Zombie Waves Codex
Events

Fantasy AdventureFantasy AdventureSoon

A 7×7 merge board. Three workshops — forge, camp and store — print tier-1 pieces for Ancient Coins; two of a kind merge into the next tier, six chains of six steps each. Villagers post orders: hand in the pieces they ask for and you get Adventure Torches for the exchange, loot and points. Coins spent raise the dungeon level, which unlocks order tiers, the ×2/×4 spend multipliers and per-level rewards, and fills the battle pass along the way.

Duration: 10 days
Battle passDropShopPackSynthesis

Event currencies

Ancient Gold CoinAncient Gold Coin— spent on productionAdventure TorchAdventure Torch— spent in the exchange

The multiplier sets how many Ancient Coins one production costs and how high the pieces a workshop prints are.

×1 open from the start×2 from dungeon level 3×4 from dungeon level 5 · 50 coins required

The three workshops

Each workshop prints two item chains and upgrades to level 3: the higher its level, the higher the tiers in its pool. The key that unlocks and upgrades it sits on the board and is assembled by merging.

Pool at multiplier:
Forge
Forge
Sword · Shield
Lv 1Simple Forgekey: Simple Forge
Ore150%Log150%
Lv 2Fine Forgekey: Fine Forge
Ore125%Log125%Iron Ingot225%Lumber225%
Lv 3Legendary Forgekey: Legendary Forge
Ore120%Log120%Iron Ingot220%Lumber220%Dagger310%Small Round Shield310%
Camp
Camp
Food · Shelter
Lv 1Humble Campkey: Humble Camp
Steak150%Haystack150%
Lv 2Comfortable Campkey: Comfortable Camp
Steak125%Haystack125%Chunk of Meat225%Straw Mat225%
Lv 3Triumphant Campkey: Triumphant Camp
Steak120%Haystack120%Chunk of Meat220%Straw Mat220%Simple Meal310%Wooden Bed310%
Shop
Shop
Ring · Scroll
Lv 1Roadside Shopkey: Roadside Shop
Gem Shard150%Scroll Fragment150%
Lv 2Fine Shopkey: Fine Shop
Gem Shard125%Scroll Fragment125%Small Gem225%Damaged Scroll225%
Lv 3Mystery Shopkey: Mystery Shop
Gem Shard120%Scroll Fragment120%Small Gem220%Damaged Scroll220%Carved Gem310%Scroll310%

Merge chains

Two pieces of a kind merge into the next tier. The small icon under a piece is what scrapping it pays.

Sword
Ore1OreIron Ingot2Iron IngotDagger3DaggerShort Sword4Short SwordStandard Longsword5Standard LongswordMagic Sword6Magic Sword
Shield
Log1LogLumber2LumberSmall Round Shield3Small Round ShieldFine Shield4Fine ShieldMetal Shield5Metal ShieldEnchanted Shield6Enchanted Shield
Food
Steak1SteakChunk of Meat2Chunk of MeatSimple Meal3Simple MealHearty Meal4Hearty MealDeluxe Meal5Deluxe MealHero's Feast6Hero's Feast
Shelter
Haystack1HaystackStraw Mat2Straw MatWooden Bed3Wooden BedComfortable Wooden Bed4Comfortable Wooden BedFine Wooden Bed5Fine Wooden BedDeluxe Wooden Bed6Deluxe Wooden Bed
Ring
Gem Shard1Gem ShardSmall Gem2Small GemCarved Gem3Carved GemSmall Ring4Small RingFine Ring5Fine RingLegendary Ring6Legendary Ring
Scroll
Scroll Fragment1Scroll FragmentDamaged Scroll2Damaged ScrollScroll3ScrollFine Scroll4Fine ScrollEnchanted Scroll5Enchanted ScrollArcane Magic Scroll6Arcane Magic Scroll

Villager orders

An order asks for pieces of a given tier and pays Adventure Torches plus loot. The percentage is the chance this order is the one rolled for its tier.

