重返實驗室
臨時研究模式。在實驗室的樓層地圖(「歸零點廢墟」「冬季前線」等)間飛行,消耗能量移動,用普通與強化捕捉球捕捉殭屍基因組——從弱者到霸主與寶箱。每輪捕捉次數有限;樓層越深戰利品越貴重。捕捉的基因組會分解為技能碎片。
How it works
A timed research mode. Buildings at your base generate Helicopter Energy. Each flight over a floor-map spends energy to move and lets you catch zombie genomes with normal and advanced capture orbs. Catches per run are limited; the deeper the floor, the more valuable the loot. There are 3 difficulty tiers.
Resources & orbs
Base buildings
Base buildings passively generate the mode's resources — Helicopter Energy, capture orbs and enhancement crystals.
直升機能源生產效率
捕捉裝置生產效率
試劑生產效率
Floor-maps
Floors unlock as you progress. The deeper you go, the more events and the higher the special-genome chance.
| Floor | Map | Events | Special % |
|---|---|---|---|
| 1 | 零點廢墟 | 5 | 5% |
| 2 | 冬日防線 | 10 | 5% |
| 3 | 風蝕沙洲 | 15 | 5% |
| 4 | 暮色邊境 | 20 | 5% |
| 5 | 噩夢廢墟 | 20 | 5% |
| 6 | 凜冬之境 | 20 | 5% |
| 7 | 枯竭沙海 | 20 | 5% |
| 8 | 落日餘燼 | 20 | 5% |
| 9 | 最終之地 | 20 | 5% |
Genomes & chests
What you meet on a flight: rank-and-file zombies, overlord bosses and research chests. The border colour is the genome's rarity; the base loot is on the right.
Special catch targets
Rare creatures are caught with capture orbs. Left is the cost with a normal orb, right with an advanced orb.
Genome traits
A caught genome rolls a trait — a buff to work efficiency, stamina drain or capture chance. Zombies with better traits are assigned as workers in base buildings and speed up production.
Enhancement crystals
Gear that boosts the helicopter in combat.
Daily tasks
Tasks refresh daily: spending energy, catches and collecting resources all grant rewards.
- 今日領取實驗室任意資源
- 今日消耗20點實驗能源
- 今日消耗50點實驗能源
- 今日消耗100點實驗能源
- 今日消耗200點實驗能源
- 今日捕捉1只喪屍
- 今日捕捉2只喪屍
- 今日捕捉5只喪屍
- 今日捕捉10只喪屍