Zombie Waves Codex

Mechanical Zombie

Mechanical Zombie · 机械丧尸 · summonable ally

Main skill

[Summon]: Summons Mechanical Zombie from the sky. Mechanical Zombie has 300000 initial energy points, consumes 10000 energy per second while on the field, and leaves the field when energy is depleted.

[Damage]: While Mechanical Zombie is on the field, it creates shockwaves dealing 0.5% of max HP as damage per second to all enemies within 8m (ineffective against bosses and elites).

[Taunt]: During the first 15s of Mechanical Zombie's presence, it attracts attacks from all Mobs and Elites.

[Lockdown]: While Mechanical Zombie exists, it also seals 2 Common Zombies per second and makes them drop their XP items early.

[Taunt End]: When taunt ends, immediately freezes all enemies for 0.5s. If still taunting when leaving the field, triggers upon exit.

1. After unlocking Mechanical Zombie, you can use Mechanical Zombie core skills in Campaign Stages, Challenge Stages, and Virtual Battleground, limited to once per battle. 2. Mechanical Zombie core skills have 5 parameters, improved by upgrading the core and four components. 3. Mechanical Zombie has 4 support skill slots, which are gradually unlocked as core tier increases, allowing different support skills to be equipped to enhance Mechanical Zombie's in-battle effects.

5 main-skill parameters

Leveled by core level (50 ranks, up to lv. 5000) and four components. Range lv.1 → max.

Core
Starting energy
300,000540,000u.
Head / visor
Taunt duration
15120s
Torso / chestplate
Energy drain/sec
10,0006,000u.
lower is better
Arms / bracers
Damage (% of enemy HP/sec)
0.537.5%
Legs / greaves
Damage radius
812m

Support skills (38)

4 slots, unlocked by core rank. By rarity.

Rare (14)

Core Demolition: ATKCore Demolition: ATKlv. 50 max

When Mechanical Zombie's taunt ends, triggers an explosion dealing {0}% of your character's ATK as damage to enemies within a 12-meter radius. If still taunting when leaving the field, triggers upon exit.

lv.1: , max: ,
all 51 lvs
lv. 0When Mechanical Zombie's taunt ends, triggers an explosion dealing 2500% of your character's ATK as damage to enemies within a 12-meter radius. If still taunting when leaving the field, triggers upon exit.
lv. 1When Mechanical Zombie's taunt ends, triggers an explosion dealing 2500% of your character's ATK as damage to enemies within a 12-meter radius. If still taunting when leaving the field, triggers upon exit.
lv. 2When Mechanical Zombie's taunt ends, triggers an explosion dealing 2500% of your character's ATK as damage to enemies within a 12-meter radius. If still taunting when leaving the field, triggers upon exit.
lv. 3When Mechanical Zombie's taunt ends, triggers an explosion dealing 2500% of your character's ATK as damage to enemies within a 12-meter radius. If still taunting when leaving the field, triggers upon exit.
lv. 4When Mechanical Zombie's taunt ends, triggers an explosion dealing 2500% of your character's ATK as damage to enemies within a 12-meter radius. If still taunting when leaving the field, triggers upon exit.
lv. 5When Mechanical Zombie's taunt ends, triggers an explosion dealing 5000% of your character's ATK as damage to enemies within a 12-meter radius. If still taunting when leaving the field, triggers upon exit.
lv. 6When Mechanical Zombie's taunt ends, triggers an explosion dealing 5000% of your character's ATK as damage to enemies within a 12-meter radius. If still taunting when leaving the field, triggers upon exit.
lv. 7When Mechanical Zombie's taunt ends, triggers an explosion dealing 5000% of your character's ATK as damage to enemies within a 12-meter radius. If still taunting when leaving the field, triggers upon exit.
lv. 8When Mechanical Zombie's taunt ends, triggers an explosion dealing 5000% of your character's ATK as damage to enemies within a 12-meter radius. If still taunting when leaving the field, triggers upon exit.
lv. 9When Mechanical Zombie's taunt ends, triggers an explosion dealing 5000% of your character's ATK as damage to enemies within a 12-meter radius. If still taunting when leaving the field, triggers upon exit.
lv. 10When Mechanical Zombie's taunt ends, triggers an explosion dealing 7500% of your character's ATK as damage to enemies within a 12-meter radius. If still taunting when leaving the field, triggers upon exit.
lv. 11When Mechanical Zombie's taunt ends, triggers an explosion dealing 7500% of your character's ATK as damage to enemies within a 12-meter radius. If still taunting when leaving the field, triggers upon exit.
lv. 12When Mechanical Zombie's taunt ends, triggers an explosion dealing 7500% of your character's ATK as damage to enemies within a 12-meter radius. If still taunting when leaving the field, triggers upon exit.
lv. 13When Mechanical Zombie's taunt ends, triggers an explosion dealing 7500% of your character's ATK as damage to enemies within a 12-meter radius. If still taunting when leaving the field, triggers upon exit.
lv. 14When Mechanical Zombie's taunt ends, triggers an explosion dealing 7500% of your character's ATK as damage to enemies within a 12-meter radius. If still taunting when leaving the field, triggers upon exit.
lv. 15When Mechanical Zombie's taunt ends, triggers an explosion dealing 10000% of your character's ATK as damage to enemies within a 12-meter radius. If still taunting when leaving the field, triggers upon exit.
lv. 16When Mechanical Zombie's taunt ends, triggers an explosion dealing 10000% of your character's ATK as damage to enemies within a 12-meter radius. If still taunting when leaving the field, triggers upon exit.
lv. 17When Mechanical Zombie's taunt ends, triggers an explosion dealing 10000% of your character's ATK as damage to enemies within a 12-meter radius. If still taunting when leaving the field, triggers upon exit.
lv. 18When Mechanical Zombie's taunt ends, triggers an explosion dealing 10000% of your character's ATK as damage to enemies within a 12-meter radius. If still taunting when leaving the field, triggers upon exit.
lv. 19When Mechanical Zombie's taunt ends, triggers an explosion dealing 10000% of your character's ATK as damage to enemies within a 12-meter radius. If still taunting when leaving the field, triggers upon exit.
lv. 20When Mechanical Zombie's taunt ends, triggers an explosion dealing 12500% of your character's ATK as damage to enemies within a 12-meter radius. If still taunting when leaving the field, triggers upon exit.
lv. 21When Mechanical Zombie's taunt ends, triggers an explosion dealing 12500% of your character's ATK as damage to enemies within a 12-meter radius. If still taunting when leaving the field, triggers upon exit.
lv. 22When Mechanical Zombie's taunt ends, triggers an explosion dealing 12500% of your character's ATK as damage to enemies within a 12-meter radius. If still taunting when leaving the field, triggers upon exit.
lv. 23When Mechanical Zombie's taunt ends, triggers an explosion dealing 12500% of your character's ATK as damage to enemies within a 12-meter radius. If still taunting when leaving the field, triggers upon exit.
lv. 24When Mechanical Zombie's taunt ends, triggers an explosion dealing 12500% of your character's ATK as damage to enemies within a 12-meter radius. If still taunting when leaving the field, triggers upon exit.
lv. 25When Mechanical Zombie's taunt ends, triggers an explosion dealing 13750% of your character's ATK as damage to enemies within a 12-meter radius. If still taunting when leaving the field, triggers upon exit.
lv. 26When Mechanical Zombie's taunt ends, triggers an explosion dealing 13750% of your character's ATK as damage to enemies within a 12-meter radius. If still taunting when leaving the field, triggers upon exit.
lv. 27When Mechanical Zombie's taunt ends, triggers an explosion dealing 13750% of your character's ATK as damage to enemies within a 12-meter radius. If still taunting when leaving the field, triggers upon exit.
lv. 28When Mechanical Zombie's taunt ends, triggers an explosion dealing 13750% of your character's ATK as damage to enemies within a 12-meter radius. If still taunting when leaving the field, triggers upon exit.
lv. 29When Mechanical Zombie's taunt ends, triggers an explosion dealing 13750% of your character's ATK as damage to enemies within a 12-meter radius. If still taunting when leaving the field, triggers upon exit.
lv. 30When Mechanical Zombie's taunt ends, triggers an explosion dealing 15000% of your character's ATK as damage to enemies within a 12-meter radius. If still taunting when leaving the field, triggers upon exit.
lv. 31When Mechanical Zombie's taunt ends, triggers an explosion dealing 15000% of your character's ATK as damage to enemies within a 12-meter radius. If still taunting when leaving the field, triggers upon exit.
lv. 32When Mechanical Zombie's taunt ends, triggers an explosion dealing 15000% of your character's ATK as damage to enemies within a 12-meter radius. If still taunting when leaving the field, triggers upon exit.
lv. 33When Mechanical Zombie's taunt ends, triggers an explosion dealing 15000% of your character's ATK as damage to enemies within a 12-meter radius. If still taunting when leaving the field, triggers upon exit.
lv. 34When Mechanical Zombie's taunt ends, triggers an explosion dealing 15000% of your character's ATK as damage to enemies within a 12-meter radius. If still taunting when leaving the field, triggers upon exit.
lv. 35When Mechanical Zombie's taunt ends, triggers an explosion dealing 16250% of your character's ATK as damage to enemies within a 12-meter radius. If still taunting when leaving the field, triggers upon exit.
lv. 36When Mechanical Zombie's taunt ends, triggers an explosion dealing 16250% of your character's ATK as damage to enemies within a 12-meter radius. If still taunting when leaving the field, triggers upon exit.
lv. 37When Mechanical Zombie's taunt ends, triggers an explosion dealing 16250% of your character's ATK as damage to enemies within a 12-meter radius. If still taunting when leaving the field, triggers upon exit.
lv. 38When Mechanical Zombie's taunt ends, triggers an explosion dealing 16250% of your character's ATK as damage to enemies within a 12-meter radius. If still taunting when leaving the field, triggers upon exit.
lv. 39When Mechanical Zombie's taunt ends, triggers an explosion dealing 16250% of your character's ATK as damage to enemies within a 12-meter radius. If still taunting when leaving the field, triggers upon exit.
lv. 40When Mechanical Zombie's taunt ends, triggers an explosion dealing 17500% of your character's ATK as damage to enemies within a 12-meter radius. If still taunting when leaving the field, triggers upon exit.
lv. 41When Mechanical Zombie's taunt ends, triggers an explosion dealing 17500% of your character's ATK as damage to enemies within a 12-meter radius. If still taunting when leaving the field, triggers upon exit.
lv. 42When Mechanical Zombie's taunt ends, triggers an explosion dealing 17500% of your character's ATK as damage to enemies within a 12-meter radius. If still taunting when leaving the field, triggers upon exit.
lv. 43When Mechanical Zombie's taunt ends, triggers an explosion dealing 17500% of your character's ATK as damage to enemies within a 12-meter radius. If still taunting when leaving the field, triggers upon exit.
lv. 44When Mechanical Zombie's taunt ends, triggers an explosion dealing 17500% of your character's ATK as damage to enemies within a 12-meter radius. If still taunting when leaving the field, triggers upon exit.
lv. 45When Mechanical Zombie's taunt ends, triggers an explosion dealing 18750% of your character's ATK as damage to enemies within a 12-meter radius. If still taunting when leaving the field, triggers upon exit.
lv. 46When Mechanical Zombie's taunt ends, triggers an explosion dealing 18750% of your character's ATK as damage to enemies within a 12-meter radius. If still taunting when leaving the field, triggers upon exit.
lv. 47When Mechanical Zombie's taunt ends, triggers an explosion dealing 18750% of your character's ATK as damage to enemies within a 12-meter radius. If still taunting when leaving the field, triggers upon exit.
lv. 48When Mechanical Zombie's taunt ends, triggers an explosion dealing 18750% of your character's ATK as damage to enemies within a 12-meter radius. If still taunting when leaving the field, triggers upon exit.
lv. 49When Mechanical Zombie's taunt ends, triggers an explosion dealing 18750% of your character's ATK as damage to enemies within a 12-meter radius. If still taunting when leaving the field, triggers upon exit.
lv. 50When Mechanical Zombie's taunt ends, triggers an explosion dealing 20000% of your character's ATK as damage to enemies within a 12-meter radius. If still taunting when leaving the field, triggers upon exit.
Extra ImpactExtra Impactlv. 50 max

Deals additional damage equal to {0}% of player ATK to each enemy hit by collision (ineffective against BOSS and Elite enemies).

lv.1: 250%max: 2000%
all 51 lvs
lv. 0Deals additional damage equal to 250% of player ATK to each enemy hit by collision (ineffective against BOSS and Elite enemies).
lv. 1Deals additional damage equal to 250% of player ATK to each enemy hit by collision (ineffective against BOSS and Elite enemies).
lv. 2Deals additional damage equal to 250% of player ATK to each enemy hit by collision (ineffective against BOSS and Elite enemies).
lv. 3Deals additional damage equal to 250% of player ATK to each enemy hit by collision (ineffective against BOSS and Elite enemies).
lv. 4Deals additional damage equal to 250% of player ATK to each enemy hit by collision (ineffective against BOSS and Elite enemies).
lv. 5Deals additional damage equal to 500% of player ATK to each enemy hit by collision (ineffective against BOSS and Elite enemies).
lv. 6Deals additional damage equal to 500% of player ATK to each enemy hit by collision (ineffective against BOSS and Elite enemies).
lv. 7Deals additional damage equal to 500% of player ATK to each enemy hit by collision (ineffective against BOSS and Elite enemies).
lv. 8Deals additional damage equal to 500% of player ATK to each enemy hit by collision (ineffective against BOSS and Elite enemies).
lv. 9Deals additional damage equal to 500% of player ATK to each enemy hit by collision (ineffective against BOSS and Elite enemies).
lv. 10Deals additional damage equal to 750% of player ATK to each enemy hit by collision (ineffective against BOSS and Elite enemies).
lv. 11Deals additional damage equal to 750% of player ATK to each enemy hit by collision (ineffective against BOSS and Elite enemies).
lv. 12Deals additional damage equal to 750% of player ATK to each enemy hit by collision (ineffective against BOSS and Elite enemies).
lv. 13Deals additional damage equal to 750% of player ATK to each enemy hit by collision (ineffective against BOSS and Elite enemies).
lv. 14Deals additional damage equal to 750% of player ATK to each enemy hit by collision (ineffective against BOSS and Elite enemies).
lv. 15Deals additional damage equal to 1000% of player ATK to each enemy hit by collision (ineffective against BOSS and Elite enemies).
lv. 16Deals additional damage equal to 1000% of player ATK to each enemy hit by collision (ineffective against BOSS and Elite enemies).
lv. 17Deals additional damage equal to 1000% of player ATK to each enemy hit by collision (ineffective against BOSS and Elite enemies).
lv. 18Deals additional damage equal to 1000% of player ATK to each enemy hit by collision (ineffective against BOSS and Elite enemies).
lv. 19Deals additional damage equal to 1000% of player ATK to each enemy hit by collision (ineffective against BOSS and Elite enemies).
lv. 20Deals additional damage equal to 1250% of player ATK to each enemy hit by collision (ineffective against BOSS and Elite enemies).
lv. 21Deals additional damage equal to 1250% of player ATK to each enemy hit by collision (ineffective against BOSS and Elite enemies).
lv. 22Deals additional damage equal to 1250% of player ATK to each enemy hit by collision (ineffective against BOSS and Elite enemies).
lv. 23Deals additional damage equal to 1250% of player ATK to each enemy hit by collision (ineffective against BOSS and Elite enemies).
lv. 24Deals additional damage equal to 1250% of player ATK to each enemy hit by collision (ineffective against BOSS and Elite enemies).
lv. 25Deals additional damage equal to 1375% of player ATK to each enemy hit by collision (ineffective against BOSS and Elite enemies).
lv. 26Deals additional damage equal to 1375% of player ATK to each enemy hit by collision (ineffective against BOSS and Elite enemies).
lv. 27Deals additional damage equal to 1375% of player ATK to each enemy hit by collision (ineffective against BOSS and Elite enemies).
lv. 28Deals additional damage equal to 1375% of player ATK to each enemy hit by collision (ineffective against BOSS and Elite enemies).
lv. 29Deals additional damage equal to 1375% of player ATK to each enemy hit by collision (ineffective against BOSS and Elite enemies).
lv. 30Deals additional damage equal to 1500% of player ATK to each enemy hit by collision (ineffective against BOSS and Elite enemies).
lv. 31Deals additional damage equal to 1500% of player ATK to each enemy hit by collision (ineffective against BOSS and Elite enemies).
lv. 32Deals additional damage equal to 1500% of player ATK to each enemy hit by collision (ineffective against BOSS and Elite enemies).
lv. 33Deals additional damage equal to 1500% of player ATK to each enemy hit by collision (ineffective against BOSS and Elite enemies).
lv. 34Deals additional damage equal to 1500% of player ATK to each enemy hit by collision (ineffective against BOSS and Elite enemies).
lv. 35Deals additional damage equal to 1625% of player ATK to each enemy hit by collision (ineffective against BOSS and Elite enemies).
lv. 36Deals additional damage equal to 1625% of player ATK to each enemy hit by collision (ineffective against BOSS and Elite enemies).
lv. 37Deals additional damage equal to 1625% of player ATK to each enemy hit by collision (ineffective against BOSS and Elite enemies).
lv. 38Deals additional damage equal to 1625% of player ATK to each enemy hit by collision (ineffective against BOSS and Elite enemies).
lv. 39Deals additional damage equal to 1625% of player ATK to each enemy hit by collision (ineffective against BOSS and Elite enemies).
lv. 40Deals additional damage equal to 1750% of player ATK to each enemy hit by collision (ineffective against BOSS and Elite enemies).
lv. 41Deals additional damage equal to 1750% of player ATK to each enemy hit by collision (ineffective against BOSS and Elite enemies).
lv. 42Deals additional damage equal to 1750% of player ATK to each enemy hit by collision (ineffective against BOSS and Elite enemies).
lv. 43Deals additional damage equal to 1750% of player ATK to each enemy hit by collision (ineffective against BOSS and Elite enemies).
lv. 44Deals additional damage equal to 1750% of player ATK to each enemy hit by collision (ineffective against BOSS and Elite enemies).
lv. 45Deals additional damage equal to 1875% of player ATK to each enemy hit by collision (ineffective against BOSS and Elite enemies).
lv. 46Deals additional damage equal to 1875% of player ATK to each enemy hit by collision (ineffective against BOSS and Elite enemies).
lv. 47Deals additional damage equal to 1875% of player ATK to each enemy hit by collision (ineffective against BOSS and Elite enemies).
lv. 48Deals additional damage equal to 1875% of player ATK to each enemy hit by collision (ineffective against BOSS and Elite enemies).
lv. 49Deals additional damage equal to 1875% of player ATK to each enemy hit by collision (ineffective against BOSS and Elite enemies).
lv. 50Deals additional damage equal to 2000% of player ATK to each enemy hit by collision (ineffective against BOSS and Elite enemies).
Boss Debuff: Movement SpeedBoss Debuff: Movement Speedlv. 50 max

While Mechanical Zombie is active, boss Movement SPD -{0}%

lv.1: , max: ,
all 51 lvs
lv. 0While Mechanical Zombie is active, boss Movement SPD -10%
lv. 1While Mechanical Zombie is active, boss Movement SPD -10%
lv. 2While Mechanical Zombie is active, boss Movement SPD -10%
lv. 3While Mechanical Zombie is active, boss Movement SPD -10%
lv. 4While Mechanical Zombie is active, boss Movement SPD -10%
lv. 5While Mechanical Zombie is active, boss Movement SPD -15%
lv. 6While Mechanical Zombie is active, boss Movement SPD -15%
lv. 7While Mechanical Zombie is active, boss Movement SPD -15%
lv. 8While Mechanical Zombie is active, boss Movement SPD -15%
lv. 9While Mechanical Zombie is active, boss Movement SPD -15%
lv. 10While Mechanical Zombie is active, boss Movement SPD -20%
lv. 11While Mechanical Zombie is active, boss Movement SPD -20%
lv. 12While Mechanical Zombie is active, boss Movement SPD -20%
lv. 13While Mechanical Zombie is active, boss Movement SPD -20%
lv. 14While Mechanical Zombie is active, boss Movement SPD -20%
lv. 15While Mechanical Zombie is active, boss Movement SPD -25%
lv. 16While Mechanical Zombie is active, boss Movement SPD -25%
lv. 17While Mechanical Zombie is active, boss Movement SPD -25%
lv. 18While Mechanical Zombie is active, boss Movement SPD -25%
lv. 19While Mechanical Zombie is active, boss Movement SPD -25%
lv. 20While Mechanical Zombie is active, boss Movement SPD -30%
lv. 21While Mechanical Zombie is active, boss Movement SPD -30%
lv. 22While Mechanical Zombie is active, boss Movement SPD -30%
lv. 23While Mechanical Zombie is active, boss Movement SPD -30%
lv. 24While Mechanical Zombie is active, boss Movement SPD -30%
lv. 25While Mechanical Zombie is active, boss Movement SPD -33%
lv. 26While Mechanical Zombie is active, boss Movement SPD -33%
lv. 27While Mechanical Zombie is active, boss Movement SPD -33%
lv. 28While Mechanical Zombie is active, boss Movement SPD -33%
lv. 29While Mechanical Zombie is active, boss Movement SPD -33%
lv. 30While Mechanical Zombie is active, boss Movement SPD -36%
lv. 31While Mechanical Zombie is active, boss Movement SPD -36%
lv. 32While Mechanical Zombie is active, boss Movement SPD -36%
lv. 33While Mechanical Zombie is active, boss Movement SPD -36%
lv. 34While Mechanical Zombie is active, boss Movement SPD -36%
lv. 35While Mechanical Zombie is active, boss Movement SPD -39%
lv. 36While Mechanical Zombie is active, boss Movement SPD -39%
lv. 37While Mechanical Zombie is active, boss Movement SPD -39%
lv. 38While Mechanical Zombie is active, boss Movement SPD -39%
lv. 39While Mechanical Zombie is active, boss Movement SPD -39%
lv. 40While Mechanical Zombie is active, boss Movement SPD -41%
lv. 41While Mechanical Zombie is active, boss Movement SPD -41%
lv. 42While Mechanical Zombie is active, boss Movement SPD -41%
lv. 43While Mechanical Zombie is active, boss Movement SPD -41%
lv. 44While Mechanical Zombie is active, boss Movement SPD -41%
lv. 45While Mechanical Zombie is active, boss Movement SPD -43%
lv. 46While Mechanical Zombie is active, boss Movement SPD -43%
lv. 47While Mechanical Zombie is active, boss Movement SPD -43%
lv. 48While Mechanical Zombie is active, boss Movement SPD -43%
lv. 49While Mechanical Zombie is active, boss Movement SPD -43%
lv. 50While Mechanical Zombie is active, boss Movement SPD -45%
Bullet DMG+Bullet DMG+lv. 50 max