Opening order chain
1Lumber2
2Iron Ingot2
3Chunk of Meat2
4Small Gem2
5Small Round Shield3
6Dagger3
Tier 1order weight: 1
Damaged Scroll28.36%
Iron Ingot28.33%
Iron Ingot28.33%
Lumber28.33%
Lumber28.33%
Chunk of Meat28.33%
Chunk of Meat28.33%
Straw Mat28.33%
Straw Mat28.33%
Small Gem28.33%
Small Gem28.33%
Damaged Scroll28.33%
Iron Ingot20.01%
Tier 2order weight: 2
Scroll38.36%
Dagger38.33%
Dagger38.33%
Small Round Shield38.33%
Small Round Shield38.33%
Simple Meal38.33%
Simple Meal38.33%
Wooden Bed38.33%
Wooden Bed38.33%
Carved Gem38.33%
Carved Gem38.33%
Scroll38.33%
Small Round Shield30.01%
Tier 3order weight: 4
Fine Scroll48.34%
Short Sword48.33%
Short Sword48.33%
Fine Shield48.33%
Fine Shield48.33%
Hearty Meal48.33%
Hearty Meal48.33%
Comfortable Wooden Bed48.33%
Comfortable Wooden Bed48.33%
Small Ring48.33%
Small Ring48.33%
Fine Scroll48.33%
Hearty Meal40.01%
Tier 4order weight: 8
Enchanted Scroll58.35%
Standard Longsword58.33%
Standard Longsword58.33%
Metal Shield58.33%
Metal Shield58.33%
Deluxe Meal58.33%
Deluxe Meal58.33%
Fine Wooden Bed58.33%
Fine Wooden Bed58.33%
Fine Ring58.33%
Fine Ring58.33%
Enchanted Scroll58.33%
Short Sword4Fine Shield40.01%
Hearty Meal4Comfortable Wooden Bed40.01%
Small Ring4Fine Scroll40.01%
Tier 5order weight: 16
Arcane Magic Scroll68.34%
Magic Sword68.33%
Magic Sword68.33%
Enchanted Shield68.33%
Enchanted Shield68.33%
Hero's Feast68.33%
Hero's Feast68.33%
Deluxe Wooden Bed68.33%
Deluxe Wooden Bed68.33%
Legendary Ring68.33%
Legendary Ring68.33%
Arcane Magic Scroll68.33%
Standard Longsword5Metal Shield50.01%
Deluxe Meal5Fine Wooden Bed50.01%
Fine Ring5Enchanted Scroll50.01%
Tier 6order weight: 32
Magic Sword6Enchanted Shield66.67%
Magic Sword6Hero's Feast66.67%
Magic Sword6Deluxe Wooden Bed66.67%
Magic Sword6Legendary Ring66.67%
Magic Sword6Arcane Magic Scroll66.67%
Enchanted Shield6Hero's Feast66.67%
Enchanted Shield6Deluxe Wooden Bed66.67%
Enchanted Shield6Legendary Ring66.67%
Enchanted Shield6Arcane Magic Scroll66.67%
Hero's Feast6Deluxe Wooden Bed66.67%
Hero's Feast6Legendary Ring66.67%
Hero's Feast6Arcane Magic Scroll66.67%
Deluxe Wooden Bed6Legendary Ring66.67%
Deluxe Wooden Bed6Arcane Magic Scroll66.67%
Legendary Ring6Arcane Magic Scroll66.56%
Magic Sword6Enchanted Shield60.01%
Magic Sword6Enchanted Shield60.01%
Hero's Feast6Deluxe Wooden Bed60.01%
Hero's Feast6Deluxe Wooden Bed60.01%
Legendary Ring6Arcane Magic Scroll60.01%
Legendary Ring6Arcane Magic Scroll60.01%

Dungeon levels

Coins spent give points, points raise the dungeon level — 70 of them. Levels unlock order tiers, the multipliers and pay out a reward.

LvPointsMult.Orders (tier:chance)Reward
1100×12(1:50% · 2:50%)
Reach Dungeon Lv. 2 to unlock Blue Orders
2200×13(1:40% · 2:30% · 3:30%)
Reach Dungeon Lv. 3 to unlock Purple Orders
3500×23(2:40% · 3:30% · 4:30%)
Reach Dungeon Lv. 4 to unlock Orange Orders Also receive a precious reward: Adventure Begins
41,000×23(2:20% · 3:25% · 4:25% · 5:30%)
Reach Dungeon Lv. 5 to unlock Red Orders Also receive a precious reward: Triumphant Camp
51,500×43(3:30% · 4:25% · 5:25% · 6:20%)
Reach Dungeon Lv. 10 to obtain: Random Assault Vehicle Skill Book (Legendary)
62,000×43(3:30% · 4:25% · 5:25% · 6:20%)
Reach Dungeon Lv. 10 to obtain: Accessory Supply Crate (Legendary)
72,500×43(3:30% · 4:25% · 5:25% · 6:20%)
Reach Dungeon Lv. 10 to obtain: Summer Superb Card Pack
83,000×43(3:30% · 4:25% · 5:25% · 6:20%)
Reach Dungeon Lv. 10 to obtain: Precision Type Memory
94,000×43(3:30% · 4:25% · 5:25% · 6:20%)
Reach Dungeon Lv. 10 to obtain: Mystery Shop
105,000×43(3:30% · 4:25% · 5:25% · 6:20%)
Reach Dungeon Lv. 15 to obtain: Random Assault Vehicle Skill Book (Legendary)
116,000×43(3:30% · 4:25% · 5:25% · 6:20%)
Reach Dungeon Lv. 15 to obtain: Reaper's Scythe Random Legendary Accessory
127,000×43(3:30% · 4:25% · 5:25% · 6:20%)
Reach Dungeon Lv. 15 to obtain: Summer Custom Legendary Card Pack (5-Star)

