Zombie Waves Codex

社群

8 月 31 日致開發商的信

2026 年 8 月 31 日

申訴文本是應玩家社群的要求發布的。該網站充當一個平台:我們按原樣發布這封信,我們不是其作者,也不代表我們自己簽署。

你好。

今天,即 8 月 31 日,我們社群選擇在這一天展示團結以及玩家對當前遊戲狀態的重視程度。

我們很早就提出了這些問題,並要求進行一些許多玩家等待已久的基本改進。我們看到您最近宣布了一項變革計劃。其中一些點與我們的要求重疊:重新設計虛擬戰場、歸還舊物品、審查舊模式中的獎勵、改進文本和介面。我們認為這些都是朝著正確方向邁出的步伐。

然而,我們還沒有看到其他幾個尚未得到解答的關鍵問題取得重大進展。我們希望繼續對話,希望看到具體行動,而不僅僅是承諾。

關於審查制度和社區規則

我們恭敬地要求社區規則清晰、透明且平等地適用於每個人。玩家應該能夠討論遊戲中的問題、批評決策並提供建設性回饋——只要他們不侮辱他人、發送垃圾郵件或違反明確規定的規則。

我們從來沒有意圖攻擊開發者或版主。我們討論遊戲中的問題,並嘗試代表社區大部分人關心的問題。

您之前說過希望與玩家保持開放的對話。然而,與 ZW Codex 的連結受到限制,並且對 United Players Coalition 的引用也被封鎖。這讓玩家質疑公開討論是否真正受到歡迎。

Discord 的規則

關於您的回饋請求

您最近在 Facebook 上發布了:

“我們想聽聽您對新賽季的看法。每條評論都很重要。”
開發者在 Facebook 上發文詢問新賽季的回饋

我們對此表示讚賞,並希望擴大這種對話。

請在 Discord 上舉辦公開會議或問答環節,開發團隊可以回答社群的問題。我們已準備好提前發送問題。

我們不需要即時答案。我們要求真正的溝通。我們已經準備好進行這樣的對話,並希望開發團隊也能做好準備。

關於傳輸和伺服器

很多玩家都記得他們的伺服器一開始是多麼的活躍和熱鬧。隨著時間的推移,朋友離開,活動減少,許多人仍然留在幾乎空的伺服器上。

我們注意到你們關於9月優化轉會條件的公告。我們對此表示讚賞,並正在等待細節。

遊戲內郵件轉帳的說明。

遊戲內的信件解釋了為什麼伺服器傳輸暫時不可用

關於給紅色機器人打氣

我們獲悉,你們計劃將紅色機器人的升級等級提升至5顆星。我們認為這是玩家長期以來一直要求的積極變化。

我們希望了解有關該系統如何運作的詳細資訊。

關於長期玩家

「如果你不喜歡它,就不玩」的想法令人擔憂。我們希望它不要反映開發團隊的理念。

老兵們在這款遊戲上投入了大量的時間和金錢。一個健康的遊戲不能只依賴吸引新玩家。她還需要留住有經驗的人並建立長期信任。

我們感謝那些花費個人時間幫助其他人了解遊戲的玩家和版主:

他們的指南、測試和支援已經幫助了成千上萬的玩家。我們也感謝伊戈爾提供了一個可以公開討論遊戲的平台。

社群資源是遊戲的資產,而不是敵人。

遊戲改進的連續列表

編號延續了先前發送的 32 個項目的清單。

  1. 33

    虛擬戰場中的彙編程式碼

    當彙編程式碼在 ZW-RU 伺服器之間交換時,它們很快就會過時並且無法按預期工作。

    無人機的能量技能在虛擬戰場上應該也能使用。

    在進一步研究該模式時請考慮這一點。

    虛擬戰場視窗:建置程式碼已過期,需要產生新的
  2. 34

    通知

    通知面板必須是可自訂的。

    例如,獲得「收藏品萬能碎片(紅)」的通知對大多數玩家並無用處。

    讓玩家能夠關閉他們不想看到的通知。

    獲得「收藏品萬能碎片(紅)」的彈出通知
  3. 35

    語言

    您接受土耳其玩家的購買 - 請添加土耳其語支援。

    請新增玩家要求的其他語言。

  4. 36

    廣告

    該遊戲目前的廣告長達 120 秒,其中包括三重廣告,而據報道,中國的小程式較短,並且一次顯示一個廣告。

    這種差異引起了玩家的疑問。

    我們要求您重新考慮這種不平衡,並使所有地區的廣告體驗更加公平。

    遊戲內廣告:距離獎勵結束還有69秒中國小程式廣告:23秒獎勵

結論

我們看到,團結的社區聲音可以發揮作用。我們感謝您已經開始實現玩家一直要求的一些改變。

但其中一些改進已經要求了一年,而這只是第一步。

8月31日是我們表現出認真態度的日子。我們不會取消促銷活動。

我們的期望不僅僅是承諾。我們要求採取具體行動和明確的期限。

我們不想傷害遊戲。我們希望讓遊戲變得更好——為每個人服務。

此致 曼聯球員聯盟

英文原文

Hello.