While Mechanical Zombie is active, your Bullet DMG +{0}%

lv.1: , max: ,
all 51 lvs
lv. 0While Mechanical Zombie is active, your Bullet DMG +4%
lv. 1While Mechanical Zombie is active, your Bullet DMG +4%
lv. 2While Mechanical Zombie is active, your Bullet DMG +4%
lv. 3While Mechanical Zombie is active, your Bullet DMG +4%
lv. 4While Mechanical Zombie is active, your Bullet DMG +4%
lv. 5While Mechanical Zombie is active, your Bullet DMG +8%
lv. 6While Mechanical Zombie is active, your Bullet DMG +8%
lv. 7While Mechanical Zombie is active, your Bullet DMG +8%
lv. 8While Mechanical Zombie is active, your Bullet DMG +8%
lv. 9While Mechanical Zombie is active, your Bullet DMG +8%
lv. 10While Mechanical Zombie is active, your Bullet DMG +12%
lv. 11While Mechanical Zombie is active, your Bullet DMG +12%
lv. 12While Mechanical Zombie is active, your Bullet DMG +12%
lv. 13While Mechanical Zombie is active, your Bullet DMG +12%
lv. 14While Mechanical Zombie is active, your Bullet DMG +12%
lv. 15While Mechanical Zombie is active, your Bullet DMG +16%
lv. 16While Mechanical Zombie is active, your Bullet DMG +16%
lv. 17While Mechanical Zombie is active, your Bullet DMG +16%
lv. 18While Mechanical Zombie is active, your Bullet DMG +16%
lv. 19While Mechanical Zombie is active, your Bullet DMG +16%
lv. 20While Mechanical Zombie is active, your Bullet DMG +20%
lv. 21While Mechanical Zombie is active, your Bullet DMG +20%
lv. 22While Mechanical Zombie is active, your Bullet DMG +20%
lv. 23While Mechanical Zombie is active, your Bullet DMG +20%
lv. 24While Mechanical Zombie is active, your Bullet DMG +20%
lv. 25While Mechanical Zombie is active, your Bullet DMG +22.5%
lv. 26While Mechanical Zombie is active, your Bullet DMG +22.5%
lv. 27While Mechanical Zombie is active, your Bullet DMG +22.5%
lv. 28While Mechanical Zombie is active, your Bullet DMG +22.5%
lv. 29While Mechanical Zombie is active, your Bullet DMG +22.5%
lv. 30While Mechanical Zombie is active, your Bullet DMG +25%
lv. 31While Mechanical Zombie is active, your Bullet DMG +25%
lv. 32While Mechanical Zombie is active, your Bullet DMG +25%
lv. 33While Mechanical Zombie is active, your Bullet DMG +25%
lv. 34While Mechanical Zombie is active, your Bullet DMG +25%
lv. 35While Mechanical Zombie is active, your Bullet DMG +27.5%
lv. 36While Mechanical Zombie is active, your Bullet DMG +27.5%
lv. 37While Mechanical Zombie is active, your Bullet DMG +27.5%
lv. 38While Mechanical Zombie is active, your Bullet DMG +27.5%
lv. 39While Mechanical Zombie is active, your Bullet DMG +27.5%
lv. 40While Mechanical Zombie is active, your Bullet DMG +30%
lv. 41While Mechanical Zombie is active, your Bullet DMG +30%
lv. 42While Mechanical Zombie is active, your Bullet DMG +30%
lv. 43While Mechanical Zombie is active, your Bullet DMG +30%
lv. 44While Mechanical Zombie is active, your Bullet DMG +30%
lv. 45While Mechanical Zombie is active, your Bullet DMG +32.5%
lv. 46While Mechanical Zombie is active, your Bullet DMG +32.5%
lv. 47While Mechanical Zombie is active, your Bullet DMG +32.5%
lv. 48While Mechanical Zombie is active, your Bullet DMG +32.5%
lv. 49While Mechanical Zombie is active, your Bullet DMG +32.5%
lv. 50While Mechanical Zombie is active, your Bullet DMG +35%
Fire DMG+Fire DMG+lv. 50 max

While Mechanical Zombie is active, your Fire DMG +{0}%

lv.1: , max: ,
all 51 lvs
lv. 0While Mechanical Zombie is active, your Fire DMG +4%
lv. 1While Mechanical Zombie is active, your Fire DMG +4%
lv. 2While Mechanical Zombie is active, your Fire DMG +4%
lv. 3While Mechanical Zombie is active, your Fire DMG +4%
lv. 4While Mechanical Zombie is active, your Fire DMG +4%
lv. 5While Mechanical Zombie is active, your Fire DMG +8%
lv. 6While Mechanical Zombie is active, your Fire DMG +8%
lv. 7While Mechanical Zombie is active, your Fire DMG +8%
lv. 8While Mechanical Zombie is active, your Fire DMG +8%
lv. 9While Mechanical Zombie is active, your Fire DMG +8%
lv. 10While Mechanical Zombie is active, your Fire DMG +12%
lv. 11While Mechanical Zombie is active, your Fire DMG +12%
lv. 12While Mechanical Zombie is active, your Fire DMG +12%
lv. 13While Mechanical Zombie is active, your Fire DMG +12%
lv. 14While Mechanical Zombie is active, your Fire DMG +12%
lv. 15While Mechanical Zombie is active, your Fire DMG +16%
lv. 16While Mechanical Zombie is active, your Fire DMG +16%
lv. 17While Mechanical Zombie is active, your Fire DMG +16%
lv. 18While Mechanical Zombie is active, your Fire DMG +16%
lv. 19While Mechanical Zombie is active, your Fire DMG +16%
lv. 20While Mechanical Zombie is active, your Fire DMG +20%
lv. 21While Mechanical Zombie is active, your Fire DMG +20%
lv. 22While Mechanical Zombie is active, your Fire DMG +20%
lv. 23While Mechanical Zombie is active, your Fire DMG +20%
lv. 24While Mechanical Zombie is active, your Fire DMG +20%
lv. 25While Mechanical Zombie is active, your Fire DMG +22.5%
lv. 26While Mechanical Zombie is active, your Fire DMG +22.5%
lv. 27While Mechanical Zombie is active, your Fire DMG +22.5%
lv. 28While Mechanical Zombie is active, your Fire DMG +22.5%
lv. 29While Mechanical Zombie is active, your Fire DMG +22.5%
lv. 30While Mechanical Zombie is active, your Fire DMG +25%
lv. 31While Mechanical Zombie is active, your Fire DMG +25%
lv. 32While Mechanical Zombie is active, your Fire DMG +25%
lv. 33While Mechanical Zombie is active, your Fire DMG +25%
lv. 34While Mechanical Zombie is active, your Fire DMG +25%
lv. 35While Mechanical Zombie is active, your Fire DMG +27.5%
lv. 36While Mechanical Zombie is active, your Fire DMG +27.5%
lv. 37While Mechanical Zombie is active, your Fire DMG +27.5%
lv. 38While Mechanical Zombie is active, your Fire DMG +27.5%
lv. 39While Mechanical Zombie is active, your Fire DMG +27.5%
lv. 40While Mechanical Zombie is active, your Fire DMG +30%
lv. 41While Mechanical Zombie is active, your Fire DMG +30%
lv. 42While Mechanical Zombie is active, your Fire DMG +30%
lv. 43While Mechanical Zombie is active, your Fire DMG +30%
lv. 44While Mechanical Zombie is active, your Fire DMG +30%
lv. 45While Mechanical Zombie is active, your Fire DMG +32.5%
lv. 46While Mechanical Zombie is active, your Fire DMG +32.5%
lv. 47While Mechanical Zombie is active, your Fire DMG +32.5%
lv. 48While Mechanical Zombie is active, your Fire DMG +32.5%
lv. 49While Mechanical Zombie is active, your Fire DMG +32.5%
lv. 50While Mechanical Zombie is active, your Fire DMG +35%
Freeze DMG+Freeze DMG+lv. 50 max

While Mechanical Zombie is active, your Freeze DMG +{0}%

lv.1: , max: ,
all 51 lvs
lv. 0While Mechanical Zombie is active, your Freeze DMG +4%
lv. 1While Mechanical Zombie is active, your Freeze DMG +4%
lv. 2While Mechanical Zombie is active, your Freeze DMG +4%
lv. 3While Mechanical Zombie is active, your Freeze DMG +4%
lv. 4While Mechanical Zombie is active, your Freeze DMG +4%
lv. 5While Mechanical Zombie is active, your Freeze DMG +8%
lv. 6While Mechanical Zombie is active, your Freeze DMG +8%
lv. 7While Mechanical Zombie is active, your Freeze DMG +8%
lv. 8While Mechanical Zombie is active, your Freeze DMG +8%
lv. 9While Mechanical Zombie is active, your Freeze DMG +8%
lv. 10While Mechanical Zombie is active, your Freeze DMG +12%
lv. 11While Mechanical Zombie is active, your Freeze DMG +12%
lv. 12While Mechanical Zombie is active, your Freeze DMG +12%
lv. 13While Mechanical Zombie is active, your Freeze DMG +12%
lv. 14While Mechanical Zombie is active, your Freeze DMG +12%
lv. 15While Mechanical Zombie is active, your Freeze DMG +16%
lv. 16While Mechanical Zombie is active, your Freeze DMG +16%
lv. 17While Mechanical Zombie is active, your Freeze DMG +16%
lv. 18While Mechanical Zombie is active, your Freeze DMG +16%
lv. 19While Mechanical Zombie is active, your Freeze DMG +16%
lv. 20While Mechanical Zombie is active, your Freeze DMG +20%
lv. 21While Mechanical Zombie is active, your Freeze DMG +20%
lv. 22While Mechanical Zombie is active, your Freeze DMG +20%
lv. 23While Mechanical Zombie is active, your Freeze DMG +20%
lv. 24While Mechanical Zombie is active, your Freeze DMG +20%
lv. 25While Mechanical Zombie is active, your Freeze DMG +22.5%
lv. 26While Mechanical Zombie is active, your Freeze DMG +22.5%
lv. 27While Mechanical Zombie is active, your Freeze DMG +22.5%
lv. 28While Mechanical Zombie is active, your Freeze DMG +22.5%
lv. 29While Mechanical Zombie is active, your Freeze DMG +22.5%
lv. 30While Mechanical Zombie is active, your Freeze DMG +25%
lv. 31While Mechanical Zombie is active, your Freeze DMG +25%
lv. 32While Mechanical Zombie is active, your Freeze DMG +25%
lv. 33While Mechanical Zombie is active, your Freeze DMG +25%
lv. 34While Mechanical Zombie is active, your Freeze DMG +25%
lv. 35While Mechanical Zombie is active, your Freeze DMG +27.5%
lv. 36While Mechanical Zombie is active, your Freeze DMG +27.5%
lv. 37While Mechanical Zombie is active, your Freeze DMG +27.5%
lv. 38While Mechanical Zombie is active, your Freeze DMG +27.5%
lv. 39While Mechanical Zombie is active, your Freeze DMG +27.5%
lv. 40While Mechanical Zombie is active, your Freeze DMG +30%
lv. 41While Mechanical Zombie is active, your Freeze DMG +30%
lv. 42While Mechanical Zombie is active, your Freeze DMG +30%
lv. 43While Mechanical Zombie is active, your Freeze DMG +30%
lv. 44While Mechanical Zombie is active, your Freeze DMG +30%
lv. 45While Mechanical Zombie is active, your Freeze DMG +32.5%
lv. 46While Mechanical Zombie is active, your Freeze DMG +32.5%
lv. 47While Mechanical Zombie is active, your Freeze DMG +32.5%
lv. 48While Mechanical Zombie is active, your Freeze DMG +32.5%
lv. 49While Mechanical Zombie is active, your Freeze DMG +32.5%
lv. 50While Mechanical Zombie is active, your Freeze DMG +35%
Lightning DMG+Lightning DMG+lv. 50 max

While Mechanical Zombie is active, your Lightning DMG +{0}%

lv.1: , max: ,
all 51 lvs
lv. 0While Mechanical Zombie is active, your Lightning DMG +4%
lv. 1While Mechanical Zombie is active, your Lightning DMG +4%
lv. 2While Mechanical Zombie is active, your Lightning DMG +4%
lv. 3While Mechanical Zombie is active, your Lightning DMG +4%
lv. 4While Mechanical Zombie is active, your Lightning DMG +4%
lv. 5While Mechanical Zombie is active, your Lightning DMG +8%
lv. 6While Mechanical Zombie is active, your Lightning DMG +8%
lv. 7While Mechanical Zombie is active, your Lightning DMG +8%
lv. 8While Mechanical Zombie is active, your Lightning DMG +8%
lv. 9While Mechanical Zombie is active, your Lightning DMG +8%
lv. 10While Mechanical Zombie is active, your Lightning DMG +12%
lv. 11While Mechanical Zombie is active, your Lightning DMG +12%
lv. 12While Mechanical Zombie is active, your Lightning DMG +12%
lv. 13While Mechanical Zombie is active, your Lightning DMG +12%
lv. 14While Mechanical Zombie is active, your Lightning DMG +12%
lv. 15While Mechanical Zombie is active, your Lightning DMG +16%
lv. 16While Mechanical Zombie is active, your Lightning DMG +16%
lv. 17While Mechanical Zombie is active, your Lightning DMG +16%
lv. 18While Mechanical Zombie is active, your Lightning DMG +16%
lv. 19While Mechanical Zombie is active, your Lightning DMG +16%
lv. 20While Mechanical Zombie is active, your Lightning DMG +20%
lv. 21While Mechanical Zombie is active, your Lightning DMG +20%
lv. 22While Mechanical Zombie is active, your Lightning DMG +20%
lv. 23While Mechanical Zombie is active, your Lightning DMG +20%
lv. 24While Mechanical Zombie is active, your Lightning DMG +20%
lv. 25While Mechanical Zombie is active, your Lightning DMG +22.5%
lv. 26While Mechanical Zombie is active, your Lightning DMG +22.5%
lv. 27While Mechanical Zombie is active, your Lightning DMG +22.5%
lv. 28While Mechanical Zombie is active, your Lightning DMG +22.5%
lv. 29While Mechanical Zombie is active, your Lightning DMG +22.5%
lv. 30While Mechanical Zombie is active, your Lightning DMG +25%
lv. 31While Mechanical Zombie is active, your Lightning DMG +25%
lv. 32While Mechanical Zombie is active, your Lightning DMG +25%
lv. 33While Mechanical Zombie is active, your Lightning DMG +25%
lv. 34While Mechanical Zombie is active, your Lightning DMG +25%
lv. 35While Mechanical Zombie is active, your Lightning DMG +27.5%
lv. 36While Mechanical Zombie is active, your Lightning DMG +27.5%
lv. 37While Mechanical Zombie is active, your Lightning DMG +27.5%
lv. 38While Mechanical Zombie is active, your Lightning DMG +27.5%
lv. 39While Mechanical Zombie is active, your Lightning DMG +27.5%
lv. 40While Mechanical Zombie is active, your Lightning DMG +30%
lv. 41While Mechanical Zombie is active, your Lightning DMG +30%
lv. 42While Mechanical Zombie is active, your Lightning DMG +30%
lv. 43While Mechanical Zombie is active, your Lightning DMG +30%
lv. 44While Mechanical Zombie is active, your Lightning DMG +30%
lv. 45While Mechanical Zombie is active, your Lightning DMG +32.5%
lv. 46While Mechanical Zombie is active, your Lightning DMG +32.5%
lv. 47While Mechanical Zombie is active, your Lightning DMG +32.5%
lv. 48While Mechanical Zombie is active, your Lightning DMG +32.5%
lv. 49While Mechanical Zombie is active, your Lightning DMG +32.5%
lv. 50While Mechanical Zombie is active, your Lightning DMG +35%
Light DMG+Light DMG+lv. 50 max

While Mechanical Zombie is active, your Light DMG +{0}%

lv.1: , max: ,
all 51 lvs
lv. 0While Mechanical Zombie is active, your Light DMG +4%
lv. 1While Mechanical Zombie is active, your Light DMG +4%
lv. 2While Mechanical Zombie is active, your Light DMG +4%
lv. 3While Mechanical Zombie is active, your Light DMG +4%
lv. 4While Mechanical Zombie is active, your Light DMG +4%
lv. 5While Mechanical Zombie is active, your Light DMG +8%
lv. 6While Mechanical Zombie is active, your Light DMG +8%
lv. 7While Mechanical Zombie is active, your Light DMG +8%
lv. 8While Mechanical Zombie is active, your Light DMG +8%
lv. 9While Mechanical Zombie is active, your Light DMG +8%
lv. 10While Mechanical Zombie is active, your Light DMG +12%
lv. 11While Mechanical Zombie is active, your Light DMG +12%
lv. 12While Mechanical Zombie is active, your Light DMG +12%
lv. 13While Mechanical Zombie is active, your Light DMG +12%
lv. 14While Mechanical Zombie is active, your Light DMG +12%
lv. 15While Mechanical Zombie is active, your Light DMG +16%
lv. 16While Mechanical Zombie is active, your Light DMG +16%
lv. 17While Mechanical Zombie is active, your Light DMG +16%
lv. 18While Mechanical Zombie is active, your Light DMG +16%
lv. 19While Mechanical Zombie is active, your Light DMG +16%
lv. 20While Mechanical Zombie is active, your Light DMG +20%
lv. 21While Mechanical Zombie is active, your Light DMG +20%
lv. 22While Mechanical Zombie is active, your Light DMG +20%
lv. 23While Mechanical Zombie is active, your Light DMG +20%
lv. 24While Mechanical Zombie is active, your Light DMG +20%
lv. 25While Mechanical Zombie is active, your Light DMG +22.5%
lv. 26While Mechanical Zombie is active, your Light DMG +22.5%
lv. 27While Mechanical Zombie is active, your Light DMG +22.5%
lv. 28While Mechanical Zombie is active, your Light DMG +22.5%
lv. 29While Mechanical Zombie is active, your Light DMG +22.5%
lv. 30While Mechanical Zombie is active, your Light DMG +25%
lv. 31While Mechanical Zombie is active, your Light DMG +25%
lv. 32While Mechanical Zombie is active, your Light DMG +25%
lv. 33While Mechanical Zombie is active, your Light DMG +25%
lv. 34While Mechanical Zombie is active, your Light DMG +25%
lv. 35While Mechanical Zombie is active, your Light DMG +27.5%
lv. 36While Mechanical Zombie is active, your Light DMG +27.5%
lv. 37While Mechanical Zombie is active, your Light DMG +27.5%
lv. 38While Mechanical Zombie is active, your Light DMG +27.5%
lv. 39While Mechanical Zombie is active, your Light DMG +27.5%
lv. 40While Mechanical Zombie is active, your Light DMG +30%
lv. 41While Mechanical Zombie is active, your Light DMG +30%
lv. 42While Mechanical Zombie is active, your Light DMG +30%
lv. 43While Mechanical Zombie is active, your Light DMG +30%
lv. 44While Mechanical Zombie is active, your Light DMG +30%
lv. 45While Mechanical Zombie is active, your Light DMG +32.5%
lv. 46While Mechanical Zombie is active, your Light DMG +32.5%
lv. 47While Mechanical Zombie is active, your Light DMG +32.5%
lv. 48While Mechanical Zombie is active, your Light DMG +32.5%
lv. 49While Mechanical Zombie is active, your Light DMG +32.5%
lv. 50While Mechanical Zombie is active, your Light DMG +35%
Dark DMG+Dark DMG+lv. 50 max

