Decisive Battle
A five-floor lottery tower. A draw costs 1 · 2 · 5 · 10 Assault Decryptors as you climb, and either pays a consolation prize or promotes you a floor. Promotion does not run on the weight the pool advertises but on a guarantee ladder: the chance rises with every draw spent on that floor and hits 100 % on the last one. Floor five is free — it hands over the grand prize you picked in advance, then the tower resets, and the best of its 24 prizes open only once enough rounds are behind you.
Climb calculator
One full climb is 23.95 draws and 76.5 “Assault Decryptor” on average. Grand prizes are counted in climbs; milestones and the shop, in “Assault Decryptor” spent.
The free haul covers it: the target is 77 “Assault Decryptor”, and quests, the pass and the chests hand out 390.
Figures are expectations over the guarantee ladder. With the sources ticked above a run collects about 390 Assault Decryptor — roughly 5.1 climbs.
Floors and the guarantee
Promotion does not run on the weight the pool advertises but on a guarantee ladder: the chance rises with every draw spent on that floor and hits 100% on the last one.
| Floor | Cost | Advertised | Guarantee | Draws | Assault Decryptor |
|---|---|---|---|---|---|
| 1 | 1 | 8.0% | 12 | 9.57 | 9.57 |
| 2 | 2 | 12% | 9 | 6.8 | 13.61 |
| 3 | 5 | 20% | 6 | 4.5 | 22.52 |
| 4 | 10 | 25% | 4 | 3.08 | 30.8 |
Grand prizes
The grand prize is picked in advance and handed over on floor five for free. Some of the options open only once enough rounds are behind you.
Pools by round
The more rounds behind you, the richer the consolation prizes. Inside a floor a draw takes its slot away for the rest of the climb.
Spend milestones
Counts every “Assault Decryptor” spent over the run, whatever floor it went on. Draws are not the unit here: a draw costs 1 on floor one and 10 on floor four.
What a run hands out for free
One-off and daily quests, the pass, the free daily pack and the daily chests add up to about 280 Assault Decryptor — roughly 3.7 climbs a run. A daily chest opens on the Assault Decryptor SPENT that day, not on the number of draws. On top of that: +30 from the daily diamond pack (3,880 diamonds) and +80 from the Operation Lightning milestones if you run both — up to 390 Assault Decryptor in total.
Quests
Exchange shop
Paid for in “Action Data”. The best slots open on total “Assault Decryptor” spent.
Assault Battle Pass
Nodes unlock on “Assault Decryptor” spent, the last one at 900. The paid branch costs $9.99.
Direct packs
The first two packs are taken for free and for diamonds; the rest cost money.
Daily leaderboard
1. Rankings based on event items consumed. 2. Board resets daily. Rewards are issued via mail.
Game rules
- 1. Draw Details
- Each draw consumes Assault Decryptor. The required amount changes based on the floor level.
- 2. Prize Pool Details
- The prize pool is divided into 5 floors:
- Floors 1-4: Start from Floor 1 by default. Each draw guarantees 1 reward. Rewards within the same floor will not repeat. When drawing an [Ascension Prize], you receive all remaining rewards and advance to the next floor.
- Floor 5: When drawing the Floor 5 Ascension Prize, you automatically return to Floor 1 and the draw consumption resets to Floor 1 standards.
- 3. Prize Pool Rounds
- Round completion: Drawing the Floor 5 Ascension Prize counts as completing 1 round.
- Floors 1-4 rewards: Upgrades based on total rounds completed during the event period.
- Floor 5 Ascension Prize: Gradually unlocks based on total rounds completed during the event period.
- 4. Exchange Items
- You will randomly obtain Action Data from draws, which can be used to exchange for various items in the event shop.
- 5. Event Notice
- Please note: Assault Decryptors and Action Data will be converted to small amounts of coins after event ends. Please use them promptly.
- 6. Leaderboard
- Ranked based on the number of vouchers consumed for draws. The leaderboard settles daily, and rewards will be distributed via mail.