 2 copies per day, purchase 10 days worth of gifts to get 720 draws Buy 3 gift packs for 68 yuan and get 144 draws Buy 3 gift packs for 98 yuan and get 192 draws Buy 5 pieces for 128 yuan gift pack. Get 400 draws The total consumption is 2106 yuan A total of 2266 draws were obtained We divide it into 10 days You must ensure 80 draws every day, and the total of 150 draws in the 10 days after completing the daily tasks and daily competition rewards The remaining number of draws can be used to get a few top 2 rewards in the rankings. There will be a total of 2416 draws Because the compulsory quantity required for the lottery is not 1, a little margin should be left. The rewards available for this level are as follows: Approximately 31 rounds can be drawn (may vary slightly depending on luck) Get 1 avatar 1 piece of optional equipment 1 red weapon skin of your choice 31 self-selected grand prizes (one must-select color collection and two types of camp decorations are recommended for the grand prize) 20 brain-computer memories There are approximately 676 treasure chests for Thousand Days Promotion There are approximately 774 red collection fragments Color collection <Neon Blade> 4 pieces Camp decoration <Energy Rain Pavilion> 2 pieces Red camp decoration <Thousand-Sun Monument> 4 pieces (plus racing rewards, you can collect 5 pieces) Red camp decoration <Sparkling Disco> 5 pieces (exchange 2 more pieces at the store to make 7 pieces) 3 camp output decorations <Deep Sea Restaurant> (1 comes with the battle pass, and you choose one for the grand prize) 2 Super Trade Coins (used to launch Super Truck) Diamonds are about 10w The points are about 60-64w For these rewards, only points are included in the part obtained from racing activities, other rewards are not included in the part obtained from racing activities. This concludes this guide. thank you all for watching I wish all fans and friends can win the grand prize alone Author:
Open guide →Паша J.S.EconomyMay 21, 2026
Neon Event Guide Today the Neon event started in the game. Many beginners are confused: how to play and what can they get? Follow the strategist, everything in order. [Images] Firstly, these two events are related. First, let's look at the purely charitable part - Neon Races. Every time you complete stages (including on autopilot) or fight in Spacetime mode, you will receive 20 steering wheels. The daily limit is 160 wheels to participate in this event. If you are interested in the exact rules, click on the question mark in the upper left corner. But you don’t have to look - you still can’t influence the process. Just click "Auto". In this event, it is enough to spend 80 units of stamina per day to easily get all the rewards. As a reward you will receive: · Neon tickets (50 pcs.) - for the “Neon Party” lottery. · Red "Bone of Strength" collectible (1 pc.) · Red weapon skin “Big Chicken Fish” (1 pc.) · Red Millennium Monument Camp Decoration (1 pc.) · Choice card 6★ (1 pc.) · Lucky package with character choice (1 pc.) · Neon credit (60,000 – 80,000) – for the “Neon Party” store. · As well as various materials and some diamonds. Next is the part about the Neon Party. The rewards here are divided into 4 levels. When you play a certain number of rounds, the reward will improve. These are first level awards (entry level).For one full round (circle) you receive: 11 chests, 16 red fragments, 4392 points (integrals), 1172 diamonds, one main prize of your choice and some other materials. This is the third level. You will switch to it when you complete 10 rounds (getting the main prize of your choice counts as a round). At this level, in one round you get: 21 chests, 24 red shards, 14,292 points, 2,252 diamonds, one main prize of your choice and other materials. This is the fourth level. You will upgrade to it when you complete 16 rounds. This is the maximum, the reward will not rise higher. At this level, in one round you get: 28 chests, 30 red shards, 24,492 points, 2952 diamonds, one main prize of your choice and other materials. As you can see, the higher the level, the greater the reward. Now let’s calculate how many lottery tickets you can get without donating. First, in “Race” you can get 50 tickets for completing tasks. For tasks (from the “Tasks” section): you can get a total of 100 tickets. Spending diamonds requires 15,000, the robot task requires 25 spins, the rest of the tasks are easy, we won’t describe them. Free part of the Battle Pass (“Neon Pass”): 20 tickets. Pack Store: Free for 10 days - 10 tickets. Daily purchase for diamonds - only 30 tickets. Total without donation: 210 tickets. If you are an F2P player, we divide it into 10 days: 30 tickets every day.The daily competition gives 50 tickets. Daily tasks for 10 days - about 60-80 tickets (it is not guaranteed that you will receive a reward for level 2 every day). Total approximately 320–340 tickets. On average, 75–80 tickets are spent on one main prize. You will be able to get a little over 4 rounds. Approximately you will get: · 1 avatar · 1 set of equipment to choose from (S) · 1 red weapon skin to choose from · 4 main prizes to choose from · 64 red collection shards · about 5000 diamonds · about 80,000 points (integrals) If you're lucky, you can exchange it for a lucky package with your choice of character. These rewards already include the portion received from "Race" (points only). The rest is not. Now let's count the donation options. Option 1: 600 tickets · Daily purchase for diamonds for 10 days: 30 tickets. · Buying a battle pass (128 yuan): 240 tickets + decoration of the Deep Sea Restaurant camp (increases loot). · Daily purchase for 6 yuan for 2-3 days (depending on luck and tasks). · Total: 450 + 24–36 tickets. · Total expenses: 140-146 yuan. We break it down into 10 days: 6 days for 80 tickets, 4 days for 30. Don’t go overboard to receive rewards for daily tasks and competitions. Approximately 140 tickets on top. There will be approximately 614–630 tickets in total. Since not 1 ticket is spent at a time, on some days there will be overspending - leave a reserve. Rewards at this level (about 8 rounds): · 1 avatar · 1 set of equipment to choose from (S) · 1 red weapon skin to choose from · 8 main prizes to choose from · 12 brain computer chips· 100 Thousand Day Boost chests · 140 red collection shards · 1 red "Shining Disco" camp decoration · 2 “Deep Sea Restaurant” decorations (1 from the pass, 1 chosen as a prize) · about 15,000 diamonds · about 110–120 thousand points (integrals) Option 2: 1000 tickets · Daily purchase for diamonds for 10 days: 30 tickets. · Battle Pass (RMB 128): 240 tickets + 1 Deep Sea Restaurant. · Daily 6 yuan for 10 days: 120 tickets. · Daily 18 yuan for 10 days: 240 tickets. · 2 sets of 30 yuan: 72 tickets. · Total expenses: 428 yuan. · Total tickets: 882. · We are adding daily tasks: 80 tickets are guaranteed every day (to get maximum rewards) - that’s another 150 tickets in 10 days. · Total: approximately 1032 tickets. Rewards (about 13 rounds): · 1 avatar · 1 set of equipment to choose from (S) · 1 red weapon skin to choose from · 13 main prizes to choose from · 20 brain computer chips · about 200 “Thousand Day Boost” chests · about 252 red shards in the collection · 2 colored Neon Blade collectibles · 1 “Energy Gazebo” camp decoration · 1 Red Millennium Monument Camp Decoration · 1 red "Shining Disco" camp decoration · 3 “Deep Sea Restaurant” decorations (1 from the pass, 1 chosen as a prize) · about 25,000 diamonds · about 170–180 thousand points (integrals) Option 3: 2400 tickets · Daily purchase for diamonds for 10 days: 30 tickets. · Battle Pass (RMB 128): 240 tickets + 1 Deep Sea Restaurant.· Daily 6 yuan for 10 days: 120 tickets. · Daily 18 yuan for 10 days: 240 tickets. · Daily 30 yuan (2 sets per day) 10 days: 720 tickets. · 3 sets of 68 yuan: 144 tickets. · 3 sets of 98 yuan: 192 tickets. · 5 sets of 128 yuan: 400 tickets. · Total expenses: 2106 yuan. · Total tickets: 2266. · Adding daily tasks: 150 tickets in 10 days (80 per day). · The remaining tickets can be spent on the top (the first 2 places in the ranking). · Total: approximately 2416 tickets. Rewards (around 31 rounds): · 1 avatar · 1 set of equipment to choose from (S) · 1 red weapon skin to choose from · 31 grand prizes to choose from · 20 brain computer chips · about 676 Thousand Day Boost chests · about 774 red shards in the collection · 4 colored Neon Blade collectibles · 2 “Energy Gazebo” decorations · 4 red Millennium Monument decorations (+1 from races = 5 pieces) · 5 red “Shining Disco” decorations (+2 from the store = 7 pcs.) · 3 “Deep Sea Restaurant” decorations (1 from the pass, 1 chosen as a prize) · 2 super trade coins (to create a super truck) · about 100,000 diamonds · about 600–640 thousand points (integrals) This ends the guide. Thank you for your attention. I wish all subscribers to win the main prize with one spin. Author: Dog Head Strategist
Open guide →Паша J.S.MechanicsMay 20, 2026
Elemental Immunities Chart, Version 2.0 Starting at level 100, every 5 levels monsters become immune to one element. · 101-105: Ice immunity · 106-110: lightning immunity · 111-115: fire immunity · 116-120: immunity to darkness · 121-125: immunity to wind · 126-130: immunity to light 131-135: Ice immunity · 136-140: Lightning immunity · 141-145: fire immunity · 146-150: immunity to darkness Laboratory "Rapid takeoff" 151-155: Immune to Ice · 156-160: Lightning immunity · 161-165: fire immunity · 166-170: immunity to darkness · 171-175: immunity to wind · 176-180: immunity to light 181-185: Ice immunity · 186-190: Lightning immunity · 191-195: immunity to fire · 196-200: immunity to darkness · 201-205: Ice immunity · 206-210: lightning immunity · 211-215: fire immunity · 216-220: immunity to darkness
Open guide →Doghead StrategistStrategyMay 19, 2026
Doomsday Express gameplay guide Recently, the game has been updated with a new Doomsday Express gameplay. Many fans and friends are confused about this gameplay. Here follow the footsteps of the military advisor and listen to the military advisor explain it to you in detail. First, the entrance is in the lower left corner of the main interface, click the Kuroshio Invasion button. Click the Doomsday Express button The first is the loot interface As you can see there are many trucks on the interface Sort by rank Red is greater than orange than purple 3 levels in total Each person has 3 plunders per day, and each time he plunders the opponent, he gets 30% reward. Everyone will do it according to their own fighting strength, Prioritize plundering 3 red cars (with the most rewards) If there is no red car in this picture You can click the refresh button to refresh There is currently no limit to the number of refreshes, and there is only a small cooling time. You can keep refreshing until you get a red car that you can beat. Then use the number of plunders. Then we come to the departure interface As shown in the picture above Can depart 4 times a day There are 3 levels of cars in total Red has the highest reward orange second Purple is the worst Not satisfied with the grade of the car You can use 50 diamonds (or 1 refresh coupon) to refresh Refresh coupons can be obtained by helping members of the guild regain supplies (up to 5 coupons can be obtained per day) Purple Ordinary Truck Reward Orange premium truck bonus Red premium truck reward Your truck that has already departed will have a countdown here. You can receive the reward when the countdown is over As shown in the picture above, counting from left to right, the third truck is emitting black smoke. This means that someone was robbed and 30% of the reward was lost. Now we click on this truck You can ask for help from the guild In the union chat interface, you can see this request for help message At this time, you can ask the guild's big brother with high combat power to help you get it back. After the union brother helps you defeat the opponent, your plundered materials can be returned. If you help guild members retrieve supplies, you will get a refresh card that refreshes the quality of the truck. Can be obtained up to 5 times per day. Although you can no longer obtain refresh card rewards after 5 times, you can still help guild members to retrieve supplies. On the departure interface, click this special truck button Ready to depart <Super Truck> Each guild can only launch one super truck at a time In other words, if you launch a super truck, no one else can launch a super truck until the vehicle is completed. But you can help Assistance can speed up the current progress by 10% The picture above shows the Super Truck sponsor rewards Pictured above are Super Truck assister rewards Launching a super truck requires 1 <Super Trade Coin> each time This ends this guide. I believe that after reading it, you will have a clear understanding of the Doomsday Express gameplay in this update. Thanks for watching I wish you all a happy game In addition, many new friends who have questions can join the official QQ group 1036587101 to communicate together. Friends who don’t play QQ can choose to join my WeChat fan group to communicate together. Because the WeChat group has more than 200 people, you cannot directly scan the code to join the group. My WeChat account has been added too many times recently. Fans and friends can add it. My apprentice’s WeChat:momo5lu Apply for notes to join the fan group and let him join the group. Or just scan the QR code below to let him join. group. Author:
Open guide →Паша J.S.RobotsMay 19, 2026
Sound tests Robot skin Flaming wings. The skin does not add 20% Crit damage to the character's stats. Only works in combat. In battle, when the skin is activated, yellow lines begin to fly around the character. To activate, you need to reduce your HP by 50% or more. If HP is even, it is halved. With odd HP - more than half. If there is only 7 HP, then the skin works when there are 3 HP left. The skin is active, which means it works even if you don’t put the robot on. But only when HP drops by 50% or more. Screenshots: Critical damage when HP is above half, below half, and then again above half.
Open guide →Паша J.S.StrategyMay 19, 2026
Guide to Apocalypse Delivery (Doomsday Express) Recently, a new mode appeared in the game - “Apocalypse Sending”. Many players, especially beginners, have absolutely no idea how it works. Follow the strategist and he will explain everything to you in detail. Firstly, the entrance is located in the lower left corner of the main screen. Click on the "Black Wave Invasion" button. Click on the "Apocalypse Send" button. In front of you is a robbery screen. You see a lot of trucks of different levels. Ranking: red > orange > purple. There are 3 quality levels in total. Every day you have 3 robbery attempts. For each successful attempt you receive 30% of the reward from the truck. Choose a target depending on your combat strength. First of all, try to rob 3 red trucks (they give the maximum reward). If there are no red trucks on the current screen - — you can click the “Update” button. There are no restrictions on the number of updates yet, there is only a short delay before the new update. You can upgrade as much as you like until you find a red truck that you can defeat, and only then waste your robbery attempt. Now we go to the truck dispatch screen. As shown in the picture above, 4 trucks can be sent every day. There are only 3 levels: red is the highest reward, then orange, and purple is the lowest reward.If you are not satisfied with the quality of the truck, you can use 50 diamonds (or 1 upgrade ticket) to change it. Upgrade tickets can be obtained by helping your guild members return stolen resources (maximum 5 tickets per day). <center>Purple Regular Truck: Reward</center> <center>Orange Upgraded Truck: Reward</center> <center>Red Upgraded Truck: Reward</center> Your shipped trucks are displayed here. There will be a countdown timer above each one. When the time is up, you will be able to receive a reward. In the picture above, if you count from left to right, the third truck is coming with black smoke. This means he was robbed and you lost 30% of your reward. In this case, you can click on this truck and send a request for help to the guild. A message for help will appear in the guild chat. Then a strong player from the guild can help you recapture the truck. Once the guild member defeats the robber, your stolen resources will be returned. In addition, helping a guild member return resources gives 1 ticket to upgrade the quality of the truck. Maximum 5 tickets per day. After 5 times, you no longer receive tickets, but you can still help guild members return resources. There is a special button on the truck dispatch screen (see image). By clicking on it, you can send a “Super Truck”. Each guild can only send one Super Truck at a time.That is, if you send a Super Truck, until it completes the trip, no one else can send their Super Truck. However, other players can participate in helping. Help speeds up current progress by 10%. The picture above shows the reward for the initiator of the Super Truck. The picture above is the reward for the Super Truck Assistant. Sending a Super Truck requires 1 Super Trade Coin each time. This is where the guide ends. I am sure that after reading you have fully understood the new “Apocalypse Delivery” mode. Thank you for your attention! I wish you a pleasant game.
Open guide →Паша J.S.BuildsMay 12, 2026
Weapon rating RPG "Blazing Summer" [Image: 148, 127, 771, 776] The newest weapon “Bright Summer Breeze” (the name is too cumbersome, because of the fiery rocket launcher I will henceforth call it RP) has already appeared in the game. Many friends are interested in the characteristics and applicability of this weapon. Here the strategist will explain everything in order. According to tradition, first we will analyze the skills one by one. (Experienced players who are familiar with the game can skip this part and go straight to the practical combination in battle.) Every 5 seconds, [Lava Burst] is activated, dealing 1600% fire damage and applying the [Scorched] effect to enemies: fire damage taken is additionally increased by 20%, movement speed is reduced by 20%. [Images: 152, 192, 810, 269; 152, 295, 810, 366; 152, 390, 810, 462; 152, 487, 810, 560] Tactical Skill First: Third generation and newer weapons always have a tactical skill. Every few seconds, activates an area of damage (AoE) slightly larger than Fire Meteor (Fire stat) and applies the Scorched debuff (this buff interacts with the weapon's Flamethrower to cause burst AoE damage). Enemies who receive damage receive a debuff: fire damage taken is increased by 20–40%. This gives an advantage to other weapons as well, especially the Lightning Crossbow (its overload damage accounts for a significant portion). Now weapon skill [Image: 147, 792, 730, 855]First up is the purple skill. It is important for beginners: we are talking about the last cartridge in the magazine. It's not a cooldown, so it's not a cooldown build. His awakening skill also means that cooldown is impossible, more on that later. "Last round" means that if you keep the magazine at 1 round, then each shot is the last. How to achieve this will be explained in detail later. Here you can understand it this way: after 25 shots, a ring eruption of fire occurs around you. The eruption deals multi-hit damage, and each time a hit hits an enemy with the Burned effect from the tactical skill, an additional explosion occurs, causing a small AoE of fire damage. [Image: 147, 237, 270, 296] When weapon ammo damage is dealt, [Festive Heat Fruit] has a chance to spawn. When picked up, grants a random powerful buff. Picking up also activates [Controlled Flamethrowing]: Erupts in a fixed direction. Orange Skill: Whenever ammo damage hits a monster, Festive Heat Fruit has a chance to spawn. [Image: 148, 326, 608, 861] The picture shows the effects of all Holiday Heat Fruits. Among them there are 3 types that stack 6 times and last the entire party. 5 types of powerful explosive buffs that last for 15 seconds. The effects are very strong.Each time you pick up a Festive Heat Fruit, you will begin to breathe fire towards the nearest enemy. This eruption also interacts with the Scorched debuff from the tactical skill to create continuous burst AoE damage. [Image: 148, 206, 721, 259] Red skill: understood in 2 parts. Firstly, after upgrading to a red weapon you definitely get +200% fire damage. After learning the Overload affix in-game, an additional +100% fire damage is added, and each hit from your flamethrower causes an overload effect - no lightning is needed for this. Next is the awakening skill Each time you take damage, it causes a fiery explosion in the area and does not consume ammo for 20 seconds. Each time this effect is activated, the chance of not using up ammo permanently increases by +5%.First, the skill level 120 awakening: as a rule, if you succeed in awakening, it is easy to get to this level. Each time you take damage, it causes a fiery AoE explosion, and shots do not consume ammo for 20 seconds. That is, even if there is 1 cartridge in the magazine, each shot is the last, and the cartridges are endless - no reloading is needed. And each time you receive damage, you permanently increase your chance of not wasting ammo by +5% for the current batch. That is, after taking damage 20 times, you will forever receive infinite ammo in that batch. In practice, with the Standing Shooting affix, it is enough to take damage 12-14 times (depending on whether you upgraded this affix at the camp research station) to permanently get infinite ammo. [Controlled Flamethrowing] puts a normal monster into a [Fire Fear] state: it runs around chaotically, dealing fire damage to oncoming enemies and spreading [Scorched]. Level 500 Awakening Skill: This is [Controlled Flame Throwing], which occurs when picking up the Festive Heat Fruit. The fire erupts in one direction without turning. Causes one small monster to panic and run around randomly, dealing fire damage along the way and applying the Burned debuff. [Image: 171, 113, 213, 142] [Lava Burst] interval is reduced by 1 second. [Flamethrow] causes explosions on targets with [Scorched] 1 time more. [Activated when the overall body kit level reaches 900]Level 900 Awakening Skill: Reduces the trigger interval of a tactical skill by 1 second. That is, from 5 to 4 seconds (for 0 stars), from 4 to 3 seconds (for 2 stars), from 3 to 2 seconds (for 4 stars). Also doubles the number of Flamethrower explosions on targets with [Scorched]. Next, basic information about weapons [Image: 148, 435, 792, 547] This weapon has a uniquely high ammo damage ratio of 2.3 (other weapons generally do not exceed 1). The rocket launcher is the most special weapon in this game. Its cartridges, regardless of your penetration characteristics, cannot penetrate any monster. To compensate, each ammo that hits a monster explodes, dealing minor AoE damage and causing the ammo's effects. That is, if you hit three small monsters standing nearby with one bullet, each of them takes damage, and if you have the “Ice Enchantment” affix, you can freeze all three with a probability with one bullet. While rocket launcher rounds do not penetrate, they can ricochet, and each ricochet also deals AoE damage. Example: three monsters A, B, C stand together. On a +2 ricochet, you hit A first - AoE damage hits B and C. On the first ricochet on B, AoE damage hits A and C. On a second ricochet on C, AoE damage hits A and B. Thus, one shot gives multiple damage. Therefore, the rocket launcher really needs the ricochet affix. In the main levels or in the Time Savers mode......we first take the <Rubber Bullet> affix from the rate of fire branch to get ricochet +1 - this gives a qualitative change. Further recommendations on assemblies Boss Hunt Based on measurements in Boss Hunt mode (Monday), the RP damage is approximately several times higher than that of the Hurricane, and about 20% lower than that of the Lightning Crossbow of the same star rating (because the Lightning Crossbow has a full set of pets and a character; if you do not use its character, it will be lower than the RP). The bosses don't have small monsters to ricochet, and they don't have time to eat key heat fruits. Recommended build: Character: Lulu (if not awakened, take “Modified Fighter”) Weapon: Bright Summer Breeze (RP) Support Pets: Pyreon Explosive + Bunny Orchestra. If there are “Commander: Silver Wolf” 2+ stars, you can resonate another pet to increase damage. Attack Pets: Hellfire + Light Ring Guild raid Recommended build: Character: Modified Fighter Weapon: Bright Summer Breeze (RP) Pets: Pyreon Explosive + Rabbit Orchestra. If there are "Commander: Silver Wolf" 2+ stars, you can resonate "Fast Shadow Fast Vortex". Attack Pets: Hellfire + Light Ring Recommended affixes for guild raid: · Red (primary): [image: 2x2 affix table, text in Russian] · Yellow (optional): ... · White (do not choose): ...(Illustration captions: "Quantity: Double Shot, Super Shot, Fusillade"; "Rate of Fire: Rapid Fire, Rubber Bullet"; "Toughness: Standing Fire"; "Movement Speed: Brisk Movement"; "Defense: Furious Fire"; "Life: Vitality"; "Wrath: Defender's Faith"; "Shield: Sacred Defense.") Passing levels (main storyline) Recommended build: Character: Lulu (if not awakened - Modified fighter) Weapon: Bright Summer Breeze (RP) Pets: Pyreon Explosive + Fast Shadow Fast Vortex. If there are “Commander: Silver Wolf” 2+ stars, you can resonate “Star Devourer stars”. If you are not sure of your positioning, you can take the “Magmatic Heart”. Attack pets: Hellfire + Tuan-tuan (if the crit chance is >70% and you have the Ring of Light skin, you can replace Hellfire with a Ring of Light). Recommended affixes for main levels: [Color-Coded Affix Chart] · Red (main): for the boss, first of all, “Ricochet”, then “Book of Fire”. Yellow (optional): Damage: Power Shot, Ultimate Bullet, Auxiliary Output Quantity: Double Shot, Super Shot Streak · Rate of fire: rapid fire, rubber bullet, standing shooting (Rubber bullet and standing shooting are priority) Freeze: Ice Enchantment, Ice Area (Primary Control), Ice Arrow · Overview: Wrathful Eye, Magic Eye, Perspicacity, Range· Speed: vigorous movement (killer - 1 point for ease of movement) · Life: vitality, wrath of the sun · Killer: killing giants, killing pleasure, meeting a strong one - strengthening, Execute · Fire: Fire Enchantment, Fire Mastery, Overload, Warm Flow (HP Recovery) · Darkness: heresy, deadly plague (withering) · White (do not choose): ... Arena Recommended build: Character: Hellbaron (temporary replacement, no character yet) Weapon: Bright Summer Breeze Support Pets: Silver Leader Commander: Silver Wolf + Ceremonial Guard Attack Pets: Hellfire + Swift Charger Fast Vortex War vehicle skills: on the left - Energy Laser (if not, then the “Simple Skill” is blue), on the right - Intelligent Sight. Virtual battlefield The RP's abilities in the virtual battlefield are vastly superior to Hurricane and Lightning Crossbow, but inferior to Light Spray (which is good for full-screen damage). Recommended build: Character: Lulu (if not awakened - Modified fighter) Weapon: Bright Summer Breeze Pets: Pyreon Explosive + Star Devourer. If there are "Commander: Silver Wolf" 2+ stars, you can resonate "Polar Frost Penguin". Attack Pets: Hellfire + Tuan-tuan Recommended affixes: 4 main books for bosses: book of fire, ricochet, strength, madness. Pre-selection of affixes:· Fire 4 (fire enchantment, fire mastery, warm current, overload). If you have enough points, +1 on the branch to take “Fire Meteor” to activate “Elemental Companion”. · Overview 4 (Wrathful Eye, Magic Eye, Eagle Eye, Perspicacity) · Ice 2 (ice enchantment, ice arrow) · Life 2 (vitality, anger) · Boss Slayer 4 (giant slaying, killing pleasure, Execute, soul collection) · Darkness 2 (heresy, withering). If you have enough points +2 to the “Plague” branch. · Quantity 3 (double shot, head to tail, Fusillade) Rate of Fire 4 (Rapid Fire, Rubber Bullet, Standing Fire, Tenacity) · Reload 4 (fast reload, upgrade, stolen magazine, mini-magazine). This branch is only needed to access Madness; If you don’t have enough points, you don’t have to take it, but then you can’t use “Madness.” · Total of 29 affixes (those who have a red pet with a bonus affix at the start - shorten it yourself). If you have enough points, you can also take: Damage 4 (Power Shot, Heavy Bullet, Death Harvest, Ultimate Bullet) · Light bullet from the fire rate branch · Evasion 2 These are the recommendations for the application version. Users of the WeChat version should take "Ice Blast" from the ice branch. Time savers Recommended build: Character: Modified Fighter Weapon: Bright Summer Breeze Pets: Pyreon Explosive + Fast Shadow Fast Vortex. If there are “Commander: Silver Wolf” 2+ stars, you can resonate “Star Devourer stars” or “Rabbit Orchestra”.Attack Pets: Hellfire + Light Ring Recommended affixes for Time Savers: [Affix table] · Red (main): for the boss, first of all, “Book of Fire”. Yellow (optional): Damage: Heavy Shot, Ultimate Bullet, Large Caliber Bullet Quantity: Double Shot, Super Shot Streak · Rate of fire: rapid fire, rubber bullet, standing fire (rubber bullet and standing fire MUST come first) Freeze: Ice Enchant, Ice Area (Monster Control), Ice Arrow · Overview: Wrathful Eye, Magic Eye, Perspicacity, Eagle Eye · Killer: killing giants, killing pleasure, Execute (meeting the strong) Fire: Fire Enchantment, Fire Mastery, Overload, Warm Current · Darkness: heresy, deadly plague (withering) · White (do not choose): ... Result: Comparison across different modes: · Arena: Currently, the RP, Lightning Crossbow and Ice Sniper Rifle form a “three tripod”, ahead of other weapons. Three of them are almost indistinguishable (RP has a slight advantage, and after the release of 专属 the character should become stronger). · Time Savers: Significantly ahead of Hurricane and Light Spray, slightly stronger than Lightning Crossbow.· Main levels: without affixes at the start it is much stronger than Hurricane and Light Spray, slightly inferior to Lightning Crossbow. After accumulating passives, much stronger than Lightning Crossbow, excellent clearing and field control - can hold a large vacuum zone for your movement. Single damage is almost equal to a lightning crossbow of the same star rating. Group damage is a significant advantage. · Control and Feel: The continuous fire rate is better for beginners than the Intermittent Lightning Crossbow or the Light Spray reload build. · Virtual battlefield: currently second most powerful; still can't topple Light Spray with its full screen damage. Considering that this weapon hasn't yet released a pet skin and a key character, and it already has such power: if you don't have a handy weapon, the RP should be a good choice - it's outstanding in all aspects. This guide ends here. I am sure that dear viewers now have a clear idea of the strength and builds of this weapon. Thanks for watching.