While Mechanical Zombie is active, your Dark DMG +{0}%

lv.1: , max: ,
all 51 lvs
lv. 0While Mechanical Zombie is active, your Dark DMG +4%
lv. 1While Mechanical Zombie is active, your Dark DMG +4%
lv. 2While Mechanical Zombie is active, your Dark DMG +4%
lv. 3While Mechanical Zombie is active, your Dark DMG +4%
lv. 4While Mechanical Zombie is active, your Dark DMG +4%
lv. 5While Mechanical Zombie is active, your Dark DMG +8%
lv. 6While Mechanical Zombie is active, your Dark DMG +8%
lv. 7While Mechanical Zombie is active, your Dark DMG +8%
lv. 8While Mechanical Zombie is active, your Dark DMG +8%
lv. 9While Mechanical Zombie is active, your Dark DMG +8%
lv. 10While Mechanical Zombie is active, your Dark DMG +12%
lv. 11While Mechanical Zombie is active, your Dark DMG +12%
lv. 12While Mechanical Zombie is active, your Dark DMG +12%
lv. 13While Mechanical Zombie is active, your Dark DMG +12%
lv. 14While Mechanical Zombie is active, your Dark DMG +12%
lv. 15While Mechanical Zombie is active, your Dark DMG +16%
lv. 16While Mechanical Zombie is active, your Dark DMG +16%
lv. 17While Mechanical Zombie is active, your Dark DMG +16%
lv. 18While Mechanical Zombie is active, your Dark DMG +16%
lv. 19While Mechanical Zombie is active, your Dark DMG +16%
lv. 20While Mechanical Zombie is active, your Dark DMG +20%
lv. 21While Mechanical Zombie is active, your Dark DMG +20%
lv. 22While Mechanical Zombie is active, your Dark DMG +20%
lv. 23While Mechanical Zombie is active, your Dark DMG +20%
lv. 24While Mechanical Zombie is active, your Dark DMG +20%
lv. 25While Mechanical Zombie is active, your Dark DMG +22.5%
lv. 26While Mechanical Zombie is active, your Dark DMG +22.5%
lv. 27While Mechanical Zombie is active, your Dark DMG +22.5%
lv. 28While Mechanical Zombie is active, your Dark DMG +22.5%
lv. 29While Mechanical Zombie is active, your Dark DMG +22.5%
lv. 30While Mechanical Zombie is active, your Dark DMG +25%
lv. 31While Mechanical Zombie is active, your Dark DMG +25%
lv. 32While Mechanical Zombie is active, your Dark DMG +25%
lv. 33While Mechanical Zombie is active, your Dark DMG +25%
lv. 34While Mechanical Zombie is active, your Dark DMG +25%
lv. 35While Mechanical Zombie is active, your Dark DMG +27.5%
lv. 36While Mechanical Zombie is active, your Dark DMG +27.5%
lv. 37While Mechanical Zombie is active, your Dark DMG +27.5%
lv. 38While Mechanical Zombie is active, your Dark DMG +27.5%
lv. 39While Mechanical Zombie is active, your Dark DMG +27.5%
lv. 40While Mechanical Zombie is active, your Dark DMG +30%
lv. 41While Mechanical Zombie is active, your Dark DMG +30%
lv. 42While Mechanical Zombie is active, your Dark DMG +30%
lv. 43While Mechanical Zombie is active, your Dark DMG +30%
lv. 44While Mechanical Zombie is active, your Dark DMG +30%
lv. 45While Mechanical Zombie is active, your Dark DMG +32.5%
lv. 46While Mechanical Zombie is active, your Dark DMG +32.5%
lv. 47While Mechanical Zombie is active, your Dark DMG +32.5%
lv. 48While Mechanical Zombie is active, your Dark DMG +32.5%
lv. 49While Mechanical Zombie is active, your Dark DMG +32.5%
lv. 50While Mechanical Zombie is active, your Dark DMG +35%
Wind DMG+Wind DMG+lv. 50 max

While Mechanical Zombie is active, your Wind DMG +{0}%

lv.1: , max: ,
all 51 lvs
lv. 0While Mechanical Zombie is active, your Wind DMG +4%
lv. 1While Mechanical Zombie is active, your Wind DMG +4%
lv. 2While Mechanical Zombie is active, your Wind DMG +4%
lv. 3While Mechanical Zombie is active, your Wind DMG +4%
lv. 4While Mechanical Zombie is active, your Wind DMG +4%
lv. 5While Mechanical Zombie is active, your Wind DMG +8%
lv. 6While Mechanical Zombie is active, your Wind DMG +8%
lv. 7While Mechanical Zombie is active, your Wind DMG +8%
lv. 8While Mechanical Zombie is active, your Wind DMG +8%
lv. 9While Mechanical Zombie is active, your Wind DMG +8%
lv. 10While Mechanical Zombie is active, your Wind DMG +12%
lv. 11While Mechanical Zombie is active, your Wind DMG +12%
lv. 12While Mechanical Zombie is active, your Wind DMG +12%
lv. 13While Mechanical Zombie is active, your Wind DMG +12%
lv. 14While Mechanical Zombie is active, your Wind DMG +12%
lv. 15While Mechanical Zombie is active, your Wind DMG +16%
lv. 16While Mechanical Zombie is active, your Wind DMG +16%
lv. 17While Mechanical Zombie is active, your Wind DMG +16%
lv. 18While Mechanical Zombie is active, your Wind DMG +16%
lv. 19While Mechanical Zombie is active, your Wind DMG +16%
lv. 20While Mechanical Zombie is active, your Wind DMG +20%
lv. 21While Mechanical Zombie is active, your Wind DMG +20%
lv. 22While Mechanical Zombie is active, your Wind DMG +20%
lv. 23While Mechanical Zombie is active, your Wind DMG +20%
lv. 24While Mechanical Zombie is active, your Wind DMG +20%
lv. 25While Mechanical Zombie is active, your Wind DMG +22.5%
lv. 26While Mechanical Zombie is active, your Wind DMG +22.5%
lv. 27While Mechanical Zombie is active, your Wind DMG +22.5%
lv. 28While Mechanical Zombie is active, your Wind DMG +22.5%
lv. 29While Mechanical Zombie is active, your Wind DMG +22.5%
lv. 30While Mechanical Zombie is active, your Wind DMG +25%
lv. 31While Mechanical Zombie is active, your Wind DMG +25%
lv. 32While Mechanical Zombie is active, your Wind DMG +25%
lv. 33While Mechanical Zombie is active, your Wind DMG +25%
lv. 34While Mechanical Zombie is active, your Wind DMG +25%
lv. 35While Mechanical Zombie is active, your Wind DMG +27.5%
lv. 36While Mechanical Zombie is active, your Wind DMG +27.5%
lv. 37While Mechanical Zombie is active, your Wind DMG +27.5%
lv. 38While Mechanical Zombie is active, your Wind DMG +27.5%
lv. 39While Mechanical Zombie is active, your Wind DMG +27.5%
lv. 40While Mechanical Zombie is active, your Wind DMG +30%
lv. 41While Mechanical Zombie is active, your Wind DMG +30%
lv. 42While Mechanical Zombie is active, your Wind DMG +30%
lv. 43While Mechanical Zombie is active, your Wind DMG +30%
lv. 44While Mechanical Zombie is active, your Wind DMG +30%
lv. 45While Mechanical Zombie is active, your Wind DMG +32.5%
lv. 46While Mechanical Zombie is active, your Wind DMG +32.5%
lv. 47While Mechanical Zombie is active, your Wind DMG +32.5%
lv. 48While Mechanical Zombie is active, your Wind DMG +32.5%
lv. 49While Mechanical Zombie is active, your Wind DMG +32.5%
lv. 50While Mechanical Zombie is active, your Wind DMG +35%
Seal: Big BatSeal: Big Batlv. 50 max

While Mechanical Zombie is active, every 5 seconds it seals up to {0} Big Bats on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.

lv.1: , max: ,
all 51 lvs
lv. 0While Mechanical Zombie is active, every 5 seconds it seals up to 2 Big Bats on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 1While Mechanical Zombie is active, every 5 seconds it seals up to 2 Big Bats on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 2While Mechanical Zombie is active, every 5 seconds it seals up to 2 Big Bats on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 3While Mechanical Zombie is active, every 5 seconds it seals up to 2 Big Bats on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 4While Mechanical Zombie is active, every 5 seconds it seals up to 2 Big Bats on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 5While Mechanical Zombie is active, every 5 seconds it seals up to 3 Big Bats on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 6While Mechanical Zombie is active, every 5 seconds it seals up to 3 Big Bats on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 7While Mechanical Zombie is active, every 5 seconds it seals up to 3 Big Bats on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 8While Mechanical Zombie is active, every 5 seconds it seals up to 3 Big Bats on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 9While Mechanical Zombie is active, every 5 seconds it seals up to 3 Big Bats on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 10While Mechanical Zombie is active, every 5 seconds it seals up to 4 Big Bats on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 11While Mechanical Zombie is active, every 5 seconds it seals up to 4 Big Bats on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 12While Mechanical Zombie is active, every 5 seconds it seals up to 4 Big Bats on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 13While Mechanical Zombie is active, every 5 seconds it seals up to 4 Big Bats on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 14While Mechanical Zombie is active, every 5 seconds it seals up to 4 Big Bats on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 15While Mechanical Zombie is active, every 5 seconds it seals up to 4 Big Bats on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 16While Mechanical Zombie is active, every 5 seconds it seals up to 4 Big Bats on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 17While Mechanical Zombie is active, every 5 seconds it seals up to 4 Big Bats on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 18While Mechanical Zombie is active, every 5 seconds it seals up to 4 Big Bats on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 19While Mechanical Zombie is active, every 5 seconds it seals up to 4 Big Bats on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 20While Mechanical Zombie is active, every 5 seconds it seals up to 5 Big Bats on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 21While Mechanical Zombie is active, every 5 seconds it seals up to 5 Big Bats on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 22While Mechanical Zombie is active, every 5 seconds it seals up to 5 Big Bats on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 23While Mechanical Zombie is active, every 5 seconds it seals up to 5 Big Bats on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 24While Mechanical Zombie is active, every 5 seconds it seals up to 5 Big Bats on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 25While Mechanical Zombie is active, every 5 seconds it seals up to 5 Big Bats on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 26While Mechanical Zombie is active, every 5 seconds it seals up to 5 Big Bats on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 27While Mechanical Zombie is active, every 5 seconds it seals up to 5 Big Bats on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 28While Mechanical Zombie is active, every 5 seconds it seals up to 5 Big Bats on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 29While Mechanical Zombie is active, every 5 seconds it seals up to 5 Big Bats on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 30While Mechanical Zombie is active, every 5 seconds it seals up to 6 Big Bats on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 31While Mechanical Zombie is active, every 5 seconds it seals up to 6 Big Bats on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 32While Mechanical Zombie is active, every 5 seconds it seals up to 6 Big Bats on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 33While Mechanical Zombie is active, every 5 seconds it seals up to 6 Big Bats on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 34While Mechanical Zombie is active, every 5 seconds it seals up to 6 Big Bats on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 35While Mechanical Zombie is active, every 5 seconds it seals up to 6 Big Bats on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 36While Mechanical Zombie is active, every 5 seconds it seals up to 6 Big Bats on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 37While Mechanical Zombie is active, every 5 seconds it seals up to 6 Big Bats on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 38While Mechanical Zombie is active, every 5 seconds it seals up to 6 Big Bats on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 39While Mechanical Zombie is active, every 5 seconds it seals up to 6 Big Bats on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 40While Mechanical Zombie is active, every 5 seconds it seals up to 7 Big Bats on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 41While Mechanical Zombie is active, every 5 seconds it seals up to 7 Big Bats on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 42While Mechanical Zombie is active, every 5 seconds it seals up to 7 Big Bats on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 43While Mechanical Zombie is active, every 5 seconds it seals up to 7 Big Bats on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 44While Mechanical Zombie is active, every 5 seconds it seals up to 7 Big Bats on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 45While Mechanical Zombie is active, every 5 seconds it seals up to 7 Big Bats on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 46While Mechanical Zombie is active, every 5 seconds it seals up to 7 Big Bats on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 47While Mechanical Zombie is active, every 5 seconds it seals up to 7 Big Bats on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 48While Mechanical Zombie is active, every 5 seconds it seals up to 7 Big Bats on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 49While Mechanical Zombie is active, every 5 seconds it seals up to 7 Big Bats on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 50While Mechanical Zombie is active, every 5 seconds it seals up to 8 Big Bats on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
Seal: Splitting SpiderSeal: Splitting Spiderlv. 50 max

While Mechanical Zombie is active, every 5 seconds it seals up to {0} Splitting Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.

lv.1: , max: ,
all 51 lvs
lv. 0While Mechanical Zombie is active, every 5 seconds it seals up to 2 Splitting Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 1While Mechanical Zombie is active, every 5 seconds it seals up to 2 Splitting Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 2While Mechanical Zombie is active, every 5 seconds it seals up to 2 Splitting Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 3While Mechanical Zombie is active, every 5 seconds it seals up to 2 Splitting Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 4While Mechanical Zombie is active, every 5 seconds it seals up to 2 Splitting Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 5While Mechanical Zombie is active, every 5 seconds it seals up to 3 Splitting Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 6While Mechanical Zombie is active, every 5 seconds it seals up to 3 Splitting Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 7While Mechanical Zombie is active, every 5 seconds it seals up to 3 Splitting Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 8While Mechanical Zombie is active, every 5 seconds it seals up to 3 Splitting Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 9While Mechanical Zombie is active, every 5 seconds it seals up to 3 Splitting Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 10While Mechanical Zombie is active, every 5 seconds it seals up to 4 Splitting Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 11While Mechanical Zombie is active, every 5 seconds it seals up to 4 Splitting Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 12While Mechanical Zombie is active, every 5 seconds it seals up to 4 Splitting Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 13While Mechanical Zombie is active, every 5 seconds it seals up to 4 Splitting Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 14While Mechanical Zombie is active, every 5 seconds it seals up to 4 Splitting Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 15While Mechanical Zombie is active, every 5 seconds it seals up to 4 Splitting Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 16While Mechanical Zombie is active, every 5 seconds it seals up to 4 Splitting Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 17While Mechanical Zombie is active, every 5 seconds it seals up to 4 Splitting Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 18While Mechanical Zombie is active, every 5 seconds it seals up to 4 Splitting Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 19While Mechanical Zombie is active, every 5 seconds it seals up to 4 Splitting Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 20While Mechanical Zombie is active, every 5 seconds it seals up to 5 Splitting Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 21While Mechanical Zombie is active, every 5 seconds it seals up to 5 Splitting Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 22While Mechanical Zombie is active, every 5 seconds it seals up to 5 Splitting Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 23While Mechanical Zombie is active, every 5 seconds it seals up to 5 Splitting Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 24While Mechanical Zombie is active, every 5 seconds it seals up to 5 Splitting Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 25While Mechanical Zombie is active, every 5 seconds it seals up to 5 Splitting Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 26While Mechanical Zombie is active, every 5 seconds it seals up to 5 Splitting Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 27While Mechanical Zombie is active, every 5 seconds it seals up to 5 Splitting Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 28While Mechanical Zombie is active, every 5 seconds it seals up to 5 Splitting Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 29While Mechanical Zombie is active, every 5 seconds it seals up to 5 Splitting Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 30While Mechanical Zombie is active, every 5 seconds it seals up to 6 Splitting Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 31While Mechanical Zombie is active, every 5 seconds it seals up to 6 Splitting Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 32While Mechanical Zombie is active, every 5 seconds it seals up to 6 Splitting Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 33While Mechanical Zombie is active, every 5 seconds it seals up to 6 Splitting Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 34While Mechanical Zombie is active, every 5 seconds it seals up to 6 Splitting Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 35While Mechanical Zombie is active, every 5 seconds it seals up to 6 Splitting Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 36While Mechanical Zombie is active, every 5 seconds it seals up to 6 Splitting Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 37While Mechanical Zombie is active, every 5 seconds it seals up to 6 Splitting Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 38While Mechanical Zombie is active, every 5 seconds it seals up to 6 Splitting Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 39While Mechanical Zombie is active, every 5 seconds it seals up to 6 Splitting Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 40While Mechanical Zombie is active, every 5 seconds it seals up to 7 Splitting Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 41While Mechanical Zombie is active, every 5 seconds it seals up to 7 Splitting Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 42While Mechanical Zombie is active, every 5 seconds it seals up to 7 Splitting Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 43While Mechanical Zombie is active, every 5 seconds it seals up to 7 Splitting Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 44While Mechanical Zombie is active, every 5 seconds it seals up to 7 Splitting Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 45While Mechanical Zombie is active, every 5 seconds it seals up to 7 Splitting Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 46While Mechanical Zombie is active, every 5 seconds it seals up to 7 Splitting Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 47While Mechanical Zombie is active, every 5 seconds it seals up to 7 Splitting Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 48While Mechanical Zombie is active, every 5 seconds it seals up to 7 Splitting Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 49While Mechanical Zombie is active, every 5 seconds it seals up to 7 Splitting Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 50While Mechanical Zombie is active, every 5 seconds it seals up to 8 Splitting Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
Seal: Sprinter HoundSeal: Sprinter Houndlv. 50 max

While Mechanical Zombie is active, every 5 seconds it seals up to {0} Sprinting Hounds on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.

lv.1: , max: ,
all 51 lvs
lv. 0While Mechanical Zombie is active, every 5 seconds it seals up to 2 Sprinting Hounds on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 1While Mechanical Zombie is active, every 5 seconds it seals up to 2 Sprinting Hounds on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 2While Mechanical Zombie is active, every 5 seconds it seals up to 2 Sprinting Hounds on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 3While Mechanical Zombie is active, every 5 seconds it seals up to 2 Sprinting Hounds on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 4While Mechanical Zombie is active, every 5 seconds it seals up to 2 Sprinting Hounds on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 5While Mechanical Zombie is active, every 5 seconds it seals up to 3 Sprinting Hounds on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 6While Mechanical Zombie is active, every 5 seconds it seals up to 3 Sprinting Hounds on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 7While Mechanical Zombie is active, every 5 seconds it seals up to 3 Sprinting Hounds on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 8While Mechanical Zombie is active, every 5 seconds it seals up to 3 Sprinting Hounds on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 9While Mechanical Zombie is active, every 5 seconds it seals up to 3 Sprinting Hounds on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 10While Mechanical Zombie is active, every 5 seconds it seals up to 4 Sprinting Hounds on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 11While Mechanical Zombie is active, every 5 seconds it seals up to 4 Sprinting Hounds on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 12While Mechanical Zombie is active, every 5 seconds it seals up to 4 Sprinting Hounds on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 13While Mechanical Zombie is active, every 5 seconds it seals up to 4 Sprinting Hounds on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 14While Mechanical Zombie is active, every 5 seconds it seals up to 4 Sprinting Hounds on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 15While Mechanical Zombie is active, every 5 seconds it seals up to 4 Sprinting Hounds on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 16While Mechanical Zombie is active, every 5 seconds it seals up to 4 Sprinting Hounds on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 17While Mechanical Zombie is active, every 5 seconds it seals up to 4 Sprinting Hounds on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 18While Mechanical Zombie is active, every 5 seconds it seals up to 4 Sprinting Hounds on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 19While Mechanical Zombie is active, every 5 seconds it seals up to 4 Sprinting Hounds on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 20While Mechanical Zombie is active, every 5 seconds it seals up to 5 Sprinting Hounds on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 21While Mechanical Zombie is active, every 5 seconds it seals up to 5 Sprinting Hounds on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 22While Mechanical Zombie is active, every 5 seconds it seals up to 5 Sprinting Hounds on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 23While Mechanical Zombie is active, every 5 seconds it seals up to 5 Sprinting Hounds on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 24While Mechanical Zombie is active, every 5 seconds it seals up to 5 Sprinting Hounds on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 25While Mechanical Zombie is active, every 5 seconds it seals up to 5 Sprinting Hounds on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 26While Mechanical Zombie is active, every 5 seconds it seals up to 5 Sprinting Hounds on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 27While Mechanical Zombie is active, every 5 seconds it seals up to 5 Sprinting Hounds on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 28While Mechanical Zombie is active, every 5 seconds it seals up to 5 Sprinting Hounds on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 29While Mechanical Zombie is active, every 5 seconds it seals up to 5 Sprinting Hounds on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 30While Mechanical Zombie is active, every 5 seconds it seals up to 6 Sprinting Hounds on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 31While Mechanical Zombie is active, every 5 seconds it seals up to 6 Sprinting Hounds on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 32While Mechanical Zombie is active, every 5 seconds it seals up to 6 Sprinting Hounds on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 33While Mechanical Zombie is active, every 5 seconds it seals up to 6 Sprinting Hounds on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 34While Mechanical Zombie is active, every 5 seconds it seals up to 6 Sprinting Hounds on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 35While Mechanical Zombie is active, every 5 seconds it seals up to 6 Sprinting Hounds on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 36While Mechanical Zombie is active, every 5 seconds it seals up to 6 Sprinting Hounds on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 37While Mechanical Zombie is active, every 5 seconds it seals up to 6 Sprinting Hounds on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 38While Mechanical Zombie is active, every 5 seconds it seals up to 6 Sprinting Hounds on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 39While Mechanical Zombie is active, every 5 seconds it seals up to 6 Sprinting Hounds on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 40While Mechanical Zombie is active, every 5 seconds it seals up to 7 Sprinting Hounds on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 41While Mechanical Zombie is active, every 5 seconds it seals up to 7 Sprinting Hounds on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 42While Mechanical Zombie is active, every 5 seconds it seals up to 7 Sprinting Hounds on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 43While Mechanical Zombie is active, every 5 seconds it seals up to 7 Sprinting Hounds on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 44While Mechanical Zombie is active, every 5 seconds it seals up to 7 Sprinting Hounds on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 45While Mechanical Zombie is active, every 5 seconds it seals up to 7 Sprinting Hounds on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 46While Mechanical Zombie is active, every 5 seconds it seals up to 7 Sprinting Hounds on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 47While Mechanical Zombie is active, every 5 seconds it seals up to 7 Sprinting Hounds on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 48While Mechanical Zombie is active, every 5 seconds it seals up to 7 Sprinting Hounds on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 49While Mechanical Zombie is active, every 5 seconds it seals up to 7 Sprinting Hounds on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 50While Mechanical Zombie is active, every 5 seconds it seals up to 8 Sprinting Hounds on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
Seal: Desert Eagle ZombieSeal: Desert Eagle Zombielv. 50 max

While Mechanical Zombie is active, every 5 seconds it seals up to {0} Desert Eagle Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.

