Community
Letter to the developers, September 29
September 29, 2026
This letter is published at the request of the player community. The site acts as a platform: we publish the letter as it is, we are not its author and we do not sign it on our own behalf.
Dear friends, over the past month the game has changed significantly.
We have seen:
- a new VB;
- reworked rewards in old modes;
- the return of old collections and skins;
- Quick use, Sweep and Crush buttons;
- a new Command Secretary;
- changes in shops and rewards.
Much has been promised and is already in development.
The game is changing for the better. We thank the development team. Thank you. Please don't stop.
We also see that you have launched a donation campaign for black cards for Russian and Vietnamese players. This is a step toward equalizing prices.
We patiently await continued work on key issues
- transfers, quotas, expanding ranges;
- fair pricing and discounts;
- lags, disabling visual effects;
- explanation of game mechanics, guides;
- equipment, robot, and blueprint presets. Auto-leveling of weapon accessories;
- rework of the PvP system and balance.
We are waiting for an answer regarding VIP rewards. VIP players should receive more valuable gifts, improved service, and a reward system.
We're continuing our list of suggested improvements
The numbering continues from the earlier letters.
- 50
- 51
Let players disable survivors and secondary weapons to compare their effects, especially in PvP. Knockback can be a disadvantage in some modes.
- 52
Remove the requirement to have at least 20% of the recommended CP to clear a stage. Make stages challenging through mechanics and bosses, and add random bonuses like those in Darktide.
- 53
- 54
- 55
Rework Neurolink so players can spend 1,000 neuro items at once and receive the best result.
- 56
Video instructions. We liked your videos for "Apocalypse". We offer you a platform to host such materials.
Release videos for all new content: SP machines, robots, survivors, weapons. We are ready to publish this on the website.
- 57
Let players exchange unused event items for currency in a store, with values based on how difficult the items were to obtain.
Players also need a way to recycle extra cards from completed albums.
Please update camp decor that still gives outdated or unusable rewards.
- 58
We need more frequent server merges.
Please also create a dedicated recruitment channel where guilds can advertise open spots without posts getting buried by emojis or unrelated messages. Guild leaders could have permission to post and edit their recruitment notices so the information stays current.
Finally, please clarify the Pinnacle spots said to open on the 1st and 15th of each month: what is the maximum number of spots, and are there power limits on the players we can invite?
- 59
Make card albums easier to navigate. The game shows cards we don't own, but we also need to see which cards are required to complete each album. Please add a filter for needed cards, larger previews, and a way to check them without repeatedly switching between the card screen and the camp.
- 60
Improve the second and third place rewards in Path of Evolution. They are small and outdated, even though players who reach those ranks are usually strong players who put significant effort into the event.
- 61
Update Boss Conquest Battle and its rewards, and improve the prizes in Apex.
Rework Defensive Guild War so one player cannot clear the entire stage before other guild members have a chance to participate, and update its rewards.
Please also refresh the items in the Honor Shop, as many are outdated.
Discussion and coordination
The letter is drafted and coordinated by the player community in its own Discord. Edits and new suggestions for the list are collected there as well.
Community Discord →


