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Weapon "Stargazer Feather

Review and guide to “Stargazer Feather

Image [[146, 131, 736, 776]]

Today the newest weapon appeared in the game - the third generation machine gun “Stargazer Feather. Many are interested in its effectiveness and applicability, and I, the Strategist, will analyze everything in detail.

According to tradition, I will start with a description of the abilities.

So

Starting in the third generation, weapons have tactical abilities that require a reload to activate, so this machine gun must be used in a reload-and-fire style.

The tactical ability of this weapon is mainly divided into three stages based on star rating: 0 stars, 2 stars and 5 stars.

As the star rating increases, the number of targets affected by the “Scene Focus” effect increases. Each of your punishments (skills) deals additional damage (light damage) in the middle area around one of the blocked targets. The area is roughly the same size as Fire Meteor. Additional damage depends on the star rating of the tactical ability. Bosses are blocked with priority. If on high stars a tactical ability has blocked several bosses, then when they accumulate, they will receive multiple overlapping damage. High star rating is mainly used in virtual battle mode, where there are many bosses, which allows you to deal with them faster.

Below is a description of the weapon's abilities.

Image [[148, 112, 720, 167]]The purple ability is also key to this weapon. The main damage is done by "Giant Bullets". In practice, you can see that each shot with a giant bullet instantly destroys a crowd of small mobs.

It's also worth noting that the number of giant bullets depends on the number of trajectories (projectiles) you have. Therefore, characteristics that increase the number of trajectories are important for this weapon.

Image [[148, 309, 732, 360]]

Orange ability: When fully stacked, adds additional damage equal to 500% of your attack to each of your punishments.

Image [[148, 421, 748, 485]]

Red ability consists of 2 parts:

  1. Reload speed +150%. Achieved without studying any other characteristics.
  2. After studying the red characteristic from the punishment branch <Leniency>, it additionally adds 5% to the chance of inflicting a “Deadly Blow”.

A fatal blow typically deals 10x damage. Some collectibles and camp decorations can increase damage. Mortal Strike can also deal a critical hit. Multiplication: If your critical damage is increased by 5 times, your attack is 1, then on a crit the damage is 5. On a crit that is also a killing blow, the damage will be 5 * 10 = 50. For simplicity, we can consider that 5% of a killing blow is equivalent to a 50% increase in final damage.

Awakening Effects:

· Bullet consumption +300%, light damage +100%, number of trajectories +1 (activation at the total level of attachments 120).· Permanently receive +10% weapon attack (activation at the total level of attachments 300).
· When activating “Scene Focus”: bullet damage +20%, light damage +20%, stacks up to 5 times (activation with total kit level 500).
· Permanently receive +12% weapon attack (activation at the total level of attachments 700).
· [Giant Bullets] apply the Fanaticism effect to the target: all damage received is increased by 1% (lasts 30 seconds, stacks up to 30 times, activates at total weapon level 900).

Next are the awakening abilities themselves:

  1. Bullet consumption +300%, light damage +100%, number of trajectories +1 (total level of attachments 120). Bullet consumption +300% means that each shot spends 4 bullets. The starting magazine of the Stargazer Feather Pera is 2 bullets, so even with some +2 bullet stats, this guarantees a reload after each shot. Adding +1 trajectories while wearing red S pants gives a practical +2 to trajectories.
  2. When activating “Scene Focus”: bullet damage +20%, light damage +20%, stacks up to 5 times (total level of attachments 500). Stacking ability. In practice, the maximum stack requires about

it takes about 30-40 seconds. When fully stacked, it gives +100% bullet damage and +100% light damage for the entire battle.1. [Giant Bullets] apply the “Fanatical Fanaticism” effect to the target: all damage received is increased by 1% (lasts 30 seconds, stacks up to 30 times, total attachment level 900). When fully stacked, monsters take 30% more damage. Usually there is no need to try to stack this on purpose, because... giant bullets have a large impact area. Just play normally and the effect will accumulate on its own.

The description of abilities is over here. Now let's move on to practical tests and assembly recommendations.

  1. Arena

Under normal conditions, this arena weapon is slightly weaker than Hurricane Spring.

