Zombie Waves Codex
Паша J.S.Mechanics

Tactical affix “Potential”: analysis by stars

Description of the tactical skill Affix Potential.

From Discord:

‎Here are the differences I noticed when increasing the level (number of stars) of the tactical affix:

‎I. Explosions from bullet damage

‎0 stars - 2 operations
‎1–3 stars – 3 operations
‎4–5 stars – 4 operations
‎(Damage increases with each star)

‎II. General attack
‎Note: This section is affected by the Ultimate Affix buff described in Section III.

‎Maximum 40 stacks (accumulations), which gives +24% to total attack.

‎0 stars - Requires 20 minutes to reach maximum potential. By the 12th minute of completing the stage, the bonus to total attack will be 14.4%.
‎5 Stars - Requires 12 minutes to reach maximum potential; the maximum will be reached by the time the stage is completed.

‎1–4 stars - indicators are in the range between the above values.

‎III. Boost from Ultimate Affix

‎0–1 star - every TWO triggers of the “Ultimate Affix” (special ability) provide an additional stack of 0.6%.

‎2–5 stars - every ONE trigger of the “Ultimate Affix” (special ability) gives an additional stack of 0.6%.

‎This allows you to significantly reduce the time required to accumulate the full bonus to total attack (+24%).

‎*
‎Conclusions:
‎1 star – increases the number of explosion triggers from 2 to 3.‎2 stars - reduces the number of Ultimate Affix (special ability) triggers required to receive a bonus stack every 26 seconds or faster (which is very important when completing stages).
‎3 stars - from a mechanical point of view, nothing remarkable.
‎4 stars - increases the number of explosion triggers from 3 to 4.
‎5 stars - from a mechanical point of view, nothing remarkable.

‎****

‎Based on this data, I’ll probably go with 2 stars (700 summoning attempts will be required).

‎============

‎Small clarification:
‎In fact, it’s like this:
‎“+1 stack for each receipt of an ultimate affix”,
‎and not just a passive bonus to the timer.

‎Your logic is correct, but:
‎This is not strictly time dependent in the spirit of “12 minutes vs 20 minutes”, since the set of stacks depends on: the trigger interval (from 30 to 18 seconds?)
‎And it depends on how many ultimate affixes you choose. So this indicator is variable, and not tied to a fixed time for completing the stage; 5 stars doesn't guarantee getting the maximum stacks by the end of the level - it just makes it much more likely...

‎In addition, the statement that with 3 and 5 stars it is “not really worth it”... is the biggest misconception. Even if these levels don't change the mechanics, they still have meaning:
‎3 stars: response interval - 26 s (instead of 28 s)
‎5 stars: 18 sec response interval (a significant jump from 22 sec)
‎And this means:
‎Faster stacking
‎More explosions‎More total damage per unit of time... In my opinion, 5 stars gives a very “significant effect”.
‎What kind of damage this will cause in the game is still unknown, needs to be tested. Perhaps it will be another Tourette or Sputnik... looks good on paper...

Authors: Паша J.S.