lv.1: , max: ,
all 51 lvs
lv. 0While Mechanical Zombie is active, every 5 seconds it seals up to 2 Desert Eagle Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 1While Mechanical Zombie is active, every 5 seconds it seals up to 2 Desert Eagle Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 2While Mechanical Zombie is active, every 5 seconds it seals up to 2 Desert Eagle Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 3While Mechanical Zombie is active, every 5 seconds it seals up to 2 Desert Eagle Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 4While Mechanical Zombie is active, every 5 seconds it seals up to 2 Desert Eagle Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 5While Mechanical Zombie is active, every 5 seconds it seals up to 3 Desert Eagle Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 6While Mechanical Zombie is active, every 5 seconds it seals up to 3 Desert Eagle Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 7While Mechanical Zombie is active, every 5 seconds it seals up to 3 Desert Eagle Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 8While Mechanical Zombie is active, every 5 seconds it seals up to 3 Desert Eagle Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 9While Mechanical Zombie is active, every 5 seconds it seals up to 3 Desert Eagle Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 10While Mechanical Zombie is active, every 5 seconds it seals up to 4 Desert Eagle Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 11While Mechanical Zombie is active, every 5 seconds it seals up to 4 Desert Eagle Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 12While Mechanical Zombie is active, every 5 seconds it seals up to 4 Desert Eagle Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 13While Mechanical Zombie is active, every 5 seconds it seals up to 4 Desert Eagle Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 14While Mechanical Zombie is active, every 5 seconds it seals up to 4 Desert Eagle Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 15While Mechanical Zombie is active, every 5 seconds it seals up to 4 Desert Eagle Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 16While Mechanical Zombie is active, every 5 seconds it seals up to 4 Desert Eagle Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 17While Mechanical Zombie is active, every 5 seconds it seals up to 4 Desert Eagle Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 18While Mechanical Zombie is active, every 5 seconds it seals up to 4 Desert Eagle Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 19While Mechanical Zombie is active, every 5 seconds it seals up to 4 Desert Eagle Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 20While Mechanical Zombie is active, every 5 seconds it seals up to 5 Desert Eagle Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 21While Mechanical Zombie is active, every 5 seconds it seals up to 5 Desert Eagle Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 22While Mechanical Zombie is active, every 5 seconds it seals up to 5 Desert Eagle Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 23While Mechanical Zombie is active, every 5 seconds it seals up to 5 Desert Eagle Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 24While Mechanical Zombie is active, every 5 seconds it seals up to 5 Desert Eagle Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 25While Mechanical Zombie is active, every 5 seconds it seals up to 5 Desert Eagle Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 26While Mechanical Zombie is active, every 5 seconds it seals up to 5 Desert Eagle Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 27While Mechanical Zombie is active, every 5 seconds it seals up to 5 Desert Eagle Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 28While Mechanical Zombie is active, every 5 seconds it seals up to 5 Desert Eagle Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 29While Mechanical Zombie is active, every 5 seconds it seals up to 5 Desert Eagle Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 30While Mechanical Zombie is active, every 5 seconds it seals up to 6 Desert Eagle Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 31While Mechanical Zombie is active, every 5 seconds it seals up to 6 Desert Eagle Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 32While Mechanical Zombie is active, every 5 seconds it seals up to 6 Desert Eagle Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 33While Mechanical Zombie is active, every 5 seconds it seals up to 6 Desert Eagle Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 34While Mechanical Zombie is active, every 5 seconds it seals up to 6 Desert Eagle Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 35While Mechanical Zombie is active, every 5 seconds it seals up to 6 Desert Eagle Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 36While Mechanical Zombie is active, every 5 seconds it seals up to 6 Desert Eagle Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 37While Mechanical Zombie is active, every 5 seconds it seals up to 6 Desert Eagle Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 38While Mechanical Zombie is active, every 5 seconds it seals up to 6 Desert Eagle Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 39While Mechanical Zombie is active, every 5 seconds it seals up to 6 Desert Eagle Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 40While Mechanical Zombie is active, every 5 seconds it seals up to 7 Desert Eagle Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 41While Mechanical Zombie is active, every 5 seconds it seals up to 7 Desert Eagle Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 42While Mechanical Zombie is active, every 5 seconds it seals up to 7 Desert Eagle Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 43While Mechanical Zombie is active, every 5 seconds it seals up to 7 Desert Eagle Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 44While Mechanical Zombie is active, every 5 seconds it seals up to 7 Desert Eagle Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 45While Mechanical Zombie is active, every 5 seconds it seals up to 7 Desert Eagle Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 46While Mechanical Zombie is active, every 5 seconds it seals up to 7 Desert Eagle Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 47While Mechanical Zombie is active, every 5 seconds it seals up to 7 Desert Eagle Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 48While Mechanical Zombie is active, every 5 seconds it seals up to 7 Desert Eagle Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 49While Mechanical Zombie is active, every 5 seconds it seals up to 7 Desert Eagle Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 50While Mechanical Zombie is active, every 5 seconds it seals up to 8 Desert Eagle Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.

Epic (8)

Core Demolition: HPCore Demolition: HPlv. 50 max

When Mechanical Zombie's taunt ends, it triggers an explosion dealing damage equal to {0}% of the monster's current HP to enemies within a 12m radius. If it leaves the field before the taunt ends, it triggers upon exit.

lv.1: , max: ,
all 51 lvs
lv. 0When Mechanical Zombie's taunt ends, it triggers an explosion dealing damage equal to 4% of the monster's current HP to enemies within a 12m radius. If it leaves the field before the taunt ends, it triggers upon exit.
lv. 1When Mechanical Zombie's taunt ends, it triggers an explosion dealing damage equal to 4% of the monster's current HP to enemies within a 12m radius. If it leaves the field before the taunt ends, it triggers upon exit.
lv. 2When Mechanical Zombie's taunt ends, it triggers an explosion dealing damage equal to 4% of the monster's current HP to enemies within a 12m radius. If it leaves the field before the taunt ends, it triggers upon exit.
lv. 3When Mechanical Zombie's taunt ends, it triggers an explosion dealing damage equal to 4% of the monster's current HP to enemies within a 12m radius. If it leaves the field before the taunt ends, it triggers upon exit.
lv. 4When Mechanical Zombie's taunt ends, it triggers an explosion dealing damage equal to 4% of the monster's current HP to enemies within a 12m radius. If it leaves the field before the taunt ends, it triggers upon exit.
lv. 5When Mechanical Zombie's taunt ends, it triggers an explosion dealing damage equal to 8% of the monster's current HP to enemies within a 12m radius. If it leaves the field before the taunt ends, it triggers upon exit.
lv. 6When Mechanical Zombie's taunt ends, it triggers an explosion dealing damage equal to 8% of the monster's current HP to enemies within a 12m radius. If it leaves the field before the taunt ends, it triggers upon exit.
lv. 7When Mechanical Zombie's taunt ends, it triggers an explosion dealing damage equal to 8% of the monster's current HP to enemies within a 12m radius. If it leaves the field before the taunt ends, it triggers upon exit.
lv. 8When Mechanical Zombie's taunt ends, it triggers an explosion dealing damage equal to 8% of the monster's current HP to enemies within a 12m radius. If it leaves the field before the taunt ends, it triggers upon exit.
lv. 9When Mechanical Zombie's taunt ends, it triggers an explosion dealing damage equal to 8% of the monster's current HP to enemies within a 12m radius. If it leaves the field before the taunt ends, it triggers upon exit.
lv. 10When Mechanical Zombie's taunt ends, it triggers an explosion dealing damage equal to 12% of the monster's current HP to enemies within a 12m radius. If it leaves the field before the taunt ends, it triggers upon exit.
lv. 11When Mechanical Zombie's taunt ends, it triggers an explosion dealing damage equal to 12% of the monster's current HP to enemies within a 12m radius. If it leaves the field before the taunt ends, it triggers upon exit.
lv. 12When Mechanical Zombie's taunt ends, it triggers an explosion dealing damage equal to 12% of the monster's current HP to enemies within a 12m radius. If it leaves the field before the taunt ends, it triggers upon exit.
lv. 13When Mechanical Zombie's taunt ends, it triggers an explosion dealing damage equal to 12% of the monster's current HP to enemies within a 12m radius. If it leaves the field before the taunt ends, it triggers upon exit.
lv. 14When Mechanical Zombie's taunt ends, it triggers an explosion dealing damage equal to 12% of the monster's current HP to enemies within a 12m radius. If it leaves the field before the taunt ends, it triggers upon exit.
lv. 15When Mechanical Zombie's taunt ends, it triggers an explosion dealing damage equal to 16% of the monster's current HP to enemies within a 12m radius. If it leaves the field before the taunt ends, it triggers upon exit.
lv. 16When Mechanical Zombie's taunt ends, it triggers an explosion dealing damage equal to 16% of the monster's current HP to enemies within a 12m radius. If it leaves the field before the taunt ends, it triggers upon exit.
lv. 17When Mechanical Zombie's taunt ends, it triggers an explosion dealing damage equal to 16% of the monster's current HP to enemies within a 12m radius. If it leaves the field before the taunt ends, it triggers upon exit.
lv. 18When Mechanical Zombie's taunt ends, it triggers an explosion dealing damage equal to 16% of the monster's current HP to enemies within a 12m radius. If it leaves the field before the taunt ends, it triggers upon exit.
lv. 19When Mechanical Zombie's taunt ends, it triggers an explosion dealing damage equal to 16% of the monster's current HP to enemies within a 12m radius. If it leaves the field before the taunt ends, it triggers upon exit.
lv. 20When Mechanical Zombie's taunt ends, it triggers an explosion dealing damage equal to 20% of the monster's current HP to enemies within a 12m radius. If it leaves the field before the taunt ends, it triggers upon exit.
lv. 21When Mechanical Zombie's taunt ends, it triggers an explosion dealing damage equal to 20% of the monster's current HP to enemies within a 12m radius. If it leaves the field before the taunt ends, it triggers upon exit.
lv. 22When Mechanical Zombie's taunt ends, it triggers an explosion dealing damage equal to 20% of the monster's current HP to enemies within a 12m radius. If it leaves the field before the taunt ends, it triggers upon exit.
lv. 23When Mechanical Zombie's taunt ends, it triggers an explosion dealing damage equal to 20% of the monster's current HP to enemies within a 12m radius. If it leaves the field before the taunt ends, it triggers upon exit.
lv. 24When Mechanical Zombie's taunt ends, it triggers an explosion dealing damage equal to 20% of the monster's current HP to enemies within a 12m radius. If it leaves the field before the taunt ends, it triggers upon exit.
lv. 25When Mechanical Zombie's taunt ends, it triggers an explosion dealing damage equal to 22.5% of the monster's current HP to enemies within a 12m radius. If it leaves the field before the taunt ends, it triggers upon exit.
lv. 26When Mechanical Zombie's taunt ends, it triggers an explosion dealing damage equal to 22.5% of the monster's current HP to enemies within a 12m radius. If it leaves the field before the taunt ends, it triggers upon exit.
lv. 27When Mechanical Zombie's taunt ends, it triggers an explosion dealing damage equal to 22.5% of the monster's current HP to enemies within a 12m radius. If it leaves the field before the taunt ends, it triggers upon exit.
lv. 28When Mechanical Zombie's taunt ends, it triggers an explosion dealing damage equal to 22.5% of the monster's current HP to enemies within a 12m radius. If it leaves the field before the taunt ends, it triggers upon exit.
lv. 29When Mechanical Zombie's taunt ends, it triggers an explosion dealing damage equal to 22.5% of the monster's current HP to enemies within a 12m radius. If it leaves the field before the taunt ends, it triggers upon exit.
lv. 30When Mechanical Zombie's taunt ends, it triggers an explosion dealing damage equal to 25% of the monster's current HP to enemies within a 12m radius. If it leaves the field before the taunt ends, it triggers upon exit.
lv. 31When Mechanical Zombie's taunt ends, it triggers an explosion dealing damage equal to 25% of the monster's current HP to enemies within a 12m radius. If it leaves the field before the taunt ends, it triggers upon exit.
lv. 32When Mechanical Zombie's taunt ends, it triggers an explosion dealing damage equal to 25% of the monster's current HP to enemies within a 12m radius. If it leaves the field before the taunt ends, it triggers upon exit.
lv. 33When Mechanical Zombie's taunt ends, it triggers an explosion dealing damage equal to 25% of the monster's current HP to enemies within a 12m radius. If it leaves the field before the taunt ends, it triggers upon exit.
lv. 34When Mechanical Zombie's taunt ends, it triggers an explosion dealing damage equal to 25% of the monster's current HP to enemies within a 12m radius. If it leaves the field before the taunt ends, it triggers upon exit.
lv. 35When Mechanical Zombie's taunt ends, it triggers an explosion dealing damage equal to 27.5% of the monster's current HP to enemies within a 12m radius. If it leaves the field before the taunt ends, it triggers upon exit.
lv. 36When Mechanical Zombie's taunt ends, it triggers an explosion dealing damage equal to 27.5% of the monster's current HP to enemies within a 12m radius. If it leaves the field before the taunt ends, it triggers upon exit.
lv. 37When Mechanical Zombie's taunt ends, it triggers an explosion dealing damage equal to 27.5% of the monster's current HP to enemies within a 12m radius. If it leaves the field before the taunt ends, it triggers upon exit.
lv. 38When Mechanical Zombie's taunt ends, it triggers an explosion dealing damage equal to 27.5% of the monster's current HP to enemies within a 12m radius. If it leaves the field before the taunt ends, it triggers upon exit.
lv. 39When Mechanical Zombie's taunt ends, it triggers an explosion dealing damage equal to 27.5% of the monster's current HP to enemies within a 12m radius. If it leaves the field before the taunt ends, it triggers upon exit.
lv. 40When Mechanical Zombie's taunt ends, it triggers an explosion dealing damage equal to 30% of the monster's current HP to enemies within a 12m radius. If it leaves the field before the taunt ends, it triggers upon exit.
lv. 41When Mechanical Zombie's taunt ends, it triggers an explosion dealing damage equal to 30% of the monster's current HP to enemies within a 12m radius. If it leaves the field before the taunt ends, it triggers upon exit.
lv. 42When Mechanical Zombie's taunt ends, it triggers an explosion dealing damage equal to 30% of the monster's current HP to enemies within a 12m radius. If it leaves the field before the taunt ends, it triggers upon exit.
lv. 43When Mechanical Zombie's taunt ends, it triggers an explosion dealing damage equal to 30% of the monster's current HP to enemies within a 12m radius. If it leaves the field before the taunt ends, it triggers upon exit.
lv. 44When Mechanical Zombie's taunt ends, it triggers an explosion dealing damage equal to 30% of the monster's current HP to enemies within a 12m radius. If it leaves the field before the taunt ends, it triggers upon exit.
lv. 45When Mechanical Zombie's taunt ends, it triggers an explosion dealing damage equal to 32.5% of the monster's current HP to enemies within a 12m radius. If it leaves the field before the taunt ends, it triggers upon exit.
lv. 46When Mechanical Zombie's taunt ends, it triggers an explosion dealing damage equal to 32.5% of the monster's current HP to enemies within a 12m radius. If it leaves the field before the taunt ends, it triggers upon exit.
lv. 47When Mechanical Zombie's taunt ends, it triggers an explosion dealing damage equal to 32.5% of the monster's current HP to enemies within a 12m radius. If it leaves the field before the taunt ends, it triggers upon exit.
lv. 48When Mechanical Zombie's taunt ends, it triggers an explosion dealing damage equal to 32.5% of the monster's current HP to enemies within a 12m radius. If it leaves the field before the taunt ends, it triggers upon exit.
lv. 49When Mechanical Zombie's taunt ends, it triggers an explosion dealing damage equal to 32.5% of the monster's current HP to enemies within a 12m radius. If it leaves the field before the taunt ends, it triggers upon exit.
lv. 50When Mechanical Zombie's taunt ends, it triggers an explosion dealing damage equal to 35% of the monster's current HP to enemies within a 12m radius. If it leaves the field before the taunt ends, it triggers upon exit.
Lethal Seal: ATKLethal Seal: ATKlv. 50 max

Monsters sealed by Mechanical Zombie take damage equal to {0}% of the player's ATK per second while sealed.

lv.1: 500%max: 4000%
all 51 lvs
lv. 0Monsters sealed by Mechanical Zombie take damage equal to 500% of the player's ATK per second while sealed.
lv. 1Monsters sealed by Mechanical Zombie take damage equal to 500% of the player's ATK per second while sealed.
lv. 2Monsters sealed by Mechanical Zombie take damage equal to 500% of the player's ATK per second while sealed.
lv. 3Monsters sealed by Mechanical Zombie take damage equal to 500% of the player's ATK per second while sealed.
lv. 4Monsters sealed by Mechanical Zombie take damage equal to 500% of the player's ATK per second while sealed.
lv. 5Monsters sealed by Mechanical Zombie take damage equal to 1000% of the player's ATK per second while sealed.
lv. 6Monsters sealed by Mechanical Zombie take damage equal to 1000% of the player's ATK per second while sealed.
lv. 7Monsters sealed by Mechanical Zombie take damage equal to 1000% of the player's ATK per second while sealed.
lv. 8Monsters sealed by Mechanical Zombie take damage equal to 1000% of the player's ATK per second while sealed.
lv. 9Monsters sealed by Mechanical Zombie take damage equal to 1000% of the player's ATK per second while sealed.
lv. 10Monsters sealed by Mechanical Zombie take damage equal to 1500% of the player's ATK per second while sealed.
lv. 11Monsters sealed by Mechanical Zombie take damage equal to 1500% of the player's ATK per second while sealed.
lv. 12Monsters sealed by Mechanical Zombie take damage equal to 1500% of the player's ATK per second while sealed.
lv. 13Monsters sealed by Mechanical Zombie take damage equal to 1500% of the player's ATK per second while sealed.
lv. 14Monsters sealed by Mechanical Zombie take damage equal to 1500% of the player's ATK per second while sealed.
lv. 15Monsters sealed by Mechanical Zombie take damage equal to 2000% of the player's ATK per second while sealed.
lv. 16Monsters sealed by Mechanical Zombie take damage equal to 2000% of the player's ATK per second while sealed.
lv. 17Monsters sealed by Mechanical Zombie take damage equal to 2000% of the player's ATK per second while sealed.
lv. 18Monsters sealed by Mechanical Zombie take damage equal to 2000% of the player's ATK per second while sealed.
lv. 19Monsters sealed by Mechanical Zombie take damage equal to 2000% of the player's ATK per second while sealed.
lv. 20Monsters sealed by Mechanical Zombie take damage equal to 2500% of the player's ATK per second while sealed.
lv. 21Monsters sealed by Mechanical Zombie take damage equal to 2500% of the player's ATK per second while sealed.
lv. 22Monsters sealed by Mechanical Zombie take damage equal to 2500% of the player's ATK per second while sealed.
lv. 23Monsters sealed by Mechanical Zombie take damage equal to 2500% of the player's ATK per second while sealed.
lv. 24Monsters sealed by Mechanical Zombie take damage equal to 2500% of the player's ATK per second while sealed.
lv. 25Monsters sealed by Mechanical Zombie take damage equal to 2750% of the player's ATK per second while sealed.
lv. 26Monsters sealed by Mechanical Zombie take damage equal to 2750% of the player's ATK per second while sealed.
lv. 27Monsters sealed by Mechanical Zombie take damage equal to 2750% of the player's ATK per second while sealed.
lv. 28Monsters sealed by Mechanical Zombie take damage equal to 2750% of the player's ATK per second while sealed.
lv. 29Monsters sealed by Mechanical Zombie take damage equal to 2750% of the player's ATK per second while sealed.
lv. 30Monsters sealed by Mechanical Zombie take damage equal to 3000% of the player's ATK per second while sealed.
lv. 31Monsters sealed by Mechanical Zombie take damage equal to 3000% of the player's ATK per second while sealed.
lv. 32Monsters sealed by Mechanical Zombie take damage equal to 3000% of the player's ATK per second while sealed.
lv. 33Monsters sealed by Mechanical Zombie take damage equal to 3000% of the player's ATK per second while sealed.
lv. 34Monsters sealed by Mechanical Zombie take damage equal to 3000% of the player's ATK per second while sealed.
lv. 35Monsters sealed by Mechanical Zombie take damage equal to 3250% of the player's ATK per second while sealed.
lv. 36Monsters sealed by Mechanical Zombie take damage equal to 3250% of the player's ATK per second while sealed.
lv. 37Monsters sealed by Mechanical Zombie take damage equal to 3250% of the player's ATK per second while sealed.
lv. 38Monsters sealed by Mechanical Zombie take damage equal to 3250% of the player's ATK per second while sealed.
lv. 39Monsters sealed by Mechanical Zombie take damage equal to 3250% of the player's ATK per second while sealed.
lv. 40Monsters sealed by Mechanical Zombie take damage equal to 3500% of the player's ATK per second while sealed.
lv. 41Monsters sealed by Mechanical Zombie take damage equal to 3500% of the player's ATK per second while sealed.
lv. 42Monsters sealed by Mechanical Zombie take damage equal to 3500% of the player's ATK per second while sealed.
lv. 43Monsters sealed by Mechanical Zombie take damage equal to 3500% of the player's ATK per second while sealed.
lv. 44Monsters sealed by Mechanical Zombie take damage equal to 3500% of the player's ATK per second while sealed.
lv. 45Monsters sealed by Mechanical Zombie take damage equal to 3750% of the player's ATK per second while sealed.
lv. 46Monsters sealed by Mechanical Zombie take damage equal to 3750% of the player's ATK per second while sealed.
lv. 47Monsters sealed by Mechanical Zombie take damage equal to 3750% of the player's ATK per second while sealed.
lv. 48Monsters sealed by Mechanical Zombie take damage equal to 3750% of the player's ATK per second while sealed.
lv. 49Monsters sealed by Mechanical Zombie take damage equal to 3750% of the player's ATK per second while sealed.
lv. 50Monsters sealed by Mechanical Zombie take damage equal to 4000% of the player's ATK per second while sealed.
Boss Debuff: WeaknessBoss Debuff: Weaknesslv. 50 max