Open guide →Паша J.S.BuildsMay 12, 2026
Addition. Affix recommendations for the new weapon "Summer Cannon" (In order of priority) Boss affixes: Lava Heat > Ricochet > Strength (Try not to take Strength if you can: the bullets get too big and block your view) Affixes for elites: Positional Tenacity > Overload > Perspicacity Basic affixes: Rate of fire > Ballistics > Fire branch > Vision branch > Ice bullets > Damage branch > Bruteslayer branch and others The only way to upgrade the rate of fire: Rapid Fire - Rubber Bullet - Standing Fire - Tenacity Method for leveling up the ballistics/stability branch: Double Shot - Grand Finale - Fusillade Fire branch: Take all affixes. Review thread: Wrathful Eye - Magic Eye - Eagle Eye - Perspicacity Ice branch: Ice Enchantment - Frost Arrow Bruteslayer branch: At levels with immunity to darkness, you can level up to Execute. At other levels, just take damage on bosses. Dark branch: Heresy - Wither (universal wild card) Lightning branch: Lightning Master - Lightning Cleavage Damage branch: Power Shot - Heavy Bullet - Deathreap (Note: Death's Harvest allows Frostbolt to pierce the boss.) (Remember: DO NOT take any affixes that increase magazine capacity.)
Open guide →Паша J.S.StrategyMay 12, 2026
Addendum 2 Some tips for using BS to complete levels: When more dangerous enemies (such as snipers and mini-slingers) start to appear, try to stay close to them and target them so that they will be hit by the controlled flamethrower, which will cause them to panic. Enemies who have fallen into panic begin to rush around, engulfed in flames, causing damage to those around them, and then die. This allows you to instantly destroy any enemy that is not an elite or boss. Each time the flamethrower fires, one enemy will panic. — When fighting elite enemies and bosses, try to time your fruit selection in advance and aim directly at the enemy to deal full flamethrower damage. -You can also circle them clockwise, trying to keep the flamethrower's beam on the target continuously. When picking up fruit - to activate the controlled flamethrower - stop in place. Video 180 lvl on RPG
Open guide →Паша J.S.BuildsMay 12, 2026
The Coastal Ace hero bonus for bosses only takes into account fire damage received in the game. Your base fire damage is not included. Current sources of in-game fire damage: · 200% of Mythic level RPG · Another 100% from Overload (red skill RPG) · 200% from the Ash Heart robot · Additional 50–100% from the skin · 85% of Fire Mastery (max research) · 50%/80% more with pants evolution · 120% of Fire Book (boss volume) · 200% of the gift RPG (15 seconds) Triggering the skill Steadfastness Fire explosion from bullets deals 20,000% fire damage Lava Burst deals 4000% Fire Damage The flamethrower deals 800% fire damage per tick. Total 4000% Fire fear 3000% Accordingly, both tactics and skills depend on the damage of the element of fire. Like Ice Crystal Kiss, her ice bullets deal damage not from the bullet's damage, but from the ice element. So it is here. The splash from the explosion of bullets causes a shock effect (lightning) When HP is above 6, after 20 shots with the last bullet, 1 HP is lost and a stack of Steadfastness is added, which is displayed by a counter on the screen. Losing HP will activate damage effects such as the Winter Jacket or the Berserk trait. Adding a stack of Unwavering fires 16 Firebolts. They deal fire damage, but count as lightning, so they can trigger Overload. +++++++ After the update, the way Steadfast works has changed. Previously: When you lost HP, only 1 stack of Invincibility was spent and 1 unit of HP was restored, even if the damage was greater. Now:If you take ≥2 HP damage (e.g. 2 hearts at a time), it will cost as many stacks of Resilience to bring you back to 6 HP (assuming there are enough stacks). /////////// RPG gifts are collected by all collecting robots except Pyreon and the HP assistant. (Skin Frost Penguin also collects) Addition. Here is the translation of your text into Russian: RPG is a weapon with a “last round” and no reload. The weapon is at its best when fired quickly from its single-shot magazine without reloading. This allows you to quickly activate the flamethrower. Since the flamethrower fires when the last round is fired, it is important not to take traits that increase ammo capacity, such as Light Ammo. No cooldown is achieved naturally when awakening and using the hero Coastal Ace. Ace deals 1 damage after firing the last bullet 20 times, which activates the first awakening skill. This starts a cycle that allows you to quickly enter a state without recharging. Without Coastal Ace, the Dig In trait and a modified cyclone will help achieve this. Since the RPG fires its last round quickly in non-reload mode, the 10 Bullets in a Circle and Frost Arrows traits are especially effective - they proc on every shot. RPG's bullets can ricochet, making Rubber Bullets and Ballistics Tom an effective crowd control tool.The Burning Panic effect from Controlled Flamethrower is essentially a one-hit kill. Use it to eliminate particularly dangerous enemies by attacking them from close range - this will make them more likely to panic. ///////// Bonuses from gifts Rocket Launcher Blazing Summer: Fire damage +200% (lasts 15 seconds) Bullet damage +33% (max. 6 layers, lasts entire battle) Number of projectiles +5, bullet damage +200% (lasts 15 seconds) Fire rate +33% (max. 6 layers, lasts the entire battle) Crit chance +100%, crit. damage +200% (lasts 15 seconds) Lava Eruption Damage +33% (max. 6 layers, lasts entire fight) Fire rate +100%, chance of not wasting bullets +100% (lasts 15 seconds) Chance of lethality +5% (lasts 15 seconds)
Open guide →Паша J.S.StrategyMay 11, 2026
Continuation of the tactics of playing on the pen. Takes a ricochet, a Dig In. It's important to hit the crowd with superstar bullets. Addition. I feel like pets like Bear, Frostbite Arach, and Wind Dog create an illusion of sorts: it seems like getting an extra Elite skill gives you a huge advantage. However, in reality, most weapons only have about three truly useful Elite skills. Take the Spray weapon for example: its base "set of three" consists of the Descent, Mini and Insight skills; obtaining any other Elite skills will practically not change anything. The real problem is that by choosing Bear, you lose the ability to take pets like Pyreon or Bunny Band, companions that offer extremely powerful and reliable base skills.
Open guide →Паша J.S.StrategyMay 10, 2026
Later I killed the second elite and the boss and got a Mini-Magazine and a Light Book. At the end of the time, the third elite was almost finished off, but I still didn’t have the Eagle’s Eye and the “Execute” upgrade, so I had to turn on the time stop once to take the upgrades. As a result, I was wildly unlucky: I took two dodges in a row (42% dodge) plus “Wind Power”. Important improvements: in addition to the required ones for the light gun, you must take “Fury”. Boss room: we enter the time stop once (the boss has two full lives). At 190, the boss Butcher leaves puddles of corrosion, so at the beginning we circle around him, dodging the saw and hook. (I try to hit the boss from the very beginning, losing one health cell to gain Rage. I mentally count down about 7 seconds and touch the boss again to extend the Rage buff). When the nurses come out, I get close to the Butcher and turn on the time stop + continue to hit in Fury. But after a time stop, the boss is still alive, and the second wave of nurses begins. ▲By the second wave, I let the boss go down and eat one nurse - he heals a little. Then I pull it to the very bottom left corner, and I move to the right and up from it. It turns out: the boss, me and the nurses at a distance. The nurses die before they can get close. The result is a clear victory. Above I wrote my thoughts on passing level 190. In fact, it differs from 200 only in the final boss.@Jason, config: Commander: Silver Wolf 4 stars, weapon rank 5, necklace/bracers rank 4, armor 2, boots 5. Start: light gun...
Open guide →Паша J.S.MechanicsMay 9, 2026
Pasha J.S.: 📌 You were right. The Solar Cannon's explosive profile is unparalleled. This is the only weapon in the game that utilizes all four dimensions of burst damage: · ✅ Rate of fire (+133% - 21% higher than CR) · ✅ Crit chance (+100% - on par with CR, which has a maximum) · ✅ Critical damage (+200%) - no more weapons receive crit stacks. damage from your modification kit. This is a completely new phenomenon. · ✅ Chance of lethal damage (+5% - previously only SF had this) No other weapon scores 4 out of 4 in terms of explosiveness. SF - the previous "broken" weapon - only uses 3 dimensions (reload / Punish / lethal damage). Solar Cannon uses all four plus the bullet with the highest multiplier (200x Wound Explosion). 📌 The “gun sales” pattern is a classic case Mobile game studios use a well-known pattern when releasing weapons behind a paywall: Multidimensional explosive characteristics ✓ Improves all offensive stats instead of just one specialization (so the weapon is effective in any situation). Conditional triggers that hide mechanics ✓ Awakening 1: “20 sec without ammo consumption on hit”, Hellfire bonus at HP <50%, Wound Explosion proc – everything sounds moderate, but adds up to huge explosive damage. Critical damage locked in the skin ✓ Hellfire 5★ +45% crit. damage - paid skip. Resilience locked behind awakening ✓Awakening 1 solves the “one ammo per clip” problem (unlocks with money 💰). New element direction ✓ Fire wasn't a strong meta-element before; this weapon + the new Hellfire bot creates a fire build. Synergy with NEW paid bot ✓ The Hellfire 1030 bot (released in the same patch) goes well with the Hellfire skin. 📊 Buff history is active. Here's what was actually added from May 5 to May 9: Code: CHANGES 2026-05-05 → 2026-05-09 Buffs added: 42 Buffs removed: 0 Values changed: 0 EVERYTHING is new content. Nothing was nerfed. Nothing was rebalanced. 100% of the patch is pure new buffs. No nerfs, no rebalancing. The “always add, never take away” pattern is a classic monetization tactic. 🔥 All 42 new buffs are a complete set of Solar Cannon + Hellfire skin Hellfire skin = DOUBLE critical damage stack (12 buffs) [581500-505] +20% → +45% crit. damage (main) [581510-515] +20% → +45% crit. damage (second, oops) Both stacks are used together when HP is low. Total: up to +90% crit. damage only from the 5★ skin. Last time I missed the doubler at half HP - this is a separate buff that also gives +45%. Hellfire 5★ at low HP = +90% crit. damage Both stacks are used together when HP is low. Total: up to +90% critical damage only from a 5★ skin. Last time I missed the doubler when HP is below 50% - this is a separate buff that also gives +45%. Hellfire 5★ at low HP = +90% crit. damage 🔥 Solar Cannon Gold Trait - Absurdly Loaded (13 buffs)[5127110] +33% fire rate (stacks ×3 = +100%) [5127112] +33% firing speed (stacks) [5127113] +33% bullet damage (stacks) [5127114] +100% fire rate (flat value) [5127115] without ammo consumption (endless shooting) [5127116] +100% CRIT CHANCE [5127117] +200% CRITICAL DAMAGE [5127118] +5 trajectories (5 bullets per shot) [5127119] +200% bullet damage [5127120] +200% fire damage [5127121] +5% lethal damage One gold trait gives you: +100% crit chance | +200% crit. damage | +200% bullet damage | +200% fire damage | +5% lethal damage | +5 bullets per shot | endless consumption of ammunition. This is the most powerful single trait buff I've ever seen in any weapon's data. 🟡 Redline Solar Cannon + Awakening 1 + Tactics (17 more buffs) 📡 Decoding zombie waves and documentation... Remote control Redline Solar Cannon + Awakening 1 + Tactics (17 more buffs)
Open guide →Паша J.S.MechanicsMay 9, 2026
[5127130] +200% fire damage (red) [5127131] +100% fire damage (red) [5127140] without ammo consumption 20 sec. on hit (Awakening 1) [5127141] +5% permanent chance without ammo consumption [5127149+] Tactics 0★ - bonus to burning damage 💥 Full explosive stack with all paid content If you have: Gold Trait + Hellfire 5★ + active Awakening 1 and you are below 50% HP with a burning target: Parameter Meaning Crit chance 5% (base) + 20% (research) + 100% (Golden trait) Crete damage 500% (base) + 200% (Golden Trait) + 90% (Hellfire 5★ at low HP) Bullet Damage 100% + 200% (Gold Line) + 200% (Red Line) Fire Damage 100% + 200% (Gold Trait) + 200% (Red Trait) Trajectory +5 bullets per shot Rate of fire +100% (Golden dash flat) +66% (full stack) Ammo infinite (Awakening 1 + Gold Trait) 📊 Final multiplier This is a ~7.9 x 5 x 5 multiplier = ~200x on top of base damage at peak conditions. When combined with a 200x Wound Explosion bullet, a single shot can deal ~40,000 x ATK = 200M+ damage with a 5K ATK weapon, even before taking into account further modifications. Frontal damage combined with a 200x Wound Explosion bullet, a single shot can deal ~40,000 x ATK = 200M+ damage with a 5K ATK weapon, even before taking into account further modifications. What does this mean This is not “balanced innovation.” These are the weapons of the maximum hype cycle - they are: · put each explosive dimension into a weapon set· locked paywall upgrades (Awakening, Gold quality, Hellfire 5★ skin) · added a paired bot in the same patch Buff history confirms: 42 net additions, zero deletions.
