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Letter to the developers: three no-spend days

October 25, 2026

The text of the appeal was published at the request of the player community. The site acts as a platform: we publish the letter as is, we are not its author and do not sign it on our own behalf.

No Spend Day flyer, October 30 – November 1

Dear warriors! We warmly welcome you all.

A week ago, we officially offered developers direct dialogue with players. They must come out of the shadows and start answering players' questions. Share plans, schedules, explain mechanics, pricing, listen to feedback, respond to bug reports.

While we actively discuss ideas, they prefer to remain silent.

Yes, they fulfill our requirements, do a great job and we appreciate it. But they don’t do the main thing – they don’t engage in dialogue.

In successful games, forward-thinking developers themselves develop lively communication and a healthy community.

We offer clear deadlines: 7 days for confirmation, 14 days for response.

We gave an example of another game where the developers are not afraid to communicate with players directly. We explained that we don't need promises - we need answers, timelines and transparency.

A week has passed. The reply: silence. They did not take the chance to respond.

It is time for the next steps. We will not ask anymore. We will act.

We ask you to hold an open conference. We ask you to answer our questions publicly. We ask you to show that you are real people and not a corporate wall.

This is our main goal, and for its sake we are announcing a campaign: “THREE no-spend days – October 30 – November 1”.

We are not looking for recognition or attention. All our activities are aimed at improving the game. We want comfort for everyone. If you like our ideas and want to suggest your own, join us on Discord: discord.gg/mmpq95e8R

The first reaction of players to the presets is: “Wow, why didn’t they do this before!?” It turns out you can make the game convenient. We must not remain silent about this.

If you want to start a dialogue with the developers yourself and get real answers from them, personally support the “THREE no-spend days – October 30 – November 1” campaign.

And for those who have forgotten or do not know, a reminder: we have already won presets, the “Open all” button, item recycling and a more convenient camp. But we are still waiting for PvP balance, a fix for the lags and server merges.

This is not a riot. This is a request for dialogue.


We continue to collect player feedback and publish new suggestions to improve the gameplay.

New points 62–67

The numbering continues from previous letters.

  1. 62

    Add the ability to collect a football card album.

  2. 63

    Add variety to the rewards in the event store. The Halloween event store is very limited. Add hero crystals (purple, blue, yellow), fragments of mechanical zombies, PVP tonics, entry-level guns and their accessories, simple decorations for the camp, double sunflowers, fragments of ordinary cars, neurolink materials.

    Add the ability to select a survivor in the seasonal battle pass. Or exchange survivors for survivors of the same rank.

  3. 64

    Add detailed statistics on the pause screen during a battle. Show running speed, fire rate, how many souls were absorbed, how many headshots, executions, curses, smite kills and so on.

  4. 65

    Unique clearing rewards at the Black Tide headquarters are far too low. Collecting an S+ armor set is almost impossible. Raise the chances and add an option to buy them with diamonds.

  5. 66

    Publish the event schedule like in other games. How many times will the automatic rifle jackpot be repeated, when will the gene spending event be repeated, and when will the Gacha machine event be repeated? Provide clarity and do so on a regular basis.

  6. 67

    Give the opportunity to choose the previous ES or BS weapon in the Jackpot event. The player wants to upgrade BS to 5 stars, and not upgrade FC for example.

Meme: Zombie Waves developer office, where everyone is sleeping
“While we wait for a response, the Zombie Waves team is hard at work.”

Results of our work

Interim results as of October 25, 2026: what we asked for, what was done and what was promised.

Done: 8Partly done: 18Not done: 35

Of 61 points, 26 are done fully or partly, 35 are not done.

Show all 61 points
  1. 1

    Fix server balance and transfers. They asked for healthy transitions and merging of dead servers.

    Partly doneAutomatic quotas on the 1st and 15th without stripping. But merging dead servers and expanding the range is still not being considered.

  2. 2

    Regional prices. Asked to explain and reconsider differences between countries.

    Partly doneThe price for everything is the same in dollars. The black card event is now available for Russia and Vietnam. The 10% bonus in the official store pay.funformulagames.com for the ru-region is still not available.

  3. 3

    Statistics after a PVP battle. They asked for a breakdown of damage by robots, bullets and elements.

    Partly doneAdded detailed PVP statistics.

  4. 4

    Red robots perform worse than yellow ones in PVP.

    Not doneThey said they fixed it, but they didn't. Retrieved 10/24/2026.

    PvP damage comparison: yellow robot vs red robot in the same battle, the red one deals 7.3% less total damage
  5. 5

    System of ratings and records for Apex, VB, PvP.

    Not done

  6. 6

    Review of P2W policy. Access to things for crystals. They promise to expand Return shop.

    Partly doneMech robot, SP robot and Silver woolf are still for real money only.

  7. 7

    Restore access to old items. Collections, winter camp.

    Done

  8. 8

    Accumulated stars in albums cannot be spent on new albums. Rainbow fragments of collections do not fit together.

    Done

  9. 9

    “Collect/Open All” button. We asked wherever possible.

    DoneAdded Command Secretary.

  10. 10

    Open all cards in your backpack with one button.

    DoneBut some people asked for the option to select some items.

  11. 11

    Organize your backpack, hide unnecessary things. They asked to add sections and settings.

    Partly doneSections added. There are no settings.

  12. 12

    Automatic watering of the garden in the camp. They asked for a “Collect everything” button with watering for up to 5 friends.

    Not done

  13. 13

    Asked for auto-clear of TR mode with a pass purchase, and more levels.

    Partly doneLevels are in progress, no auto-pass yet. Added HP display for elite bosses.

  14. 14

    More Challenge stages, expand Cosmic cube.

    Done

  15. 15

    Auto-passing the Tower of Trials using CP. They asked for no limit of 10 per week.