While Mechanical Zombie is active, DMG taken by bosses +{0}%.

lv.1: , max: ,
all 51 lvs
lv. 0While Mechanical Zombie is active, DMG taken by bosses +1%.
lv. 1While Mechanical Zombie is active, DMG taken by bosses +1%.
lv. 2While Mechanical Zombie is active, DMG taken by bosses +1%.
lv. 3While Mechanical Zombie is active, DMG taken by bosses +1%.
lv. 4While Mechanical Zombie is active, DMG taken by bosses +1%.
lv. 5While Mechanical Zombie is active, DMG taken by bosses +2%.
lv. 6While Mechanical Zombie is active, DMG taken by bosses +2%.
lv. 7While Mechanical Zombie is active, DMG taken by bosses +2%.
lv. 8While Mechanical Zombie is active, DMG taken by bosses +2%.
lv. 9While Mechanical Zombie is active, DMG taken by bosses +2%.
lv. 10While Mechanical Zombie is active, DMG taken by bosses +3%.
lv. 11While Mechanical Zombie is active, DMG taken by bosses +3%.
lv. 12While Mechanical Zombie is active, DMG taken by bosses +3%.
lv. 13While Mechanical Zombie is active, DMG taken by bosses +3%.
lv. 14While Mechanical Zombie is active, DMG taken by bosses +3%.
lv. 15While Mechanical Zombie is active, DMG taken by bosses +4%.
lv. 16While Mechanical Zombie is active, DMG taken by bosses +4%.
lv. 17While Mechanical Zombie is active, DMG taken by bosses +4%.
lv. 18While Mechanical Zombie is active, DMG taken by bosses +4%.
lv. 19While Mechanical Zombie is active, DMG taken by bosses +4%.
lv. 20While Mechanical Zombie is active, DMG taken by bosses +5%.
lv. 21While Mechanical Zombie is active, DMG taken by bosses +5%.
lv. 22While Mechanical Zombie is active, DMG taken by bosses +5%.
lv. 23While Mechanical Zombie is active, DMG taken by bosses +5%.
lv. 24While Mechanical Zombie is active, DMG taken by bosses +5%.
lv. 25While Mechanical Zombie is active, DMG taken by bosses +6%.
lv. 26While Mechanical Zombie is active, DMG taken by bosses +6%.
lv. 27While Mechanical Zombie is active, DMG taken by bosses +6%.
lv. 28While Mechanical Zombie is active, DMG taken by bosses +6%.
lv. 29While Mechanical Zombie is active, DMG taken by bosses +6%.
lv. 30While Mechanical Zombie is active, DMG taken by bosses +7%.
lv. 31While Mechanical Zombie is active, DMG taken by bosses +7%.
lv. 32While Mechanical Zombie is active, DMG taken by bosses +7%.
lv. 33While Mechanical Zombie is active, DMG taken by bosses +7%.
lv. 34While Mechanical Zombie is active, DMG taken by bosses +7%.
lv. 35While Mechanical Zombie is active, DMG taken by bosses +8%.
lv. 36While Mechanical Zombie is active, DMG taken by bosses +8%.
lv. 37While Mechanical Zombie is active, DMG taken by bosses +8%.
lv. 38While Mechanical Zombie is active, DMG taken by bosses +8%.
lv. 39While Mechanical Zombie is active, DMG taken by bosses +8%.
lv. 40While Mechanical Zombie is active, DMG taken by bosses +9%.
lv. 41While Mechanical Zombie is active, DMG taken by bosses +9%.
lv. 42While Mechanical Zombie is active, DMG taken by bosses +9%.
lv. 43While Mechanical Zombie is active, DMG taken by bosses +9%.
lv. 44While Mechanical Zombie is active, DMG taken by bosses +9%.
lv. 45While Mechanical Zombie is active, DMG taken by bosses +9.5%.
lv. 46While Mechanical Zombie is active, DMG taken by bosses +9.5%.
lv. 47While Mechanical Zombie is active, DMG taken by bosses +9.5%.
lv. 48While Mechanical Zombie is active, DMG taken by bosses +9.5%.
lv. 49While Mechanical Zombie is active, DMG taken by bosses +9.5%.
lv. 50While Mechanical Zombie is active, DMG taken by bosses +10%.
Boss DoTBoss DoTlv. 50 max

While Mechanical Zombie is active, bosses take damage equal to {0}% of the player's ATK per second.

lv.1: , max: ,
all 51 lvs
lv. 0While Mechanical Zombie is active, bosses take damage equal to 1000% of the player's ATK per second.
lv. 1While Mechanical Zombie is active, bosses take damage equal to 1000% of the player's ATK per second.
lv. 2While Mechanical Zombie is active, bosses take damage equal to 1000% of the player's ATK per second.
lv. 3While Mechanical Zombie is active, bosses take damage equal to 1000% of the player's ATK per second.
lv. 4While Mechanical Zombie is active, bosses take damage equal to 1000% of the player's ATK per second.
lv. 5While Mechanical Zombie is active, bosses take damage equal to 2000% of the player's ATK per second.
lv. 6While Mechanical Zombie is active, bosses take damage equal to 2000% of the player's ATK per second.
lv. 7While Mechanical Zombie is active, bosses take damage equal to 2000% of the player's ATK per second.
lv. 8While Mechanical Zombie is active, bosses take damage equal to 2000% of the player's ATK per second.
lv. 9While Mechanical Zombie is active, bosses take damage equal to 2000% of the player's ATK per second.
lv. 10While Mechanical Zombie is active, bosses take damage equal to 3000% of the player's ATK per second.
lv. 11While Mechanical Zombie is active, bosses take damage equal to 3000% of the player's ATK per second.
lv. 12While Mechanical Zombie is active, bosses take damage equal to 3000% of the player's ATK per second.
lv. 13While Mechanical Zombie is active, bosses take damage equal to 3000% of the player's ATK per second.
lv. 14While Mechanical Zombie is active, bosses take damage equal to 3000% of the player's ATK per second.
lv. 15While Mechanical Zombie is active, bosses take damage equal to 4000% of the player's ATK per second.
lv. 16While Mechanical Zombie is active, bosses take damage equal to 4000% of the player's ATK per second.
lv. 17While Mechanical Zombie is active, bosses take damage equal to 4000% of the player's ATK per second.
lv. 18While Mechanical Zombie is active, bosses take damage equal to 4000% of the player's ATK per second.
lv. 19While Mechanical Zombie is active, bosses take damage equal to 4000% of the player's ATK per second.
lv. 20While Mechanical Zombie is active, bosses take damage equal to 5000% of the player's ATK per second.
lv. 21While Mechanical Zombie is active, bosses take damage equal to 5000% of the player's ATK per second.
lv. 22While Mechanical Zombie is active, bosses take damage equal to 5000% of the player's ATK per second.
lv. 23While Mechanical Zombie is active, bosses take damage equal to 5000% of the player's ATK per second.
lv. 24While Mechanical Zombie is active, bosses take damage equal to 5000% of the player's ATK per second.
lv. 25While Mechanical Zombie is active, bosses take damage equal to 5500% of the player's ATK per second.
lv. 26While Mechanical Zombie is active, bosses take damage equal to 5500% of the player's ATK per second.
lv. 27While Mechanical Zombie is active, bosses take damage equal to 5500% of the player's ATK per second.
lv. 28While Mechanical Zombie is active, bosses take damage equal to 5500% of the player's ATK per second.
lv. 29While Mechanical Zombie is active, bosses take damage equal to 5500% of the player's ATK per second.
lv. 30While Mechanical Zombie is active, bosses take damage equal to 6000% of the player's ATK per second.
lv. 31While Mechanical Zombie is active, bosses take damage equal to 6000% of the player's ATK per second.
lv. 32While Mechanical Zombie is active, bosses take damage equal to 6000% of the player's ATK per second.
lv. 33While Mechanical Zombie is active, bosses take damage equal to 6000% of the player's ATK per second.
lv. 34While Mechanical Zombie is active, bosses take damage equal to 6000% of the player's ATK per second.
lv. 35While Mechanical Zombie is active, bosses take damage equal to 6500% of the player's ATK per second.
lv. 36While Mechanical Zombie is active, bosses take damage equal to 6500% of the player's ATK per second.
lv. 37While Mechanical Zombie is active, bosses take damage equal to 6500% of the player's ATK per second.
lv. 38While Mechanical Zombie is active, bosses take damage equal to 6500% of the player's ATK per second.
lv. 39While Mechanical Zombie is active, bosses take damage equal to 6500% of the player's ATK per second.
lv. 40While Mechanical Zombie is active, bosses take damage equal to 7000% of the player's ATK per second.
lv. 41While Mechanical Zombie is active, bosses take damage equal to 7000% of the player's ATK per second.
lv. 42While Mechanical Zombie is active, bosses take damage equal to 7000% of the player's ATK per second.
lv. 43While Mechanical Zombie is active, bosses take damage equal to 7000% of the player's ATK per second.
lv. 44While Mechanical Zombie is active, bosses take damage equal to 7000% of the player's ATK per second.
lv. 45While Mechanical Zombie is active, bosses take damage equal to 7500% of the player's ATK per second.
lv. 46While Mechanical Zombie is active, bosses take damage equal to 7500% of the player's ATK per second.
lv. 47While Mechanical Zombie is active, bosses take damage equal to 7500% of the player's ATK per second.
lv. 48While Mechanical Zombie is active, bosses take damage equal to 7500% of the player's ATK per second.
lv. 49While Mechanical Zombie is active, bosses take damage equal to 7500% of the player's ATK per second.
lv. 50While Mechanical Zombie is active, bosses take damage equal to 8000% of the player's ATK per second.
Seal: RangedSeal: Rangedlv. 50 max

While Mechanical Zombie is active, every 5 seconds it seals up to {0} Desert Eagle Zombies and Spitter Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.

lv.1: , max: ,
all 51 lvs
lv. 0While Mechanical Zombie is active, every 5 seconds it seals up to 2 Desert Eagle Zombies and Spitter Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 1While Mechanical Zombie is active, every 5 seconds it seals up to 2 Desert Eagle Zombies and Spitter Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 2While Mechanical Zombie is active, every 5 seconds it seals up to 2 Desert Eagle Zombies and Spitter Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 3While Mechanical Zombie is active, every 5 seconds it seals up to 2 Desert Eagle Zombies and Spitter Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 4While Mechanical Zombie is active, every 5 seconds it seals up to 2 Desert Eagle Zombies and Spitter Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 5While Mechanical Zombie is active, every 5 seconds it seals up to 4 Desert Eagle Zombies and Spitter Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 6While Mechanical Zombie is active, every 5 seconds it seals up to 4 Desert Eagle Zombies and Spitter Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 7While Mechanical Zombie is active, every 5 seconds it seals up to 4 Desert Eagle Zombies and Spitter Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 8While Mechanical Zombie is active, every 5 seconds it seals up to 4 Desert Eagle Zombies and Spitter Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 9While Mechanical Zombie is active, every 5 seconds it seals up to 4 Desert Eagle Zombies and Spitter Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 10While Mechanical Zombie is active, every 5 seconds it seals up to 6 Desert Eagle Zombies and Spitter Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 11While Mechanical Zombie is active, every 5 seconds it seals up to 6 Desert Eagle Zombies and Spitter Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 12While Mechanical Zombie is active, every 5 seconds it seals up to 6 Desert Eagle Zombies and Spitter Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 13While Mechanical Zombie is active, every 5 seconds it seals up to 6 Desert Eagle Zombies and Spitter Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 14While Mechanical Zombie is active, every 5 seconds it seals up to 6 Desert Eagle Zombies and Spitter Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 15While Mechanical Zombie is active, every 5 seconds it seals up to 8 Desert Eagle Zombies and Spitter Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 16While Mechanical Zombie is active, every 5 seconds it seals up to 8 Desert Eagle Zombies and Spitter Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 17While Mechanical Zombie is active, every 5 seconds it seals up to 8 Desert Eagle Zombies and Spitter Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 18While Mechanical Zombie is active, every 5 seconds it seals up to 8 Desert Eagle Zombies and Spitter Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 19While Mechanical Zombie is active, every 5 seconds it seals up to 8 Desert Eagle Zombies and Spitter Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 20While Mechanical Zombie is active, every 5 seconds it seals up to 10 Desert Eagle Zombies and Spitter Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 21While Mechanical Zombie is active, every 5 seconds it seals up to 10 Desert Eagle Zombies and Spitter Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 22While Mechanical Zombie is active, every 5 seconds it seals up to 10 Desert Eagle Zombies and Spitter Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 23While Mechanical Zombie is active, every 5 seconds it seals up to 10 Desert Eagle Zombies and Spitter Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 24While Mechanical Zombie is active, every 5 seconds it seals up to 10 Desert Eagle Zombies and Spitter Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 25While Mechanical Zombie is active, every 5 seconds it seals up to 11 Desert Eagle Zombies and Spitter Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 26While Mechanical Zombie is active, every 5 seconds it seals up to 11 Desert Eagle Zombies and Spitter Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 27While Mechanical Zombie is active, every 5 seconds it seals up to 11 Desert Eagle Zombies and Spitter Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 28While Mechanical Zombie is active, every 5 seconds it seals up to 11 Desert Eagle Zombies and Spitter Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 29While Mechanical Zombie is active, every 5 seconds it seals up to 11 Desert Eagle Zombies and Spitter Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 30While Mechanical Zombie is active, every 5 seconds it seals up to 12 Desert Eagle Zombies and Spitter Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 31While Mechanical Zombie is active, every 5 seconds it seals up to 12 Desert Eagle Zombies and Spitter Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 32While Mechanical Zombie is active, every 5 seconds it seals up to 12 Desert Eagle Zombies and Spitter Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 33While Mechanical Zombie is active, every 5 seconds it seals up to 12 Desert Eagle Zombies and Spitter Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 34While Mechanical Zombie is active, every 5 seconds it seals up to 12 Desert Eagle Zombies and Spitter Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 35While Mechanical Zombie is active, every 5 seconds it seals up to 13 Desert Eagle Zombies and Spitter Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 36While Mechanical Zombie is active, every 5 seconds it seals up to 13 Desert Eagle Zombies and Spitter Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 37While Mechanical Zombie is active, every 5 seconds it seals up to 13 Desert Eagle Zombies and Spitter Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 38While Mechanical Zombie is active, every 5 seconds it seals up to 13 Desert Eagle Zombies and Spitter Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 39While Mechanical Zombie is active, every 5 seconds it seals up to 13 Desert Eagle Zombies and Spitter Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 40While Mechanical Zombie is active, every 5 seconds it seals up to 14 Desert Eagle Zombies and Spitter Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 41While Mechanical Zombie is active, every 5 seconds it seals up to 14 Desert Eagle Zombies and Spitter Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 42While Mechanical Zombie is active, every 5 seconds it seals up to 14 Desert Eagle Zombies and Spitter Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 43While Mechanical Zombie is active, every 5 seconds it seals up to 14 Desert Eagle Zombies and Spitter Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 44While Mechanical Zombie is active, every 5 seconds it seals up to 14 Desert Eagle Zombies and Spitter Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 45While Mechanical Zombie is active, every 5 seconds it seals up to 15 Desert Eagle Zombies and Spitter Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 46While Mechanical Zombie is active, every 5 seconds it seals up to 15 Desert Eagle Zombies and Spitter Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 47While Mechanical Zombie is active, every 5 seconds it seals up to 15 Desert Eagle Zombies and Spitter Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 48While Mechanical Zombie is active, every 5 seconds it seals up to 15 Desert Eagle Zombies and Spitter Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 49While Mechanical Zombie is active, every 5 seconds it seals up to 15 Desert Eagle Zombies and Spitter Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 50While Mechanical Zombie is active, every 5 seconds it seals up to 16 Desert Eagle Zombies and Spitter Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
Seal: MeleeSeal: Meleelv. 50 max

While Mechanical Zombie is active, every 5 seconds it seals up to {0} Big Bats and Splitting Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.

lv.1: , max: ,
all 51 lvs
lv. 0While Mechanical Zombie is active, every 5 seconds it seals up to 2 Big Bats and Splitting Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 1While Mechanical Zombie is active, every 5 seconds it seals up to 2 Big Bats and Splitting Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 2While Mechanical Zombie is active, every 5 seconds it seals up to 2 Big Bats and Splitting Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 3While Mechanical Zombie is active, every 5 seconds it seals up to 2 Big Bats and Splitting Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 4While Mechanical Zombie is active, every 5 seconds it seals up to 2 Big Bats and Splitting Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 5While Mechanical Zombie is active, every 5 seconds it seals up to 4 Big Bats and Splitting Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 6While Mechanical Zombie is active, every 5 seconds it seals up to 4 Big Bats and Splitting Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 7While Mechanical Zombie is active, every 5 seconds it seals up to 4 Big Bats and Splitting Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 8While Mechanical Zombie is active, every 5 seconds it seals up to 4 Big Bats and Splitting Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 9While Mechanical Zombie is active, every 5 seconds it seals up to 4 Big Bats and Splitting Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 10While Mechanical Zombie is active, every 5 seconds it seals up to 6 Big Bats and Splitting Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 11While Mechanical Zombie is active, every 5 seconds it seals up to 6 Big Bats and Splitting Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 12While Mechanical Zombie is active, every 5 seconds it seals up to 6 Big Bats and Splitting Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 13While Mechanical Zombie is active, every 5 seconds it seals up to 6 Big Bats and Splitting Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 14While Mechanical Zombie is active, every 5 seconds it seals up to 6 Big Bats and Splitting Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 15While Mechanical Zombie is active, every 5 seconds it seals up to 8 Big Bats and Splitting Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 16While Mechanical Zombie is active, every 5 seconds it seals up to 8 Big Bats and Splitting Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 17While Mechanical Zombie is active, every 5 seconds it seals up to 8 Big Bats and Splitting Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 18While Mechanical Zombie is active, every 5 seconds it seals up to 8 Big Bats and Splitting Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 19While Mechanical Zombie is active, every 5 seconds it seals up to 8 Big Bats and Splitting Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 20While Mechanical Zombie is active, every 5 seconds it seals up to 10 Big Bats and Splitting Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 21While Mechanical Zombie is active, every 5 seconds it seals up to 10 Big Bats and Splitting Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 22While Mechanical Zombie is active, every 5 seconds it seals up to 10 Big Bats and Splitting Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 23While Mechanical Zombie is active, every 5 seconds it seals up to 10 Big Bats and Splitting Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 24While Mechanical Zombie is active, every 5 seconds it seals up to 10 Big Bats and Splitting Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 25While Mechanical Zombie is active, every 5 seconds it seals up to 11 Big Bats and Splitting Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 26While Mechanical Zombie is active, every 5 seconds it seals up to 11 Big Bats and Splitting Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 27While Mechanical Zombie is active, every 5 seconds it seals up to 11 Big Bats and Splitting Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 28While Mechanical Zombie is active, every 5 seconds it seals up to 11 Big Bats and Splitting Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 29While Mechanical Zombie is active, every 5 seconds it seals up to 11 Big Bats and Splitting Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 30While Mechanical Zombie is active, every 5 seconds it seals up to 12 Big Bats and Splitting Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 31While Mechanical Zombie is active, every 5 seconds it seals up to 12 Big Bats and Splitting Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 32While Mechanical Zombie is active, every 5 seconds it seals up to 12 Big Bats and Splitting Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 33While Mechanical Zombie is active, every 5 seconds it seals up to 12 Big Bats and Splitting Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 34While Mechanical Zombie is active, every 5 seconds it seals up to 12 Big Bats and Splitting Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 35While Mechanical Zombie is active, every 5 seconds it seals up to 13 Big Bats and Splitting Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 36While Mechanical Zombie is active, every 5 seconds it seals up to 13 Big Bats and Splitting Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 37While Mechanical Zombie is active, every 5 seconds it seals up to 13 Big Bats and Splitting Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 38While Mechanical Zombie is active, every 5 seconds it seals up to 13 Big Bats and Splitting Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 39While Mechanical Zombie is active, every 5 seconds it seals up to 13 Big Bats and Splitting Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 40While Mechanical Zombie is active, every 5 seconds it seals up to 14 Big Bats and Splitting Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 41While Mechanical Zombie is active, every 5 seconds it seals up to 14 Big Bats and Splitting Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 42While Mechanical Zombie is active, every 5 seconds it seals up to 14 Big Bats and Splitting Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 43While Mechanical Zombie is active, every 5 seconds it seals up to 14 Big Bats and Splitting Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 44While Mechanical Zombie is active, every 5 seconds it seals up to 14 Big Bats and Splitting Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 45While Mechanical Zombie is active, every 5 seconds it seals up to 15 Big Bats and Splitting Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 46While Mechanical Zombie is active, every 5 seconds it seals up to 15 Big Bats and Splitting Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 47While Mechanical Zombie is active, every 5 seconds it seals up to 15 Big Bats and Splitting Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 48While Mechanical Zombie is active, every 5 seconds it seals up to 15 Big Bats and Splitting Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 49While Mechanical Zombie is active, every 5 seconds it seals up to 15 Big Bats and Splitting Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 50While Mechanical Zombie is active, every 5 seconds it seals up to 16 Big Bats and Splitting Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
Seal: AoESeal: AoElv. 50 max

While Mechanical Zombie is active, every 5 seconds it seals up to {0} Infectious Zombies and Bombvest Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.