Open guide →Doghead StrategistEventsMay 7, 2026
Wandering in Wonderland Activities Guide Recently, a new Wandering in Wonderland activity has been launched in the game Many new players are confused about how to play this event and what props they can get. Next, please follow the footsteps of the military advisor and listen to the military advisor's analysis one by one. Let’s get down to business Let’s first calculate how many props we can get in total for redemption without spending a penny. First of all, there are 2 redemption items in this event Red <Hourglass> yellow <film> Daily stamina can produce 100 hourglass + 2000 film A total of 1,000 Hourglasses + 20,000 Films can be produced in 10 days In the mission part, you can get 440 hourglass + 8000 film (the diamond mission requires 10,000 diamonds) The free part of the battle pass can get 100 Hourglass Store advertising free of charge Get 100 Hourglass + 1000 Film in 10 days Buy daily diamonds for 10 days to get 500 Hourglass + 3000 Film It’s equivalent to not spending money We can obtain mission props as follows: Hourglass 2140 Film 32000 If you are a free prostitute player After exchanging the 2 things in the picture above, you can then choose the materials you want to exchange. Next is the introduction of krypton gold stalls first gear Redeem Aurora Igloo There are 2 options Option 1 Daily purchase of diamonds Purchase for 5 days for 6 yuan per day Total consumption is 30 yuan Redeem an igloo gift pack in the picture above, and a limited avatar gift pack. The remaining film can be exchanged for the materials you need Obtain 1 igloo, 20 keys, 1 avatar, 8 memory and some materials Option 2 Purchase the battle pass for 68 yuan Obtain 1200 hourglass + 9000 film + 1 igloo If you want to redeem the limited activity box, just buy enough diamonds every day If you don't want the frame, there's no need to buy Daily Diamonds Total consumption is 68 yuan Redeem an igloo gift pack in the picture above, and a limited avatar gift pack. The remaining film can be exchanged for the materials you need A total of 2 igloos, 20 keys, 1 avatar, 8 memory and some materials were obtained. Second gear Igloo + Pyramid Daily purchase of diamonds Purchase the battle pass for 68 yuan Obtain 1200 hourglass + 9000 film + 1 igloo Spend 6 yuan a day for 9 days and get 900 Hourglass + 4500 Film Purchase 18 yuan per day for 2 days and get 400 Hourglass + 2000 Film Total consumption is 158 yuan Redeem the 3 rewards shown above Note that there are already 5 pyramid players in the old area, so there is no need to choose this gear. Third gear igloo + weapons The first is option 1, igloo + hurricane box Daily purchase of diamonds Purchase the battle pass for 68 yuan Obtain 1200 hourglass + 9000 film + 1 igloo Purchase for 6 yuan per day for 10 days and get 1000 Hourglass + 5000 Film Purchase 18 yuan per day for 8 days and get 1600 Hourglass + 8000 Film Purchase 1 copy of the 30 Yuan gift pack and get 300 Hourglass + 1500 Film The total consumption is 302 yuan Exchange the 3 props in the picture above. You can exchange the excess film for the materials you need. Option 2, igloo + light spray box The first is option 1, igloo + hurricane box Daily purchase of diamonds Purchase the battle pass for 68 yuan Obtain 1200 hourglass + 9000 film + 1 igloo Purchase for 6 yuan per day for 10 days and get 1000 Hourglass + 5000 Film Purchase for 18 yuan per day for 10 days and get 2000 Hourglass + 10000 Film Buy 4 copies of the 30 yuan gift pack and get 1200 Hourglass + 6000 Film Total consumption is 428 yuan Redeem the 3 gift packs in the picture above, and you can exchange the extra film for the materials you need. Option 3, igloo + electric crossbow box The first is option 1, igloo + hurricane box Daily purchase of diamonds Purchase the battle pass for 68 yuan Obtain 1200 hourglass + 9000 film + 1 igloo Purchase for 6 yuan per day for 10 days and get 1000 Hourglass + 5000 Film Purchase 18 yuan per day for 9 days and get 1800 Hourglass + 8000 Film Buy 8 copies of the 30 yuan gift pack and get 2400 Hourglass + 12000 Film Total consumption is 530 yuan Redeem the 3 gift packs in the picture above, and you can exchange the extra film for the materials you need. This concludes the recommended gears for this guide, thank you all for watching. Author:
Open guide →Паша J.S.EconomyMay 7, 2026
Guide to the event “Wander in Wonderland” Recently, a new event “Journey in Wonderland” appeared in the game. Many new players have no idea how to complete this event or what items can be obtained. Now listen to the commander, I will analyze everything in detail. So let's get down to business. First, let's calculate how many items we can get without spending real money at all. There are two types of exchange items in the event: · red “Hourglass” · yellow “Films” From daily stamina you can get 100 hourglasses + 2000 films. In 10 days = 1000 hourglasses + 20,000 films. For tasks you can get 440 hourglasses + 8000 films (diamond tasks require spending 10,000 diamonds). The free part of the battle pass gives 100 hourglasses. Free viewing of advertising in the store: in 10 days - 100 hourglasses + 1000 films. Daily purchase for diamonds: in 10 days - 500 hourglasses + 3000 films. Total without donation we get: Hourglass: 2140 Films: 32,000 For a completely free player: Exchange the two things indicated in the picture, and then select the necessary materials for exchange. Paid options First level There are two ways to exchange the Ice House. Method 1: Buy the maximum for diamonds every day. Buy a daily set for 6 yuan for 5 days. Total expense: 30 yuan. You get a set with an ice house + a set with a limited avatar. Spend the remaining films on the necessary materials.Total: 1 house, 20 keys, 1 avatar, 8 units. memory + additional materials. Method 2: Buy a battle pass for 68 yuan. You get: 1200 hourglasses + 9000 films + 1 ice house. If you want a limited event frame, buy daily sets for diamonds to the maximum. If the frame is not needed, daily purchases for diamonds are not required. Total expense: 68 yuan. Exchange a set with an ice house + a set with a limited avatar. The remaining films are used for the necessary materials. Total: 2 houses, 20 keys, 1 avatar, 8 memories + materials. Second level House + pyramid Buy daily sets for diamonds to the maximum. Buy a battle pass for 68 yuan. You get: 1200 hourglasses + 9000 films + 1 house. Buy a daily set for 6 yuan 9 days = 900 pesos. hours + 4500 films. Buy a daily set for 18 yuan 2 days = 400 pesos. hours + 2000 films. Total expense: 158 yuan. Exchange the 3 rewards shown in the picture. Important: Players on older servers who already have 5 pyramids may skip this level. Third level. House + weapons Method 1: house + Hurricane chest Buy daily sets for diamonds to the maximum. Buy a battle pass for 68 yuan. You get: 1200 pesos. hours + 9000 films + 1 house. Buy a daily set for 6 yuan 10 days = 1000 pesos. hours + 5000 films. Buy a daily set for 18 yuan 8 days = 1600 pesos. hours + 8000 films. Buy a set for 30 yuan 1 time = 300 pesos. hours + 1500 films. Total expense: 302 yuan.Exchange 3 specified items. The remaining films are used for the necessary materials. Method 2: house + Light Spray chest Buy daily sets for diamonds to the maximum. Buy a battle pass for 68 yuan. You get: 1200 pesos. hours + 9000 films + 1 house. Buy a daily set for 6 yuan 10 days = 1000 pesos. hours + 5000 films. Buy a daily set for 18 yuan 10 days = 2000 pesos. hours + 10,000 films. Buy a set for 30 yuan 4 times = 1200 pesos. hours + 6000 films. Total expense: 428 yuan. [Images] Exchange 3 specified sets. The remaining films are used for the necessary materials. Method 3: house + “Electric crossbow” chest Buy daily sets for diamonds to the maximum. Buy a battle pass for 68 yuan.
Open guide →Паша J.S.MechanicsMay 6, 2026
Guide to the "Return to the Laboratory" event Interface Basics The top center portion of the screen displays your Event Level and your current XP/XP for the next level. The higher the level, the better the rewards. There are 9 levels in total (from 1 to 9). To increase the level, helicopter energy is consumed (propeller icon). For every unit of energy spent you receive 1 experience point. When the experience is full, click "Explore" to move to the next zone. What you can get Through exploration and one-tap attack you get: Activity points - for event rating, rewards are awarded based on the results Experiment Points - for exchange in the event store Core Crystals - for upgrading the Mechanical Zombie Core Zombie genes of different levels - to obtain skill books at the research institute Various potions - to increase combat power in the event Gameplay It's simple: When you have energy, constantly scout and attack with one click You need to destroy all reconnaissance targets to begin the next one. Players with low combat power can abandon strong opponents (losing only 5 energy) Important: If the enemy is too strong, it is better to refuse. Spending 30 energy on finishing moves is not profitable - combat power grows very quickly with farming. Zombie capture system When a special icon appears, you can capture a zombie who will work for you. Types of zombies (by production): Energy - produces energy for research Capsular - Produces capture traps.Potions - Produces potions for combat power. Zombie levels: Level Regular capsules Success rate Normal 190% Elite 280% Boss 550% Premium capsule - 1 piece = 100% success for any level (costs 288 diamonds for 10 pieces) Recommendation: For regular and elite - use regular capsules For bosses - use premium capsules Capture ALL zombies without exception - it's always profitable! Factories Captured zombies automatically go to the corresponding factory Factory capacity is unlimited. Resources can be collected from zombies in the “Resource Production” section Don't forget to claim your daily rewards! The tasks are simple, free players can also complete them (except for “Capture 10 zombies”)
Open guide →Паша J.S.RobotsMay 6, 2026
Commander: Silver Wolf is a purely statistical monster; you can compare it to other defense-oriented pets. SO Bunny Band Attack damage reduction +10% Other skills aside, other defensive pets only have competitive advantages. Reduce damage by 10%. Commander: Silver Wolf damage increased by 16% and damage reduction increased by 16%. The direct difference in damage dealt is 22%. From this we can conclude that this is inevitable, since the tank is opposed by the chariot. (This new robot has once again broken with tradition) Balance, its strength in PvP (TO) Modern most common electric crossbows When actually measured A good horse needs a good saddle; We tested the following electric crossbows. Group matching of robots: Man remains unchanged; right side of Ritual and Musical Ceremonial Guard + Commander: Silver Wolf Option A: Electric crossbow - left-handed mechanism Main Weapon: [Flying Saw] Based on the timing of the battle, this strategy is optimal if the battle lasts more than ten seconds. Conclusion from the evaluation: This combination is the most effective. Recommendation index: Option B: Electric Crossbow - Left Hand Mechanism The person on the right remains unchanged, Master Gingerbread + Commander: Silver Wolf. Main Weapon: [Flying Saw] Based on the time frame of the fight, this strategy is optimal within ten seconds. Evaluation results: Recommendation index: ★★★★Option C: Let me briefly mention the following. Two other popular weapons are the Hurricane and the Ice sniper rifle. Primary Weapon: [Hurricane Source] For Hurricane, consider Silver Commander: Silver Wolf and Gingerbread Master Gingerbread; For battles lasting more than ten seconds, it's worth switching to "Pyreon". The ice sniper accurately targeted the guard of “Silver Commander: Silver Wolf”. Evaluation results: Recommendation index: ★★★ final summary In short: Ceremonial Guard Commander: Silver Wolf is roughly equivalent to the level 10 Ceremonial Guard, Master Gingerbread, and stronger than Master Gingerbread + Bunny Band.
Open guide →Паша J.S.MechanicsMay 2, 2026
BM calculation formula: Total ATK = (Base ATK + ATK of the weapon in hand) × ((100 + attack bonus %) 0.01) (6.247+0.2339)((100+1198.26)0.01)=84.13 The general damage formula looks like this: Damage = [ATK] × [Attack Modifier] × [Elemental Bonus] × [Non-Elemental Bonus + Boss/Elite] × [Final Multiplier] × [Total Multiplier] Each element in brackets stacks with other bonuses of the same type. ATK is the overall attack shown on your stats page. Bullet damage is the same attack modifier as elements. Elements: fire, frost, lightning, wind, light, darkness The final multiplier and the total multiplier are described in the game. Pendant, ring, affix, Pandy, cow, etc. To calculate bullet damage, the bullet damage modifier is applied. It is written in the stats of each weapon. For a hurricane 0.3. Non-elemental damage is a multiplier from the whale, Frost Penguin, frosty pants, gaze elite, right curse skill. Damage against bosses stacks with non-elemental damage.
Open guide →Паша J.S.EconomyApr 24, 2026
Mechanical Treasures Event Guide Today a new event has appeared in the game. Many friends still don’t quite understand how to participate in it and how to get the maximum benefits. Rules: By drawing a gold "Main" prize in the image from one of the 7 refill tanks (lower tanks), you get the opportunity to draw a prize once from the top "Main" reservoir. Prizes are not repeated in each round. In other words, from the lower reservoir in a maximum of 7 attempts you are guaranteed to receive the “Main” prize for one trip to the main reservoir. From the main reservoir, in a maximum of 7 attempts, you are guaranteed to get all the prizes at the top. After a certain number of draws from the lower reservoirs, the prizes improve and their number increases. The image above shows the upgraded prizes. When your own choice of grand prize is drawn, a reservoir reset button will appear. It is recommended to everyone: as soon as you win the main prize, be sure to reset the tank. Because the pull costs increase depending on the current circle. When you pull the first circle, each attempt costs 1 <Power Core>. Second and third circle - each attempt costs 2 <Power Cores>. After the third circle, each attempt costs 3 <Power Cores>. Therefore, the further you go, the less profitable it is. As soon as you have drawn the main prize, immediately reset the tank and continue drawing!!! Next, let's calculate how many Power Cores you can get without donating.First, promo codes: Promo code: super2026bundle Promo code: Rusawake - contains 2 Power Cores. In tasks you can get a total of 100 Power Cores (of which: the task to spend diamonds requires 15,000 diamonds to complete, the task for robot tickets requires 25 draws). In the free part of the Battle Pass you can get 20 Power Cores. In the store, daily advertising - in 10 days you can get 10 Power Cores. Purchase for diamonds - in 10 days in the amount of 60 Power Cores. In total, without donating, you can get 192 Power Cores. For a completely free player: If you pull 30 times a day, every day in the “Daily Competitions” you can get 5 Power Cores + several points + diamonds. In total, you can pull 7 days 30 times + on the eighth day 19 times. You can lose about 3-4 laps, with luck - 4 laps or more. You can choose the main prizes yourself. You can get about 70–90 thousand points (integrals) (the error depends on luck). It is recommended to exchange for a character choice or equipment choice. Now let’s calculate for different donation levels. First level: 600 pulls. Every day be sure to buy diamonds to the maximum, plus buy a battle pass for 128 yuan - get 240 draws. Buy 6 yuan per day for 10 days - get 120 pulls. You need to plan the number of pulls. In 10 days: 6 days of 80 stretches, the remaining 4 days, 30 stretches. So you will get in daily competitions: 12 memory + 50 Power cores + several points + diamonds.Total: 602 pulls. Total expenses: 188 yuan. You receive: · Super robot Commander: Silver Wolf – 1 pc. · Assembled truck - 1 pc. · Main prize resets - about 8-10 laps. · A certain amount of diamonds. · About 250-350 thousand points - can be exchanged for rewards. Beginners on new servers are recommended to exchange 2 Hurricane chests to open the Hurricane itself + the Wind Guy set. Level two: 1000 pulls.
Open guide →Паша J.S.EconomyApr 24, 2026
Every day be sure to buy diamonds to the maximum, plus a battle pass for 128 yuan - 240 draws. Purchase at 6 yuan per day for 9 days - 108 pulls. Purchase at 18 yuan per day for 10 days - 240 pulls. Purchase at 30 yuan per day for 5 days - 180 pulls. You need to plan: For 10 days, be sure to provide at least 80 pulls every day (do not pull more - there is a reserve of 210 attempts, you can try to take first place). So you will get in daily competitions: 20 memory + 50 Power Cores + several points + diamonds. Total: 1010 pulls. Total expenses: 512 yuan. You receive: · Super robot Commander: Silver Wolf 2 stars (need to exchange 1 piece in the glasses store). · Assembled truck - 2 pcs. · Main prize resets around 14-17 laps. · A certain amount of diamonds. · About 450-550 thousand points - can be exchanged. Be sure to exchange one Silver Commander: Silver Wolf, otherwise you won’t be able to raise it to 2 stars. At 2 stars, Commander: Silver Wolf allows you to take another pet with you into battle. Level three: 2200 pulls. Make sure to buy maximum diamonds every day. Plus a battle pass for 128 yuan - 240 draws. Purchase at 6 yuan per day for 10 days - 120 pulls. Purchase at 18 yuan per day for 10 days - 240 pulls. Purchase at 30 yuan per day for 10 days - 360 pulls. Buying sets for 68 yuan - 2 sets, 96 pulls. Buy sets for 98 yuan - 1 set, 64 pulls. Buying sets for 128 yuan - 5 sets, 400 pulls.Buying sets for 328 yuan - 3 sets, 450 pulls. At this level you can compete for first place and receive a limited accessory. But important: if the goal is to take first place, still be sure to do 80 pull-ups a day, otherwise you will have to spend a lot more money and get less materials, points, etc. So you will get in daily competitions: 20 memory + 50 Power cores + several points + diamonds. Total: 2212 pulls. Total expenses: 2526 yuan. You receive: · Super robot Commander: Silver Wolf 5 stars (you need to exchange 1 piece in the glasses store). · Assembled truck - 2 pcs. · Red accessories: “Drone in the pasture” - 3 pcs. · Main prize resets around 31-35 laps. · A certain amount of diamonds. · About 900 thousand – 1 million points can be exchanged. Level four: rich player, draw all 4000. Make sure to buy maximum diamonds every day. Plus a battle pass for 128 yuan - 240 draws. Purchase at 6 yuan for 10 days - 120 pulls. Purchase at 18 yuan 9 days - 216 pulls. Purchase at 30 yuan for 10 days - 360 pulls. Sets for 68 yuan - 2 sets, 96 pulls. Sets for 98 yuan - 3 sets, 192 pulls. Sets for 128 yuan - 4 sets, 320 pulls. Sets for 328 yuan - 10 sets, 1500 pulls. Sets for 648 yuan - 3 sets, 720 pulls. Plus 80 pulls every day - at this level you can definitely achieve this.In daily competitions: 20 memory + 50 Power Cores + several points + diamonds. Total: 4006 pulls. Total expenses: 6816 yuan. You can get about 1,800,000 points - they can be exchanged for the desired rewards. Many friends here do not yet fully understand the properties of Silver Commander: Silver Wolf. Let me explain briefly: Commander: Silver Wolf is a support pet in itself and occupies the right support pet slot in battle. But it can resonate with two pets. Resonance, in addition to having a large number of stats depending on the level of the resonating pets, also makes it so that the resonating pets act in scenarios such as story progression. In simple words: If you have Commander: Silver Wolf 0 stars, and you put him in a squad, then this is equivalent to the fact that at the same time the following are participating: Commander: Silver Wolf + one pet that resonates with him + another pet from a regular cell. In total - 3 auxiliary pets during the passage of the story. If you have Commander: Silver Wolf 2 stars, you will have 2 resonance cells. When you install it in a squad, you get: Commander: Silver Wolf + 2 resonating pets + 1 regular pet from another cell. In total - 4 auxiliary pets in battle.
Open guide →Паша J.S.MechanicsApr 23, 2026
A decrease in character damage when leveling up a robot from yellow to red is most likely due not to a bug, but to game mechanics. Although developers usually avoid a direct penalty system (“upgraded A, B became worse”), in a number of games this effect can be caused by the following hidden reasons: · Changing the basic attack characteristics: When moving to the red level, the robot's main damage scale could change (for example, from physical damage to magic damage or from weapon damage to skill damage). If your character is geared towards one type of damage, and the robot requires or gives priority to another through passive auras, the difference in effectiveness may be mistakenly perceived as a decrease in the overall DPS of the hero. · Changing enemy damage type: Sometimes leveling up a robot will change its animation or attack type. If the "yellow" robot gave enemies a damage buff (for example, making them vulnerable to the hero's weapon), and the "red" robot instead applies a control (stun) or DoT (damage over time), then the time to kill the target may increase, creating the illusion of a character's damage drawdown, although his "damage number" may not have changed.· Loss of set/equipment synergy: In some systems, strengthening one unit requires reassigning resources. Perhaps, during the transition from yellow to red, the “Absorption” system was activated (sacrificing an old robot to strengthen a new one), and you and the robot “scorched” an artifact or module that was previously hanging on the character. It’s worth checking to see if any of the main character’s support modules are missing from the robot’s equipment slot. What you can try: Roll back the changes (if you have a backup copy of the save) and upgrade any other robot from yellow to red. If the hero’s damage drops even then, this is a feature of the current balance patch. Check the details of the skill description from the red robot. Sometimes the fine print states “While the unit is attacking, the hero recovers strength (cannot attack for 1 second)” or similar conditions that limit the frequency of the hero’s attacks to please the robot. If there are no such conditions, and this is really an error in calculating damage, it is worth taking a screenshot of the statistics before and after and writing to Fun Formula technical support - perhaps the developers underestimated the character’s base defense coefficients when trying to balance a super-strong robot.
Open guide →Паша J.S.MechanicsApr 23, 2026
In the "replace base attack stat" mechanic you noticed, there's actually usually no direct conversion of hero damage to robot damage. A decrease in a character's damage when leveling up a companion is often due to the fact that the balance of power is redistributed due to a change in reinforcement priorities or hidden attack properties. In practice, it looks like this: players have been pumping resources into the hero for decades, but some robots at the maximum (red) rank receive abilities that change the logic of battle. For example, they start doing a percentage of the enemy's maximum health (like the Jollyhoof robot) (Jolly Snowhoof) instead of a fixed one. Developers, fearing an imbalance, can deliberately or programmatically “underestimate” the hero’s contribution so that a super-strong robot does not kill everything instantly.
Open guide →Паша J.S.MechanicsApr 23, 2026
In games with hero + squad elements, like Zombie Waves, the formulas for calculating damage in PvP and the exact algorithms for distributing damage are usually not disclosed by the developers (Fun Formula). This has to do with balance sheet and trade secrets. However, based on an analysis of the mechanics of the genre and discussions in the community, several general principles can be identified that are responsible for the drop in character damage. Here's how such systems typically work: Hidden limiters (Diminishing Returns) Developers often set an overall damage per second (DPS) cap or specific debuff multipliers for PvP. When you upgrade a robot to the red rank, its “weight” in the team’s total damage formula increases. To prevent the balance from breaking, the system can strictly divide the damage pool: the robot begins to deal a larger percentage, but the overall damage multiplier for the hero is reduced so that the final value remains within the limit. Replacing damage types When moving to the red level, the robot often changes its attack type (for example, from physical to magical) or acquires a new type of control. In PvP, another player’s fighter can have high defense against precisely the type that now dominates the robot’s damage and to which the hero “switched” through synchronization buffs. Result: the robot’s numbers grow, and the hero’s damage numbers pass through the enemy’s “resistance”, falling visually. Perception error and statsIt is important to distinguish damage per hit from total damage per second. The red robot can deliver rare but very powerful blows, taking over animation priority or the team's action resource. Because of this, your character attacks less often. Or, when leveling up the robot, you accidentally removed a module from the hero that gave +100% attack, using it as material to strengthen the robot - this is a common mistake in Zombie Waves. To find out exactly the reason, you should try to remove all the equipment from the hero and put it back on, or test the battle in training mode without the robot’s equipment. If the pattern persists, this is almost certainly an internal balance of the game or a visual bug in displaying numbers in statistics.
Open guide →Паша J.S.MechanicsApr 20, 2026
Comparison Table: Expected Damage per 100 Attacks - Pyreon vs Bear Basic characteristics: Critical hit chance: 73% Critical Damage Multiplier: 460% Chance of dealing lethal damage: 3.5% Lethal Damage Multiplier: 1360% The new pet - Bear - gives a +2% bonus to the chance of dealing lethal damage. The duration of the effect is 9 seconds, followed by 3 seconds of downtime (to simplify calculations, this figure is averaged to +1.5% for all attacks). Pyreon: +10% critical strike chance + (160%) 220% critical damage against burning enemies. Note: The time required to accumulate the maximum number of Pyreon charges (stacks) was not taken into account in the calculations. Also not included in these calculations is the fact that initial attacks using Pyreon may not set the target on fire.