Image [[148, 392, 567, 825]]

However, after upgrading the S Shoes and implanting these Light Shoes, it becomes slightly stronger than Hurricane Source in the arena.

There is a lot of test data, I won’t post it all. Those interested in watching the full video can find me in the official group chat.
In the picture above: 95 million attack versus 99 million attack. Both sides use the green pickup without vehicle damage reduction.

The defending side uses the Hurricane Source weapon.

· In the left picture: using "Stargazer Feather Feather" (with implanted light shoes), after defeating, about 10% health remained.
· In the right picture: using “Hurricane Source”, defeated, the enemy has about 5% health left.

Recommended build for Arena:

· Character: Star Warrior (there is no character yet, we are using him as a temporary option).· Attack pets: Hellfire, Swift Fast Vortex.
· Support Pets: Gingerbread Master, Bunny Orchestra.
· Recommended skills: left - "Simple trick" (blue), right - "Universal acceleration plugin" (orange).

  1. Virtual battle

This is the strongest side of this weapon.

Even with a 0-star tactical ability, it is incredibly strong and outclasses the 5-star Hurricane Source.

Today I tested it all day in a virtual battle.
Here are some results:

· 116 million attacks - level 1391 (5 stars)
· 67 million attack - level 1130 (0 stars)
· 95 million attack - level 1235 (0 stars)
· 36 million attacks - level 654 (0 stars)

Due to lack of time today and a long break in using weapons based on reloading, my hand is not yet full. All these results were achieved on the first try. I think with more attempts you can go even higher.

Recommended build for Virtual Battle:

· Weapon: Stargazer Feather
· Character: Star Warrior
· Attack robots: Hellfire, Light Knight
· Auxiliary robots: Pyreon Explosive, Yuan-Yuan (can be replaced with Star Devourer stars)

Recommended characteristics (28 in total):

· For bosses, 4 books by priority: Book of Light, Book of Fire, Book of Dexterity, Book of Strength.
· Punishment branch (5): take everything.
· Review branch (4): at 2★ take “Demonic Eye”, be sure to take the elite characteristic “Insight”.· Reloading branch (4): at 2★ take “Renewed”, be sure to take the elite characteristic “Mini Clip”.
· Branch of killing giants (4): at 2★ take “Pleasure from the Spear”, be sure to take the elite characteristic “Collection of Souls”.
· Curse branch (4): at 2★ take “Withering”, be sure to take the elite characteristic “Plague”.
· Fire branch (3): at 2★ take “Fire Meteor”.
· Ice branch (1).
· Quantity branch (3): at 2★ take “Great Ending”.

If you have a low level of strength and don’t have enough characteristics, you can remove 1-2 from the curse branch, and if you still don’t have enough, remove the fire branch (taking into account the restoration from the punishment branch, it should be enough).

If you have a high level of strength and have extra stat points, you can add: a life branch (1), a powerful shooting branch (2, up to “Large-caliber bullet”).

Basic tactic: ignore the bosses.

Light Spray's main damage comes from giant bullets, making it vulnerable to the Bouncy Boss. When this boss appears, try to use Time Stop and kill him quickly.
For other bosses, do not use time stop; save it for the “jumper”. When he appears, focus your fire and kill him as quickly as possible.

Conclusion: In other modes, the assembly and characteristics do not differ from the virtual battle, so I will not repeat it.Main plot: This weapon is very demanding in terms of stats, so it will be difficult in the early stages. With and without characteristics, these are two completely different weapons. At the beginning, the plot will be much more difficult than with Hurricane, but after obtaining the necessary characteristics it will become a little easier.

Chrono Battle: Same as above.

Apparently, this weapon is more like a specialized one. If you compare Hurricane and Scorched Earth with well-rounded honors students, then “Stargazer Feather (Light Spray) is more of an applicant with a maximum score in one subject.

Increasing stardom has a limited effect. For those who have a limited budget, I recommend taking 0 stars - the difference with high stars is small.

But we definitely need an awakening! Because the weapon itself does not provide bonuses to light damage - all these bonuses are in awakening. Only with awakening does it achieve that specialized power that allows it to surpass other weapons.

If you like virtual battle or arena, or are serious about virtual battle, I highly recommend purchasing at least 0 stars (rich players can charge as much as they want).

Authors: Паша J.S.