lv.1: , max: ,
all 51 lvs
lv. 0While Mechanical Zombie is active, every 5 seconds it seals up to 2 Infectious Zombies and Bombvest Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 1While Mechanical Zombie is active, every 5 seconds it seals up to 2 Infectious Zombies and Bombvest Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 2While Mechanical Zombie is active, every 5 seconds it seals up to 2 Infectious Zombies and Bombvest Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 3While Mechanical Zombie is active, every 5 seconds it seals up to 2 Infectious Zombies and Bombvest Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 4While Mechanical Zombie is active, every 5 seconds it seals up to 2 Infectious Zombies and Bombvest Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 5While Mechanical Zombie is active, every 5 seconds it seals up to 4 Infectious Zombies and Bombvest Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 6While Mechanical Zombie is active, every 5 seconds it seals up to 4 Infectious Zombies and Bombvest Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 7While Mechanical Zombie is active, every 5 seconds it seals up to 4 Infectious Zombies and Bombvest Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 8While Mechanical Zombie is active, every 5 seconds it seals up to 4 Infectious Zombies and Bombvest Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 9While Mechanical Zombie is active, every 5 seconds it seals up to 4 Infectious Zombies and Bombvest Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 10While Mechanical Zombie is active, every 5 seconds it seals up to 6 Infectious Zombies and Bombvest Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 11While Mechanical Zombie is active, every 5 seconds it seals up to 6 Infectious Zombies and Bombvest Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 12While Mechanical Zombie is active, every 5 seconds it seals up to 6 Infectious Zombies and Bombvest Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 13While Mechanical Zombie is active, every 5 seconds it seals up to 6 Infectious Zombies and Bombvest Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 14While Mechanical Zombie is active, every 5 seconds it seals up to 6 Infectious Zombies and Bombvest Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 15While Mechanical Zombie is active, every 5 seconds it seals up to 8 Infectious Zombies and Bombvest Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 16While Mechanical Zombie is active, every 5 seconds it seals up to 8 Infectious Zombies and Bombvest Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 17While Mechanical Zombie is active, every 5 seconds it seals up to 8 Infectious Zombies and Bombvest Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 18While Mechanical Zombie is active, every 5 seconds it seals up to 8 Infectious Zombies and Bombvest Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 19While Mechanical Zombie is active, every 5 seconds it seals up to 8 Infectious Zombies and Bombvest Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 20While Mechanical Zombie is active, every 5 seconds it seals up to 10 Infectious Zombies and Bombvest Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 21While Mechanical Zombie is active, every 5 seconds it seals up to 10 Infectious Zombies and Bombvest Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 22While Mechanical Zombie is active, every 5 seconds it seals up to 10 Infectious Zombies and Bombvest Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 23While Mechanical Zombie is active, every 5 seconds it seals up to 10 Infectious Zombies and Bombvest Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 24While Mechanical Zombie is active, every 5 seconds it seals up to 10 Infectious Zombies and Bombvest Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 25While Mechanical Zombie is active, every 5 seconds it seals up to 11 Infectious Zombies and Bombvest Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 26While Mechanical Zombie is active, every 5 seconds it seals up to 11 Infectious Zombies and Bombvest Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 27While Mechanical Zombie is active, every 5 seconds it seals up to 11 Infectious Zombies and Bombvest Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 28While Mechanical Zombie is active, every 5 seconds it seals up to 11 Infectious Zombies and Bombvest Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 29While Mechanical Zombie is active, every 5 seconds it seals up to 11 Infectious Zombies and Bombvest Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 30While Mechanical Zombie is active, every 5 seconds it seals up to 12 Infectious Zombies and Bombvest Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 31While Mechanical Zombie is active, every 5 seconds it seals up to 12 Infectious Zombies and Bombvest Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 32While Mechanical Zombie is active, every 5 seconds it seals up to 12 Infectious Zombies and Bombvest Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 33While Mechanical Zombie is active, every 5 seconds it seals up to 12 Infectious Zombies and Bombvest Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 34While Mechanical Zombie is active, every 5 seconds it seals up to 12 Infectious Zombies and Bombvest Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 35While Mechanical Zombie is active, every 5 seconds it seals up to 13 Infectious Zombies and Bombvest Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 36While Mechanical Zombie is active, every 5 seconds it seals up to 13 Infectious Zombies and Bombvest Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 37While Mechanical Zombie is active, every 5 seconds it seals up to 13 Infectious Zombies and Bombvest Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 38While Mechanical Zombie is active, every 5 seconds it seals up to 13 Infectious Zombies and Bombvest Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 39While Mechanical Zombie is active, every 5 seconds it seals up to 13 Infectious Zombies and Bombvest Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 40While Mechanical Zombie is active, every 5 seconds it seals up to 14 Infectious Zombies and Bombvest Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 41While Mechanical Zombie is active, every 5 seconds it seals up to 14 Infectious Zombies and Bombvest Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 42While Mechanical Zombie is active, every 5 seconds it seals up to 14 Infectious Zombies and Bombvest Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 43While Mechanical Zombie is active, every 5 seconds it seals up to 14 Infectious Zombies and Bombvest Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 44While Mechanical Zombie is active, every 5 seconds it seals up to 14 Infectious Zombies and Bombvest Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 45While Mechanical Zombie is active, every 5 seconds it seals up to 15 Infectious Zombies and Bombvest Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 46While Mechanical Zombie is active, every 5 seconds it seals up to 15 Infectious Zombies and Bombvest Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 47While Mechanical Zombie is active, every 5 seconds it seals up to 15 Infectious Zombies and Bombvest Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 48While Mechanical Zombie is active, every 5 seconds it seals up to 15 Infectious Zombies and Bombvest Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 49While Mechanical Zombie is active, every 5 seconds it seals up to 15 Infectious Zombies and Bombvest Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 50While Mechanical Zombie is active, every 5 seconds it seals up to 16 Infectious Zombies and Bombvest Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
Seal: MobilitySeal: Mobilitylv. 50 max

While Mechanical Zombie is active, every 5 seconds it seals up to {0} Sprinting Hounds and Centipedes on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.

lv.1: , max: ,
all 51 lvs
lv. 0While Mechanical Zombie is active, every 5 seconds it seals up to 2 Sprinting Hounds and Centipedes on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 1While Mechanical Zombie is active, every 5 seconds it seals up to 2 Sprinting Hounds and Centipedes on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 2While Mechanical Zombie is active, every 5 seconds it seals up to 2 Sprinting Hounds and Centipedes on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 3While Mechanical Zombie is active, every 5 seconds it seals up to 2 Sprinting Hounds and Centipedes on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 4While Mechanical Zombie is active, every 5 seconds it seals up to 2 Sprinting Hounds and Centipedes on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 5While Mechanical Zombie is active, every 5 seconds it seals up to 4 Sprinting Hounds and Centipedes on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 6While Mechanical Zombie is active, every 5 seconds it seals up to 4 Sprinting Hounds and Centipedes on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 7While Mechanical Zombie is active, every 5 seconds it seals up to 4 Sprinting Hounds and Centipedes on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 8While Mechanical Zombie is active, every 5 seconds it seals up to 4 Sprinting Hounds and Centipedes on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 9While Mechanical Zombie is active, every 5 seconds it seals up to 4 Sprinting Hounds and Centipedes on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 10While Mechanical Zombie is active, every 5 seconds it seals up to 6 Sprinting Hounds and Centipedes on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 11While Mechanical Zombie is active, every 5 seconds it seals up to 6 Sprinting Hounds and Centipedes on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 12While Mechanical Zombie is active, every 5 seconds it seals up to 6 Sprinting Hounds and Centipedes on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 13While Mechanical Zombie is active, every 5 seconds it seals up to 6 Sprinting Hounds and Centipedes on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 14While Mechanical Zombie is active, every 5 seconds it seals up to 6 Sprinting Hounds and Centipedes on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 15While Mechanical Zombie is active, every 5 seconds it seals up to 8 Sprinting Hounds and Centipedes on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 16While Mechanical Zombie is active, every 5 seconds it seals up to 8 Sprinting Hounds and Centipedes on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 17While Mechanical Zombie is active, every 5 seconds it seals up to 8 Sprinting Hounds and Centipedes on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 18While Mechanical Zombie is active, every 5 seconds it seals up to 8 Sprinting Hounds and Centipedes on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 19While Mechanical Zombie is active, every 5 seconds it seals up to 8 Sprinting Hounds and Centipedes on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 20While Mechanical Zombie is active, every 5 seconds it seals up to 10 Sprinting Hounds and Centipedes on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 21While Mechanical Zombie is active, every 5 seconds it seals up to 10 Sprinting Hounds and Centipedes on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 22While Mechanical Zombie is active, every 5 seconds it seals up to 10 Sprinting Hounds and Centipedes on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 23While Mechanical Zombie is active, every 5 seconds it seals up to 10 Sprinting Hounds and Centipedes on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 24While Mechanical Zombie is active, every 5 seconds it seals up to 10 Sprinting Hounds and Centipedes on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 25While Mechanical Zombie is active, every 5 seconds it seals up to 11 Sprinting Hounds and Centipedes on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 26While Mechanical Zombie is active, every 5 seconds it seals up to 11 Sprinting Hounds and Centipedes on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 27While Mechanical Zombie is active, every 5 seconds it seals up to 11 Sprinting Hounds and Centipedes on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 28While Mechanical Zombie is active, every 5 seconds it seals up to 11 Sprinting Hounds and Centipedes on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 29While Mechanical Zombie is active, every 5 seconds it seals up to 11 Sprinting Hounds and Centipedes on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 30While Mechanical Zombie is active, every 5 seconds it seals up to 12 Sprinting Hounds and Centipedes on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 31While Mechanical Zombie is active, every 5 seconds it seals up to 12 Sprinting Hounds and Centipedes on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 32While Mechanical Zombie is active, every 5 seconds it seals up to 12 Sprinting Hounds and Centipedes on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 33While Mechanical Zombie is active, every 5 seconds it seals up to 12 Sprinting Hounds and Centipedes on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 34While Mechanical Zombie is active, every 5 seconds it seals up to 12 Sprinting Hounds and Centipedes on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 35While Mechanical Zombie is active, every 5 seconds it seals up to 13 Sprinting Hounds and Centipedes on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 36While Mechanical Zombie is active, every 5 seconds it seals up to 13 Sprinting Hounds and Centipedes on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 37While Mechanical Zombie is active, every 5 seconds it seals up to 13 Sprinting Hounds and Centipedes on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 38While Mechanical Zombie is active, every 5 seconds it seals up to 13 Sprinting Hounds and Centipedes on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 39While Mechanical Zombie is active, every 5 seconds it seals up to 13 Sprinting Hounds and Centipedes on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 40While Mechanical Zombie is active, every 5 seconds it seals up to 14 Sprinting Hounds and Centipedes on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 41While Mechanical Zombie is active, every 5 seconds it seals up to 14 Sprinting Hounds and Centipedes on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 42While Mechanical Zombie is active, every 5 seconds it seals up to 14 Sprinting Hounds and Centipedes on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 43While Mechanical Zombie is active, every 5 seconds it seals up to 14 Sprinting Hounds and Centipedes on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 44While Mechanical Zombie is active, every 5 seconds it seals up to 14 Sprinting Hounds and Centipedes on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 45While Mechanical Zombie is active, every 5 seconds it seals up to 15 Sprinting Hounds and Centipedes on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 46While Mechanical Zombie is active, every 5 seconds it seals up to 15 Sprinting Hounds and Centipedes on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 47While Mechanical Zombie is active, every 5 seconds it seals up to 15 Sprinting Hounds and Centipedes on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 48While Mechanical Zombie is active, every 5 seconds it seals up to 15 Sprinting Hounds and Centipedes on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 49While Mechanical Zombie is active, every 5 seconds it seals up to 15 Sprinting Hounds and Centipedes on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 50While Mechanical Zombie is active, every 5 seconds it seals up to 16 Sprinting Hounds and Centipedes on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.

Legendary (7)

Continuous Energy RecoveryContinuous Energy Recoverylv. 50 max

Mechanical Zombie recovers {1} energy every {0} seconds.

lv.1: 2880 max: 11050
all 51 lvs
lv. 0Mechanical Zombie recovers 2880 energy every 5 seconds.
lv. 1Mechanical Zombie recovers 2880 energy every 5 seconds.
lv. 2Mechanical Zombie recovers 2880 energy every 5 seconds.
lv. 3Mechanical Zombie recovers 2880 energy every 5 seconds.
lv. 4Mechanical Zombie recovers 2880 energy every 5 seconds.
lv. 5Mechanical Zombie recovers 4160 energy every 5 seconds.
lv. 6Mechanical Zombie recovers 4160 energy every 5 seconds.
lv. 7Mechanical Zombie recovers 4160 energy every 5 seconds.
lv. 8Mechanical Zombie recovers 4160 energy every 5 seconds.
lv. 9Mechanical Zombie recovers 4160 energy every 5 seconds.
lv. 10Mechanical Zombie recovers 5355 energy every 5 seconds.
lv. 11Mechanical Zombie recovers 5355 energy every 5 seconds.
lv. 12Mechanical Zombie recovers 5355 energy every 5 seconds.
lv. 13Mechanical Zombie recovers 5355 energy every 5 seconds.
lv. 14Mechanical Zombie recovers 5355 energy every 5 seconds.
lv. 15Mechanical Zombie recovers 6460 energy every 5 seconds.
lv. 16Mechanical Zombie recovers 6460 energy every 5 seconds.
lv. 17Mechanical Zombie recovers 6460 energy every 5 seconds.
lv. 18Mechanical Zombie recovers 6460 energy every 5 seconds.
lv. 19Mechanical Zombie recovers 6460 energy every 5 seconds.
lv. 20Mechanical Zombie recovers 7500 energy every 5 seconds.
lv. 21Mechanical Zombie recovers 7500 energy every 5 seconds.
lv. 22Mechanical Zombie recovers 7500 energy every 5 seconds.
lv. 23Mechanical Zombie recovers 7500 energy every 5 seconds.
lv. 24Mechanical Zombie recovers 7500 energy every 5 seconds.
lv. 25Mechanical Zombie recovers 8185 energy every 5 seconds.
lv. 26Mechanical Zombie recovers 8185 energy every 5 seconds.
lv. 27Mechanical Zombie recovers 8185 energy every 5 seconds.
lv. 28Mechanical Zombie recovers 8185 energy every 5 seconds.
lv. 29Mechanical Zombie recovers 8185 energy every 5 seconds.
lv. 30Mechanical Zombie recovers 8840 energy every 5 seconds.
lv. 31Mechanical Zombie recovers 8840 energy every 5 seconds.
lv. 32Mechanical Zombie recovers 8840 energy every 5 seconds.
lv. 33Mechanical Zombie recovers 8840 energy every 5 seconds.
lv. 34Mechanical Zombie recovers 8840 energy every 5 seconds.
lv. 35Mechanical Zombie recovers 9460 energy every 5 seconds.
lv. 36Mechanical Zombie recovers 9460 energy every 5 seconds.
lv. 37Mechanical Zombie recovers 9460 energy every 5 seconds.
lv. 38Mechanical Zombie recovers 9460 energy every 5 seconds.
lv. 39Mechanical Zombie recovers 9460 energy every 5 seconds.
lv. 40Mechanical Zombie recovers 10060 energy every 5 seconds.
lv. 41Mechanical Zombie recovers 10060 energy every 5 seconds.
lv. 42Mechanical Zombie recovers 10060 energy every 5 seconds.
lv. 43Mechanical Zombie recovers 10060 energy every 5 seconds.
lv. 44Mechanical Zombie recovers 10060 energy every 5 seconds.
lv. 45Mechanical Zombie recovers 10640 energy every 5 seconds.
lv. 46Mechanical Zombie recovers 10640 energy every 5 seconds.
lv. 47Mechanical Zombie recovers 10640 energy every 5 seconds.
lv. 48Mechanical Zombie recovers 10640 energy every 5 seconds.
lv. 49Mechanical Zombie recovers 10640 energy every 5 seconds.
lv. 50Mechanical Zombie recovers 11050 energy every 5 seconds.
Kill Energy RecoveryKill Energy Recoverylv. 50 max

While Mechanical Zombie is active, each monster death restores {0} energy to Mechanical Zombie, with sealed monsters providing 2x energy when they die.

lv.1: , max: ,
all 51 lvs
lv. 0While Mechanical Zombie is active, each monster death restores 24 energy to Mechanical Zombie, with sealed monsters providing 2x energy when they die.
lv. 1While Mechanical Zombie is active, each monster death restores 24 energy to Mechanical Zombie, with sealed monsters providing 2x energy when they die.
lv. 2While Mechanical Zombie is active, each monster death restores 24 energy to Mechanical Zombie, with sealed monsters providing 2x energy when they die.
lv. 3While Mechanical Zombie is active, each monster death restores 24 energy to Mechanical Zombie, with sealed monsters providing 2x energy when they die.
lv. 4While Mechanical Zombie is active, each monster death restores 24 energy to Mechanical Zombie, with sealed monsters providing 2x energy when they die.
lv. 5While Mechanical Zombie is active, each monster death restores 35 energy to Mechanical Zombie, with sealed monsters providing 2x energy when they die.
lv. 6While Mechanical Zombie is active, each monster death restores 35 energy to Mechanical Zombie, with sealed monsters providing 2x energy when they die.
lv. 7While Mechanical Zombie is active, each monster death restores 35 energy to Mechanical Zombie, with sealed monsters providing 2x energy when they die.
lv. 8While Mechanical Zombie is active, each monster death restores 35 energy to Mechanical Zombie, with sealed monsters providing 2x energy when they die.
lv. 9While Mechanical Zombie is active, each monster death restores 35 energy to Mechanical Zombie, with sealed monsters providing 2x energy when they die.
lv. 10While Mechanical Zombie is active, each monster death restores 45 energy to Mechanical Zombie, with sealed monsters providing 2x energy when they die.
lv. 11While Mechanical Zombie is active, each monster death restores 45 energy to Mechanical Zombie, with sealed monsters providing 2x energy when they die.
lv. 12While Mechanical Zombie is active, each monster death restores 45 energy to Mechanical Zombie, with sealed monsters providing 2x energy when they die.
lv. 13While Mechanical Zombie is active, each monster death restores 45 energy to Mechanical Zombie, with sealed monsters providing 2x energy when they die.
lv. 14While Mechanical Zombie is active, each monster death restores 45 energy to Mechanical Zombie, with sealed monsters providing 2x energy when they die.
lv. 15While Mechanical Zombie is active, each monster death restores 55 energy to Mechanical Zombie, with sealed monsters providing 2x energy when they die.
lv. 16While Mechanical Zombie is active, each monster death restores 55 energy to Mechanical Zombie, with sealed monsters providing 2x energy when they die.
lv. 17While Mechanical Zombie is active, each monster death restores 55 energy to Mechanical Zombie, with sealed monsters providing 2x energy when they die.
lv. 18While Mechanical Zombie is active, each monster death restores 55 energy to Mechanical Zombie, with sealed monsters providing 2x energy when they die.
lv. 19While Mechanical Zombie is active, each monster death restores 55 energy to Mechanical Zombie, with sealed monsters providing 2x energy when they die.
lv. 20While Mechanical Zombie is active, each monster death restores 70 energy to Mechanical Zombie, with sealed monsters providing 2x energy when they die.
lv. 21While Mechanical Zombie is active, each monster death restores 70 energy to Mechanical Zombie, with sealed monsters providing 2x energy when they die.
lv. 22While Mechanical Zombie is active, each monster death restores 70 energy to Mechanical Zombie, with sealed monsters providing 2x energy when they die.
lv. 23While Mechanical Zombie is active, each monster death restores 70 energy to Mechanical Zombie, with sealed monsters providing 2x energy when they die.
lv. 24While Mechanical Zombie is active, each monster death restores 70 energy to Mechanical Zombie, with sealed monsters providing 2x energy when they die.
lv. 25While Mechanical Zombie is active, each monster death restores 78 energy to Mechanical Zombie, with sealed monsters providing 2x energy when they die.
lv. 26While Mechanical Zombie is active, each monster death restores 78 energy to Mechanical Zombie, with sealed monsters providing 2x energy when they die.
lv. 27While Mechanical Zombie is active, each monster death restores 78 energy to Mechanical Zombie, with sealed monsters providing 2x energy when they die.
lv. 28While Mechanical Zombie is active, each monster death restores 78 energy to Mechanical Zombie, with sealed monsters providing 2x energy when they die.
lv. 29While Mechanical Zombie is active, each monster death restores 78 energy to Mechanical Zombie, with sealed monsters providing 2x energy when they die.
lv. 30While Mechanical Zombie is active, each monster death restores 85 energy to Mechanical Zombie, with sealed monsters providing 2x energy when they die.
lv. 31While Mechanical Zombie is active, each monster death restores 85 energy to Mechanical Zombie, with sealed monsters providing 2x energy when they die.
lv. 32While Mechanical Zombie is active, each monster death restores 85 energy to Mechanical Zombie, with sealed monsters providing 2x energy when they die.
lv. 33While Mechanical Zombie is active, each monster death restores 85 energy to Mechanical Zombie, with sealed monsters providing 2x energy when they die.
lv. 34While Mechanical Zombie is active, each monster death restores 85 energy to Mechanical Zombie, with sealed monsters providing 2x energy when they die.
lv. 35While Mechanical Zombie is active, each monster death restores 93 energy to Mechanical Zombie, with sealed monsters providing 2x energy when they die.
lv. 36While Mechanical Zombie is active, each monster death restores 93 energy to Mechanical Zombie, with sealed monsters providing 2x energy when they die.
lv. 37While Mechanical Zombie is active, each monster death restores 93 energy to Mechanical Zombie, with sealed monsters providing 2x energy when they die.
lv. 38While Mechanical Zombie is active, each monster death restores 93 energy to Mechanical Zombie, with sealed monsters providing 2x energy when they die.
lv. 39While Mechanical Zombie is active, each monster death restores 93 energy to Mechanical Zombie, with sealed monsters providing 2x energy when they die.
lv. 40While Mechanical Zombie is active, each monster death restores 100 energy to Mechanical Zombie, with sealed monsters providing 2x energy when they die.
lv. 41While Mechanical Zombie is active, each monster death restores 100 energy to Mechanical Zombie, with sealed monsters providing 2x energy when they die.
lv. 42While Mechanical Zombie is active, each monster death restores 100 energy to Mechanical Zombie, with sealed monsters providing 2x energy when they die.
lv. 43While Mechanical Zombie is active, each monster death restores 100 energy to Mechanical Zombie, with sealed monsters providing 2x energy when they die.
lv. 44While Mechanical Zombie is active, each monster death restores 100 energy to Mechanical Zombie, with sealed monsters providing 2x energy when they die.
lv. 45While Mechanical Zombie is active, each monster death restores 108 energy to Mechanical Zombie, with sealed monsters providing 2x energy when they die.
lv. 46While Mechanical Zombie is active, each monster death restores 108 energy to Mechanical Zombie, with sealed monsters providing 2x energy when they die.
lv. 47While Mechanical Zombie is active, each monster death restores 108 energy to Mechanical Zombie, with sealed monsters providing 2x energy when they die.
lv. 48While Mechanical Zombie is active, each monster death restores 108 energy to Mechanical Zombie, with sealed monsters providing 2x energy when they die.
lv. 49While Mechanical Zombie is active, each monster death restores 108 energy to Mechanical Zombie, with sealed monsters providing 2x energy when they die.
lv. 50While Mechanical Zombie is active, each monster death restores 115 energy to Mechanical Zombie, with sealed monsters providing 2x energy when they die.
Lethal Seal: HPLethal Seal: HPlv. 50 max