Open guide →Паша J.S.MechanicsApr 20, 2026
Pasha J.S.: Using this formula, the probability of inflicting normal hits, critical, lethal and crit-lethal hits was calculated. Critical hit chance: 73% Fatal Strike Chance: 3.5% If a fatal hit coincides with a critical hit, the result is critical-lethal damage. Normal Strike: 100 Critical Strike: 460 Deathblow: 1360 Critical-lethal strike: 6256 Calculation of probabilities (assuming independence of events): Regular hit = (1 − 0.73) × (1 − 0.035) = 0.26055 (26.055%) Critical (non-lethal) = 0.73 × (1 − 0.035) = 0.70445 (70.445%) Fatal (no critical) = (1 − 0.73) × 0.035 = 0.00945 (0.945%) Critical + Lethal = 0.73 x 0.035 = 0.02555 (2.555%)
Open guide →Паша J.S.StrategyApr 16, 2026
Guide to the Black Tide Invasion event A new guild mode has appeared in the game - “Black Tide Invasion”. Many newcomers do not know how to participate in it and what is more profitable to do. Here is a detailed analysis. How to enter the mode The login button is on the main page game screen, in the lower left corner, above the “Daily Challenges”. If there is no button, re-enter the game. Zombie at the camp gate In the lower left corner of the camp, at the gate, every day at 00:00 3 zombies appear attacking the wall. Click on them to win and get awards. Zombie quality (low to high): Normal Elite → Leader For 50 diamonds you can upgrade zombie, guaranteed to increase its quality by 1 level. That is, even an ordinary zombie can be upgraded to Leader for a maximum of 100 diamonds. Tip: The Leader's rewards are significantly higher - always upgrade to Leader before killing. For killing zombies you get "Detectors" and "Advanced Detectors". Treasure Map (Black Tide) On the main screen, click “Black Tide” - there are 3 buttons at the bottom right: Black Tide Shop - purchasing items for currency events Treasures of the Black Tide - main mode Participation in the search - helping other players Usage treasure maps Press the yellow button "Use treasure map." Regular Advanced card card Participants 5 10 Duration 2 hours 4 hours You can choose: Visible only to guild members Only for advanced detectors Rewards for the card are fixed - not depend on the number of participants.Only the guild point bonus from assistants changes. Guild points for help Regular treasure map: Detector type Points of each guild assistant Regular detector 200 Advanced 300 detector Advanced Treasure Map: Detector type Points of each guild assistant Regular detector 500 Advanced 1500 detector Conclusion: Always try participate in advanced maps - rewards and points much higher. Guild rating Points determine the rating of the guild. Counting is on Sunday at 24:00. Place Bonus 1 Rewards to all guild members + 10 guild chests level 9 (drop chance 1288 2 place 10 chests level 8 3 5 chests level 8 place diamonds) Strategic advice Plan for advanced cards. Each player receives only 1 advanced card per week from the store for free. With 50 guild members = 50 cards for 500 help slots, and 7,350 detectors per week. There are catastrophically no cards enough. Let the guild leader set a common time publishing maps. 2. Always upgrade zombies to The leader before the murder. 3. Buy 10 detectors for diamonds daily in the store, if resources allow. 4. Detectors and cards burn out when calculating the rating in Sunday - use everything by the end of the week. No limit on daily use, so you can pretend weak and strike in the last hour before counting. Do not share advanced maps with other servers - check the box “Only for guilds."6. Use advanced detectors - points and rewards above.
Open guide →Doghead StrategistEventsApr 12, 2026
Vibrant Youth Activities Guide Recently, a new guide to the Vibrant Youth activity has been launched in the game. Many new players are confused about how to play this event and what props they can get. Next, please follow the footsteps of the military advisor and listen to the military advisor's analysis one by one. First of all, this event must be mainly for the new brainwashing machine prop <precision type memory> So what is the use of this prop? There is an X button on the right side of your brainwashing machine. Click to use this item. He can take any of your brain-computer attributes, lock him, and make him sure to increase the next time he washes it. Because the props are relatively precious, we must be a brain machine that only washes the percentage attributes. And wash out the purple color normally before using this prop s When the character's brain computer is washed above 8.2% using this prop, it will turn orange. At this time, there is no need to use this prop anymore. Only this character needs to be washed to level 8. Normally locking the wash will slowly increase to 10% of the full value. According to feedback from most players in the group, Each use increases between approximately 0.1-0.7 This increased number of values is random If the brain computer wants to wash out the red color, it basically depends on it. Let’s get down to business Let’s first calculate how many props we can get in total for redemption without spending a penny. First of all, there are 2 redemption items in this event bottle caps and medals You can get it by consuming physical energy to sweep the levels, clearing the time and space rescue, and challenging the levels (the number will be less if you don't pass the level, so try to win the ones you can successfully pass) You can spend 200 stamina every day to fully max out these two props. The event lasts for 7 days A total of stamina can generate 700 bottle caps + 14,000 medals You can get 400 bottle caps + 8000 medals in the mission part (of which 1W diamonds are consumed to complete the diamond mission) You can get 100 bottle caps in the free part of the battle pass Watch ads in the store every day for a total of 7 days to get 70 bottle caps Purchase diamonds for 7 days to get 350 bottle caps + 2100 medals It’s equivalent to not spending money A total of 1620 bottle caps + 24100 medals can be obtained If you are a pure prostitute player Then there is no need to do diamond tasks or use diamonds for daily purchases It is recommended to redeem these two rewards Free prostitution limited avatar + frame + 5 memory is enough Just exchange the extra props for the materials you need. Next is the recommendation of krypton gold stalls first gear First, diamonds are filled every day Then buy a 68 Yuan Battle Pass to get 1,200 bottle caps + 9,000 medals Purchase the daily 6 yuan gift pack for 6 days and get 600 bottle caps + 3000 medals Buy 1 gift pack for 18 yuan and get 200 bottle caps + 1000 medals The total consumption is 122 yuan A total of 3620 props and bottle caps + 37100 medals were obtained. It is recommended to redeem 3 rewards as shown above Excess medal props can be exchanged for the materials you need. Obtain a total of 10 memory cards s 2 character random boxes A set of avatar + avatar frame Script intrusion (attack power) 1 Level 1.5 (camp decoration) First, diamonds are filled every day Then buy a 68 Yuan Battle Pass to get 1,200 bottle caps + 9,000 medals Purchase the daily 6 yuan gift pack for 7 days and get 700 bottle caps + 3500 medals Buy 3 copies of the 18 yuan gift pack and get 600 bottle caps + 3000 medals The total consumption is 164 yuan A total of 4120 props and beer bottle caps + 39600 medals were obtained. It is recommended to redeem the 3 props as shown in the picture above Obtain a total of 3 memory cards s character random box 1 One avatar 1 minecart 1 Halloween candy bag 30 keys 10 accessory supply boxes (legendary) Second gear First, diamonds are filled every day Then buy a 68 Yuan Battle Pass to get 1,200 bottle caps + 9,000 medals Purchase the daily 6 yuan gift pack for 7 days and get 700 bottle caps + 3500 medals Purchase the daily 18 yuan gift pack for 7 days and get 1,400 bottle caps + 7,000 medals Purchase the daily 30 yuan gift pack for 7 days and get 2100 bottle caps + 10500 medals Buy 1 copy of the 68 yuan gift pack and get 600 bottle caps + 3000 medals Buy 1 gift pack for 128 yuan and get 900 bottle caps + 4500 medals The total consumption is 642 yuan A total of 8520 props and bottle caps + 61600 medals were obtained. The first three recommended items for redemption are the same as the first level of redemption. For the rest, choose one of the three props in the picture above to redeem them. I personally recommend the redemption of the third light spray box third gear First, diamonds are filled every day Then buy a 68 Yuan Battle Pass to get 1,200 bottle caps + 9,000 medals Purchase the daily 6 yuan gift pack for 7 days and get 700 bottle caps + 3500 medals Purchase the daily 18 yuan gift pack for 6 days and get 1200 bottle caps + 6000 medals Purchase the daily 30 yuan gift pack for 6 days and get 1800 bottle caps + 9000 medals Buy 2 copies of the 68 yuan gift pack and get 1,200 bottle caps + 6,000 medals Buy 5 copies of the 128 yuan gift pack and get 4500 bottle caps + 22500 medals Buy 1 copy of 328 gift pack and get 1200 bottle caps + 6000 medals The total consumption is 1502 yuan A total of 13420 props and bottle caps + 84100 medals were obtained. The first three recommended items for redemption are the same as the first level of redemption. For the rest, choose 2 of the 3 props in the picture above to exchange them. I personally recommend the redemption of the third light spray box You can exchange excess medal props by choosing the materials you need. If you redeem as recommended The props available at this level are as follows: 30 memory cards s 2 character random boxes A set of avatar + avatar frame Script intrusion (attack power) 1 2 4888 level rewards (you can choose 1 of these 3 4888s to redeem according to your needs) This concludes this guide thank you all for watching Rushed out, if there are any mistakes, everyone is welcome to come to the official q group: 1036587101 to exchange experiences Author:
Open guide →Паша J.S.EconomyApr 12, 2026
Guide to the "Vibration of Youth" event The main goal is to obtain a new item for washing the brainchip: “Accurate Type Memory”. What it does: allows you to fix any attribute of the brainchip and guarantee its growth during the next wash. Since the item is rare, use it only on percentage attributes, and ONLY after hitting the purple quality. For S-characters: when the attribute reaches 8.2%+, it will turn orange - after that the item is no longer needed, just level the character up to level 8 and wash in the usual way up to a maximum of 10%. According to player reviews, each use gives an increase of 0.1-0.7 (random). This is the main way to get a red brainchip quality. Event currencies Two types: Caps and Medals. Obtained through: clearing levels, temporary rescue missions, completing stages. Spend 200 energy daily to max out both currencies. Free rewards (7 days) Source Medal Caps Energy (200/day 700 14,000 × 7) Tasks 400 8000 Battle Pass 100 (Free) Advertising in the store 70 (7 days) Buying with diamonds 350 2 100 (7 days) Total 1620 24 100 For completely free players: no need to complete diamond tasks and buy for diamonds. It is recommended to exchange for: limited avatar + frame + 5 memory cards. The rest is for the necessary materials. Donation levels Level 1 - ¥122 Battle Pass ¥68 1,200 caps + 9,000 medalsSet 6 ¥/day x 6 days → 600 caps + 3000 medals Set 18 ¥ × 1 → 200 caps + 1 000 medals Total: 3,620 caps + 37,100 medals Rewards: 10 memory cards, 2 random S-boxes, avatar + frame Level 1.5 (camp decor) - ¥164 Battle Pass 68 ¥ Set 6 ¥/day x 7, set 18 ¥ × 3 Total: 4,120 caps + 39,600 medals Rewards: 3 memory cards, 1 S- box, avatar, trolley, bag of candies, 30 keys, 10 legendary boxes Level 2 - ¥642 All daily sets (6/18/30 ¥) x 7 days + sets 68 Ұ and 128 ¥ Total: 8,520 caps + 61,600 medals Recommended exchange for light weapons Level 3 - ¥1502 All previous + set ¥328 + 128 ¥ × 5 Total: 13,420 caps + 84,100 medals Rewards: 30 memory cards, 2 S- boxes, avatar + frame, invasion script (attack), 2 level 4888 rewards
Open guide →Паша J.S.EconomyMar 28, 2026
Description of how the tactical skill works Affix Potential Guide to the “Surprise Party” event Event Surprise Party: How many lottery tickets can you get for free? Source Quantity Promo code: 5 tickets easter2026zw Tasks (to fully complete the task for 101 tickets, spending diamonds, you need 15,000 diamonds) Free part 10 tickets battle pass Daily advertising (10 10 days tickets) Daily purchase for 50 diamond tickets (max.) Clearing all 50 tickets event levels Total without donation: Without spending diamonds: 163 tickets With spending diamonds: 226 tickets For free players, just spin what comes up. Warranty - at least 2 major prizes. Bonuses: several thousand diamonds + a chest of S-equipment to choose from + a chest of S-pet. Also for completing levels: avatar + frame + red heavy machine gun skin. Recommended donation levels 1st level: 300 spins - 68 yuan Battle Pass (68¥): 200 spins + tactical skill book “Affix Potential” No purchase with diamonds Total: 363 spins Awards: Tactical skill book “Affix Potential” x1 S-equipment chest of your choice x1 Choice of S-pet chest (limited) x1 Guaranteed Big Prizes: 3 Points: ~320,000 2nd level: 500 twist - 116 yuan Daily purchase with diamonds (10 days) Battle pass (68¥): 200 coins + skill book Daily package 6¥ × 8 days: 80 coins Total: 506 spins Awards: Tactical skill book x2 (skill can be upgraded to 1) S-equipment chest at choice x1S-pet chest on selection (limited) x1 Guaranteed Big Prizes: 5 Points: ~370,000 Level 3: 700 twist - 290 yuan Daily purchase with diamonds (10 days) Battle Pass (68¥): 200 twist + skill book Daily package 6¥ × 10 days: 100 twists Daily package 18¥ × 9 days: 180 twists Total: 706 spins Awards: Tactical Skill Book ×3 (1 from the Points Store) (can upgrade skill to 2) Chest of S-equipment on choice x1 S-pet chest on selection (limited) x1 Guaranteed large prizes: 7 Decoration of the camp "First among the first (Horse)" x1 Points: ~460,000 Level 4: 900 twist - 488 yuan Daily purchase with diamonds (10 days) Battle Pass (68¥): 200 twist + skill book Daily package 6¥ × 10 days: 100 twists Daily package 18¥ × 10 days: 200 twists Daily package 30¥ × 6 days: 180 twists Total: 906 spins Awards: Tactical Skill Book ×4 (1 from the Points Store) (can upgrade skill to 3) Chest of S-equipment on choice x1 Choice of S-pet chest (limited) x1 Guaranteed big prizes: 9 Decoration of the “First among the First” camp x1 Points: ~550,000 Level 5: 1200 Krutok - 872 yuan Daily purchase with diamonds (10 days) Battle Pass (68¥): 200 spins + skill book Daily package 6¥ × 10 days: 100 twists Daily package 18¥ × 10 days: 200 spins Daily package 30¥ × 10 days: 300 spins Package 68¥ × 2: 100 spins Package 128¥ × 1: 80 twists Total: 1206 spins Awards:Tactical book skill ×5 (2 from the points store) (you can upgrade the skill to 4) S-equipment chest at x1 choice x1 S-pet chest on selection (limited) x1 Guaranteed big prizes: 12 Decoration of the camp "First among the first" x1 Invasion script (Attack) x1 Points: ~700,000 If you are unlucky, you may not have enough points by 2 books in the store Level 6: 1600 twist - 1406 yuan Daily purchase with diamonds (10 days) Battle pass (68¥): 200 twist + skill book Daily package 6¥ × 10 days: 100 spins Daily package 18¥ × 8 days: 160 spins Daily package 30¥ × 10 days: 300 twists Package 68¥ × 2: 100 twists Package 128¥ × 5: 400 twists Package 328¥ × 1: 120 twists Total: 1606 twists Awards: Tactical Skill Book ×7 (2 from the points store) (skill can be upgraded to 5) Choice of S-equipment chest ×1 S-Pet Chest of your choice (limited) ×1 Guaranteed big prizes: 12 Decoration of the camp “First among the first” ×1 Invasion script (Attack) ×3 Points: ~1,050,000 I wish everyone!
Open guide →Паша J.S.MechanicsMar 28, 2026
Description of the tactical skill Affix Potential. From Discord: Here are the differences I noticed when increasing the level (number of stars) of the tactical affix: I. Explosions from bullet damage 0 stars - 2 operations 1–3 stars – 3 operations 4–5 stars – 4 operations (Damage increases with each star) II. General attack Note: This section is affected by the Ultimate Affix buff described in Section III. Maximum 40 stacks (accumulations), which gives +24% to total attack. 0 stars - Requires 20 minutes to reach maximum potential. By the 12th minute of completing the stage, the bonus to total attack will be 14.4%. 5 Stars - Requires 12 minutes to reach maximum potential; the maximum will be reached by the time the stage is completed. 1–4 stars - indicators are in the range between the above values. III. Boost from Ultimate Affix 0–1 star - every TWO triggers of the “Ultimate Affix” (special ability) provide an additional stack of 0.6%. 2–5 stars - every ONE trigger of the “Ultimate Affix” (special ability) gives an additional stack of 0.6%. This allows you to significantly reduce the time required to accumulate the full bonus to total attack (+24%). Conclusions: 1 star – increases the number of explosion triggers from 2 to 3.2 stars - reduces the number of Ultimate Affix (special ability) triggers required to receive a bonus stack every 26 seconds or faster (which is very important when completing stages). 3 stars - from a mechanical point of view, nothing remarkable. 4 stars - increases the number of explosion triggers from 3 to 4. 5 stars - from a mechanical point of view, nothing remarkable. Based on this data, I’ll probably go with 2 stars (700 summoning attempts will be required). ============ Small clarification: In fact, it’s like this: “+1 stack for each receipt of an ultimate affix”, and not just a passive bonus to the timer. Your logic is correct, but: This is not strictly time dependent in the spirit of “12 minutes vs 20 minutes”, since the set of stacks depends on: the trigger interval (from 30 to 18 seconds?) And it depends on how many ultimate affixes you choose. So this indicator is variable, and not tied to a fixed time for completing the stage; 5 stars doesn't guarantee getting the maximum stacks by the end of the level - it just makes it much more likely... In addition, the statement that with 3 and 5 stars it is “not really worth it”... is the biggest misconception. Even if these levels don't change the mechanics, they still have meaning: 3 stars: response interval - 26 s (instead of 28 s) 5 stars: 18 sec response interval (a significant jump from 22 sec) And this means: Faster stacking More explosionsMore total damage per unit of time... In my opinion, 5 stars gives a very “significant effect”. What kind of damage this will cause in the game is still unknown, needs to be tested. Perhaps it will be another Tourette or Sputnik... looks good on paper...
Open guide →Doghead StrategistMechanicsMar 25, 2026
Guide to the new version of Compass Recently, the game has been updated with new time and space difficulty, as well as a color-level compass. Many new players don’t know much about this aspect Here the military advisor will introduce you one by one. 1.Basic introduction First, there are 3 newly added difficulties. They are 13, 14, and 15 respectively. 13 You need to clear the main story level 120 and the time and space level 12 to challenge. 14 You need to clear the main story level 130 and the time and space level 13 to challenge. 15 You need to clear the main story level 140 and the time and space level 14 to challenge. Among them, difficulty 13 is for level 11 compass, with a minimum initial value of more than 5.4%. Difficulty 14 is for level 12 compasses, with a minimum initial value of more than 9% Difficulty 15 gives a level 13 compass, with a minimum initial bonus of more than 12.6% The initial attributes alone are far beyond the best level 10 compass that has been enhanced before. And the new compass also adds color levels Color levels have 2 special effects. First, the set effect As shown in the picture above. After 6 pieces of level 13 compass sets, 15 layers can be stacked every 20 seconds. It only takes more than 2 minutes to fully stack and obtain a 20% final damage increase. And you can also get a lot of fatal chance, fatal damage, elemental damage, and combat power bonus from the set effect. Second, the prism property. If it is a color compass, under the additional attributes, there will be a prismatic attribute. The attributes that can appear in each position are different. You can click on the question mark icon to the right of the prism attribute to view the details. The number 123456 in the compass name here is too difficult to remember, so we just call him according to the direction the compass arrow points to. For example, the compass arrow in the picture above points to the left, we call it <Left Compass> So the six compasses are respectively <upper left compass>, <upper right compass>, <left compass>, <right compass>, <lower left compass>, <lower right compass>. Disk> We will introduce the specific combination of compass prism color attributes below. Introduction to inheritance gameplay. In the space-time collaboration coin store, you can buy a compass converter for 100 collaboration coins. The purchase limit is 10 pieces per week, and the price is basically negligible, so just buy it. What is the core of inheritance gameplay? First of all, you cannot inherit high-level things to low-level ones. That is to say, the 13th-level compass cannot be inherited to the 12th-level compass. Of course, there is no need to do so. Secondly, the positions of the two compasses inherited and inherited must be the same. In other words, <Upper Left Compass> can only inherit <Upper Left Compass> Finally, the strengthening degree of the two compasses inherited and inherited must be equal. In other words, a compass with 0 enhancements can only inherit a compass with 0 enhancements. A compass strengthened 20 can only inherit a compass strengthened 20. Of course, there is no need to inherit the enhanced 0 one, you only need to inherit the +20 one, which will be discussed later. So, when we click on this compass Click on property inheritance You can transfer the additional attributes of another compass to this compass intact. Remember, it is completely intact and all 4 additional attributes are replaced exactly the same. It is not possible to select 1 attribute individually for replacement. As shown in the picture above It will directly replace the four additional attributes of the compass on the left completely. So what is the use of this inheritance function? First of all, the colored compass has a low explosion rate But red has a higher explosion rate. In terms of the numerical values of the additional attributes, the two are exactly the same. So after we obtained the color compass, the dissatisfaction with the enhancement was not attached to the attack percentage. Or the following 3 additional element attributes are not satisfactory We directly strengthen the red compass. When it is strengthened to satisfaction, it will be directly inherited to the colored compass. That’s it. Nowadays, more than 10,000 strengthening materials can be dropped from each plate of time and space. There is no shortage of strengthening materials at all. You can rest assured and work hard to build them. Matching articles The matching of compasses is mainly determined by the prism attribute. First of all, when we don’t have enough compasses in the early stage Of course, there is no doubt that priority will be given to collecting 6 colored compasses Don't worry about his attributes Even if there is a lower level compass For example, at the position <lower left compass>, you only have a 13th level red compass and an 11th level color compass. Although the additional value of level 13 is higher But we still give priority to wearing the 6-piece colorful compass suit if we can get it together. The skills and additional attributes of the set are much higher than the values attached to the basic compass. Secondly, when we have a complete set of color compasses Then you can have higher-level pursuits We need to prepare at least 3 sets of compasses Peak parkour compass You only need to prepare 3 compasses for this set They are <upper left compass>, <left compass>, <lower left compass> Because only the prismatic attributes of the compasses in these three positions can provide movement speed bonuses. There is no need to strengthen these three compasses, and they absolutely do not need to be strengthened. Because to avoid too high space-time value When running at the peak, the lower the time and space value, the better. This will fill up the time and space value faster and release more time and space. 2,pvp compass PVP, which is the compass used in fighting You only need to prepare 2 extra compasses for this set, because the arena damage-increasing attribute of the same type of weapon will only be used in 2 positions of the compass. appears on. For example, the damage-increasing prismatic attribute of the arena heavy machine gun in the picture above will only appear in two positions: <Left Compass> and <Right Compass> Specifically, in which two locations do your commonly used weapons appear? You can click on the color compass at the corresponding location. The question mark icon to the right of the Prismatic attribute can be used to view the attributes that may appear at this location. If you want to switch weapons frequently for arena fights Just prepare a few more sets, and prepare 2 colored compasses for each set of weapons. 3,pve compass That is, the compass used to fight monsters. To fight monsters, we definitely don’t need attributes such as damage increase and movement speed in the arena that do not increase damage. Just maximize the damage. If it’s a rate-firing weapon, use combos If it's a reloading weapon, it will reverberate (Combos and echoes can only be spawned by the three compasses on the right) In other cases, the explosive damage is greater than the elemental damage, which is greater than the fatal damage. You can choose elemental damage according to the weapon you use. Under normal circumstances, considering that it is not so troublesome to change the compass frequently, we try to choose more versatile explosive damage and Fatal damage would be more appropriate Special reminder Because considering that if you want to inherit, you need to prepare multiple sets of compasses Therefore, all our colored compasses should not be disassembled. If not used, keep them aside for later use. This guide ends here. I wish you all good luck in every game. Author:
Open guide →Паша J.S.BuildsMar 25, 2026
Guide to the new compass system (Simplified guide) (Set Bonus) Recently, the game was updated with new difficulty levels “Space-Time”, and compasses of rainbow (colored) quality also appeared. Many beginners do not understand this system - the Military Advisor will explain everything. Basic introduction Added 3 new difficulty levels: 13, 14, 15 Difficulty Requirements Reward 13 Complete the story to 120 + Space-Time 12 Compass rank 11 (min. initial stat 5.4%+) 14 Complete the story to 130 + Space-Time 13 Compass rank 12 (min. initial stat 9%+) 15 Complete the story to 140 + Space-Time 14 Compass rank 13 (min. initial stat 12.6%+) The initial characteristics alone are significantly superior to the best upgraded rank 10 compasses. In addition, the new compasses have a rainbow (color) quality. Rainbow Quality Features Set effect When equipped with 6 rank 13 compasses in a set: 15 layers accumulate every 20 seconds. In just ~2 minutes you can max out and get +20% final damage. The kit also provides a large amount of: Crit chance Critical Damage Elemental Damage Combat power Prismatic attributes Rainbow compasses have prismatic attributes under their additional attributes. Each compass position can provide different attributes - details can be viewed by clicking on the "?" next to prismatic attributes. Names of compass positions For convenience, compasses are named by the direction of the arrow: Position Name1 Upper left 2 Upper right 3 Left 4 Right 5 Lower left 6 Bottom right Inheritance system In the store, you can buy a Compass Converter for 100 coins using Space-Time cooperation coins. Limit - 10 pieces per week, minimum price - just buy. Inheritance rules You cannot inherit from a higher rank to a lower one (for example, from 13 to 12 - there is no point) The positions must match - “Top Left” inherits only from “Top Left” The gain level should be the same - +20 only inherits from +20 How it works Click on compass → “Attribute inheritance” → all 4 additional attributes are completely transferred from one compass to another. You cannot select a single attribute - all 4 are transferred at once. Why is this necessary? Rainbow compasses are rare drops Red compasses drop out frequently Additional attributes for both are exactly the same Strategy: Got a rainbow compass, but you're not happy with the attributes? Strengthen red compasses to the desired characteristics, then inherit them from the rainbow one. Now each round of “Space-Time” gives 10,000+ reinforcement materials - there is no shortage, feel free to enhance it. Selection of kits Priority early When there are still few rainbow compasses, first of all, collect 6 rainbow compasses, not paying attention to the attributes. Even if there is a compass of a lower rank, a set of 6 rainbow ones is more important than individual compasses of a higher rank.The set's bonuses and additional attributes far exceed the basic characteristics of individual compasses. When the complete set is assembled, prepare 3 sets Compasses for the Summit You only need to prepare 3 compasses: Upper Left, Left, Lower Left Only these 3 positions can give a bonus to movement speed Do NOT boost these compasses - you need to keep the Space-Time value as low as possible The lower the value, the faster the scale fills, the more time stops you can use Compasses for PvP (Arena) You only need to additionally prepare 2 compasses Arena damage bonus for a specific weapon type only appears at 2 specific positions For example, the bonus for a heavy machine gun is only on the “Left” and “Right” positions Check your weapon type by pressing "?" at prismatic attributes If you often change weapons, prepare 2 rainbow compasses for each type Compasses for PvE (Farm) No need for arena or movement speed bonuses - maximize damage Rapid fire weapon → stack Combo Strike Weapons with cooldown → stack Echo (Response) (Combo Strike and Echo only appear on the 3 right compass positions) Attribute priority: Crete Damage > Elemental Damage > Lethal Damage
Open guide →Паша J.S.MechanicsMar 25, 2026
Set effect - explanation When equipped with 6 rank 13 compasses in a set: 15 layers accumulate every 20 seconds. In just ~2 minutes you can max out and get +20% final damage. The kit also provides a large amount of: Crit chance Critical Damage Elemental Damage Combat power Explanation from the SAM + Spetsnaz discord The effectiveness of the Prismatic Set depends on your Temporal stat: the higher this stat, the stronger the bonuses and the faster the stacks accumulate. The key mechanic of the set is the Spacetime Tuning effect; it triggers every 20 seconds and grants +0.2% Total Damage per stack, up to a maximum of 100 stacks (for a total of 20%). The trigger interval of 20 seconds remains unchanged, as does the maximum limit on the number of stacks. The only thing that changes is how many stacks you get each time the effect is triggered. Thanks to the full set bonus (6 of 6 items), every 2500 units of the Space-Time statistic add +1 additional stack each time the Attunement is triggered. For example, if you have 32,500 Time-Space, you divide 32,500 by 2,500 to get 13 extra stacks; adding the base 1 stack to this gives you a total of 14 stacks every 20 seconds. To reach the maximum limit of 100 stacks, it will take approximately 7.14 ticks, which is approximately 143 seconds (approximately 2 minutes and 23 seconds). Without this scaling, the process would take about 33 minutes; Thus, the set does not speed up the timer itself, but increases the number of stacks per trigger, allowing you to achieve the same maximum bonus to Final Damage of 20% much faster. This Total Damage bonus applies to absolutely everything, making it a powerful and versatile damage booster once fully stacked.
