Darktide Headquarters
Darktide Tech
Equip 5 Crystal Dice and climb the floors of the Headquarters. In each room you roll the dice — they form a poker combo, and its multiplier times the dice face value deals damage. After clearing a room, pick 1 of 3 buffs to pump your target combo.
Best loadout
The real top isn't face-stacking — it's the REROLL ENGINE. Reroll Boost turns every spent reroll into permanent face value (+10, or +15 with a Side Boost in slot 2) and self-feeds +2 rerolls/room. Face scales ~linearly with rerolls, far past any face-stacking build. Combo Change III forces ③ for a 5×③ Poker; Room Boost II sustains the scaling. Layout is an arc around the cube (2 crystals flank it, 3 along the bottom), Side Boosts in slots 2 & 4:
- 1Reroll BoostEngine: +10 face value per reroll spent (+15 with a Side Boost in slot 2), +2 rerolls/room (self-feeding), and +combo per reroll. Your main damage source — spam rerolls.Each time you spend a Reroll, base face value +10
- 2Left-Side BoostSide Boost: +3 to every "red" (face value) stat of the slot-neighbour. Place in the arc's bottom corners — slot 2 (left) lifts the Reroll engine (slot 1), slot 4 (right) lifts Room Boost (slot 5). In those slots the boosts gain an extra +2 (g10).All red values in the effect of the adjacent Left-side crystal gain an extra +3
- 3Combo Change IIIForces face ③: +30% chance to roll ③ → a reliable 5×③ Poker (combo base 300); +10 face value per ③.The chance to roll Crystal Dice with pip value ③ increases by 30%
- 4Right-Side BoostSide Boost: +3 to every "red" (face value) stat of the slot-neighbour. Place in the arc's bottom corners — slot 2 (left) lifts the Reroll engine (slot 1), slot 4 (right) lifts Room Boost (slot 5). In those slots the boosts gain an extra +2 (g10).All red values in the effect of the adjacent Right-side crystal gain an extra +3
- 5Room Boost IISustain: +face total, +combo multiplier and −5% boss HP after every cleared room.After claiming each Room reward, total face value +8
Why rerolls, not face-stacking? A face boost is a fixed +2.5 face per die, but each reroll through Reroll Boost is +10–16 — and you accumulate ~26 rerolls per run. Face climbs to 30+ instead of 8. The old build (③ face-stack) beat the top player by only +28%; the reroll engine triples it.
How damage is built
- The Face Multiplier is the summed pip value of the rolled dice (plus face boosts), converted into a multiplier. Higher faces mean more.
- The Combo Multiplier depends on the poker hand you form: the stronger it is (up to Five of a Kind), the higher the multiplier.
- At the start the multiplier is ≈1 and the combo is random. Multipliers accumulate over the run: every cleared room offers a choice of 1 of 3 buffs, one of which boosts a specific combo or face.
Dice poker combos
8 hands from weakest to strongest, like in dice poker. An example 5-dice roll for each:
| 1 | High Point | |
| 2 | One Pair | |
| 3 | Two Pairs | |
| 4 | Three of a Kind | |
| 5 | Straight | |
| 6 | Full House | |
| 7 | Four of a Kind | |
| 8 | Five of a Kind |
Room buffs add +to the base multiplier of a chosen combo, so it pays to build the whole run around a single target combo.
Floor mechanic
Each floor carries a rotating set of modifiers — some boost combos/faces, some cut them. Check them before entering.
Buff & debuff list(32)▾
Room rewards (pick 1 of 3)
Clear the mobs in a room → 3 rewards are offered, you take one:
Red rewards (risk)
Special red options: you take a debuff on yourself in exchange for a reward.
Crystal Dice (15 types)
Each crystal is one die in battle; up to 5 are equipped. Each ships in 10 grades — higher grade, stronger effect; the top grades drop on deeper floors. The effect at max grade is shown:
Antibodies & weakening
Crystals grant Darktide Antibodies and Energy. Each floor has its own Viral Concentration (the 'Virus' column). If your antibodies are below a floor's viral concentration, your Weakening Level rises — the higher the level, the weaker you are on that floor. Deeper floors have higher virus and need more antibodies.
Missions
Form each combo a set number of times for a reward. Tiers per combo, reward per tier —
The Seasonal Chip is the currency for upgrading crystals and Darktide Tech.
Floor star rewards
Each floor is cleared for 1–3 stars by clear time: faster means more stars and better rewards. All floor rewards (base + 1★/2★/3★) are in the table below.
Floors, virus and rewards
100 floors. Difficulty scales not with battle power but with the floor's virus concentration vs your crystal antibodies — watch the Virus column. Checkpoint floors:
| Floor | Section | Face | Virus | Rewards |
|---|---|---|---|---|
| 1 | Underground Parking Lot | — | Base ⭐ ⭐⭐ ⭐⭐⭐ | |
| 10 | Underground Parking Lot | 1,200 | Base ⭐ ⭐⭐ ⭐⭐⭐ | |
| 20 | Underground Parking Lot | 2,800 | Base ⭐ ⭐⭐ ⭐⭐⭐ | |
| 30 | Underground Parking Lot | 6,220 | Base ⭐ ⭐⭐ ⭐⭐⭐ | |
| 40 | Underground Parking Lot | 10,720 | Base ⭐ ⭐⭐ ⭐⭐⭐ | |
| 50 | Underground Parking Lot | 16,880 | Base ⭐ ⭐⭐ ⭐⭐⭐ | |
| 60 | Underground Parking Lot | 24,200 | Base ⭐ ⭐⭐ ⭐⭐⭐ | |
| 70 | Research Center | 32,760 | Base ⭐ ⭐⭐ ⭐⭐⭐ | |
| 80 | Research Center | 42,520 | Base ⭐ ⭐⭐ ⭐⭐⭐ | |
| 90 | Research Center | 55,770 | Base ⭐ ⭐⭐ ⭐⭐⭐ | |
| 100 | Research Center | 72,770 | Base ⭐ ⭐⭐ ⭐⭐⭐ |
Game rules
- 1. Darktide Tech was developed by researchers as a means to fight the Darktide Virus. It produced a vast number of Darktide Crystals imbued with special ability effects. Ordinary people can strengthen their bodies and raise their virus resistance by equipping Crystals, or by dismantling and absorbing them.
- 2. In Darktide Tech, each Darktide Crystal you equip unlocks one Darktide Crystal Die in Darktide Headquarters battle stages. Up to 5 can be equipped.
- 3. Battle stages feature a Face Multiplier bonus: the value formed by each die face's points plus its corresponding boosts converts at a set rate into the final Face Multiplier.
- 4. Battle stages also feature a Combo Multiplier bonus: when your Darktide Crystal Dice form a Combo, the equipper's damage output is greatly amplified, and the effects on the Darktide Crystals strengthen the equipper even further.
- 5. Darktide Crystals come in multiple Tiers. Higher-Tier Crystals carry more and stronger boost effects, but can only be found by exploring deeper Floors of Darktide Headquarters.