Zombshturm ot VolandaStrategy
Lost City
This guild event is going on for a week, every other week. There are 4 guilds of the same rank on the field, which are selected randomly. There is no pattern or dependence on the guild’s BS and the number of active players. You can end up on a field with very strong opponents, or you can end up on a field with very weak opponents.
Guild task:
Dig as many resources as possible from the mines. Every day, you need to capture as many objects as possible. Each object gives different boosts and guild points (I’ll describe it in detail below). The points are summed up and in the end the guild with the most points wins.
You can win even against a stronger opponent if you play in an organized manner, actively collect resources at the mines and competently set out to capture objects.
Accordingly, you can lose to a weaker opponent if he is better organized.
Personal tasks:
Collect resources from mines.
Rob other pickers.
Stand up to capture objects.
The player can perform all three tasks simultaneously!
I placed the hero at the mine (ore vein), placed the hero to capture the object, selected a suitable victim or victims and attacked.
Game menu:

Daily missions. There is a reward for completing each mission. The faster you do it, the faster you will increase your BS, collection speed, defense and receive personal points. I won’t go through each mission, there are many of them. The main thing is to see the menu and know that your tasks are there. Missions are updated daily.
Setting up the combat personnel. Be sure to check and adjust at the beginning of each event! If you changed your weapon, hero, or car, you need to update everything here too!
Personal awards. For collecting resources, robberies, completing missions and capturing objects, you receive personal points. These points accumulate and more and more new rewards become available to you. To get all the rewards, you need to score 72,500 points. Some rewards are closed at the start of the game. They are opened by the leader or his deputies, using resources collected from the mines by the entire guild.
4. Let's look at this menu in more detail:

Machine durability. It grows taking into account all the event game bonuses that you receive for completing missions and winning a siege war.
Attack. It grows taking into account all game bonuses of the event, just like in the first point.
Robbery limit. For robbery you receive 20% of the loot, which is deposited into this account. There is no reward after reaching the limit! 10% of this score goes towards your personal points. Your task is to completely reach the limit in a day!
Collection limit. For all resources collected at the mines you receive 10% of personal points. Once you have collected limited resources, you will no longer be able to collect.
Attack limit. You have 5 attacks for free, 1 attack for advertising and 5 attacks for crystals. When the free attacks are over, press the plus sign to open the shopping menu. Further at your discretion. But it is advisable to calculate attacks in such a way as to meet the robbery limit with a minimum amount, and not spend crystals to buy new attacks.
Limit of resurrection attempts. Your hero will be killed in the mines. This is normal, this is the task of other players. After such a kill, in order to get up to the gathering, you need to spend 1 resurrection ticket. The shopping menu is the same as in the attack limit. But you can buy not 5, but 10 resurrection tickets for crystals! There are also resurrection tickets in daily missions.
Acceleration of collection. Here you can buy 20 collection accelerations for crystals. One acceleration is 1% to the speed, respectively, by purchasing all the accelerators, you can collect resources 20% faster. This menu is shared, everyone contributes as they wish and are able, and acceleration works for the whole team!
All items in this menu are reset and updated daily at 3:00 Moscow time.
Playing field:
On the playing field there are 4 guilds (yellow circles), 4 villages, 2 factories, 2 forts and 1 Central node.
To collect resources, there are 6 simple mines and 2 private mines located near each guild. In simple mines, you can simultaneously place up to 4 heroes for collection, in private mines - up to 10. In simple mines you can attack and rob the collectors. It is impossible to attack a private mine; attack is prohibited.
Schematic diagram of the playing field:

My personal experience shows that a lot of players for the time being are completely unaware of the city. That’s why I drew this detailed plan and will also describe it in words:
So, 4 guilds are located in 4 corners of the map.
The villages are located in the middle between them. For ease of orientation, they can be called upper, lower, right and left Villages. On the diagram I specially labeled top, bottom, right and left.
Factories are located left and right of center. They can be called - left Plant and right Plant. Very close to the right Factory is the right Village, and next to the left Factory is the left Village.
The forts are located above and below the center. They can be called like this - upper Fort, lower Fort. If you move down from the lower fort you get straight to the lower village. Moving up from the upper Fort, you find yourself in the upper Village.
There is one central node, this is the main goal of the siege war, located right in the center of the map.
Collection at the mines:

On the first and second days of the game, the center of the map is covered in the fog of war and only simple and private mines are available for collection. In a simple mine, you can dig from both your guild and someone else’s. At a private mine, you can only collect near your guild. For collected resources you receive 10% of personal points from the collection. When the mine runs out or the hero is killed, you need to put him on collection again until the daily limit is collected.
That is, in order to successfully collect and accumulate personal points, and upgrade the entire guild, it is advisable to periodically look into the game, the more often the better! At a minimum, you need to play very actively the first two days!
A hint that the hero is not collecting resources is visible on the main screen, in the form of an exclamation mark on the “Lost City” icon. But the game may not show glitches, check it often!
On the third day of the game, the fog of war clears a little and opens up access to four advanced mines. Opposite each guild, one appears.
An advanced mine has a resource of 60,000, and 6 heroes of the same guild can enter it at the same time.
The formation for the gathering has its own tactics. I talk about this in the article - "Zombie Assault. The Lost City. Resource Collection and Looting"
Siege Warfare:
First and second day.
The first two days of the game there are 4 villages to capture.
Click on the village, click SIGN UP and that’s it, you’re up for grabs. After registration, the hero can be rearranged, but not earlier than after 10 minutes. Reshuffling of heroes can be carried out until 23:30 Moscow time. The war itself begins at 24:00 Moscow time and goes on automatically, without your participation.
Whoever there is more and who is stronger will eventually take the village for a day. But since there are 4 villages, the intrigue of the war lies in the correct arrangement and prompt changes! You can arrange your warriors in such a way that with fewer numbers and strength you can take not one, but two villages!
Capturing one village gives each player 200 personal points, +15% to the mining speed, and in the next siege war +10% to attack and +20% to the strength of the combat vehicle.
A guild that captures one village receives 500 guild points. Accordingly, for two villages 1000 points and so on.
On the second day everything repeats itself. If you captured a village today, tomorrow you will have to conquer it in the same way!
Third and fourth days.
On the third day of the game, access to two Processing Plants opens.

For each player of the winning guild, the capture of one factory gives the strength of the combat vehicle +10% for a day, and for the duration of the next siege war, an attack bonus of +10% and the strength of the assault vehicle +20%.
The guild that captured the factory receives 2000 guild points.
The fourth day - no changes.
Fifth and sixth days.
On the fifth day of the game, access to two forts opens.

Capturing one fort gives an attack bonus of +15% for a day, during a siege war an attack bonus of +10% and vehicle durability of +20%
A guild that captures one Fort receives 3000 guild points.
Sixth day no change.
The last, seventh day of the war.
On the last day of the game, the Central Hub opens.

The guild that captured this object receives 10,000 guild points and each player receives 8,888 personal points. That is, in essence, this is the decisive object of the entire game week. You can be in the shadows all week, and on the last day you can capture the Central Hub and eventually win and take first place!
In the war for the Central Node, players receive an additional attack bonus of +10% and vehicle durability of +20% for all objects occupied at that moment. But these bonuses no longer affect anything, because the game ends at the last battle.
To begin to understand what needs to be done, what to fight for and what you will get from it, I think that’s enough.
The prizes for the game do not seem to be significant. But if your guild takes first place, all players receive a yellow book for upgrading machine weapons, and this is a very rare book. In the individual competition, a player who scores 72,500 points receives 8 fragments of an S class car. And such cars are very difficult to obtain without donation. That’s why 8 fragments is not bad at all! Moreover, for those who have not yet fully upgraded the helicopter, an additional incentive is fragments of the helicopter. I'm not even talking about the coins of the glory shop - a very tasty shop! In general, it seems that the prize money is not a fountain, but in the end, this is what you ultimately upgrade your hero for! Let it be leisurely, but confidently, twice a month!
It is important to understand one thing, if you play in an active team, even if you don’t like playing in the city, you need to help your team to the best of your ability. We have a minute, we came in and set it up for collection. Be sure to register for the siege. All. In this mode, this game takes a minimum of time. But by helping your team, you will also eventually receive well-deserved prizes! This does not include personal rewards, which can only be achieved through persistent play!
If you have anything to add or correct me, write in the comments. If you want to say thank you, say it, don’t keep it to yourself!)))
Anyone who wants to play actively is invited to join our guild. It's called Vityazi, 302 server. We are top 1 on the server and in the immediate area. Leaders in BS 186ml, 130ml and 95ml. 14 players BS from 20ml to 60ml. The total composition is 46 people. Actively plays 35-40. Total BS 1.23 billion.
A friendly, sociable team, we will always support you with advice and playing TS. Defense level 200, Forgotten Kingdom - level 15, Lost City - 1-2 places, we actively play in Evolution, with prizes. Gi level 11. First place in the Black Tide.
Available server range 301-338. Write your applications in the comments or in a personal message to me, via inter-server transfer.
We kindly request! My friends, if this or any other article was useful to you, do not take the trouble to share the information with other players, where you can read useful guides. Thanks in advance!
Good luck to everyone, fast growth and good mood!
And may the force be with you!!!
Best regards, Woland.
Authors: Zombshturm ot VolandaSource: Dzen →