Open guide →Паша J.S.BuildsMar 25, 2026
A simplified guide to compass inheritance. Above is a detailed guide. The inheritance system only applies to rainbow compasses. (Rainbow Compasses can be dropped as a reward for completing Temporal Salvation Level 12 or higher) In the temporal shop you can use coins to buy a Compass Converter for 100 coins. Limit - 10 pieces per week. How it works Click on the rainbow compass → “Attribute Inheritance” → all 4 additional attributes are completely transferred from one compass to another. From red to rainbow. (they must be of the same rank and level of pumping, for example 11 rank +20 and 11 rank +20) You cannot select a single attribute - all 4 are transferred at once. Strategy: Got a rainbow compass, but aren’t happy with the attributes? Strengthen red compasses to the desired characteristics, then inherit them from the rainbow one. (Inheritance completely replaces attributes, rather than adding them) First of all, collect 6 rainbow compasses without paying attention to attributes. Even if there is a compass of a lower rank, a set of 6 rainbow ones is more important than individual compasses of a higher rank. The bonuses of the set and additional attributes far exceed the basic characteristics of individual compasses. When the complete set is assembled, prepare 3 sets -PVE -PVP -Top - running
Open guide →Паша J.S.MechanicsMar 24, 2026
Skill Effect Preview X Entry potential Attack +2% Every 30 seconds, a potential ability is activated, giving the main character 1 charge of [Potential Boost]: increased total attack power by 0.6%, stacking up to 40 times. At the same time, the unstable potential energy, after a short delay, deals two damage charges equal to 10% of bullet damage and 0.5% of maximum health to a large number of surrounding enemies. For each level 1 modifier selected, explosion damage increases by 8%. For every two level 3 mods selected, the number of explosion triggers increases by 1. ※For every two maximum stats selected, the number of [Potential Upgrade] layers you receive increases by 1. Attack +4% Every 28 seconds, a potential ability is activated, giving the main character 1 charge of [Potential Boost]: increased total attack power by 0.6%, stacking up to 40 times. At the same time, the unstable potential energy, after a short delay, deals three charges of damage equal to 12% of the target's maximum health and 0.5% of the target's maximum health to a large number of surrounding enemies. For each level 1 modifier selected, explosion damage increases by 8%. For every two level 3 mods selected, the number of explosion triggers increases by 1. ※For every two maximum stats selected, the number of [Potential Upgrade] layers you receive increases by 1. Attack +6%This activates the attribute's potential, granting the main character 1 stack of [Potential Boost]: Increases total attack power by 0.6%, stacking up to 40 times. Simultaneously, the unstable energy of the attribute, after a short delay, deals three strikes, each of which deals 15% of bullet damage and 0.5% of maximum health to a large number of surrounding enemies. For each level 1 modifier selected, explosion damage increases by 8%. For every two level 3 mods selected, the number of explosion triggers increases by 1. ※For each Ultimate effect selected, the number of [Potential Upgrade] layers gained increases by 1. spiral wind bomb
Open guide →Паша J.S.EconomyMar 17, 2026
Fine. Let's do it again. Let's see what we can get. 70 lap: Two heroes Robot Red collectible Either Hero Two robots Ax to the gun And more garbage. 150 lap: 2 heroes Robot Red collectible For 100-robot/red collectible For 150-hero/statue/Ice Crystal Kiss/ax For 80k diamonds. Along the way, he will sprinkle fragments of robots. Under 300 pcs. You can upgrade some robot to red. Antimatter cubes 25 pcs. Approximately. Each hero provides a 10% attack bonus and a neurolink. At 200 there is the scepter of Dionysus. Rare red collectible that is not in the chest to choose from./crown/eye/robot On lap 240 (105k+ diamonds) Hurricane/Gale Shinobi/ax/ 2 statues/robot skin. And now the main thing. It costs absolutely nothing. You can accumulate 40k from event to event and boost BM from heroes. If you don't want to, don't participate. The whales don't want to participate because they have all the heroes. There is little benefit for them. Compare with a cybermaze or laboratory. How many prizes are there?
Open guide →Doghead StrategistBuildsMar 9, 2026
Flying Saw Surge Weapon Review Guide The latest weapon <Flying Saw Surge> (the name is too confusing, hereafter referred to as chainsaw) has been in the game for a month. Recently, a new supporting character of Chainsaw <Arclight Pioneer> has been launched in the game. Many friends are curious about the strength and applicability of this set of weapons. Here the military advisor will explain everything one by one. First, as usual, I will explain the skills one by one. (Old players who have a certain understanding of the game can skip this part and look directly at the actual combat matching below) The first is tactical skills. Weapons from the third generation onwards have tactical skills First of all, I can tell you clearly. After testing The purple arc lightning of the tactical skill is also lightning Eat so the electric system bonus. Can trigger the character <Arclight Herald>'s skill Electric Overload Overloading can also be triggered. In addition, the increased lightning damage of tactical skills belongs to an independent multiplication zone, and is multiplied with the electric damage bonus of lightning. The bonus is considerable. Next, let’s talk about weapon skills The first is the purple skill, which is also the characteristic of this weapon. Number of magazines +2 No need to explain. Electrophoresis burst, in layman's terms. When your maximum magazine size is 6, you must shoot 6 times per second. When your maximum number of magazines is 10, you must shoot 10 times per second When your maximum magazine size is 20, you must shoot 20 times per second Therefore, the benefit of increasing the number of magazines for this weapon is equal to increasing the attack speed. But it is useless to gain the entry that increases the attack speed. No matter how much you increase the attack speed, it will fire the maximum number of bullets in your magazine for a fixed number of times in one second. Number. After shooting so many times, the magazine will be replaced regardless of whether there are bullets left in the magazine. Moreover, when reloading, a saw disc will be launched that continuously causes bullet damage and keeps rotating. The remaining bullets in the magazine after you shoot will increase the number of damage caused by the saw blade. Why does a magazine with 20 bullets still have bullets left after 20 shots? Because there are electric entries <Electric Charge>, Phoenix skins, rate of fire entries <Standing Shooting>, etc., You can reduce bullet consumption or increase the number of bullets in the magazine. Every 5 reloads, a small barrel-shaped <Induction Beacon> is summoned on the spot, which continuously shocks surrounding enemies (range damage) Each summon can increase shock damage by 10%, up to 300%. (It takes about 4 minutes to stack) First of all, electric damage +200%, In addition, enemies hit by the tactical skill Thunder Field will be electrocuted, and this part will take effect directly. In addition, when you click on the <Electricity> entry, all lightning ranges +200% (It can roughly make the lightning range slightly smaller than that of fire meteorites. A little bit of aoe) In addition, your summons will sense the beacon and release purple arc lightning together. (Actual testing can make your character's power overload passively speed up by about 1.5 seconds after stacking) Next is the introduction to awakening skills First, the front reload speed is +150% There is no need to explain the number of magazines + 4, just add the value directly. The meaning of the following paragraph is even if you click on the entry <Mini Magazine> Or play time and space when time and space are distorted and the number of magazines is -999 Your maximum magazine size will never decrease. Can significantly increase damage Change your bullets from black darts to blue darts with lightning effects. Bullet base damage coefficient changed from 0.8 to 1.2 Each bullet has a chance to trigger a lightning bolt when it hits (The more projectiles, the more triggers) Next is the actual combat test. How does the chainsaw perform compared to the previous two third-generation weapons, Hurricane Source and Star Patroller? Test target: single target damage Test environment: 3 weapons with the same 5-star rating, click on the most perfect entry for the current weapon (The specific video can be watched in the group) Pets are the perfect combination after trying their respective weapons many times. Play the same main level and the same boss that refreshes at the seventh minute After a timeout, see which weapon has the highest single-target damage to the boss. As shown in the picture above. From left to right they are Figure 1 Star survey sky plume (light jet) Figure 2 Source of hurricane (wind turbine) Figure 3 Flying saw surge (chainsaw) As you can see, in terms of single target damage, the chainsaw is far more powerful than the source of the hurricane. It’s also slightly taller than Xunxing Tianyu Of course, in the aoe scenario Chainsaws still crush hurricanes But it will be weaker than the light spray, which focuses on full-screen damage. Next is the arena test. test environment Both sides use S rifle tanks, and neither side has vehicle restraint effects. The pets and skills of both sides use the best combinations that have been tried dozens of times. Hurricane kill takes 15 seconds win Remaining blood volume 4847W Chainsaw kill in 14 seconds Remaining blood volume 7523w The ice sniper kill took 14 seconds and the remaining HP was 7523W. The test results are displayed. Current arena weapon strength Ice sniper is about equal to a chainsaw, bigger than a hurricane, bigger than a light spray Next, let’s talk about word matching. First of all, electromagnetic induction, as the core skill of this weapon, is of course a must. So which of the other elite entries can improve this weapon the most? We still point out the most perfect entries for current weapons (The specific video can be watched in the group) Play the same main level and the same boss that refreshes at the seventh minute After a timeout, see which entry has the highest damage to the boss's single target. (Except for the elite entry, the other entries are consistent in the three games) The picture above shows holding the position The picture above is an insight The picture above shows overloading. It can be clearly seen that overload is greater than insight. And since there can be at most 3 elite entries in a main line, we will eliminate them directly if we hold on to our position. Next, let’s talk about practical matching. Leader crusade In the actual boss hunting gameplay on Monday, the damage of the chainsaw was about 15-20% higher than that of the hurricane. Recommended combinations are as follows Role:Arc Herald Weapon: Flying Saw Surge Pets: Phoenix Explosion + Bunny Band Attack pets: Hellfire + Nimbus 2.Copy of trade union In the actual measured union dungeon gameplay, the damage of the chainsaw is about 30% higher than that of the hurricane. Recommended combinations are as follows Role:Arc Herald Weapon: Flying Saw Surge Pets: Phoenix Explosion + Bunny Band Attack pets: Hellfire + Nimbus Recommended entries are as follows Main line push picture Recommended combinations are as follows Role:Arc Herald Weapon: Flying Saw Surge Pets: Phoenix Explosion + Radar Adjutant (if Radar Adjutant has no skin, choose Star Eater) Attack pets: Hellfire + Tuantuan The picture below shows the recommended terms Those marked in red are recommended and must be selected Recommended options marked yellow White boxes indicate unselectable items 4.Arena Recommended combinations are as follows Role:Arc Herald Weapon: Flying Saw Surge Auxiliary pets: Gingerbread Master + Bunny Band Attack pets: Hellfire + Sprinting Cyclone The recommended tank skills are Left: Energy laser (easy trick to choose blue if you don’t have one) Right: Smart sight 5.Virtual battlefield Current virtual battlefield capabilities of chainsaws Stronger than hurricane But it is weaker than the light spray that is proficient in full-screen damage. Recommended combinations are as follows Role:Arc Herald Weapon: Flying Saw Surge Pets: Phoenix Explosion + Radar Adjutant (if Radar Adjutant has no skin, choose Star Eater) Attack pets: Hellfire + Tuantuan The following are recommended entries The 4 boss books are: book of fire, power, thunder and lightning, fanaticism Lightning 5 All points of this department Fire 4 (Fire Enchantment-Fire Mastery-Warm Current-Overload) If there are enough entries, you can use this system to point +1 Bolide to trigger the elemental guard. star Vision System 4 (Angry Eyes-Devil Eyes-Eagle Vision-Insight) Ice system 1 Life system 2 Vitality-Rage Boss Killer Series 4 (Giant Killer-Pleasure of Killing-Beheading-Soul Harvesting) Reloading system 3 (Quickly change ammunition - ready to go - brand new) Friends with abundant entries can use this system +2 to click out the mini magazine Dark series 2 (Evil Way-Wither) Friends with abundant entries can point out plague with +2 points in this system Wind system 1 Quantity system 3 (Double shot - connected end to end - hail of bullets) 29 formed entries Friends with sufficient follow-up entries can add the rate of fire system to stand firm. The above are recommended entries for the app version Friends in the mini program version need to use the Ice element to activate the Ice Explosion Time and space rescue Recommended combinations are as follows Role:Arc Herald Weapon: Flying Saw Surge Pets: Phoenix Explosion + Radar Adjutant (if Radar Adjutant has no skin, choose Star Eater or Rabbit Band) Attack pets: Hellfire + Nimbus The following are recommended word combinations Summary: Chainsaw currently surpasses Hurricane Source in basically every scene. But Xunxing Tianyu (Light Spray) still has its own merits. The advantage of light spray is that although the main line is miserable in the early stage, as long as it can survive the early stage, it will still not be weaker than the chainsaw in the later stage, and It has an advantage in terms of range and can run farther to deal damage. In addition, the virtual battlefield is the home field of light spraying, and light spraying still has a significant advantage in the virtual world. The advantage of the electric saw is that the main line transition is very smooth, and the strength is not weak even if there are no entries when you first enter the picture. In the Arena, with the same combat power and the same configuration, it can be relatively easy to defeat opponents who use light spray and hurricane. And it doesn’t have as high configuration requirements as the light jet. Light Spray requires characters, awakenings, and pet skins to be able to play, and there is a lot of demand for rising stars. The electric saw does not require much configuration. Just have a role You can play with low configuration and low configuration, and you can play with high configuration and high configuration. If you don’t have low configuration, you can’t play it at all. It is more friendly to new players. This concludes this guide. I believe that all readers, by now, have a good idea of the strength and matching of this weapon. Thanks for watching, and I wish all my fans and friends a happy Year of the Horse. Guide author:
Open guide →Паша J.S.EconomyMar 9, 2026
Laboratory Guide Donation in the Zombie Laboratory event: Depends on what level you want to reach. If you only need level 6 for both types of decor, then BP is quite enough. If you want to spend 15,000 energy on the Red Zombie skill, then you will need: BP + all diamonds + daily offer for $1 1-3 offers for $3 depending on your luck in capturing zombies. You will also get level 7 if I remember correctly and 10 red skill shards. In the last event, I spent a total of $20 (BP + $1 daily + $3 pack) to reach the 15,000 energy spent in the event.
Open guide →Паша J.S.MechanicsMar 9, 2026
Goal of testing: causing damage to one target. Test Environment: All weapons were selected with the most suitable affixes. Selecting elite affixes: Hurricane, Gain wind power Chainsaw, Shock Light spray, Descent Other affixes were also tested a dozen times to consistently select the most suitable affix. Testing was carried out on the same level of the main storyline, in the same 7-minute boss fight. After time was stopped, it was determined which weapon caused the most damage to the boss.
