
AK47
AK47 · 自动步枪
Assault RifleStarting weapon, grants a selectable buff at the start of a game
Stats
6
1
Reload
1s
Range
6.5
0.45
0.35
Max upgrade
Full upgrade from 1 to 700 (18 ranks). Cost is the same for all weapons.
Levels
1 → 700
Ranks
1 → 18
Gold
2,782,668,010
Weapon Chip
30,890
Legendary Tesseract
107
3D model
Skin
Loading 3D model…
Quality skills
Arena
Grants the option to select a buff at the start of a game
Epic
ATK +15%
Legendary
ATK +20%
Mythic
Fire Rate +25%
Modifications
6 slots; the slot effect changes with the modification's quality.
Muzzle
- RarePermanently gain 2% of the weapon's Attack
- EpicDMG to Bosses +4%
- LegendaryWeapon ATK +3%
- MythicBullet DMG +8%
- RelicPermanently gain 4% of the weapon's Attack
Laser
- RarePermanently gain 2% of the weapon's Attack
- EpicCrit Chance +4%
- LegendaryWeapon ATK +3%
- MythicCrit DMG +8%
- RelicPermanently gain 4% of the weapon's Attack
Sight
- RarePermanently gain 2% of the weapon's Attack
- EpicATK Range +4%
- LegendaryWeapon ATK +3%
- MythicProjectile Range +8%
- RelicPermanently gain 4% of the weapon's Attack
Grip
- RarePermanently gain 2% of the weapon's Attack
- EpicBullet Spread -1
- LegendaryWeapon ATK +3%
- MythicWind DMG +8%
- RelicPermanently gain 4% of the weapon's Attack
Stock
- RarePermanently gain 2% of the weapon's Attack
- EpicWind DMG +4%
- LegendaryWeapon ATK +3%
- MythicFire Rate +8%
- RelicPermanently gain 4% of the weapon's Attack
Magazine
- RarePermanently gain 2% of the weapon's Attack
- EpicMax Ammo +2
- LegendaryWeapon ATK +3%
- MythicReload SPD +8%
- RelicPermanently gain 4% of the weapon's Attack
Arena (PvP)
Car duels — separate balance. Damage multiplier ×0.252.
Arena (arena)
For every 12 shots fired, additionally deals Bullet DMG equal to 506% ATK.
This damage bonus is increased by 15% in PVP.
This damage bonus is increased by 15% in PVP.
Skins (6)
Gold - Assault Rifle
Stripe - Tactical Assault Rifle
Diamond - AK47
Celadon - Assault Rifle
Desert Voyager
Fearless CaptainRecommended hero
Recommended skills
Dig In
Projectiles +2.
Fire Rate +25%.
Movement SPD -25%.
Fire Rate +25%.
Movement SPD -25%.
Rapid Fire
Fire Rate +25%
Fusillade
Projectiles +1.
Basic Projectiles +100%.
Bullet Spread +5.
Bullet DMG -25%.
Basic Projectiles +100%.
Bullet Spread +5.
Bullet DMG -25%.
Double Barrel
Projectiles +1.
Bullet Spread +5.
Bullet DMG -10%.
Bullet Spread +5.
Bullet DMG -10%.
Rapid Reload
Reload SPD +20%.
Fire Rate +5%.
Fire Rate +5%.
Power Shot
Bullet DMG +35%
Bullet Knockback +20%
Bullet Knockback +20%