Monsters sealed by Mechanical Zombie take damage equal to {0}% of their max HP per second while sealed.

lv.1: 0.20000000298023224%max: 1.600000023841858%
all 51 lvs
lv. 0Monsters sealed by Mechanical Zombie take damage equal to 0.20000000298023224% of their max HP per second while sealed.
lv. 1Monsters sealed by Mechanical Zombie take damage equal to 0.20000000298023224% of their max HP per second while sealed.
lv. 2Monsters sealed by Mechanical Zombie take damage equal to 0.20000000298023224% of their max HP per second while sealed.
lv. 3Monsters sealed by Mechanical Zombie take damage equal to 0.20000000298023224% of their max HP per second while sealed.
lv. 4Monsters sealed by Mechanical Zombie take damage equal to 0.20000000298023224% of their max HP per second while sealed.
lv. 5Monsters sealed by Mechanical Zombie take damage equal to 0.4000000059604645% of their max HP per second while sealed.
lv. 6Monsters sealed by Mechanical Zombie take damage equal to 0.4000000059604645% of their max HP per second while sealed.
lv. 7Monsters sealed by Mechanical Zombie take damage equal to 0.4000000059604645% of their max HP per second while sealed.
lv. 8Monsters sealed by Mechanical Zombie take damage equal to 0.4000000059604645% of their max HP per second while sealed.
lv. 9Monsters sealed by Mechanical Zombie take damage equal to 0.4000000059604645% of their max HP per second while sealed.
lv. 10Monsters sealed by Mechanical Zombie take damage equal to 0.6000000238418579% of their max HP per second while sealed.
lv. 11Monsters sealed by Mechanical Zombie take damage equal to 0.6000000238418579% of their max HP per second while sealed.
lv. 12Monsters sealed by Mechanical Zombie take damage equal to 0.6000000238418579% of their max HP per second while sealed.
lv. 13Monsters sealed by Mechanical Zombie take damage equal to 0.6000000238418579% of their max HP per second while sealed.
lv. 14Monsters sealed by Mechanical Zombie take damage equal to 0.6000000238418579% of their max HP per second while sealed.
lv. 15Monsters sealed by Mechanical Zombie take damage equal to 0.800000011920929% of their max HP per second while sealed.
lv. 16Monsters sealed by Mechanical Zombie take damage equal to 0.800000011920929% of their max HP per second while sealed.
lv. 17Monsters sealed by Mechanical Zombie take damage equal to 0.800000011920929% of their max HP per second while sealed.
lv. 18Monsters sealed by Mechanical Zombie take damage equal to 0.800000011920929% of their max HP per second while sealed.
lv. 19Monsters sealed by Mechanical Zombie take damage equal to 0.800000011920929% of their max HP per second while sealed.
lv. 20Monsters sealed by Mechanical Zombie take damage equal to 1% of their max HP per second while sealed.
lv. 21Monsters sealed by Mechanical Zombie take damage equal to 1% of their max HP per second while sealed.
lv. 22Monsters sealed by Mechanical Zombie take damage equal to 1% of their max HP per second while sealed.
lv. 23Monsters sealed by Mechanical Zombie take damage equal to 1% of their max HP per second while sealed.
lv. 24Monsters sealed by Mechanical Zombie take damage equal to 1% of their max HP per second while sealed.
lv. 25Monsters sealed by Mechanical Zombie take damage equal to 1.100000023841858% of their max HP per second while sealed.
lv. 26Monsters sealed by Mechanical Zombie take damage equal to 1.100000023841858% of their max HP per second while sealed.
lv. 27Monsters sealed by Mechanical Zombie take damage equal to 1.100000023841858% of their max HP per second while sealed.
lv. 28Monsters sealed by Mechanical Zombie take damage equal to 1.100000023841858% of their max HP per second while sealed.
lv. 29Monsters sealed by Mechanical Zombie take damage equal to 1.100000023841858% of their max HP per second while sealed.
lv. 30Monsters sealed by Mechanical Zombie take damage equal to 1.2000000476837158% of their max HP per second while sealed.
lv. 31Monsters sealed by Mechanical Zombie take damage equal to 1.2000000476837158% of their max HP per second while sealed.
lv. 32Monsters sealed by Mechanical Zombie take damage equal to 1.2000000476837158% of their max HP per second while sealed.
lv. 33Monsters sealed by Mechanical Zombie take damage equal to 1.2000000476837158% of their max HP per second while sealed.
lv. 34Monsters sealed by Mechanical Zombie take damage equal to 1.2000000476837158% of their max HP per second while sealed.
lv. 35Monsters sealed by Mechanical Zombie take damage equal to 1.2999999523162842% of their max HP per second while sealed.
lv. 36Monsters sealed by Mechanical Zombie take damage equal to 1.2999999523162842% of their max HP per second while sealed.
lv. 37Monsters sealed by Mechanical Zombie take damage equal to 1.2999999523162842% of their max HP per second while sealed.
lv. 38Monsters sealed by Mechanical Zombie take damage equal to 1.2999999523162842% of their max HP per second while sealed.
lv. 39Monsters sealed by Mechanical Zombie take damage equal to 1.2999999523162842% of their max HP per second while sealed.
lv. 40Monsters sealed by Mechanical Zombie take damage equal to 1.399999976158142% of their max HP per second while sealed.
lv. 41Monsters sealed by Mechanical Zombie take damage equal to 1.399999976158142% of their max HP per second while sealed.
lv. 42Monsters sealed by Mechanical Zombie take damage equal to 1.399999976158142% of their max HP per second while sealed.
lv. 43Monsters sealed by Mechanical Zombie take damage equal to 1.399999976158142% of their max HP per second while sealed.
lv. 44Monsters sealed by Mechanical Zombie take damage equal to 1.399999976158142% of their max HP per second while sealed.
lv. 45Monsters sealed by Mechanical Zombie take damage equal to 1.5% of their max HP per second while sealed.
lv. 46Monsters sealed by Mechanical Zombie take damage equal to 1.5% of their max HP per second while sealed.
lv. 47Monsters sealed by Mechanical Zombie take damage equal to 1.5% of their max HP per second while sealed.
lv. 48Monsters sealed by Mechanical Zombie take damage equal to 1.5% of their max HP per second while sealed.
lv. 49Monsters sealed by Mechanical Zombie take damage equal to 1.5% of their max HP per second while sealed.
lv. 50Monsters sealed by Mechanical Zombie take damage equal to 1.600000023841858% of their max HP per second while sealed.
Seal: Infectious ZombieSeal: Infectious Zombielv. 50 max

While Mechanical Zombie is active, every 2 seconds it seals up to {0} Infectious Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.

lv.1: , max: ,
all 51 lvs
lv. 0While Mechanical Zombie is active, every 2 seconds it seals up to 3 Infectious Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 1While Mechanical Zombie is active, every 2 seconds it seals up to 3 Infectious Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 2While Mechanical Zombie is active, every 2 seconds it seals up to 3 Infectious Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 3While Mechanical Zombie is active, every 2 seconds it seals up to 3 Infectious Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 4While Mechanical Zombie is active, every 2 seconds it seals up to 3 Infectious Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 5While Mechanical Zombie is active, every 2 seconds it seals up to 6 Infectious Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 6While Mechanical Zombie is active, every 2 seconds it seals up to 6 Infectious Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 7While Mechanical Zombie is active, every 2 seconds it seals up to 6 Infectious Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 8While Mechanical Zombie is active, every 2 seconds it seals up to 6 Infectious Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 9While Mechanical Zombie is active, every 2 seconds it seals up to 6 Infectious Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 10While Mechanical Zombie is active, every 2 seconds it seals up to 9 Infectious Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 11While Mechanical Zombie is active, every 2 seconds it seals up to 9 Infectious Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 12While Mechanical Zombie is active, every 2 seconds it seals up to 9 Infectious Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 13While Mechanical Zombie is active, every 2 seconds it seals up to 9 Infectious Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 14While Mechanical Zombie is active, every 2 seconds it seals up to 9 Infectious Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 15While Mechanical Zombie is active, every 2 seconds it seals up to 12 Infectious Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 16While Mechanical Zombie is active, every 2 seconds it seals up to 12 Infectious Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 17While Mechanical Zombie is active, every 2 seconds it seals up to 12 Infectious Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 18While Mechanical Zombie is active, every 2 seconds it seals up to 12 Infectious Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 19While Mechanical Zombie is active, every 2 seconds it seals up to 12 Infectious Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 20While Mechanical Zombie is active, every 2 seconds it seals up to 15 Infectious Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 21While Mechanical Zombie is active, every 2 seconds it seals up to 15 Infectious Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 22While Mechanical Zombie is active, every 2 seconds it seals up to 15 Infectious Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 23While Mechanical Zombie is active, every 2 seconds it seals up to 15 Infectious Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 24While Mechanical Zombie is active, every 2 seconds it seals up to 15 Infectious Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 25While Mechanical Zombie is active, every 2 seconds it seals up to 16 Infectious Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 26While Mechanical Zombie is active, every 2 seconds it seals up to 16 Infectious Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 27While Mechanical Zombie is active, every 2 seconds it seals up to 16 Infectious Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 28While Mechanical Zombie is active, every 2 seconds it seals up to 16 Infectious Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 29While Mechanical Zombie is active, every 2 seconds it seals up to 16 Infectious Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 30While Mechanical Zombie is active, every 2 seconds it seals up to 17 Infectious Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 31While Mechanical Zombie is active, every 2 seconds it seals up to 17 Infectious Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 32While Mechanical Zombie is active, every 2 seconds it seals up to 17 Infectious Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 33While Mechanical Zombie is active, every 2 seconds it seals up to 17 Infectious Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 34While Mechanical Zombie is active, every 2 seconds it seals up to 17 Infectious Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 35While Mechanical Zombie is active, every 2 seconds it seals up to 18 Infectious Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 36While Mechanical Zombie is active, every 2 seconds it seals up to 18 Infectious Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 37While Mechanical Zombie is active, every 2 seconds it seals up to 18 Infectious Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 38While Mechanical Zombie is active, every 2 seconds it seals up to 18 Infectious Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 39While Mechanical Zombie is active, every 2 seconds it seals up to 18 Infectious Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 40While Mechanical Zombie is active, every 2 seconds it seals up to 19 Infectious Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 41While Mechanical Zombie is active, every 2 seconds it seals up to 19 Infectious Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 42While Mechanical Zombie is active, every 2 seconds it seals up to 19 Infectious Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 43While Mechanical Zombie is active, every 2 seconds it seals up to 19 Infectious Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 44While Mechanical Zombie is active, every 2 seconds it seals up to 19 Infectious Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 45While Mechanical Zombie is active, every 2 seconds it seals up to 20 Infectious Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 46While Mechanical Zombie is active, every 2 seconds it seals up to 20 Infectious Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 47While Mechanical Zombie is active, every 2 seconds it seals up to 20 Infectious Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 48While Mechanical Zombie is active, every 2 seconds it seals up to 20 Infectious Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 49While Mechanical Zombie is active, every 2 seconds it seals up to 20 Infectious Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 50While Mechanical Zombie is active, every 2 seconds it seals up to 22 Infectious Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
Seal: Bombvest ZombieSeal: Bombvest Zombielv. 50 max

While Mechanical Zombie is active, every 2 seconds it seals up to {0} Bombvest Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.

lv.1: , max: ,
all 51 lvs
lv. 0While Mechanical Zombie is active, every 2 seconds it seals up to 3 Bombvest Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 1While Mechanical Zombie is active, every 2 seconds it seals up to 3 Bombvest Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 2While Mechanical Zombie is active, every 2 seconds it seals up to 3 Bombvest Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 3While Mechanical Zombie is active, every 2 seconds it seals up to 3 Bombvest Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 4While Mechanical Zombie is active, every 2 seconds it seals up to 3 Bombvest Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 5While Mechanical Zombie is active, every 2 seconds it seals up to 6 Bombvest Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 6While Mechanical Zombie is active, every 2 seconds it seals up to 6 Bombvest Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 7While Mechanical Zombie is active, every 2 seconds it seals up to 6 Bombvest Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 8While Mechanical Zombie is active, every 2 seconds it seals up to 6 Bombvest Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 9While Mechanical Zombie is active, every 2 seconds it seals up to 6 Bombvest Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 10While Mechanical Zombie is active, every 2 seconds it seals up to 9 Bombvest Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 11While Mechanical Zombie is active, every 2 seconds it seals up to 9 Bombvest Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 12While Mechanical Zombie is active, every 2 seconds it seals up to 9 Bombvest Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 13While Mechanical Zombie is active, every 2 seconds it seals up to 9 Bombvest Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 14While Mechanical Zombie is active, every 2 seconds it seals up to 9 Bombvest Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 15While Mechanical Zombie is active, every 2 seconds it seals up to 12 Bombvest Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 16While Mechanical Zombie is active, every 2 seconds it seals up to 12 Bombvest Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 17While Mechanical Zombie is active, every 2 seconds it seals up to 12 Bombvest Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 18While Mechanical Zombie is active, every 2 seconds it seals up to 12 Bombvest Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 19While Mechanical Zombie is active, every 2 seconds it seals up to 12 Bombvest Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 20While Mechanical Zombie is active, every 2 seconds it seals up to 15 Bombvest Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 21While Mechanical Zombie is active, every 2 seconds it seals up to 15 Bombvest Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 22While Mechanical Zombie is active, every 2 seconds it seals up to 15 Bombvest Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 23While Mechanical Zombie is active, every 2 seconds it seals up to 15 Bombvest Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 24While Mechanical Zombie is active, every 2 seconds it seals up to 15 Bombvest Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 25While Mechanical Zombie is active, every 2 seconds it seals up to 16 Bombvest Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 26While Mechanical Zombie is active, every 2 seconds it seals up to 16 Bombvest Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 27While Mechanical Zombie is active, every 2 seconds it seals up to 16 Bombvest Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 28While Mechanical Zombie is active, every 2 seconds it seals up to 16 Bombvest Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 29While Mechanical Zombie is active, every 2 seconds it seals up to 16 Bombvest Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 30While Mechanical Zombie is active, every 2 seconds it seals up to 17 Bombvest Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 31While Mechanical Zombie is active, every 2 seconds it seals up to 17 Bombvest Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 32While Mechanical Zombie is active, every 2 seconds it seals up to 17 Bombvest Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 33While Mechanical Zombie is active, every 2 seconds it seals up to 17 Bombvest Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 34While Mechanical Zombie is active, every 2 seconds it seals up to 17 Bombvest Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 35While Mechanical Zombie is active, every 2 seconds it seals up to 18 Bombvest Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 36While Mechanical Zombie is active, every 2 seconds it seals up to 18 Bombvest Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 37While Mechanical Zombie is active, every 2 seconds it seals up to 18 Bombvest Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 38While Mechanical Zombie is active, every 2 seconds it seals up to 18 Bombvest Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 39While Mechanical Zombie is active, every 2 seconds it seals up to 18 Bombvest Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 40While Mechanical Zombie is active, every 2 seconds it seals up to 19 Bombvest Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 41While Mechanical Zombie is active, every 2 seconds it seals up to 19 Bombvest Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 42While Mechanical Zombie is active, every 2 seconds it seals up to 19 Bombvest Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 43While Mechanical Zombie is active, every 2 seconds it seals up to 19 Bombvest Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 44While Mechanical Zombie is active, every 2 seconds it seals up to 19 Bombvest Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 45While Mechanical Zombie is active, every 2 seconds it seals up to 20 Bombvest Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 46While Mechanical Zombie is active, every 2 seconds it seals up to 20 Bombvest Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 47While Mechanical Zombie is active, every 2 seconds it seals up to 20 Bombvest Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 48While Mechanical Zombie is active, every 2 seconds it seals up to 20 Bombvest Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 49While Mechanical Zombie is active, every 2 seconds it seals up to 20 Bombvest Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 50While Mechanical Zombie is active, every 2 seconds it seals up to 22 Bombvest Zombies on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
Seal: Spitter SpiderSeal: Spitter Spiderlv. 50 max

While Mechanical Zombie is active, every 2 seconds it seals up to {0} Spitter Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.

lv.1: , max: ,
all 51 lvs
lv. 0While Mechanical Zombie is active, every 2 seconds it seals up to 3 Spitter Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 1While Mechanical Zombie is active, every 2 seconds it seals up to 3 Spitter Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 2While Mechanical Zombie is active, every 2 seconds it seals up to 3 Spitter Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 3While Mechanical Zombie is active, every 2 seconds it seals up to 3 Spitter Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 4While Mechanical Zombie is active, every 2 seconds it seals up to 3 Spitter Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 5While Mechanical Zombie is active, every 2 seconds it seals up to 6 Spitter Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 6While Mechanical Zombie is active, every 2 seconds it seals up to 6 Spitter Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 7While Mechanical Zombie is active, every 2 seconds it seals up to 6 Spitter Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 8While Mechanical Zombie is active, every 2 seconds it seals up to 6 Spitter Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 9While Mechanical Zombie is active, every 2 seconds it seals up to 6 Spitter Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 10While Mechanical Zombie is active, every 2 seconds it seals up to 9 Spitter Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 11While Mechanical Zombie is active, every 2 seconds it seals up to 9 Spitter Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 12While Mechanical Zombie is active, every 2 seconds it seals up to 9 Spitter Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 13While Mechanical Zombie is active, every 2 seconds it seals up to 9 Spitter Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 14While Mechanical Zombie is active, every 2 seconds it seals up to 9 Spitter Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 15While Mechanical Zombie is active, every 2 seconds it seals up to 12 Spitter Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 16While Mechanical Zombie is active, every 2 seconds it seals up to 12 Spitter Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 17While Mechanical Zombie is active, every 2 seconds it seals up to 12 Spitter Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 18While Mechanical Zombie is active, every 2 seconds it seals up to 12 Spitter Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 19While Mechanical Zombie is active, every 2 seconds it seals up to 12 Spitter Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 20While Mechanical Zombie is active, every 2 seconds it seals up to 15 Spitter Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 21While Mechanical Zombie is active, every 2 seconds it seals up to 15 Spitter Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 22While Mechanical Zombie is active, every 2 seconds it seals up to 15 Spitter Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 23While Mechanical Zombie is active, every 2 seconds it seals up to 15 Spitter Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 24While Mechanical Zombie is active, every 2 seconds it seals up to 15 Spitter Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 25While Mechanical Zombie is active, every 2 seconds it seals up to 16 Spitter Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 26While Mechanical Zombie is active, every 2 seconds it seals up to 16 Spitter Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 27While Mechanical Zombie is active, every 2 seconds it seals up to 16 Spitter Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 28While Mechanical Zombie is active, every 2 seconds it seals up to 16 Spitter Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 29While Mechanical Zombie is active, every 2 seconds it seals up to 16 Spitter Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 30While Mechanical Zombie is active, every 2 seconds it seals up to 17 Spitter Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 31While Mechanical Zombie is active, every 2 seconds it seals up to 17 Spitter Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 32While Mechanical Zombie is active, every 2 seconds it seals up to 17 Spitter Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 33While Mechanical Zombie is active, every 2 seconds it seals up to 17 Spitter Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 34While Mechanical Zombie is active, every 2 seconds it seals up to 17 Spitter Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 35While Mechanical Zombie is active, every 2 seconds it seals up to 18 Spitter Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 36While Mechanical Zombie is active, every 2 seconds it seals up to 18 Spitter Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 37While Mechanical Zombie is active, every 2 seconds it seals up to 18 Spitter Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 38While Mechanical Zombie is active, every 2 seconds it seals up to 18 Spitter Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 39While Mechanical Zombie is active, every 2 seconds it seals up to 18 Spitter Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 40While Mechanical Zombie is active, every 2 seconds it seals up to 19 Spitter Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 41While Mechanical Zombie is active, every 2 seconds it seals up to 19 Spitter Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 42While Mechanical Zombie is active, every 2 seconds it seals up to 19 Spitter Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 43While Mechanical Zombie is active, every 2 seconds it seals up to 19 Spitter Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 44While Mechanical Zombie is active, every 2 seconds it seals up to 19 Spitter Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 45While Mechanical Zombie is active, every 2 seconds it seals up to 20 Spitter Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 46While Mechanical Zombie is active, every 2 seconds it seals up to 20 Spitter Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 47While Mechanical Zombie is active, every 2 seconds it seals up to 20 Spitter Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 48While Mechanical Zombie is active, every 2 seconds it seals up to 20 Spitter Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 49While Mechanical Zombie is active, every 2 seconds it seals up to 20 Spitter Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 50While Mechanical Zombie is active, every 2 seconds it seals up to 22 Spitter Spiders on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
Seal: CentipedeSeal: Centipedelv. 50 max