Open guide →Паша J.S.BuildsMar 9, 2026
Weapon Guide “Electrosaw – Crossbow” The newest weapon “Electrosaw” has been in the game for a month now. The paired character "Arc Vanguard" was recently released. Many are interested in the power and applicability of this weapon. Weapon characteristics Rank: S+ Level: 700/700 Attack: 1.29m Type: Crossbow Parameter Meaning Attack speed 1.7 Explosion 0.8 Range 1.0 Penetration 2.0 Quality Skill: Attack +20% Description of skills Purple Skill (Basic) Clip +2 Electric shooting: In 1 second, a number of shots equal to the maximum clip size are fired When reloaded, a saw blade is released, dealing bullet damage Remaining ammo increases the number of disc hits Touch beacon Every 5 recharges, a “Sensory Beacon” is summoned - deals electrical AoE damage Each summon increases Electric Shock damage by 10% (maximum 300%, ~4 minutes to accumulate) Passive skill Electric damage +200% Storm Territory inflicts Shock After studying “Shock”: radius of all lightning +200% Sensor Beacons also release Purple Arc Lightning Awakening Skill Reload speed +150% Clip +4 Weapon is not affected by clip reduction effects (such as Mini-Clip or Time Warp debuffs) Sensor beacons can focus the target for increased damage Bullets get “Magnetization”: base damage +50%, when hitting a target with “Shock” there is a chance to cause lightning Tactical Skill Tactical skill “Storm Territory”: Purple Arc Lightning counts as Lightning and gains all Electrical bonuses Can activate the character skill “Arc Vanguard” - “Energy Overload” Lightning Damage Bonus - separate multiplier (multiplies with other bonuses) Level Lightning damage Shots before summoning Total electrical damage ☆ +100% 50 1500% ☆☆ +120% 47 1800% ☆☆☆ +140% 47 2100% ☆☆☆☆ +160% 44 2400% ☆☆☆☆☆ +180% 44 2700% Comparative testing Single damage (PvE) Conditions: 3 5★ weapons, optimal perks, same boss in the 7th minute Weapon Result Shotgun Stargazer Feather - High damage Eye Hurricane - Medium damage Electrosaw - Highest damage Conclusion: In terms of single damage, Electrosaw is significantly superior to Hurricane and slightly superior to Stargazer Feather. In AoE scenarios, Electrosaw is still stronger than Hurricane, but inferior to Stargazer Feather. Arena (PvP) Conditions: Identical S-class tanks, optimal pets and skills Weapon Kill Time Remaining HP Hurricane 15 sec 48.47M Electrosaw 14 sec 75.23M Ice sniper 14 sec 75.23M Arena rating: Ice sniper ≈ Electrosaw > Hurricane > Stargazer Feather Perk testing Shock is a required key perk. Elite Perks Comparison: Perk Efficiency 坚守阵地 (Hold position) Low 洞悉 (Insight) Medium 超载 (Overload) High Conclusion: Overload > Insight. Holding a position can be skipped. Recommended builds by mode 1. Boss Hunt (Monday) Damage ~15-20% higher than Hurricane Character: Arc VanguardWeapon: Electrosaw Pets: Pyreon + Bunny Band Attack Pets: Hellfire + Lightwheel Rider 2. Guild dungeon Damage ~30% higher than Hurricane Character: Arc Vanguard Weapon: Electrosaw Pets: Pyreon + Bunny Band Attack Pets: Hellfire + Lightwheel Rider Recommended perks: Category Recommendation Quantity Do not select Rate of fire Do not select Movement speed Do not select Health Don't choose Recharge Do not select Shield Do not select 3. Main plot Character: Arc Vanguard Weapon: Electrosaw Pets: Pyreon + Radar Lieutenant (or Star Devourer, if there is no skin for Radar Lieutenant) Attack Pets: Hellfire + Balloon Recommended perks: Category Elite Perk Note Quantity Death Disc High Trajectory Bonus Ice Kingdom of Cold Ice Core, control
Open guide →Паша J.S.BuildsMar 9, 2026
Electro Shock Key weapon perk Overview Insight AoE control/damage Speed Killer level 1 for mobility Health Solarian Fury + healing Boss Killer Soul Reaping Finishing Bonus Fire Overload High Multiplier Reload Mini clip Shorter reload interval Dark Deadly Plague Wither Bonus Wind Windborne Boost level 1 for mobility 4. Arena Character: Arc Vanguard Weapon: Electrosaw Assistance pets: Master Gingerbread + Bunny Band Attack Pets: Hellfire + Fast Vortex Tank Skills: Left: Energy Laser (or blue "Easy Trick") Right: Smart Aim 5. Virtual battlefield Stronger than Hurricane, but weaker than Light Spray Character: Arc Vanguard Weapon: Electrosaw Pets: Pyreon-explosion + Radar Lieutenant Attack Pets: Hellfire + Balloon Boss Books: Fire, Strength, Thunder, Madness Perk distribution (29 basic): Electric: 5 (all) Fire: 4 (Fire Enchantment → Fire Mastery → Heat → Overload) Review: 4 (Wrathful Gaze → Magic Eye → Eagle Gaze → Insight) Ice: 1 Health: 2 (Vitality → Rage) Boss Slayer: 4 (Bruteslayer → Killing Lust → Execute → Soul Harvest) Recharge: 3 (Rapid Reload → Ready → Refresh) Darkness: 2 (Heresy → Wither) Wind: 1 Quantity: 3 (Double Shot → Link → Bullet Hail) 6. Temporal Salvation Character: Arc Vanguard Weapon: Electrosaw Pets: Pyreon-explosion + Radar Lieutenant (or Star Devourer / Bunny Band) Attack Pets: Hellfire + Lightwheel Rider Advantages of Electrosaw: Smooth story progression from the very beginning Strong even without perks Easily defeats users Stargazer Feather and Hurricane in the arena Does not require a high level of equipment - just have a character Suitable for both low-budget and high-end builds Very beginner friendly Advantages of Stargazer Feather: Stronger in the late game Advantage in attack range Dominates the Virtual Battlefield But requires a character, awakening, pet skins and high stars
Open guide →Паша J.S.StrategyMar 8, 2026
List of resources that are worth saving for events. For evolution: Evolution tickets 160/227 gold crew tickets. Camp materials: acceleration, steel, diamonds, cores It is advisable to always score over 17k points Drawing chips: 1000/ 1867/ 2934 Neurolink materials (10k points to pick up a cortical implant) Weapon axes and vouchers. Collect only 75k points (for the accessory box) (To do this, you approximately need to accumulate 1000 green boxes, 500 blue boxes, 100 purple boxes, 100 blue tickets) On the seventh day, points are awarded only for donations (1 to 6) Use the Evolution calculator To the airplane: Chrises + Airplane cubes More details here: Collections event: 750 screens (minimum 650 at the start of the event) For 1500 screens they now give a statue to the camp Robot event: 300/650/1000 tickets Jackpot Keys: 220 (better than 300) this is the best event for daily donation of 100₽ Author: Catrix Edited
Open guide →Паша J.S.MechanicsMar 5, 2026
Neurolink: Red chips Invasion script Bonuses from hero stars .......... How to transfer Neurolink “correctly” to minimize costs? After unlocking the 4th and 5th slots, reroll without locking other slots until you find a %% Attack Bonus or %% Crit Chance (Lera Cholera only) in the 4th or 5th slots at purple level or higher. If the attribute appears in the 5th slot, block it and continue rerolling until you find an Attack Bonus or Crit Chance in the 4th slot. After that, block the 4th and 5th slots and start looking for Basic Attack in slots 1-3. As you find the required attributes in slots 1-3, block them one by one along with the 4th and 5th slots. Key Point: Don't block anything until you find Attack Bonus or Crit Chance in the 4th and/or 5th slots. These attributes are only available in slots 4 and 5; they are not available in slots 1-3.
Open guide →Паша J.S.MechanicsMar 5, 2026
Invasion script Bonus to attack. Now you can get % attack bonus in slots 1-3. (Don't use it on lines 4 and 5, it's already there!!) The item is disposable. Can be used on a hero who has at least 1 star. After you have applied the invasion bonus, you will have to catch this bonus by scrolling the neurolink. Don't forget to block the required lines. The best thing is to accumulate 3 pieces. Open all 5 attack bonus slots for one hero. Then catch five gold bonuses. And block them. And then raise the stars for this hero. ........................ Indeed, blocking 4 slots in a neurolink can be costly. But if you have a hero with open attack bonuses in five lines. Then you will raise stars for him. And automatically receive a big bonus from five lines. And you can increase the attack bonus from both gray and blue using red chips. (Very expensive)
Open guide →Паша J.S.StrategyMar 1, 2026
Nychki on the cards. To use snares you need to learn survival tactics. 1.Frosty jacket 1st skill of the frost branch. Works even at levels where there is resistance to frost damage HP regen from fire branch, HP branch, Smythe branch. Evasion Aegis Shield Robot ball with skin, robot ash heart, Hamster Captain, Master Gingerbread. At the beginning of the battle, you can run around avoiding damage. Collect bonuses on the map, shield and ammo. Some bosses allow you to stand inside them without taking damage (Bidra). Scorpio may not hit you in a dive, but will hit you with meteorites. 70-105 (further levels are repeated)
Open guide →Паша J.S.MechanicsFeb 27, 2026
Now you can get % attack bonus in slots 1-3. The item is disposable. Can be used on a hero who has at least 1 star. The best thing is to accumulate 3 pieces. Open all 5 attack bonus slots for one hero. Then catch five gold bonuses. And block them. And then raise the stars for this hero. ........................ Indeed, blocking 4 slots in a neurolink can be costly. But if you have a hero with open attack bonuses in five lines. Then you will raise stars for him. And automatically receive a big bonus from five lines. And you can increase the attack bonus from both gray and blue using red chips.
Open guide →Паша J.S.EconomyFeb 26, 2026
(Additional flashlight) Guide to the Lantern Festival (Yuanxiao) event The Lantern Festival event officially launched today. Many newcomers do not understand how to participate in it - follow the Military Advisor and I will explain everything. How many lottery tickets can you get for free? Tasks: 100 tickets Free part of the Battle Pass: 10 tickets Daily stamina leveling: 20 tickets/day × 10 days = 200 tickets Daily Shop (ad free): 2 tickets/day × 10 days = 20 tickets Promo code: yuanxiao2026 – 2 tickets Total free: 332 tickets This is a minimum of 3 large prizes (guaranteed on 101 spins). You can get: avatar + frame + chest with an S-class pet + chest with S-class equipment. Approximately 40,000 tangyuan (points) for exchange. Recommended donation levels 1st level: 500 spins - 68 yuan Daily purchase for diamonds (10 days): 50 twists Battle Pass (68 yuan): 120 twists Total: 502 spins, at least 5 big prizes Bonus: random S-character, rewards for 500 spins About 70,000 tangyuan 2nd level: 900 spins - 410 yuan daily packages 6¥ and 18¥ and 30¥ Total: 902 spins, at least 9 big prizes About 120,000 tangyuan 3rd level: 1500 spins - 1248 yuan packages for ¥128 Total: 1502 spins, at least 15 big prizes About 200,000 tangyuan Level 4: 3000 spins - 5546 yuan Full maximum Total: 3002 spins, at least 30 big prizes All accumulation rewards, including S-car selection and weapon color skinAbout 380,000 tangyuan I wish everyone wealth and good luck in the Year of the Horse!
Open guide →Паша J.S.BuildsFeb 20, 2026
Eye of the Hurricane, Hero Gale Shinobi PVP: Robots- airplane Fast Vortex (Equinox Twins) Master Gingerbread (Pyreon) Bunny Band Books- Energy laser Smart sight (or purple Adaptation for a machine gun) Stages: Robots- Lightwheel Rider (Airplane) Ullr Hatchling Pyreon Keith (Frost Penguin) Robots for survival- Ball Hamster Captain Ash Heart Shmot- Frosty jacket VB: Robots- Lightwheel Rider (Airplane) Ullr Hatchling Pyreon Keith (Frost Penguin) Shmot- Frosty jacket Frosty pants —— Note: A bunch of robots. Frost Penguin without Ullr Hatchling will not work, just like the whale. Compiled by: Ruslan K
Open guide →Паша J.S.BuildsFeb 20, 2026
Build Stargazer Feather, hero ZW48 - Sweetie: Awakening: Important: 120,500,900 PVP: Take Ice Crystal Kiss =) Stages: Robots: (panda, ball, Lightwheel Rider obligatory appearance) Pandy Pyreon or Frostbite Arach (only if red, and no need to collect experience) Ball Lightwheel Rider VB: Robots: (panda, ball, Lightwheel Rider obligatory appearance) Kit / Pandy Pyreon Ball Lightwheel Rider Equipment: (suitable for all types of PVE) Defender Points kurta "Winter cold" pants can be taken "defender's leggings" in some cases they work better Compiled by: MOHAX
Open guide →Паша J.S.BuildsFeb 20, 2026
Build Ice Crystal Kiss, hero Frostgaze Lily: remember Ice Crystal Kiss has six ice bullets and the main damage is caused by ice pump up ice damage! Awakening: Important: 120 and 500 PVP: Robots: (red - the effect on unleveled ones may be different) Bunny Band Frostbite Arach Ullr Hatchling Equinox Twins or Lightwheel Rider Option 2 Master Gingerbread Frostbite Arach airplane Ullr Hatchling Books: Energy laser Smart sight Stages: Robots: (Frost Penguin, Ullr Hatchling, drone, Lightwheel Rider required appearance) Frost Penguin (required) Frostbite Arach (only if red, if not then Pyreon or Bunny Band) Ullr Hatchling Lightwheel Rider (if not, then drone) VB: Robots: Frost Penguin Pyreon or Bunny Band (depending on what the problem is, 150+ or bosses) Ullr Hatchling Lightwheel Rider (if not, then drone) Equipment: (suitable for all types of PVE) Defender Points kurta "Winter cold" pants "Winter cold" Compiled by: MOHAX
Open guide →Паша J.S.MechanicsFeb 14, 2026
A great trick for quickly triggering the “Wind” skill: you will need a winter jacket and the first “Freeze” skill, as well as at least the first “Dodge” skill, and even better if you have it upgraded to 3 stars. After you freeze a mob, constantly move between them. You won't take damage, but it will constantly activate dodge chance, allowing you to activate the Wind skill faster. It will work 100% if you are wearing a winter jacket and the mobs are frozen. I'm playing through the game now, I'll try to record a video. Mine is 0, 3 will trigger way faster For me, 0, 3 are activated much faster. What is he insisting on? Dodging or taking damage? He tactically pushes
Open guide →Doghead StrategistEventsFeb 12, 2026
Nian Beast Battle Strategy Guide Recently, a new event <Nian Beast Battle> has been launched in the game. Many new friends have questions about how to play this activity. How many resources can be obtained by spending as many diamonds as possible? Here, following in the footsteps of the military advisor, I will introduce them one by one to you. First of all, this activity uses diamonds. Click the plus sign next to the firecrackers on the main interface of the activity. Can be purchased with diamonds This activity is divided into 3 stages first stage 1-10 rounds, one round will be drawn every 200 in this stage second stage 11-20 rounds At this stage, one round will be drawn every 300 The third stage: rounds 21-30 At this stage, one round will be drawn every 500. A complete set of camp decorative skins can be obtained at each stage After drawing 2 stages, you can get a full set of 1 star. After drawing 3 stages, you can get a full set of stars In addition, the complete set of camp skins here does not include the skins of the two buildings: the decoration library and the garage. The skins of these two buildings need to be obtained in the mecha activity rankings. So how many diamonds do each stage need to consume? first stage First of all, as a reward for our Nian Beast level, you can receive 60 firecrackers In addition, for daily expulsion rewards, if our budget does not exceed 10 rounds, then we will stop drawing exactly 200 every day. 10 days of activity, 200 draws per day, don’t exceed. Daily 200 draw tasks will give you 35 draws A total of 350 draws in 10 days In 10 rounds, each round will give away 20 firecrackers and 1000 diamonds (converted to 30 draws) A total of 300 draws will be given in 10 rounds. In addition, a lot of diamonds were returned during the lottery. Drawing 2000 can return about 50000-60000 diamonds (it will fluctuate depending on personal luck) Here we calculate based on the relatively dark 500 draw You can get 20 firecrackers by raiding every day, a total of 200 firecrackers in 10 days. Equivalent to if you want to draw 10 rounds of 2000 draws Remove the free firecrackers 1410 You only need 60,000 diamonds to achieve 2000 draws and 10 rounds of rewards (personal luck may vary slightly) Obtain a complete set of camp skins (excluding the skins of the two buildings, the decoration library and the garage) The skins of these two buildings need to be obtained in the mecha activity rankings.) If you have friends who can earn 6 yuan a day, you only need 42,000 diamonds. (Personal luck may vary slightly) If you can get firecrackers as gifts from accumulated points, you can deduct the number of gifts from accumulated points. second stage If we want to get 20 rounds of rewards 1 star for all skins, excluding the skins of the two buildings: Decoration Library and Garage The skins of these two buildings need to be obtained in the mecha activity rankings. Then we need to draw 5000 times. First of all, as a reward for our Nian Beast level, you can receive 60 firecrackers In addition, we cannot draw all the daily expulsion rewards in one day. We need to draw 200 every day. 10-day event, 200 draws per day, please reserve the remaining balance in advance Daily 200 draw tasks will give you 35 draws A total of 350 draws in 10 days In 20 rounds, each round will give away 20 firecrackers and 1000 diamonds (converted to 30 draws) 20 rounds with a total of 600 draws In addition, a lot of diamonds were returned during the lottery. Drawing 5000 can return about 130,000-150,000 diamonds (it will fluctuate depending on personal luck) Here we calculate based on the relatively dark 1300 You can get 20 firecrackers by raiding every day, a total of 200 firecrackers in 10 days. Equivalent to if you want to draw 20 rounds of 5000 Remove the free firecrackers 2510 You only need to have 25W diamonds 20 rounds can be achieved 5000 pump If you can afford 6 yuan a day, you only need 23.5w diamonds. (Personal luck may vary slightly) If you can get firecrackers as gifts from accumulated points, you can deduct the number of gifts from accumulated points. The third stage is 30 rounds If we want to get 30 rounds of rewards All skins are full of stars, excluding the skins of the two buildings: decoration library and garage. The skins of these two buildings need to be obtained in the mecha activity rankings. Then we need to draw 10,000 times. First of all, as a reward for our Nian Beast level, you can receive 60 firecrackers In addition, we cannot draw all the daily expulsion rewards in one day. We need to draw 200 every day. 10-day event, 200 draws per day, please reserve the remaining balance in advance Daily 200 draw tasks will give you 35 draws A total of 350 draws in 10 days In 30 rounds, each round will give away 20 firecrackers and 1000 diamonds (converted to 30 draws) 30 rounds with a total of 900 draws In addition, a lot of diamonds were returned during the lottery. Drawing 10,000 can return about 25-30w diamonds (it will fluctuate depending on personal luck) Here we calculate based on the relatively dark 2500 You can get 20 firecrackers by raiding every day, a total of 200 firecrackers in 10 days. Equivalent to if you want to draw 10,000 for 30 rounds Remove the free firecrackers 4010 At this level, you can definitely get the first discount every day. As for the tired charge, I won’t calculate it here. Individuals can subtract as much as they can. You only need to have 58W diamonds (it will fluctuate depending on personal luck) You can achieve 10,000 draws in 30 rounds This guide ends here. Thanks for watching, then I wish you all good luck in the Year of the Horse. Author:
Open guide →Паша J.S.EconomyFeb 12, 2026
Guide to the New Year's event “Mechanical Carnival” (Carnival of War Mechs) Today the “Mechanical Carnival” event started in the game. Many players do not understand how to participate in it and how to get the maximum benefit. Here's a detailed explanation from your strategist. How many tickets can you get for free in 10 days? Gift codes: festivity2026zw - 2 tickets Loveinzw2026 - 2 tickets Ticket sources: SourceQuantityTasks (without spending diamonds) 100 tickets Quest to spend diamonds (15,000 diamonds) +30 tickets Free part of the Battle Pass 20 tickets Daily Advertising 20 tickets Purchase with diamonds (within 10 days) 80 tickets Total free: 254 tickets Strategy for free players The daily lottery gives you 5 free draws per day. For 80 draws per day you will be awarded: 2 memory capsules "Brain Machine" 1088 diamonds Recommendation: For players without a donation, it is more profitable to divide the draws into 3 days - accumulate tickets, and then complete the daily task for 80 draws. Note: Completing the diamond consumption challenge requires 15,000 diamonds. If you don’t plan to do it, buy tickets for several days. What you can get for free: 2 big prizes (primarily red collectibles) ~10,000 diamonds (the probability of getting diamonds in the lottery is not bad) 6 memory capsules "Brain Machine" ~40,000 exchange coins Donation levels Level 1: 600 draws (~200 RMB) What to buy:Battle Pass 128¥ → 200 draws + “Ahead of All” decoration (constantly produces resource boxes) 6¥ × 9 days → 90 draws 18¥ × 1 → 20 draws Total: 564 draws Strategy: Draw for 8 days: 1 day - 40 draws, 7 days - 80 draws. Don't spin more than 80 a day! Daily rewards for the number of draws will give you another 40 tickets. Awards: Minimum 6 major prizes 1 fur 1 decoration “Ahead of everyone” 14 memory capsules "Brain Machine" ~35,000 diamonds (lucky ones will get more) ~120,000–130,000 exchange coins (can be exchanged for a Hurricane box if you need a weapon) Level 2: 800 draws (~368 RMB) What to buy: Battle Pass 128¥ → 200 draws + Stay Ahead decoration 6¥ × 10 days → 100 draws 18¥ × 10 → 200 draws Total: 754 draws Strategy: 80 draws per day for 10 days. Daily rewards will give you another 50 tickets. Total: 804 draws Awards: 8 big prizes 1 fur 2 decorations “Ahead of everyone” 20 memory capsules "Brain Machine" ~45,000 diamonds ~150,000 exchange coins (recommended to exchange for a fur to increase stars, or for the weapon “Light Sprayer” / “Hurricane”) Level 3: 1000 draws (~578 RMB) What to buy: Battle Pass 128¥ → 200 draws + Stay Ahead decoration 6¥ × 10 days → 100 draws 18¥ × 10 → 200 draws 30¥ × 7 → 210 draws Total: 964 drawsStrategy: 80 draws per day for 10 days. On some days you can add a little to get 1st place in the ranking. Daily rewards will give you another 50 tickets. Total: 1014 draws Awards: 10 big prizes 2 furs 2 decorations “Be ahead” 20 memory capsules "Brain Machine" ~55,000 diamonds ~180,000 exchange coins (recommended to exchange for fur to increase stars) Level 4: 1400 draws (~1162 yuan) What to buy: Battle Pass 128¥ → 200 draws + Stay Ahead decoration (produces resources) 6¥ × 10 days → 100 draws 18¥ × 9 → 180 draws 30¥ × 10 → 300 draws 128¥ × 4 → 320 draws Total: 1354 draws Strategy: 80 draws per day for 10 days. On some days you can add for 1st place in the ranking. Daily rewards will give you another 50 tickets. Total: 1404 draws Awards: 14 big prizes (more if you're lucky) 3 furs 2 decorations “Ahead of everyone” 20 memory capsules "Brain Machine" 1x Fantastic Helper Selection Box (Camp Decoration Skin) ~80,000–90,000 diamonds ~270,000 exchange coins (recommended to exchange for fur to increase stars; with luck, enough for 2 furs)
Open guide →Паша J.S.EconomyFeb 12, 2026
Level 5: 2000 draws (~2670 RMB) What to buy: Battle Pass 128¥ → 200 draws + Stay Ahead decoration (produces resources) 6¥ × 10 days → 100 draws 18¥ × 9 → 180 draws 30¥ × 10 → 300 draws 68¥ × 1 → 40 draws 128¥ × 5 → 400 draws 328¥ × 4 → 480 draws Total: 1954 draws Strategy: 80 draws per day for 10 days. At this level, you can more actively fight for 1st place in the ranking. Daily rewards will give you another 50 tickets. Total: 2004 draws Awards: 20 big prizes (more if you're lucky) 5 furs (4 stars; need to exchange 2 more for 5 stars) 2 decorations “Ahead of everyone” 20 memory capsules "Brain Machine" 1x Fantastic Helper Selection Box (Camp Decoration Skin) 1 “Christmas Gift Factory” (increases the chance of critical production for all camp objects) ~110,000–120,000 diamonds ~360,000+ exchange coins (enough for 2 mechs of maximum star level with remainder) Additional Tips Mechanical event brings a lot of diamonds as a reward The team lineups for this event are quite good, especially for high level players You can wait until next week when Evolution Road starts to purchase the more expensive (non-daily) pack - even if you don't wait until Sunday, you'll still get half the extra points In conclusion, I wish everyone good luck in winning the main prize in a single drawing! Happy New Year everyone! , , , , , , Below is a guide to the "New Year's Beast" event
Open guide →Паша J.S.EconomyFeb 12, 2026
Guide to the event “Battle with the New Year’s Beast” (Battle with Nanny) Recently, a new event, “Battle with the New Year’s Beast,” appeared in the game. Many newcomers do not understand how to participate in it and how many diamonds they need to spend to receive rewards. Here's a detailed explanation from your strategist. Event Basics This event uses diamonds. Click on the "+" next to firecrackers on the main event screen to buy them with diamonds. The event is divided into 3 stages: Stage Rounds of Draws per round 1 1–10 200 2 11–20 300 3 21–30 500 Stage rewards: After the 2nd stage - a full set of skins for the camp (1 star) After the 3rd stage - a full set of skins for the camp (maximum stars) Important: The skin pack does not include skins for the Decoration Warehouse and Garage. These 2 skins can only be obtained in the Mechanical Carnival event ranking. Stage 1: 10 rounds (2000 draws) Sources of free firecrackers: Source Quantity Rewards for New Year's Beast level: 60 firecrackers Daily task (200 draws/day)35 firecrackers/day × 10 days = 350 Rewards for rounds (20 firecrackers + 1000 diamonds = 30 draws) 10 rounds × 30 = 300 Return of diamonds during a draw (~50,000–60,000 diamonds)~500 draws (with bad luck) Daily sweep 20 firecrackers/day × 10 days = 200 Total free draws: ~1410 How many diamonds do you need: 60,000 diamonds - to reach 2000 draws and 10 rounds 42,000 diamonds - if you buy the daily set for 6 yuan (Result may vary depending on luck)Reward: Full set of camp skins (excluding Decoration Warehouse and Garage) Stage 2: 20 rounds (5000 draws) Sources of free firecrackers: Source Quantity Rewards for New Year's Beast level: 60 firecrackers Daily task (200 draws/day)35 × 10 = 350 Round Rewards 20 rounds × 30 = 600 Diamond return (~130,000–150,000 diamonds)~1300 draws (with bad luck) Daily cleaning200 Total free draws: ~2510 How many diamonds do you need: 250,000 diamonds - to reach 5000 draws and 20 rounds 235,000 diamonds - if you buy the daily set for 6 yuan (Result may vary depending on luck) Reward: Full set of skins for 1 star camp (without Decoration Warehouse and Garage) Strategy: You can’t do it all in one day! Make exactly 200 draws every day to get daily rewards. Calculate your supplies for the last few days in advance. Stage 3: 30 rounds (10,000 draws) Sources of free firecrackers: Source Quantity Rewards for New Year's Beast level: 60 firecrackers Daily task (200 draws/day)35 × 10 = 350 Round Rewards 30 rounds × 30 = 900 Diamond return (~250,000–300,000 diamonds)~2500 draws (with bad luck) Daily cleaning200 Total free draws: ~4010 How many diamonds do you need: 580,000 diamonds - to reach 10,000 draws and 30 rounds (Result may vary depending on luck) Reward: Full set of camp skins with maximum stars (without Decoration Warehouse and Garage)Note: At this donation level, the daily first payment will definitely be completed. Calculate cumulative bonuses yourself. This completes the guide. Thank you for your attention! Happy Year of the Horse everyone! “ , , , 1 extra cracker per day
Open guide →Паша J.S.RobotsFeb 9, 2026
Mechanical zombie. What to download? Level 1 head = 0.5% combo (double shot) Level 20 head = 1% combo Level 50 head = 1.5% combo Level 100 head = 2% combo This applies to all parts, every time you improve There are up to 20, 50, 100 levels, this enhances the additional effects of the parts (lethal damage, critical damage, etc.). And up to level 100, you only need one part to improve that part. Torso - echo (double cooldown)(0.5, 1, 1.5, 2%) Hands - lethal damage (30, 60, 90, 120%) Legs - Crit damage. (6, 12, 18, 24%???) Skills. The best skills are red. Which give +10% attack bonus. You can open the skills and read which one suits you best. There are against bosses, there is for elemental damage. They all raise the common BM. You can distribute it evenly, you can pump only those that you consider beneficial for yourself.