Today, August 31, is the day our community chose to demonstrate unity and show how seriously players feel about the current state of the game.

We raised these concerns in advance and asked for several basic improvements that many players have been waiting for a long time. We saw your recent roadmap announcement. Some items overlap with our requests: a VB rework, the return of older items, a review of rewards in older game modes, and improvements to text and the interface.

We recognize these as steps in the right direction.

However, we still have not seen meaningful progress on several other key issues that remain unanswered. We want to continue the dialogue and hope to see concrete action, not only promises.

ABOUT CENSORSHIP AND COMMUNITY RULES

We respectfully ask that community rules be clear, transparent, and enforced consistently. Players should be able to discuss problems with the game, criticize decisions, and organize constructive feedback as long as they are not insulting others, spamming, or violating clearly established rules.

Our intention has never been to attack the developers or moderators. We are discussing problems within the game and trying to represent concerns shared by a significant part of the community.

You previously said you wanted to support open dialogue with players. However, links to ZW Codex were restricted, and mentions of the United Players Coalition were blocked. This makes players question whether open discussion is truly welcome.

ABOUT YOUR REQUEST FOR FEEDBACK

Recently, you posted on Facebook: “We want to hear your thoughts about the new season. Every comment matters.”

We appreciate that, and we would like to expand that dialogue.

Please hold an open conference or Q&A in Discord where the development team can answer questions from the community. We are willing to submit the questions in advance.

We are not demanding instant answers. We are asking for real communication.

We are ready for that conversation, and we hope the development team is ready as well.

ABOUT SERVER TRANSFERS AND SERVERS

Many players remember how active and alive their servers were when they first started. Over time, friends leave, activity drops, and many players are left on nearly empty servers.

We noticed your announcement about optimizing server transfer conditions in September. We appreciate that and look forward to seeing the details.

ABOUT RED ROBOT UPGRADES

We have learned that you plan to increase the upgrade level of red robots to 5 stars. We believe this is a positive change that players have been requesting for a long time.

We would like to hear more details about how this system will work.

ABOUT LONG-TERM PLAYERS

The idea of “If you don’t like it, don’t play” is concerning. We hope this does not reflect the philosophy of the development team.

Veteran players have invested enormous amounts of time and money into this game. A healthy game cannot rely only on attracting new players. It also needs to retain experienced players and build long-term trust.

We are grateful to the players and moderators who spend their personal time helping others understand the game: S.A.M., David, Sondre, Cy, Xandore19, Spetsnaz, Jason, Tausung, ICEy, Richard, Fade, and many others.

Their guides, testing, and support have helped thousands of players. We are also grateful to Igor for providing a platform where the game can be discussed openly.

Community resources are an asset to the game, not an enemy.

We continue to publish our list of gameplay improvements.

33. VB BUILD CODES

Build codes quickly become outdated and do not work properly when shared between ZW-RU servers.

Energy skills from the drone should also be available in VB.

Please take this into consideration as you continue working on VB.

34. NOTIFICATIONS

The notification bar should be customizable.

For example, notifications about receiving a Collectible Universal Shard (Red) are not useful to most players.

Please give players the option to disable notifications they do not want to see.

35. LANGUAGES

You accept purchases from players in Turkey, so please add Turkish language support.

Please also add the other languages that players are requesting.

36. ADVERTISEMENTS

The game now includes advertisement blocks that can last up to 120 seconds, including triple-ad blocks, while the Chinese mini-program reportedly uses shorter, single advertisements.

This difference raises questions among players.

We ask you to review this imbalance and provide a fairer advertising experience for all regions.

CONCLUSION

We have seen that a united community voice can make a difference. We appreciate that you have started moving toward some of the changes players have requested.

But some of these improvements have been requested for an entire year, and this is only the first step.

August 31 is the day we are showing that we are serious. We are not canceling the action.

We are waiting for more than promises. We are asking for concrete actions and clear timelines.

We do not want to harm the game. We want the game to become better — for everyone.

Respectfully,

United Players Coalition

討論與協調

這項呼籲由 Discord 中的玩家社群準備和協調。那裡還收集了對該清單的更正和建議。

社區不和諧