ZW Codex
Events

Highway RescueHighway Rescue

The second run of the fog board — the same 5×6 grid, but a longer cycle (40 layers instead of 25) uncovered with Recon Terminals. Under the fog sit basic and elite supply crates, a signal flare (it clears its whole row AND column at once) and the layer's container: dig it out whole, then click it up to three times for a higher class — standard, classified, top-secret. Claim the container and a helicopter takes its place, carrying you to the next layer.

Duration: 20 days
Battle passDropMain event
Board
5×6
Layers per cycle
40
Average per layer
13.9 Recon Terminal
Buying scouts
100 💎 · up to 500 per run

Campaign bosses drop 10 “Recon Terminal” at a time, up to 120 a day — the only free source of scouting there is.

Scout calculator

The run lasts 20 days. Campaign bosses hand over up to 120 “Recon Terminal” a day for free — this works out how many more you would have to buy.

Layer
200
Scouts spent
2,759
To buy
250
Price
25,000 diamonds

Layer 200 takes 2,509 farmed “Recon Terminal” plus 250 bought — that is 25,000 diamonds and no real money.

What to buyRecon TerminalPrice
Diamond counter, 250×25025,000 💎

Expectations, not a roll: a layer's cost is simulated over its layout, and a real run will differ.

What the fog hides

One scout uncovers one cell. The missile is the only thing that opens cells for free: it clears its whole row and column and sets off any missile it catches.

Signal FlareHelicopterAbandoned Lot

Supply crate

One line out of the list
Random Weapon Skin (Rainbow)0.001%
S-Tier Character Random Chest0.001%
Diamonds0.001%
Thorny Core0.01%
Thorny Headgear0.01%
Thorny Chestplate0.01%
Thorny Armguards0.01%
Thorny Legguards0.01%
Gene Awakening Card0.2%
Accessory Supply Crate (Exquisite)0.2%
Collectible Universal Shard (Red)0.3%
Trendy Surprise Card Pack (4+)0.3%
Equipment Draw Voucher0.3%
Robot Chest Decryptor0.3%
Core Demolition: HP0.4%
Lethal Seal: ATK0.4%
Boss Debuff: Weakness0.4%
Boss DoT0.4%
Shooting Boost0.4%
Reload Boost0.4%
Discovery Attempt Card0.6%
Seal: Infectious Zombie0.8%
Seal: Bombvest Zombie0.8%
Seal: Spitter Spider0.8%
Seal: Centipede0.8%
Lethal Seal: HP0.8%
Continuous Energy Recovery0.8%
Kill Energy Recovery0.8%
Trendy Premium Card Pack1%
Custom Robot Fragment1%
Collectible Universal Shard (Orange)1%
Module Voucher1%
Cortical Implant[Fragment]1%
Random Robot Fragment1.4%
Collectible Universal Shard (Purple)2%
Trendy Surprise Card Pack (3+)2%
Neurolink Material Selection2%
Accessory Supply Crate (Advanced)2%
Mechanical Fittings2%
Reinforce Energy2%
Steel2%
Energy2%
Fast-Track Item (1 Minute)2%
Precision Component4%
Alloy4%
Orbital Energy4%
Core Crystal4%
Reforge Factor9.3%
Trendy Basic Card Pack10%
Trendy Basic Card Pack10%
Vehicle Enhancement Device10%
armor chip10%

Vaults

A vault has to be dug out whole before it can be clicked up to three times — the attempts land at 90% / 60% / 45%. Each success raises its rarity a step, and the reward pool with it.

VaultSizeRarity

Layers of the cycle

The 40-layer cycle repeats until the scouts run out. A layer that carries a missile costs about 12.7 scouts, one without about 15.6 — which is why a cycle average would be misleading.

#VaultMissilesRecon Terminal
1Standard Container112.9
2Classified Container112.7
3Standard Container15.5
4Classified Container15.8
5Top-Secret Container112.4
6Standard Container112.8
7Classified Container113.0
8Standard Container15.9
9Classified Container15.6
10Top-Secret Container112.3

Spend milestones

Counts every “Recon Terminal” spent over the run, farmed or bought alike.

100
200
300
400
600
800
1,000
1,200
1,400
1,600
1,800
2,000
2,200
2,400

Operation Battle Pass

Nodes unlock on “Recon Terminal” spent, the last one at 700. The paid branch costs $4.99.

Recon TerminalFreePaid
0
30
60
90
120
150
180
210
250
300
350
400
450
500
550
600
650
700

Game rules

  • 1. Cost
  • Every scout spends one Recon Terminal.
  • 2. Events on the board
  • Scouting turns up supply crates, signal flares and containers.
  • Supply crate: grants a random item reward.
  • Signal flare: lights up every cell in its row and column.
  • Container: has to be dug out whole; clicking it raises its class, and the higher the class the better the reward.
  • Helicopter: appears once the container reward is claimed; clicking it moves you to the next layer.
  • 3. Reminder
  • Leftover Recon Terminals are converted into a small amount of gold when the event ends — use them in time.