Open guide →Паша J.S.RobotsFeb 8, 2026
Think about defense robots first. What gun are you planning to play with? What tasks do you set? Pvp, pve? There are robots for apex, for stages, for campaign, for boss gi, for vb. Some are for damage, and some are for survival. There are important ones and there are minor ones. It also makes sense not to open the box, but to store it, because they began to give out random boxes with robots at almost every event. In the robot event there is a random box for 30 tickets. In the airplane there is a robot on the 10th lap. Take your time, think. ........ Gathering robots: Pyreon, Hamster Captain, Bunny Band, Phantasmal Neko, Master Gingerbread, skin Frost Penguin. ......... The choice of robot depends on the tasks at hand. But overall, help/protection: Frost Penguin is the best robot to have (gives 80% freeze damage) since freeze is the most used skill tree in the game. Pyreon - helps to gain experience and increases the chance of a critical hit (a rare skill in the game). Bunny Band - universal in all types of weapons and among all of the above. 1 cartridge in PVP. Collects drops. Good against bosses. Star Devourer (whale) - the best damage boost for protracted battles (VB) attack: Hellfire - Mythic level gives 10% critical strike chance (the only attacking robot with a bonus to critical strike chance, mythic level requires 940 shards). Equinox Twins - cause significant damage in PVP Ullr Hatchling (with skin) – helps freeze/curse enemies over a large area.8. Ball with skin. +5 HP. Rebirth +10. In other conditions, other bots are used, for example, (fiery heart) - restores HP. Fast Vortex, Hamster Captain, Master Gingerbread - vertex.
Open guide →Паша J.S.RobotsFeb 6, 2026
For the apex you need robots that give a weekly bonus. Two red robots +70 gate opening speed. Characters who have a running bonus. Baron Ghost of the Wind Gale Shinobi Christmas (weapons, because of gifts). Suspension for running speed (implant in red). Running robot - Fast Vortex. Evasion - Hamster Captain. HP - a ball with a skin. Gathering robots: Pyreon, Hamster Captain, Bunny Band, Phantasmal Neko, Master Gingerbread, skin Frost Penguin. All skills are for running speed. I start collecting with a magnet. Because there is no time to collect experience. Resonances on running speed. Green collectible - stroller from grandma (opens after collectible level 8) After the update, rainbow compasses on the left side can give a bonus to running speed. Some heroes also have a neurolink for running speed (I don’t recommend it). You must raise your BM to quickly kill zombies and not waste your skills on damage, but only on running.
Open guide →Паша J.S.MechanicsFeb 6, 2026
The percentages add up in this game. 45% bullet damage + 55% bullet damage = 100% bullet damage. But this does not mean that the damage will double because there are other bonuses and debuffs. The formula takes into account your base + coefficient + bonuses from weapons + bonuses from skills + bonuses from robots + % of the final damage of the ring. You can try to calculate how elemental damage is calculated yourself. And in any case there is a coefficient from bm. Because a Persian with 50 ml bm deals damage disproportionately more than 25 million bm. Not 2 times, but 10 times more. Damage grows non-linearly BM
Open guide →Паша J.S.EconomyFeb 3, 2026
Here are my preliminary energy consumption calculations. Daily tasks give 130 energy, that is 910 per week. Daily bonuses (diamonds) give 250 energy per day, 1750 per week. The Battle Pass gives 4050 energy. Daily energy recovery with the basic battle pass is 600 per day, that is 4200 per week at a recovery rate of 25 energy per hour. Total - approximately 10,910 energy per week. The daily amount of energy will vary for each player. This is based on the Battle Pass and a base recovery rate of 21 Energy per hour + additional Energy gained from killing zombies.
Open guide →Паша J.S.MechanicsFeb 2, 2026
Guide to the "Return to the Laboratory" event Recently, a new event, “Return to the Laboratory,” appeared in the game. Many players do not understand the mechanics of this event. Here the advisor will explain everything in detail. Interface Basics The top center portion of the screen displays your Event Level and your current XP/XP for the next level. The higher the level, the better the rewards. There are 9 levels in total (from 1 to 9). To increase the level, helicopter energy is consumed (propeller icon). For every unit of energy spent you receive 1 experience point. When the experience is full, click "Explore" to move to the next zone. What you can get Through exploration and one-tap attack you get: Activity points - for event rating, rewards are awarded based on the results Experiment Points - for exchange in the event store Core Crystals - for upgrading the Mechanical Zombie Core Zombie genes of different levels - to obtain skill books at the research institute Various potions - to increase combat power in the event Gameplay It's simple: When you have energy, constantly scout and attack with one click You need to destroy all reconnaissance targets to begin the next one. Players with low combat power can abandon strong opponents (losing only 5 energy) Important: If the enemy is too strong, it is better to refuse. Spending 30 energy on finishing moves is not profitable - combat power grows very quickly with farming. Zombie capture systemWhen a special icon appears, you can capture a zombie who will work for you. Types of zombies (by production): Energy - produces energy for research Capsular - Produces capture traps. Potions - Produces potions for combat power. Zombie levels: Level Regular capsules Success rate Normal 190% Elite 280% Boss 550% Premium capsule - 1 piece = 100% success for any level (costs 288 diamonds for 10 pieces) Recommendation: For regular and elite - use regular capsules For bosses - use premium capsules Capture ALL zombies without exception - it's always profitable! Factories Captured zombies automatically go to the corresponding factory Factory capacity is unlimited. Resources can be collected from zombies in the “Resource Production” section Experience requirements by level TransitionExperienceTotal from level 11 → 22002002 → 35007003 → 41 0001 7004 → 52 0003 7005 → 65 0008 7006 → 710 00018 7007 → 810 00028 7008 → 910 00038 700 Don't forget to claim your daily rewards! The tasks are simple, free players can also complete them (except for “Capture 10 zombies” - requires a donation). Donation levels AttachmentsAchievable levelFree (no diamonds)~4Daily purchase with diamonds~5Battle pass 68 yuan~6Pass 68¥ + daily 6+18¥ + 4×30¥7Pass + daily 6+18+30+30¥ × 7 days8Pass + daily 6+18+30+30¥ × 7 days + 2×68¥ + 3×128¥9 (maximum) This completes the guide. Good luck and may you encounter energy producing zombies! Author: Councilor Goutou
Open guide →Doghead StrategistEventsJan 29, 2026
Feast Event Guide Recently, a new guide for the Feast Promise event has been launched in the game. Many new players are confused about how to play this event and what props they can get. Next, please follow the footsteps of the military advisor and listen to the military advisor's analysis one by one. First of all, this event must be mainly for the new brainwashing machine prop <precision type memory> So what is the use of this prop? There is an X button on the right side of your brainwashing machine. Click to use this item. He can take any of your brain-computer attributes, lock him, and make him sure to increase the next time he washes it. Because the props are relatively precious, we must be a brain machine that only washes the percentage attributes. And wash out the purple color normally before using this prop Use this prop to wash it to more than 8.2%, and it will turn orange. At this time, there is no need to use this prop anymore. Only this character needs to be washed to level 8. Normally locking the wash will slowly increase to 10% of the full value. I have actually used it 2 times An increase of 0.4% An increase of 0.5% It seems that the number of increased values is random. The value has been increased quite a lot, and it seems that the consumption will not be too great. Let’s get down to business Let’s first calculate how many props we can get in total for redemption without spending a penny. There are 2 types of redemption props in the event Lucky bags and fried rice You can get it by consuming physical energy to sweep the levels, clearing the time and space rescue, and challenging the levels (the number will be less if you don't pass the level, so try to win the ones you can successfully pass) You can spend 200 stamina every day to fully max out these two props. The event lasts for 10 days, and a total of 1,000 lucky bags + 20,000 fried rice can be obtained You can get 440 lucky bags + 8000 fried rice in the task part Note: The diamond consumption task requires 1W diamonds. The other tasks do not require multiple purchases and can be completed easily. You can get 60 lucky bags in the free part of the battle pass In the store purchase part, you can get it for free after watching ads every day. In 10 days, you can get a total of 100 lucky bags + 1000 fried rice. If you purchase diamonds for 10 days, you can get 500 lucky bags + 3000 fried rice. This means that without spending money, we can get a total of 2100 lucky bags + 32000 fried rice. Recommended exchanges are as follows A total of 5 precision memories can be obtained One limited avatar + 1 limited avatar frame 1 self-selected red collection (you can also choose a self-selected pet) + 60 universal red collection fragments 1 pet of your choice (limited) Next, calculate the krypton gold level First gear, war order party Spend 68 Yuan Battle Token to get 1 random character box (there are characters in the box that you have not obtained yet, and they will be given to you first without duplication) ) 1200 lucky bag+9000 fried rice Daily diamond purchase for 10 days A total of 3300 lucky bags + 41000 fried rice Recommended redemption for lucky bags The redemption for fried rice is the same as the recommended redemption for free prostitution. Personally recommended battle pass players can purchase a 6 yuan gift pack for 3 more days This way you can exchange for one more Multiple bounding boxes + 2 precision memories, Personally I think it’s a good deal Second gear, hurricane box First, buy diamonds every day for 10 days Spend 68 Yuan Battle Token to get 1 random character box (there are characters in the box that you have not obtained yet, and they will be given to you first without duplication) ) 1200 lucky bag+9000 fried rice Buy a daily 6 yuan gift pack and get 900 lucky bags + 4500 fried rice for 9 days Purchase the daily 18 yuan gift pack for 3 days and get 600 lucky bags + 3000 fried rice The total consumption is 176 yuan You can get 1 hurricane box 13 precision memories 1 character box Several other rewards If you purchase an extra 6 yuan for 1 day + 18 yuan for 3 days, you can redeem 2 more limited frames + precision memory The third level. Full level every day First, buy diamonds every day for 10 days Spend 68 Yuan Battle Token to get 1 random character box (there are characters in the box that you have not obtained yet, and they will be given to you first without duplication) ) 1200 lucky bag+9000 fried rice Buy a daily 6 yuan gift pack and get 1000 lucky bags + 5000 fried rice for 10 days Purchase the daily 18 yuan gift pack for 10 days and get 2,000 lucky bags + 10,000 fried rice Purchase a daily 30 yuan gift pack for 10 days and get 3,000 lucky bags + 15,000 fried rice Total consumption is 608 yuan There are a total of 9,300 lucky bags + 71,000 fried rice. You can redeem the rewards you need according to your needs Personal recommendation redemption You can get 20 pieces of precision memory As for the higher-end ones, you can choose according to your own spending power and get more prizes. This concludes this guide. Thank you all for watching. Author:
Open guide →Паша J.S.EconomyJan 29, 2026
EVENT GUIDE First, let's calculate how many items we can get without spending money on exchange. There are two types of items to trade in this event: Lucky bags Fried rice You can get them by spending stamina on completing stages, farming in Escape in Time and Space, or challenge stages (if you fail a stage, the number of items you receive will decrease, so try to complete stages that you can complete consistently). By spending 200 stamina per day, you can fully collect both types of items. Part 2/4 The event lasts for 10 days, during which time you can collect a total of 1000 Lucky Bags + 20000 Fried Rice. For completing tasks you can get 440 lucky bags + 8000 fried rice. Note: A quest that requires spending diamonds requires 10,000 diamonds. All other tasks do not require the purchase of additional attempts and are easy to complete. For free access to the Battle Pass you can get 60 Lucky Bags. For purchases in the store, for daily viewing of advertising, you can receive free rewards. In 10 days this will be 100 lucky bags + 1000 fried rice. By purchasing with Diamonds within 10 days you can get 500 Lucky Bags + 3000 Fried Rice. This means that without spending real money, you can get a total of: 2100 lucky bags + 32000 fried rice Recommended exchanges: In total you can get: 5 exact memories 1 limited avatar + 1 limited avatar frame 1 selectable red tier collectible (or you can choose a pet) + 60 universal red tier collectible fragments 1 selectable (limited) pet Tier 1: Battle Pass Players When you purchase the Battle Pass for ¥68, you get: 1 random character box (characters you haven't unlocked will be prioritized and duplicates will be avoided) 1200 lucky bags + 9000 fried rice Plus, you can maximize your daily diamond purchases for all 10 days. The result is: 3300 lucky bags + 41000 fried rice Recommendations for exchanging lucky bags: Fried rice exchange and recommended exchanges in free games are the same as before. Personal recommendation: Players using the Battle Pass may also want to consider purchasing the 6 yen bundle, which gives 3 extra days. This will allow you to exchange it for: Additional set of limited frames 2 additional Precision memory modules Level 2: Hurricane Box First, complete the maximum number of daily diamond purchases for all 10 days. Then purchase the Battle Pass for ¥68, which provides: 1 random character box (priority is given to characters you don't own and duplicates are excluded) You will also receive: 1200 lucky bags + 9000 fried riceBy purchasing the 6 yen daily kit for 9 days, you will receive: 900 lucky bags + 4500 fried rice When you purchase the 3-day 18 yen daily kit, you'll receive: 600 lucky bags + 3000 fried rice Total amount: 176 yen With this you can get: 1 box “Hurricane” 13 exact memories 1 character box Various other rewards If you buy One additional day from the 6 yen package plus three additional days from the 18 yen package, you can exchange for: Additional limited edition frame 2 additional Precision memory cells Level 3: Maximum daily spending First, make the most of your daily diamond purchases for all 10 days.
Open guide →Паша J.S.EconomyJan 29, 2026
Buy the Battle Pass for ¥68 which gives: 1 random character chest (priority is given to characters you don't already have) You will also receive: 1200 lucky bags + 9000 fried rice By purchasing the daily kit for ¥6 for 10 days, you will receive: 1000 lucky bags + 5000 fried rice By purchasing the daily kit for ¥18 for 10 days, you will receive: 2000 lucky bags + 10000 fried rice By purchasing the daily kit for ¥30 for 10 days, you will receive: 3000 lucky bags + 15000 fried rice Total costs: ¥608 General rewards: 9300 lucky bags + 71000 fried rice You can exchange rewards according to your needs.