    Partly doneAutoplay added.

  16. 16

    Equipment presets. They asked for heroes, robots, genes, blueprints and guns with automatic improvement of accessories.

    DoneIn addition to drawings.

  17. 17

    Double confirmation for Neurolink. They asked for protection from accidental clicks.

    Not done

  18. 18

    Refunds for erroneous purchases. They asked for a threshold of 1000–2000 black cards.

    Not done

  19. 19

    Test room with DPS meter. They asked for a mannequin and statistics.

    Not done

  20. 20

    Detailed statistics after a PVE battle like in other games.

    Not done

  21. 21

    Selecting a starting wave for VB and difficulty

    DoneThe new Pinnacle VB mode allows you to select your starting floor. Improved rewards.

  22. 22

    Reworking rewards in old modes. They asked for VB, Apex, Lost City, Forgotten Realm.

    Partly doneForgotten Realm was updated and Pinnacle Trial got new rewards. Apex, Lost City and Boss battle are still left.

  23. 23

    Disable exclamation marks.

    Not done

  24. 24

    Reduce lag, disable visual effects and damage numbers.

    Not doneAdded new visual effects. The lags have gotten worse.

  25. 25

    Chat improvements. They asked to increase the length of messages, reduce the cooldown, add emoji.

    Not doneCensorship has been introduced.

  26. 26

    Add a ghost to Apex mode. Compete with your best result.

    Not done

  27. 27

    Poor technical support.

    Partly doneThey promised to improve it.

  28. 28

    Return the statue to the collections event. Eliminate the FOMO effect.

    Partly done

  29. 29

    Snipers and stone throwers are stronger than bosses.

    Partly doneTheir HP is displayed.

  30. 30

    They asked for guides and explanations of new mechanics (Chaos Attack, all damage amplify, secondary weapon)

    Not doneThey promise guides and video tutorials. New mechanics were added without explanation.

  31. 31

    Return of unfinished items and fragments. They asked for a system for processing surplus.

    Partly doneWe added the ability to spend robot fragments, expanded the limits of tonics, etc. 5 statue fragments that have been in the backpack for over a year. They promise pumping, processing or exchange.

  32. 32

    Revision of rewards for completing stages for the first time. They asked for a choice of awards.

    Not done

  33. 33

    Assembly codes for VB. They asked that they not become outdated and work between servers.

    Not done

  34. 34

    Ticker notifications. They asked for a setting to turn it off.

    Not done

  35. 35

    Languages. They asked for Turkish and other languages ​​upon request.

    Not done

  36. 36

    Advertising. They asked to remove the 120-second and triple blocks.

    Not done

  37. 37

    Fewer unnecessary clicks. They asked for quick upgrades x10, x20, “Max”, x50, x100.

    Partly doneAdded a skip animation button in the helicopter event.

  38. 38

    Lost City - show the number of participants in the siege and CP.

    Not done

  39. 39

    Chances of winning prizes. They asked me to publish it.

    Partly doneThe chances of receiving rewards are written in the events. Not fulfilled for paid statues.

  40. 40

    Expand the camp. They asked for more space.

    DoneResource-producing statues now operate from a backpack.

  41. 41

    Awards by mail. They asked for automatic sending of rewards for 10, 30, 80 attempts.

    Not done

  42. 42

    Quick craft for purple and yellow equipment items.

    Not done

  43. 43

    Apocalypse - flags and schedule. They asked to disable auto-arrangement of flags and shorten the mode.

    Not doneThey promised to take it into account and rework it.

  44. 44

    Compasses and drawings. They asked to rework it for further pumping.

    Not done

  45. 45

    Clear instructions and translation. They asked me to explain events and mechanics. They promise video tutorials for Apocalypse. The problem has not been solved globally.

    Not done

  46. 46

    Forgotten Realm - rewards for research. We asked to update the set of rewards.

    Partly doneChests have been updated, but research rewards still have few worthwhile prizes.

  47. 47

    Guild shop and glory shop. They asked to update the assortment.

    Partly doneThe Guild Shop and the Black Tide Shop have been updated.

  48. 48

    Invasion of the Black Tide - working with equipment. They asked for sorting, filters and level counters.

    Not done

  49. 49

    VIP rewards. We asked to update the VIP rewards system. Re-issue new rewards for those who have already received.

    Not doneThey promise to improve.

  50. 50

    Reduce the cooldown for updating skills in the testwork, searching for an enemy in the arena and camp, watching advertisements in VB mode.

    Not done

  51. 51

    Add the ability to disable survivors and secondary weapons. Disable knockback.

    Not done

  52. 52

    Disable the threshold of 20% of the recommended CP to complete the stage.

    Not done

  53. 53

    Test server to eliminate bugs and restarts on the Chinese server.

    Not done

  54. 54

    Enlarge small font for easier reading.

    Not done

  55. 55

    Rework the neurolink so that you don’t have to spend a lot of time.

    Not done

  56. 56

    Video instructions for everything new that is added to the game.

    Not done

  57. 57

    They proposed making a system for exchanging unused items.

    Partly doneExtra automatic rifles are exchanged for coins, green fragments can now be disassembled into powder.

  58. 58

    Server mergers. A separate channel for recruiting with announcements of guild heads.

    Not done

  59. 59

    Convenient navigation through map albums without switching Backpack-Album. Large preview.

    Partly doneWhen selected, it shows which cards are available.

  60. 60

    Improved rewards for top places in POE.

    Not done

  61. 61

    Update Conquest Boss Battle, Apex, Guild War.

    Not done

Original in Russian →

Discussion and coordination

The appeal is prepared and coordinated by the community of players in its Discord. Corrections and suggestions for the list are also collected there.

Community Discord →