Zombie Waves Codex
Events

Operation LightningOperation Lightning

A scouting board in the fog: one Sharp Eye uncovers one cell of a 5×6 grid. Somewhere on it sits a vault — dig it out whole, then click it up to three times for a rarity upgrade, since the richer tier draws from a better pool. A missile clears its entire row AND column at once and chains into other missiles, which is why layers that carry one cost less than layers that do not. Claim the vault and a parachute takes its place, leading to the next layer.

Duration: 20 days
ExcavationRewardsBattle pass
Board
5×6
Layers per cycle
25
Average per layer
14.0 Sharp Eyes
Buying scouts
100 💎 · up to 500 per run

Campaign bosses drop 20 “Sharp Eyes” at a time, up to 120 a day — the only free source of scouting there is.

Scout calculator

The run lasts 20 days. Campaign bosses hand over up to 120 “Sharp Eyes” a day for free — this works out how many more you would have to buy.

Layer
200
Scouts spent
2,778
To buy
263
Price
26,300 diamonds

Layer 200 takes 2,515 farmed “Sharp Eyes” plus 263 bought — that is 26,300 diamonds and no real money.

What to buySharp EyesPrice
Diamond counter, 263×26326,300 💎

Expectations, not a roll: a layer's cost is simulated over its layout, and a real run will differ.

What the fog hides

One scout uncovers one cell. The missile is the only thing that opens cells for free: it clears its whole row and column and sets off any missile it catches.

Missile LauncherParachuteAbandoned Area

Supply crate

One line out of the list
Random Weapon Skin (Rainbow)0.001%
S-Tier Character Random Chest0.001%
Diamonds0.001%
Thorny Core0.01%
Thorny Headgear0.01%
Thorny Chestplate0.01%
Thorny Armguards0.01%
Thorny Legguards0.01%
Gene Awakening Card0.2%
Accessory Supply Crate (Exquisite)0.2%
Collectible Universal Shard (Red)0.3%
Trendy Surprise Card Pack (4+)0.3%
Equipment Draw Voucher0.3%
Robot Chest Decryptor0.3%
Core Demolition: HP0.4%
Lethal Seal: ATK0.4%
Boss Debuff: Weakness0.4%
Boss DoT0.4%
Shooting Boost0.4%
Reload Boost0.4%
Discovery Attempt Card0.6%
Seal: Infectious Zombie0.8%
Seal: Bombvest Zombie0.8%
Seal: Spitter Spider0.8%
Seal: Centipede0.8%
Lethal Seal: HP0.8%
Continuous Energy Recovery0.8%
Kill Energy Recovery0.8%
Trendy Premium Card Pack1%
Custom Robot Fragment1%
Collectible Universal Shard (Orange)1%
Module Voucher1%
Cortical Implant[Fragment]1%
Random Robot Fragment1.4%
Collectible Universal Shard (Purple)2%
Trendy Surprise Card Pack (3+)2%
Neurolink Material Selection2%
Accessory Supply Crate (Advanced)2%
Mechanical Fittings2%
Reinforce Energy2%
Steel2%
Energy2%
Fast-Track Item (1 Minute)2%
Precision Component4%
Alloy4%
Orbital Energy4%
Core Crystal4%
Reforge Factor9.3%
Trendy Basic Card Pack10%
Trendy Basic Card Pack10%
Vehicle Enhancement Device10%
armor chip10%

Vaults

A vault has to be dug out whole before it can be clicked up to three times — the attempts land at 95% / 70% / 30%. Each success raises its rarity a step, and the reward pool with it.

VaultSizeRarity

Layers of the cycle

The 25-layer cycle repeats until the scouts run out. A layer that carries a missile costs about 12.9 scouts, one without about 15.5 — which is why a cycle average would be misleading.

#VaultMissilesSharp Eyes
1Reserve Vault113.1
2Classified Vault112.9
3Reserve Vault15.7
4Classified Vault15.5
5Top Secret Vault113.1
6Reserve Vault112.8
7Classified Vault112.8
8Reserve Vault15.5
9Classified Vault15.4
10Top Secret Vault113.1

Spend milestones

Counts every “Sharp Eyes” spent over the run, farmed or bought alike.

100
200
300
400
600
800
1,000
1,200
1,400
1,600
1,800
2,000
2,200
2,400

Lightning Battle Pass

Nodes unlock on “Sharp Eyes” spent, the last one at 700. The paid branch costs $4.99.

Sharp EyesFreePaid
0
30
60
90
120
150
180
210
250
300
350
400
450
500
550
600
650
700

Game rules

  • 1. Consumption Details
  • Each scouting attempt consumes Sharp Eyes.
  • 2. Event Details
  • During scouting, you may discover events such as Supply Crates, Missiles, and Vaults
  • Supply Crate: Grants random items.
  • Missile Launcher: Can blast all tiles in the row and column where the missile is located.
  • Vault: Must be fully excavated. Clicking increases rarity; higher rarity yields better rewards.
  • Parachute: After claiming Vault rewards, a Parachute will appear. Click it to proceed to the next floor.
  • 3. Event Notice
  • Please note: Sharp Eyes will be automatically converted to a small amount of Coins after the event ends. Please use them promptly.