Daily chests

600
1,600
4,000

Fantasy Adventure Battle Pass

PointsFreePaid
0
50
100
200
500
1,000
1,500
2,000
2,500
3,000
3,500
4,000
4,500
5,000
6,000
7,000

Day-count pass

DayFreePaid
1
2
3
4
5
6
7
8
9
10

Torch exchange

spend 6,400Limit: 1
spend 3,500Limit: 2
spend 2,800Limit: 2
spend 2,000Limit: 2
spend 4,800Limit: 1
spend 2,400Limit: 2
spend 1,600Limit: 2
spend 800Limit: 5
from Lv 20Limit: 1
from Lv 15Limit: 2
from Lv 12Limit: 2
from Lv 10Limit: 3
Limit: 1
Limit: 2
Limit: 2
Limit: 3
Limit: 3
Limit: 3
Limit: 5
Limit: 10
Limit: 100
Limit: 100
Limit: 100
Limit: 100

Coin packs

freerefreshes daily
for diamondsrefreshes daily
real moneyrefreshes daily
real moneyrefreshes daily
real moneyrefreshes daily
real money
real money

Starting board

A 7×7 board. Some cells start covered by chests, hiding pieces and workshop keys.

Triumphant Campcell starts covered by a chest
Deluxe Meal5cell starts covered by a chest
Comfortable Wooden Bed4cell starts covered by a chest
Small Round Shield3cell starts covered by a chest
Fine Scroll4cell starts covered by a chest
Fine Ring5cell starts covered by a chest
Mystery Shopcell starts covered by a chest
Fine Wooden Bed5cell starts covered by a chest
Comfortable Campcell starts covered by a chest
Simple Meal3cell starts covered by a chest
Short Sword4cell starts covered by a chest
Carved Gem3cell starts covered by a chest
Fine Shopcell starts covered by a chest
Enchanted Scroll5cell starts covered by a chest
Hearty Meal4cell starts covered by a chest
Wooden Bed3cell starts covered by a chest
Humble Campcell starts covered by a chest
Lumber2
Roadside Shopcell starts covered by a chest
Scroll3cell starts covered by a chest
Small Ring4cell starts covered by a chest
Small Round Shield3cell starts covered by a chest
Short Sword4cell starts covered by a chest
Log1
Ore1
Log1
Short Sword4cell starts covered by a chest
Small Round Shield3cell starts covered by a chest
Hearty Meal4cell starts covered by a chest
Simple Meal3cell starts covered by a chest
Ore1cell starts covered by a chest
Ore1
Ore1cell starts covered by a chest
Carved Gem3cell starts covered by a chest
Small Ring4cell starts covered by a chest
Fine Wooden Bed5cell starts covered by a chest
Short Sword4cell starts covered by a chest
Chunk of Meat2cell starts covered by a chest
Simple Forgecell starts covered by a chest
Small Gem2cell starts covered by a chest
Short Sword4cell starts covered by a chest
Enchanted Scroll5cell starts covered by a chest
Fine Shield4cell starts covered by a chest
Deluxe Meal5cell starts covered by a chest
Fine Forgecell starts covered by a chest
Standard Longsword5cell starts covered by a chest
Legendary Forgecell starts covered by a chest
Fine Ring5cell starts covered by a chest
Short Sword4cell starts covered by a chest

Game rules

  • 1. During the event, tap the box and spend Arcade Tokens to yield items.
  • 2. When items meet order requirements, submit orders to gain exchange items.
  • 3. Arcade Tokens: Obtained from stage drops and bundle purchases (unused tokens convert to small amounts of coins after event ends.)
  • 4. Points:
  • 4.1. Obtain: Spend Arcade Tokens to gain points.
  • 4.2. Level: Earning points increases your level, unlocking rewards and unit cost multipliers (higher multipliers yield higher-tier items).
  • 4.3. Battle Pass: Earning points increases Battle Pass level, unlocking rich rewards.
  • 5. Exchange Items: Used in limited-time exchange events to redeem rewards (convert to small amounts of coins after event ends.)