While Mechanical Zombie is active, every 2 seconds it seals up to {0} Centipedes on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.

lv.1: , max: ,
all 51 lvs
lv. 0While Mechanical Zombie is active, every 2 seconds it seals up to 3 Centipedes on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 1While Mechanical Zombie is active, every 2 seconds it seals up to 3 Centipedes on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 2While Mechanical Zombie is active, every 2 seconds it seals up to 3 Centipedes on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 3While Mechanical Zombie is active, every 2 seconds it seals up to 3 Centipedes on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 4While Mechanical Zombie is active, every 2 seconds it seals up to 3 Centipedes on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 5While Mechanical Zombie is active, every 2 seconds it seals up to 6 Centipedes on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 6While Mechanical Zombie is active, every 2 seconds it seals up to 6 Centipedes on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 7While Mechanical Zombie is active, every 2 seconds it seals up to 6 Centipedes on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 8While Mechanical Zombie is active, every 2 seconds it seals up to 6 Centipedes on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 9While Mechanical Zombie is active, every 2 seconds it seals up to 6 Centipedes on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 10While Mechanical Zombie is active, every 2 seconds it seals up to 9 Centipedes on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 11While Mechanical Zombie is active, every 2 seconds it seals up to 9 Centipedes on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 12While Mechanical Zombie is active, every 2 seconds it seals up to 9 Centipedes on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 13While Mechanical Zombie is active, every 2 seconds it seals up to 9 Centipedes on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 14While Mechanical Zombie is active, every 2 seconds it seals up to 9 Centipedes on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 15While Mechanical Zombie is active, every 2 seconds it seals up to 12 Centipedes on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 16While Mechanical Zombie is active, every 2 seconds it seals up to 12 Centipedes on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 17While Mechanical Zombie is active, every 2 seconds it seals up to 12 Centipedes on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 18While Mechanical Zombie is active, every 2 seconds it seals up to 12 Centipedes on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 19While Mechanical Zombie is active, every 2 seconds it seals up to 12 Centipedes on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 20While Mechanical Zombie is active, every 2 seconds it seals up to 15 Centipedes on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 21While Mechanical Zombie is active, every 2 seconds it seals up to 15 Centipedes on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 22While Mechanical Zombie is active, every 2 seconds it seals up to 15 Centipedes on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 23While Mechanical Zombie is active, every 2 seconds it seals up to 15 Centipedes on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 24While Mechanical Zombie is active, every 2 seconds it seals up to 15 Centipedes on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 25While Mechanical Zombie is active, every 2 seconds it seals up to 16 Centipedes on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 26While Mechanical Zombie is active, every 2 seconds it seals up to 16 Centipedes on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 27While Mechanical Zombie is active, every 2 seconds it seals up to 16 Centipedes on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 28While Mechanical Zombie is active, every 2 seconds it seals up to 16 Centipedes on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 29While Mechanical Zombie is active, every 2 seconds it seals up to 16 Centipedes on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 30While Mechanical Zombie is active, every 2 seconds it seals up to 17 Centipedes on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 31While Mechanical Zombie is active, every 2 seconds it seals up to 17 Centipedes on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 32While Mechanical Zombie is active, every 2 seconds it seals up to 17 Centipedes on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 33While Mechanical Zombie is active, every 2 seconds it seals up to 17 Centipedes on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 34While Mechanical Zombie is active, every 2 seconds it seals up to 17 Centipedes on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 35While Mechanical Zombie is active, every 2 seconds it seals up to 18 Centipedes on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 36While Mechanical Zombie is active, every 2 seconds it seals up to 18 Centipedes on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 37While Mechanical Zombie is active, every 2 seconds it seals up to 18 Centipedes on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 38While Mechanical Zombie is active, every 2 seconds it seals up to 18 Centipedes on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 39While Mechanical Zombie is active, every 2 seconds it seals up to 18 Centipedes on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 40While Mechanical Zombie is active, every 2 seconds it seals up to 19 Centipedes on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 41While Mechanical Zombie is active, every 2 seconds it seals up to 19 Centipedes on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 42While Mechanical Zombie is active, every 2 seconds it seals up to 19 Centipedes on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 43While Mechanical Zombie is active, every 2 seconds it seals up to 19 Centipedes on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 44While Mechanical Zombie is active, every 2 seconds it seals up to 19 Centipedes on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 45While Mechanical Zombie is active, every 2 seconds it seals up to 20 Centipedes on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 46While Mechanical Zombie is active, every 2 seconds it seals up to 20 Centipedes on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 47While Mechanical Zombie is active, every 2 seconds it seals up to 20 Centipedes on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 48While Mechanical Zombie is active, every 2 seconds it seals up to 20 Centipedes on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 49While Mechanical Zombie is active, every 2 seconds it seals up to 20 Centipedes on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 50While Mechanical Zombie is active, every 2 seconds it seals up to 22 Centipedes on the field and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.

Mythic (9)

Multiplied XPMultiplied XPlv. 10 max

While Mechanical Zombie is active, XP gained from Pick Ups is increased to {0}x the original amount, and bullet ricochet +{1}.

lv.1: , max: ,
all 11 lvs
lv. 0While Mechanical Zombie is active, XP gained from Pick Ups is increased to 1.100000023841858x the original amount, and bullet ricochet +1.
lv. 1While Mechanical Zombie is active, XP gained from Pick Ups is increased to 1.100000023841858x the original amount, and bullet ricochet +1.
lv. 2While Mechanical Zombie is active, XP gained from Pick Ups is increased to 1.2000000476837158x the original amount, and bullet ricochet +1.
lv. 3While Mechanical Zombie is active, XP gained from Pick Ups is increased to 1.2999999523162842x the original amount, and bullet ricochet +1.
lv. 4While Mechanical Zombie is active, XP gained from Pick Ups is increased to 1.399999976158142x the original amount, and bullet ricochet +1.
lv. 5While Mechanical Zombie is active, XP gained from Pick Ups is increased to 1.5x the original amount, and bullet ricochet +2.
lv. 6While Mechanical Zombie is active, XP gained from Pick Ups is increased to 1.5499999523162842x the original amount, and bullet ricochet +2.
lv. 7While Mechanical Zombie is active, XP gained from Pick Ups is increased to 1.600000023841858x the original amount, and bullet ricochet +2.
lv. 8While Mechanical Zombie is active, XP gained from Pick Ups is increased to 1.649999976158142x the original amount, and bullet ricochet +2.
lv. 9While Mechanical Zombie is active, XP gained from Pick Ups is increased to 1.7000000476837158x the original amount, and bullet ricochet +2.
lv. 10While Mechanical Zombie is active, XP gained from Pick Ups is increased to 1.75x the original amount, and bullet ricochet +2.
Lethal Seal-BreakLethal Seal-Breaklv. 10 max

When sealed monsters are unsealed, they take {0}% of their max HP as damage, and bullet penetration +{1}.

lv.1: , max: ,
all 11 lvs
lv. 0When sealed monsters are unsealed, they take 15% of their max HP as damage, and bullet penetration +1.
lv. 1When sealed monsters are unsealed, they take 15% of their max HP as damage, and bullet penetration +1.
lv. 2When sealed monsters are unsealed, they take 22.5% of their max HP as damage, and bullet penetration +1.
lv. 3When sealed monsters are unsealed, they take 30% of their max HP as damage, and bullet penetration +1.
lv. 4When sealed monsters are unsealed, they take 37.5% of their max HP as damage, and bullet penetration +1.
lv. 5When sealed monsters are unsealed, they take 45% of their max HP as damage, and bullet penetration +2.
lv. 6When sealed monsters are unsealed, they take 48% of their max HP as damage, and bullet penetration +2.
lv. 7When sealed monsters are unsealed, they take 51% of their max HP as damage, and bullet penetration +2.
lv. 8When sealed monsters are unsealed, they take 54% of their max HP as damage, and bullet penetration +2.
lv. 9When sealed monsters are unsealed, they take 57% of their max HP as damage, and bullet penetration +2.
lv. 10When sealed monsters are unsealed, they take 60% of their max HP as damage, and bullet penetration +2.
Power Seal: Infectious ZombiePower Seal: Infectious Zombielv. 10 max

When Mechanical Zombie appears, it immediately seals up to {0} Infectious Zombies on the field, and while active, seals {1} every 2 seconds and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.

lv.1: , max: ,
all 11 lvs
lv. 0When Mechanical Zombie appears, it immediately seals up to 20 Infectious Zombies on the field, and while active, seals 2 every 2 seconds and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 1When Mechanical Zombie appears, it immediately seals up to 20 Infectious Zombies on the field, and while active, seals 2 every 2 seconds and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 2When Mechanical Zombie appears, it immediately seals up to 20 Infectious Zombies on the field, and while active, seals 4 every 2 seconds and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 3When Mechanical Zombie appears, it immediately seals up to 20 Infectious Zombies on the field, and while active, seals 6 every 2 seconds and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 4When Mechanical Zombie appears, it immediately seals up to 20 Infectious Zombies on the field, and while active, seals 8 every 2 seconds and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 5When Mechanical Zombie appears, it immediately seals up to 30 Infectious Zombies on the field, and while active, seals 10 every 2 seconds and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 6When Mechanical Zombie appears, it immediately seals up to 30 Infectious Zombies on the field, and while active, seals 11 every 2 seconds and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 7When Mechanical Zombie appears, it immediately seals up to 30 Infectious Zombies on the field, and while active, seals 12 every 2 seconds and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 8When Mechanical Zombie appears, it immediately seals up to 30 Infectious Zombies on the field, and while active, seals 13 every 2 seconds and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 9When Mechanical Zombie appears, it immediately seals up to 30 Infectious Zombies on the field, and while active, seals 14 every 2 seconds and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 10When Mechanical Zombie appears, it immediately seals up to 30 Infectious Zombies on the field, and while active, seals 15 every 2 seconds and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
Power Seal: Bombvest ZombiePower Seal: Bombvest Zombielv. 10 max

When Mechanical Zombie appears, it immediately seals up to {0} Bombvest Zombies on the field, and while active, seals {1} every 2 seconds and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.

lv.1: , max: ,
all 11 lvs
lv. 0When Mechanical Zombie appears, it immediately seals up to 20 Bombvest Zombies on the field, and while active, seals 2 every 2 seconds and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 1When Mechanical Zombie appears, it immediately seals up to 20 Bombvest Zombies on the field, and while active, seals 2 every 2 seconds and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 2When Mechanical Zombie appears, it immediately seals up to 20 Bombvest Zombies on the field, and while active, seals 4 every 2 seconds and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 3When Mechanical Zombie appears, it immediately seals up to 20 Bombvest Zombies on the field, and while active, seals 6 every 2 seconds and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 4When Mechanical Zombie appears, it immediately seals up to 20 Bombvest Zombies on the field, and while active, seals 8 every 2 seconds and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 5When Mechanical Zombie appears, it immediately seals up to 30 Bombvest Zombies on the field, and while active, seals 10 every 2 seconds and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 6When Mechanical Zombie appears, it immediately seals up to 30 Bombvest Zombies on the field, and while active, seals 11 every 2 seconds and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 7When Mechanical Zombie appears, it immediately seals up to 30 Bombvest Zombies on the field, and while active, seals 12 every 2 seconds and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 8When Mechanical Zombie appears, it immediately seals up to 30 Bombvest Zombies on the field, and while active, seals 13 every 2 seconds and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 9When Mechanical Zombie appears, it immediately seals up to 30 Bombvest Zombies on the field, and while active, seals 14 every 2 seconds and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 10When Mechanical Zombie appears, it immediately seals up to 30 Bombvest Zombies on the field, and while active, seals 15 every 2 seconds and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
Power Seal: Spitter SpiderPower Seal: Spitter Spiderlv. 10 max

When Mechanical Zombie appears, it immediately seals up to {0} Spitter Spiders on the field, and while active, seals {1} every 2 seconds and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.

lv.1: , max: ,
all 11 lvs
lv. 0When Mechanical Zombie appears, it immediately seals up to 20 Spitter Spiders on the field, and while active, seals 2 every 2 seconds and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 1When Mechanical Zombie appears, it immediately seals up to 20 Spitter Spiders on the field, and while active, seals 2 every 2 seconds and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 2When Mechanical Zombie appears, it immediately seals up to 20 Spitter Spiders on the field, and while active, seals 4 every 2 seconds and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 3When Mechanical Zombie appears, it immediately seals up to 20 Spitter Spiders on the field, and while active, seals 6 every 2 seconds and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 4When Mechanical Zombie appears, it immediately seals up to 20 Spitter Spiders on the field, and while active, seals 8 every 2 seconds and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 5When Mechanical Zombie appears, it immediately seals up to 30 Spitter Spiders on the field, and while active, seals 10 every 2 seconds and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 6When Mechanical Zombie appears, it immediately seals up to 30 Spitter Spiders on the field, and while active, seals 11 every 2 seconds and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 7When Mechanical Zombie appears, it immediately seals up to 30 Spitter Spiders on the field, and while active, seals 12 every 2 seconds and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 8When Mechanical Zombie appears, it immediately seals up to 30 Spitter Spiders on the field, and while active, seals 13 every 2 seconds and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 9When Mechanical Zombie appears, it immediately seals up to 30 Spitter Spiders on the field, and while active, seals 14 every 2 seconds and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 10When Mechanical Zombie appears, it immediately seals up to 30 Spitter Spiders on the field, and while active, seals 15 every 2 seconds and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
Power Seal: CentipedePower Seal: Centipedelv. 10 max

When Mechanical Zombie appears, it immediately seals up to {0} Centipedes on the field, and while active, seals {1} every 2 seconds and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.

lv.1: , max: ,
all 11 lvs
lv. 0When Mechanical Zombie appears, it immediately seals up to 20 Centipedes on the field, and while active, seals 2 every 2 seconds and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 1When Mechanical Zombie appears, it immediately seals up to 20 Centipedes on the field, and while active, seals 2 every 2 seconds and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 2When Mechanical Zombie appears, it immediately seals up to 20 Centipedes on the field, and while active, seals 4 every 2 seconds and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 3When Mechanical Zombie appears, it immediately seals up to 20 Centipedes on the field, and while active, seals 6 every 2 seconds and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 4When Mechanical Zombie appears, it immediately seals up to 20 Centipedes on the field, and while active, seals 8 every 2 seconds and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 5When Mechanical Zombie appears, it immediately seals up to 30 Centipedes on the field, and while active, seals 10 every 2 seconds and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 6When Mechanical Zombie appears, it immediately seals up to 30 Centipedes on the field, and while active, seals 11 every 2 seconds and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 7When Mechanical Zombie appears, it immediately seals up to 30 Centipedes on the field, and while active, seals 12 every 2 seconds and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 8When Mechanical Zombie appears, it immediately seals up to 30 Centipedes on the field, and while active, seals 13 every 2 seconds and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 9When Mechanical Zombie appears, it immediately seals up to 30 Centipedes on the field, and while active, seals 14 every 2 seconds and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
lv. 10When Mechanical Zombie appears, it immediately seals up to 30 Centipedes on the field, and while active, seals 15 every 2 seconds and makes them drop their XP items. When Mechanical Zombie leaves the field, these monsters are unsealed and reappear.
Deft Hands BoostDeft Hands Boostlv. 10 max

While Mechanical Zombie is active, your Deft Hands +{0}%, Max Ammo +{1}.

lv.1: , max: ,
all 11 lvs
lv. 0While Mechanical Zombie is active, your Deft Hands +1.5%, Max Ammo +1.
lv. 1While Mechanical Zombie is active, your Deft Hands +1.5%, Max Ammo +1.
lv. 2While Mechanical Zombie is active, your Deft Hands +3%, Max Ammo +2.
lv. 3While Mechanical Zombie is active, your Deft Hands +4.5%, Max Ammo +2.
lv. 4While Mechanical Zombie is active, your Deft Hands +6%, Max Ammo +2.
lv. 5While Mechanical Zombie is active, your Deft Hands +7.5%, Max Ammo +3.
lv. 6While Mechanical Zombie is active, your Deft Hands +8%, Max Ammo +3.
lv. 7While Mechanical Zombie is active, your Deft Hands +8.5%, Max Ammo +3.
lv. 8While Mechanical Zombie is active, your Deft Hands +9%, Max Ammo +3.
lv. 9While Mechanical Zombie is active, your Deft Hands +9.5%, Max Ammo +3.
lv. 10While Mechanical Zombie is active, your Deft Hands +10%, Max Ammo +4.
Elemental BoostElemental Boostlv. 10 max

While Mechanical Zombie is active, all Elemental DMG +{0}%, projectiles +{1}

lv.1: , max: ,
all 11 lvs
lv. 0While Mechanical Zombie is active, all Elemental DMG +10%, projectiles +1
lv. 1While Mechanical Zombie is active, all Elemental DMG +10%, projectiles +1
lv. 2While Mechanical Zombie is active, all Elemental DMG +20%, projectiles +1
lv. 3While Mechanical Zombie is active, all Elemental DMG +30%, projectiles +1
lv. 4While Mechanical Zombie is active, all Elemental DMG +40%, projectiles +1
lv. 5While Mechanical Zombie is active, all Elemental DMG +50%, projectiles +2
lv. 6While Mechanical Zombie is active, all Elemental DMG +55%, projectiles +2
lv. 7While Mechanical Zombie is active, all Elemental DMG +60%, projectiles +2
lv. 8While Mechanical Zombie is active, all Elemental DMG +65%, projectiles +2
lv. 9While Mechanical Zombie is active, all Elemental DMG +70%, projectiles +2
lv. 10While Mechanical Zombie is active, all Elemental DMG +80%, projectiles +2
Universal WeaknessUniversal Weaknesslv. 10 max

When Mechanical Zombie leaves the field, all enemies on the field gain 1 stack of {0}% Weakness for {1}s

lv.1: , max: ,
all 11 lvs
lv. 0When Mechanical Zombie leaves the field, all enemies on the field gain 1 stack of 10% Weakness for 15s
lv. 1When Mechanical Zombie leaves the field, all enemies on the field gain 1 stack of 10% Weakness for 15s
lv. 2When Mechanical Zombie leaves the field, all enemies on the field gain 1 stack of 12.5% Weakness for 15s
lv. 3When Mechanical Zombie leaves the field, all enemies on the field gain 1 stack of 15% Weakness for 15s
lv. 4When Mechanical Zombie leaves the field, all enemies on the field gain 1 stack of 15% Weakness for 17.5s
lv. 5When Mechanical Zombie leaves the field, all enemies on the field gain 1 stack of 15% Weakness for 20s
lv. 6When Mechanical Zombie leaves the field, all enemies on the field gain 1 stack of 15% Weakness for 22s
lv. 7When Mechanical Zombie leaves the field, all enemies on the field gain 1 stack of 15% Weakness for 24s
lv. 8When Mechanical Zombie leaves the field, all enemies on the field gain 1 stack of 15% Weakness for 26s
lv. 9When Mechanical Zombie leaves the field, all enemies on the field gain 1 stack of 15% Weakness for 28s
lv. 10When Mechanical Zombie leaves the field, all enemies on the field gain 1 stack of 20% Weakness for 30s

Forms — armor sets

Component modification: 5 parts each, stars 0→25. Up to 3 set skills at once.

Base ArmorBase Armor
  • CoreBase Core
  • Visor / helmetBase Faceguard
  • ChestplateBase Chestplate
  • BracersBase Armguards
  • GreavesBase Legguards
Energy Enhancement

Mechanical Zombie's initial energy increased by {0}%

0★: 10%5★: 15%10★: 18%15★: 21%20★: 23%25★: 25%
Black ThornsBlack Thorns
  • CoreThorny Core
  • Visor / helmetThorny Headgear
  • ChestplateThorny Chestplate
  • BracersThorny Armguards
  • GreavesThorny Legguards
Execution Chance

Each time Mechanical Zombie locks down a monster, there is a {0}% chance to trigger the execution effect, instantly eliminating the monster

0★: , 5★: , 10★: , 15★: , 20★: , 25★: ,
Paladin ArmorPaladin Armor
  • CorePaladin Core
  • Visor / helmetPaladin Faceguard
  • ChestplatePaladin Chestplate
  • BracersPaladin Armguards
  • GreavesPaladin Legguards
Skill Lock

Monsters cannot cast skills for {0}s after being released from Lockdown.

0★: 205★: 3010★: 4015★: 5020★: 6025★: .

Progression & economy

Upgrade currency — Core Crystal. Idle income: 800,000–2,112,000 core crystal per session (by stage level).

· Common Zombie Genome obtained from capturing zombies. Each Genome can be dismantled in the Mechanical Zombie development lab for 10,000 Core Crystals and 10 random Rare Skill Chips.

· Rare Zombie Genome obtained from capturing zombies. Each Genome can be dismantled in the Mechanical Zombie development lab for 20,000 Core Crystals and 10 random Epic Skill Chips, with a chance to dismantle into random zombie parts.

· Precious Zombie Genome obtained from capturing zombies. Each Genome can be dismantled in the Mechanical Zombie development lab for 100,000 Core Crystals, 10 random Legendary Skill Chips, 1 random zombie part, with a chance to dismantle into Mythic Skill Chips.

Summon constraints

  • · Cannot deploy summoned Battlemechs while Mechanical Zombie is active
  • · Cannot summon Mechanical Zombie while summoned Battlemech is active
  • · Cannot summon Mechanical Zombie when time is stopped
  • · Mechanical Zombie summon attempts exhausted for this stage