Open guide →Doghead StrategistEventsJan 17, 2026
Fantasy vending machine activity guide The fantasy vending machine event is officially launched today. There are many new friends who are very confused about how to play this activity. Here, following the footsteps of the military advisor, I will tell you one by one. First, we follow the old rules Let’s first calculate how many lottery tickets we can get without spending money. First of all, 113 lottery tickets can be obtained in the task part Limited time special offer, Daily Advertise 7 days to get 7 raffle tickets You can get 20 lottery tickets in the free part on the left side of the battle order You can get 80 lottery tickets by purchasing diamonds every day. It’s equal to the situation without krypton gold Free prostitution players can get 140 lottery tickets without spending diamonds. Spend diamonds to get 220 raffle tickets PS. Because next Monday is the Ludo chess event, and it is very cost-effective to buy lottery tickets with diamonds in this event, the default diamond consumption task is Can be completed The diamond consumption task consumes 15,000 diamonds and gets 15 lottery tickets. If you don’t plan to consume diamonds, you can subtract 15 lottery tickets by yourself Free prostitution players can get a guaranteed 2 grand prizes by consuming diamonds. There is also a random S equipment that will be given as a gift based on the number of draws. s One optional equipment box S One pet box (limited) The points are about 10-11W The following is an introduction to the recommended stalls First gear, 300 draws No need to consume diamonds to purchase, and no need to buy diamond lottery tickets Purchase a 68-yuan battle order, which contains 200 draws and an additional damage-increasing elemental satellite tactical skill You can get 325 draws Total consumption is 68 yuan Get the following props: Elemental Satellite Tactical Skills Book A random S equipment will be given as a gift based on the number of draws. s One optional equipment box S One pet box (limited) The camp continues to produce a resource decoration <mine cart> 3 guaranteed grand prizes of your choice Points are about 27w You can redeem rewards based on your own points Because the number of points obtained by each person in the lottery will fluctuate slightly, the number of points is only the average value of everyone as a parameter. take exam Second gear 500 pump Buy daily diamonds for 8 days and get 80 draws Purchase a 68-yuan battle order, which contains 200 draws and an additional damage-increasing elemental satellite tactical skill <The default diamond consumption is 15,000 and the task is completed> Purchase the daily 6 yuan gift pack for 8 days and get 80 draws The total is exactly 500 draws The total consumption is 116 yuan Get the following props: Element Satellite Tactical Skills 2 books A random S equipment will be given as a gift based on the number of draws. s One optional equipment box S One pet box (limited) The camp continues to produce a resource decoration <mine cart> 5 guaranteed prizes of your choice Points are about 35-36w You can redeem rewards based on your own points Third gear 750 pump Buy daily diamonds for 8 days and get 80 draws Purchase a 68-yuan battle order, which contains 200 draws and an additional damage-increasing elemental satellite tactical skill <The default diamond consumption is 15,000 and the task is completed> Purchase the daily 6 yuan gift pack for 8 days and get 80 draws Purchase the daily 18 yuan gift pack for 8 days and get 160 draws Purchase the daily 30 yuan gift pack for 3 days and get 90 draws Total 750 draws Total consumption is 350 yuan Get the following props: Element Satellite Tactical Skills 2 books A random S equipment will be given as a gift based on the number of draws. s One optional equipment box S One pet box (limited) The camp continues to produce a resource decoration <mine cart> The camp continues to produce a resource decoration <Pyramid> 7 guaranteed grand prizes of your choice Points are about 45w You can redeem rewards based on your own points This level can be redeemed for elemental satellite skill books in the points store, and there are about 210,000 points left. The fourth level is 1000 pumps Buy daily diamonds for 8 days and get 80 draws Purchase a 68-yuan battle order, which contains 200 draws and an additional damage-increasing elemental satellite tactical skill <The default diamond consumption is 15,000 and the task is completed> Purchase the daily 6 yuan gift pack for 8 days and get 80 draws Purchase the daily 18 yuan gift pack for 8 days and get 160 draws Purchase the daily 30 yuan gift pack for 8 days and get 240 draws Buy 2 copies of the 68 yuan gift pack and get 100 draws The total is exactly 1000 draws The total consumption is 636 yuan Get the following props: Element Satellite Tactical Skills 3 copies A random S equipment will be given as a gift based on the number of draws. s One optional equipment box S One pet box (limited) The camp continues to produce a resource decoration <mine cart> The camp continues to produce a resource decoration <Pyramid> 9 guaranteed prizes of your choice Points are about 60w You can redeem rewards based on your own points This level can be redeemed for elemental satellite skill books in the points store, and there are about 360,000 points left. Fifth gear 1250 pump Buy daily diamonds for 8 days and get 80 draws Purchase a 68-yuan battle order, which contains 200 draws and an additional damage-increasing elemental satellite tactical skill <The default diamond consumption is 15,000 and the task is completed> Purchase the daily 6 yuan gift pack for 8 days and get 80 draws Purchase the daily 18 yuan gift pack for 7 days and get 140 draws Purchase the daily 30 yuan gift pack for 8 days and get 240 draws Buy 1 copy of the 68 yuan gift pack and get 50 draws Buy 4 copies of the 128 yuan gift pack and get 320 draws Total 1250 draws The total consumption is 1062 yuan Get the following props: Element Satellite Tactical Skills 3 copies A random S equipment will be given as a gift based on the number of draws. s One optional equipment box S One pet box (limited) The camp continues to produce a resource decoration <mine cart> The camp continues to produce a resource decoration <Pyramid> 1 cutting-edge drawing selection box 12 guaranteed grand prizes of your choice Points are about 72w You can redeem rewards based on your own points This level can be exchanged for 2 elemental satellite skill books in the points store, which can directly upgrade to 4-star skills. PS: The points in this gear are quite limited. If you have a bad face, you may not have enough points to exchange for 2 skills. The sixth level is 1500. Buy daily diamonds for 8 days and get 80 draws Purchase a 68-yuan battle order, which contains 200 draws and an additional damage-increasing elemental satellite tactical skill <The default diamond consumption is 15,000 and the task is completed> Purchase the daily 6 yuan gift pack for 8 days and get 80 draws Purchase the daily 18 yuan gift pack for 7 days and get 140 draws Purchase the daily 30 yuan gift pack for 8 days and get 240 draws Buy 2 copies of the 68 yuan gift pack and get 100 draws Buy 5 copies of the 128 yuan gift pack and get 400 draws Buy 1 copy of the 328 yuan gift pack and get 120 draws Total 1500 draws The total consumption is 1586 yuan Get the following props: Element Satellite Tactical Skills 5 books A random S equipment will be given as a gift based on the number of draws. s One optional equipment box S One pet box (limited) The camp continues to produce a resource decoration <mine cart> The camp continues to produce a resource decoration <Pyramid> 1 cutting-edge drawing selection box 14 guaranteed grand prizes of your choice Points are about 85w You can redeem rewards based on your own points This level can be exchanged for 2 elemental satellite skill books in the points store, which can directly upgrade to 5-star skills (full stars) This concludes this guide. Thank you all for watching. By the way, I wish you all a happy new year Good luck in 2026, single draw for the grand prize Author:
Open guide →Паша J.S.EconomyJan 10, 2026
You can buy a monthly ticket for 600 K in the store in 5-6 days of savings. Even if there is a repeat, the same 20th album can be collected several times. Or exchange within the guild. Buy the rest for 2k tickets. Firstly, you will collect stars from them. Secondly, they also drop rare cards. The Star Store only offers 3 cards in just one year. 6 stars to choose from. Imagine choosing the right card now. And in a couple of months you will have two repetitions of it. In addition, there will be more events on cards
Open guide →Паша J.S.EconomyDec 20, 2025
Event overview and main mechanics Today, the new game event "Mobilization on Skis" (General War on Skis) is active. Many new players don't understand how to play, so follow in the footsteps of the Strategist for a detailed breakdown. Fields:● There are two fields: Normal field and Deluxe field.● The distance you ski only affects your Extra Rewards.● Basic Rewards are fixed.○ Deluxe field: Basic reward 100 Training Coins + 1000 Points.○ Normal field: Basic reward 20 Training Coins + 200 Points. Skill Training Strategy There are three skills to improve: Endurance Training, Speed Training and Impossible Dash. Upgrade Priority: Stamina (Priority: High, upgrade this first). Speed (Priority: Medium). Dash (Priority: Low, upgrade this last).Costs and Results:● To max all skills, you need approximately 11,300 Training Coins (about 113 Advanced Tickets).● Once the skills are maxed, even if you stand still (AFK) on the Deluxe field, you can reach approximately 5000 meters. With little effort, 6000-7000 meters is easy. Players with poor mechanics need not worry.Game Techniques● Energy Cans (Left image in guide): Priority collection. Restores 10 Stamina, allowing you to ski longer.● Skateboards (Right image in guide): Secondary priority. Charges your speed. When fully charged, you perform a short dash.● Why speed is important: Some people ask, "Doesn't sprinting make me hit walls?" However, time is limited and stamina depletes every second. The faster you move per second, the further you travel, and the more Energy Cans you can reach to restore stamina.● Obstacles: Hitting walls, zombies, or floor spikes reduces stamina. Avoid them at all costs. ● Snowflakes (Glasses): Don't try ● Snowflakes (Points): Don't try to collect them. They are of low value and increase the risk of colliding with walls/losing stamina. Ticket Management Strategy ● Early Stage: Save your low-level tickets. ● Priority: Use high-level tickets first because the base reward (Training Coins) is higher, which helps you maximize your skills faster. ● Late Stage: Once all 3 skills are maxed, use your low level tickets. The distance potential is similar for both ticket types, so using low-tier tickets after upgrades offers much better value. Reward Calculations and Spender Levels Strategy A: Free to Play (F2P) Total available tickets:● Tasks: 75 Low / 37 High ● Free Battle Pass: 11 Low / 10 High ●Daily Diamond Purchase: 36 Low / 90 High ● Total: 122 Low tickets / 137 High tickets. Execution: ● Play for 9 days. Minimum 20 races per day. ● Once the skills are high, do more runs to reach the daily limits (80k points / 50k meters). ● Total runs: ~421 (203 Low / 218 High). Evaluation awards: ● Total points: ~600,000. ● Items: 1 Christmas Sleigh, ~2000 Card Packs, 1 S-Select Equipment. ● Exchange Store: 1 Red Christmas Snowman Collectible Figure + 1 Selectable Collectible Figure OR 1 S-Select Accessory. Strategy B: Level 1 Spender (128 RMB) Cost: 128 Yuan (Battle Pass). Total races: 600. Evaluation awards: ● Total points: ~900,000. Total points: ~900,000.• ~3000 card packs, 1 S-equipment pick, 1 S-random items: 2 Christmas sleigh, equipment. Collectibles: Orange Christmas tree (x1), Christmas necklace (x2). Special: Red ornament "Christmas Gift Factory" xi (Produces items, crit chance/double income).Trade Shop: 1 Red Snowman + 1 Red Selectable Collectible OR 2 S-Choice Accessories.
Open guide →Паша J.S.EconomyDec 20, 2025
Strategy C: Tier 2 Spender (628 RMB) Cost: 628 RMB (Battle Pass + Daily Packs + 68 RMB Pack), Total Launches: ~1201 Estimated Rewards: • 1.8 Million ~ 7000 Card Packs, 1 S-Equipment Pick, 1 S-Random Items: 2-3 Christmas Sleigh, Equipment. Collectibles items: Orange Christmas tree (xi), Christmas necklace (x2). Special: Red ornament "Christmas Gift Factory" x2, 1 Red selectable skin, 1 S-accessory selectable box. Strategy D: Tier 3 Spender (2320 RMB) Cost: 2320 RMB (Battle Pass, All Daily Packs, Bulk Pack Purchases) Total Launches: ~2001 Estimated Rewards: • Total Points: ~2.9-3.2 million Items: 3 Christmas Sleighs, ~10,000 Card Packs Special: Red ornament "Christmas Gift Factory" x3. Top tier rewards: 1 Colored Collectible, 1 Colored Shotgun Skin, 1 Red Christmas Sleigh Collectible.
Open guide →Doghead StrategistStrategyDec 17, 2025
Guide to mining and collecting cards December 17 A new gameplay has been launched in the game - mining and card collecting gameplay. There are many cute new friends who are very confused about how to play the new gameplay. Come here with the military advisors one by one. First, we click on the camp and drag it outside the wall You can see several mineral veins outside the wall. The levels are distinguished by color, from low to high: Green-ordinary veins Blue-rich veins Purple-treasure veins Orange - Brilliant Mineral Veins Red-Epic Mine Green has the lowest level and red has the highest level Click on the ore vein to see that as shown in the picture above, there are 4 props produced, divided into three types Card pack, click to use the card pack you obtained in the backpack, and a variety of different cards will be randomly given. Click the card collection button in the camp Click in the middle to collect. The button location is as shown below Vibranium It is used to upgrade the camp's new building alloy precision casting matrix (as shown in the picture below). It is built for the first time in the shop button in the lower right corner of the camp interface. Medium (as shown in the picture below) Alloy Used to purchase various card packs in the camp store (the original sunshine store in the camp). The number of mining times is only 3 times per person per day. Therefore, we must mine high-level mines as much as possible. It doesn't matter if you accidentally click on a low-level mine. We can cancel the occupation without consuming the number of times. If your home mine does not have advanced mines, you can click on the button in the lower right corner of the camp interface and you will see the picture below. Different colored minerals will be displayed in everyone's home. Try to choose orange and red grade mines to mine, as mines with too low grade will have too little profit. People nearby, friends, and people in the rankings can view it. If nearby people are not satisfied with the refreshed minerals, they can click the refresh button (as shown in the picture above) to refresh Until you get the minerals you are satisfied with. If, as shown in the picture above, the high-level mine you are eyeing is already mined by someone, As long as you feel you can beat the opponent. You can choose to snatch. If you successfully rob, the opponent will be driven away, and then you can mine this vein. After mining is completed, we click the hoe (mine draft) button in the upper left corner of the camp A collection button will pop up Click to collect the minerals that have been collected. 3/3 means that all three mining times today have been used up. 1/3 means that 1 of today’s 3 mining times has been used. Click to receive the gift box icon button on the right to collect the mined ores into your backpack Alloy casting matrix, upgrading requires the consumption of vibranium, which can only be produced by mining. The upgrade plan is the same as the energy plant and steel plant in the previous camp, so I won’t go into details here. This building upgrade not only increases the production of <Alloy>, but also adds attributes and additional skills after high levels, which are very good. of. It is recommended not to waste times every day and complete the tasks every day. Collect cards Next let’s talk about collecting cards. We click on the card collection book in the row of buttons in the lower right corner of the camp to enter the card collection game. As shown in the picture above. When we click on the collection card package, we can see the various types of cards we have collected. Each card pack has different rewards As shown above, card packs that reward resources and props can be refreshed and reset after all are collected. Repeated collection can obtain prop rewards. As shown in the picture above, we click on any set of cards You already have this card. will be shown in the picture as unlockable It only takes one click to unlock. As shown in the picture above, if you don’t have this card you click You can request to exchange with other friends who own this card in the guild. Or just ask the other party to give it to you directly. If the other party finds you and exchanges cards It will be displayed in the private chat interface of the chat interface. If you don't want to exchange, just click Refuse directly in the lower right corner If you want to exchange, you can click to view details As shown in the picture above. You can click on a card among the cards selected by the opponent to select one and take it over. Complete the transaction with the other party. That’s it for the basic introduction to mining and card playing. Thanks for watching I hope everyone can draw their favorite cards. Author:
Open guide →Паша J.S.EconomyDec 17, 2025
Gameplay strategy for mining and collecting cards December 17 The game has a new gameplay - mining and collecting cards. You have made a lot of new cute friends and they are very passionate about how to play the new gameplay. So follow the military unit one by one. First, let's open the camp and move it outside the wall. You can see that there will be several veins on the outside of the wall Producer: Star Master The variety varies in color, from low to high, respectively Green - Regular veining Blue veins Purple - Take care of your veins Orange - true disc vein Red-Epic Vein Green has the lowest level and red has the highest 2 Alloy Precision Casting Die The alloy precision casting die provides alloys for the machine tool. Increasing the precision level of the alloy casting die can be more efficient Productivity and more storage space. 2 Hit +6% 1200 Attack +7% 1300 Attack +8% 1400 8 Hit +9% When shooting, the chance of hitting is 1% Shoot again immediately Weapon base change time - 1% 1500 1 Attack +10% When shooting, the chance of hitting is 1% Stand up and shoot straight one time production 1600 This building upgrade not only increases the performance of the "fusion", but also adds very good attributes, as well as additional skills after reaching a high level. which.It is recommended not to waste time every day, but to complete the task every day. Installed card Let's talk about the trading card now. We click on the trading card book in the row of buttons in the lower right corner of the camp to go to the trading card gameplay 3 Epic vein Class time: 01:06:60 Professional Award: There are currently no residents there capture Click on the mining vein to see that, as shown in the picture above, 4 supports are produced, divided into three types 1.Card Sets, click to use the card sets you found in the backpack and different cards will be drawn randomly. On the "Book for collecting cards" button in the camp Click the open button to get The button position is shown in the picture below Hiking store 2.Zhenjin It is used to update a brand new camp die cast from a precision engineering alloy (as shown in the picture below), which is assembled for the first time using the "Save" button in the bottom right corner of the camp interface. Medium (as shown in the picture below) Alloy Precision Casting Die 4 The "Pick Up" button will appear. After pressing the button, the collected minerals can be collected. 3/3 means that all of today's 3 mining times have been used up. 1/3 means that today's 3 mining times were used once.Click the button on the gift box icon on the right to get a gift box, you can put the dug mine into your backpack Alloy Precision Casting Die Produced by coin company Level 4 update Reaction time © 00:00:00 Increase alloy yield -720/100 update Alloy productivity per hour 48+2 As for the alloy casting die, upgrading requires the use of zhenjin, which can only be obtained by mining. The modernization plan is the same as for the power plants and steel mills in the previous camp, but there are no more details here. 5 Openable \Mysterious hospital As shown in the picture above, we click to open any set of cards You already have such a card. The unlocked image will be displayed in the picture It can be unlocked with just one click. Study of variations Prepared by the military department As shown in the picture above, if you don't have this card You press Request an intra-guild trade You can request an exchange from other friends who have this card in the alliance, Or just let the other party give it to you. 6
Open guide →Паша J.S.EconomyDec 17, 2025
If anyone nearby is not happy with the update time, you can click the refresh button (as shown in the picture above) to update the image Until you get a result that suits you. Lesson time: 00:30:56 Professional Award: 800 10000 Occupier 74.41m Our composition Girl chasing the calm sea 295.3m Grab your temple If, as shown in the picture above, someone is already digging a high quality mine in your city, then As long as you think you have defeated each other. You can choose what to vomit. If the dash is successful, the opponent will be thrown back, and then you will be able to dig through this vein. 1/2 30 days 0/2 3/3 After mining is completed, we click on the "Shop" (mining project) button in the upper left corner of the camp 7 3.alloy Used to purchase various sets of cards at the camp store (formerly the Sunshine store in the camp). The number of mining operations is only 3 times per person per day. Therefore, we must dig mines of the highest possible level. It doesn't matter if you accidentally click to dig a low level mine, we can cancel the task without wasting so much time. If the mine in your house does not have an expanded mine, you can click the button in the lower right corner of the camp interface and see the picture below. 638 20 Mining site sky 520 309 Mine point) Unlimited access to the sea 540 5 visit Mining site First coin of Dongku 4540 520 17production Mining site 579 Mining site Remaining rewards for help today: 20x more Today they helped us speed up our work: 5 days Help collect the remaining rewards today: 2 times Minerals of different colors will be presented in every home. Try to choose orange and red varieties so you can dig up as many as possible. Mines that produce too little have too little return. next to friend Leaderboard It can be viewed by people nearby, friends, and anyone on the leaderboard. 8 10 hours 47 minutes Private chat • A total of 4 Yuziksites View detailed letter To request an exchange from you, please check Direct refusal If the other party finds you to exchange cards Will be displayed in the private chat interface of the chat interface. If you do not want to make an exchange, simply click Decline directly in the lower right corner If you want to make an exchange, you can click to view details Transaction Processing Select the card you want to complete for trade Produced by the military department As shown in the picture above. You can click on a card among the cards selected by your opponent and select one of them to claim it. Complete the transaction with the other party. This is a basic introduction to mining and card gameplay. Thanks for watching I wish everyone could draw their favorite cards.Author: Chief of Military Unit Dog Head 9 |Card book: The first year of the crisis. 367 days C2 hours Collect the entire book and win the grand prize 0/20 Origin of mutation Safe place Street action 69 Armed quasi-everyone Delivery home after childbirth Brother Zhong Zuo-Tso-Tzuo-Tso 8/9 Produced by the city Easter showdown Zone boundary Reinforcements 6/9 2/9 As shown in the picture above. We click on the postcard collection bag to view the different types of postcards we have collected. Rewards for each card package are different Unlock all cards to get rewards Origin of mutation As shown in the picture above, this set of prop card bonus resources can be upgraded and reset once it is received, and can be collected again for more rewards.
Open guide →Паша J.S.MechanicsDec 11, 2025
Dear survivors, To provide the best gaming experience, we are merging servers. Please find the server merge details below: Estimated merger date: Week of December 11, 2025 Affected servers: zw-307, zw-313, zw-315, zw-318, zw-323, zw-330, zw-332, zw-336, zw-341, zw-347, zw-348, zw-354, zw-356, zw-378, zw-382, zw-387, zw-388, zw-395, zw-399 zw-349, zw-353, zw-381, zw-404, zw-406, zw-428, zw-437, zw-440, zw-443, zw-454, zw-458, zw-461 zw-462, zw-463, zw-464, zw-468, zw-470, zw-476, zw-478, zw-491, zw-498, zw-503, zw-508, zw-517, zw-518, zw-519, zw-523, zw-526, zw-533, zw-534, zw-535 zw-540, zw-543, zw-545, zw-547, zw-548, zw-550, zw-553, zw-554, zw-558, zw-559, zw-561, zw-564, zw-567, zw-568, zw-569, zw-570, zw-571 zw-577, zw-579, zw-582, zw-583, zw-586, zw-589, zw-594, zw-600, zw-602, zw-606, zw-607, zw-608 zw-611, zw-613, zw-614, zw-617, zw-618, zw-619, zw-620, zw-621, zw-622, zw-624, zw-626, zw-627, zw-628 Merger details: After merging, all servers in the merging range will be merged into the main server. The login entry will be changed to the primary server with the original server name displayed next to the symbol name. The last entry server will automatically change to the new primary server after the merge. Players will keep their diamonds, coins, items, heroes, robots, equipment and progression.3. In cases where multiple characters from the same account exist on the merging servers, only the character with the highest power will be saved. Other characters will be discarded. If the unsaved character is a guild leader, the guild will be automatically dissolved after the merger. Friends from the original servers will be saved. During the merge, the affected servers will not be available for server transfer. Any current transfer requests will be automatically invalidated. After the merge, the merged servers will no longer appear in the transfer list, and only the primary merged server will remain. For the main stage and Escape the testworks Leaderboard: If a player from the main server has already completed the stage, it will maintain information about the completion of the main server. If no player has completed it, you can complete the challenge to get on the leaderboard. The Apex Trial leaderboard will be reset after the merge. With the exception of the Apex group, all other groups will be included in the Paragon group after the merge and will have to re-challenge to be placed on the leaderboard. Escape Testworks progress will be saved, but the leaderboard will be reset and players must re-challenge to get on the leaderboard. The winning Boss leaderboard will be reset and players will need to re-challenge to get on the leaderboard.10. Virtual Battlefield points will be saved, but the leaderboard will be cleared. Players will need to re-challenge to get on the leaderboard. The Honor Arena cross-server group will remain unchanged unless changes are made to the group. If changes are made, players will be placed in a new cross-server group and their points will be reset. Events in the post-merge game will be based on the main merged server, and the leaderboard will be integrated into the leaderboard of the main server. Cyber Labyrinth will remain the same unless changes are made to the cross-server group. If changes occur, players will participate in a new cross-server group for post-merge matching. Thank you for your understanding and support during the merger process!
Open guide →Паша J.S.BuildsDec 6, 2025
Crit Chance: Item: 20% S-bandage (red) 10% S-boots (yellow) Heroes: 20% Neurolink Lizzie 20% Lizzie traits S-Cannons: 5% ax (for everyone except Perdition) 10% engine awakening 50% max. bonus Balrog Gatling 115% max. Awakened bonus Balrog Gatling (over 100% converted to Crit damage: 1% ksh - 2% crit damage) Robots: 10% Pyreon 10% hellfire (red) 5% doom 5% for top-up (the exact amount is unknown, according to Shanks: no more than $1m) 1% fire portrait frame 1% frame 1st anniversary [NEW] 6% lvl 300 helicopter
Open guide →Паша J.S.MechanicsNov 23, 2025
Smythe is good because it inflicts light damage in the affected radius. You can shoot bullets at 5-10-15 enemies. Smythe hits everyone at once. 150-200 enemies. Because of this, he can deal more damage in total. But for the 1st goal it is weak. Even if you take the entire branch of smite together with elite ysmite, it will be 5-10 times weaker than bullet damage. Smite is especially useless against bosses. At the beginning of the battle, if you take smite + left smite trait, it seems useful. He kills simple mobs. But the more you pump up shells and bullet damage (lightning, fire, curse, frost), the less useful the smite will be. It’s just that after a certain point, smythe doesn’t kill anyone. Its damage is calculated as a % of the attack (the elite will add 60% of the bullet damage). For example, a frost domain deals 10% of the damage from the Max HP of a killed mob to nearby enemies.
Open guide →Паша J.S.MechanicsNov 3, 2025
How to transfer Neurolink “correctly” to minimize costs? A: After unlocking the 4th and 5th slots, reroll without locking other slots until you find atk% or crit chance% (Lizzy only) in the 4th or 5th slot at epic level or higher. If the attribute appears in the 5th slot, block it and continue rerolling until you find atk% or crit chance% in the 4th slot. After that, block the 4th and 5th slots and start looking for flat atk in 1-3 slots. As you find the required attributes in slots 1-3, block them one by one along with the 4th and 5th slots. Key Point: Don't block anything until you find atk% or crit chance% in the 4th and/or 5th slots. These attributes are only available in slots 4 and 5; they are not available in slots 1-3.
Open guide →Паша J.S.BuildsSep 4, 2025
Top assembly for Berrett + Starlight. 19 devils + 4 volumes. She went through +30 waves. Didn’t take 1 trait - smite +40% damage per HP. Instead, the right boss trait fell out. I skipped it 50 times yesterday and didn’t get it. Today I collected 20 times. I'll break through 300 waves, take two curses. The bosses burst faster and faster with each wave due to the boss elite. Until I hit my ceiling. I forgot to skip the boss, although the mobs were still easy to kill. And it was time to leave. The entire assembly is damaged. I did not collect HP regen on purpose, since it does not have time to regenerate when reaching the maximum wave.
Open guide →Паша J.S.CalendarJul 7, 2025
🗓Calendar for servers older than 42 days: 🐒Evolution every odd week Next: July 30-6; July 14-20 🚘Maze every even week (Tue-Sat) Next: July 8-12; July 22-26 Other times every 4 weeks: 📺Collections: July 7-13; August 4-10 🤖 Robots: July 14-20; August 11-17 🎲Airplane: July 21-27; August 18-24 🔑Jackpot: August 28-3; August 25-31 Stamina event and Jackpot with a new collection are repeated every year (most often). You can focus on the 2024 calendar:
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