

Blazing Summer
Blazing Summer · 炽夏风情
Rocket LauncherFiery Holiday Celebrations
Stats
1
1
Reload
1.4s
Range
7
2.3
0.7
Max upgrade
Full upgrade from 1 to 700 (18 ranks). Cost is the same for all weapons.
Levels
1 → 700
Ranks
1 → 18
Gold
2,782,668,010
Weapon Chip
30,890
Legendary Tesseract
107
3D model
Skin
Loading 3D model…
Quality skills
Arena
ATK +20%
Epic
Firing the last bullet 25 times triggers [Flamethrower]: continuously sprays flames dealing multiple hits (totaling 3000% Fire damage). Each hit causes [Scorched] targets to explode, dealing small-area Fire damage
Legendary
Weapon bullets have a chance to generate [Carnival Hotfruit] when dealing damage. Picking it up grants a random powerful enhancement. Picking it up also triggers [Controlled Flamethrower]: sprays flames in a fixed direction
Mythic
Fire damage +200%. After learning [Overload]OverloadWhen [burning] enemies are struck by [lightning], triggers [Magnetic Tempest], dealing Fire DMG equal to 150% of ATK, Fire damage +100%, and [Flamethrower] can trigger [Overload]OverloadWhen [burning] enemies are struck by [lightning], triggers [Magnetic Tempest], dealing Fire DMG equal to 150% of ATK
Modifications
6 slots; the slot effect changes with the modification's quality.

Muzzle
- RarePermanently gain 2.5% of the weapon's Attack
- EpicDMG to Bosses +5%
- LegendaryWeapon ATK +3%
- MythicBullet DMG +10%
- RelicPermanently gain 5% of the weapon's Attack

Laser
- RarePermanently gain 2.5% of the weapon's Attack
- EpicCrit Chance +5%
- LegendaryWeapon ATK +3%
- MythicCrit DMG +10%
- RelicPermanently gain 5% of the weapon's Attack

Sight
- RarePermanently gain 2.5% of the weapon's Attack
- EpicATK Range +5%
- LegendaryWeapon ATK +3%
- MythicProjectile Range +10%
- RelicPermanently gain 5% of the weapon's Attack

Grip
- RarePermanently gain 2.5% of the weapon's Attack
- EpicFire Rate +5%
- LegendaryWeapon ATK +3%
- MythicFire DMG +10%
- RelicPermanently gain 5% of the weapon's Attack

Stock
- RarePermanently gain 2.5% of the weapon's Attack
- EpicFire DMG +5%
- LegendaryWeapon ATK +3%
- MythicFire Rate +10%
- RelicPermanently gain 5% of the weapon's Attack

Magazine
- RarePermanently gain 2.5% of the weapon's Attack
- EpicFire Rate +5%
- LegendaryWeapon ATK +3%
- MythicFire Rate +10%
- RelicPermanently gain 5% of the weapon's Attack
Awakening
Equip 6 of the weapon's exclusive modifications, then raise their total level to unlock a quality upgrade and permanent bonuses.
- Weapon Aptitude upgraded to S+, attributes significantly enhanced![Equip 6 exclusive accessories to activate]
- Each time you take damage, trigger an area Fire explosion and consume no bullets for 20 seconds. Every time this effect is triggered, the chance to not consume bullets permanently increases by 5%[Activated when the total accessory level reaches 120]
- Permanently gain 10% of the weapon's Attack[Activated when the total accessory level reaches 300]
- [Controlled Flamethrower] causes a normal monster to enter [Burning Panic] state, making it flee wildly, dealing Fire damage to enemies along the way and spreading [Scorched][Activated when the total accessory level reaches 500]
- Permanently gain 12% of the weapon's Attack[Activated when the total accessory level reaches 700]
- [Lava Eruption] interval is reduced by 1 second. [Flamethrower] gains +1 explosion trigger on [Scorched] targets[Activated when the total accessory level reaches 900]
- Permanently gain 15% of the weapon's Attack[Activated when the total accessory level reaches 1100]
Arena (PvP)
Car duels — separate balance. Damage multiplier ×2.
Arena (arena)
Triggers [Magma Eruption] after firing the last bullet of the magazine 4 times: deals 1200% Fire DMG
Arena DMG Bonus +20%
Arena DMG Bonus +20%
Skins (6)
Gold - RPG
Stripe - Rocket Launcher
Diamond - RPG
Celadon - Rocket Launcher
Cell Modifier
OriginRecommended hero

Recommended skills
Dig In
Projectiles +2.
Fire Rate +25%.
Movement SPD -25%.
Fire Rate +25%.
Movement SPD -25%.
Overload
When [burning] enemies are struck by [lightning], triggers [Magnetic Tempest], dealing Fire DMG equal to 150% of ATK
Berserk
Upon taking damage, Bullet DMG +50% and Fire Rate +50% for 15s.
Fusillade
Projectiles +1.
Basic Projectiles +100%.
Bullet Spread +5.
Bullet DMG -25%.
Basic Projectiles +100%.
Bullet Spread +5.
Bullet DMG -25%.