Zombie Waves Codex
Heroes

Season Affixes

90 affixes of the season campaign — a separate pool with its own effects: 16 trees of 5 tiers plus 10 elite tomes.

90 skills
Frost Enchantment
Frost EnchantmentFreeze-Type
Your bullets have a 35% chance of adding [Freeze]: unable to move, lasting 3 seconds (the effect on elites/BOSS is greatly weakened)
Cold Mastery
Cold MasteryFreeze-Type
When an enemy is [Freeze], they will lose 5%max HP (not valid for Elites/BOSS)
Power Shot
Power ShotDamage-Type
Bullet damage increase +35%
Bullet knockback +20%
Fragmentation
FragmentationDamage-Type
The enemy fires 3 bullets upon death, and each bullet causes 10% damage.
Large Caliber
Large CaliberDamage-Type
Bullet damage increase +45%
Bullet volume +40%
Shooting speed increase-16%
Deathreap
DeathreapDamage-Type
Bullet damage increase +20%
Bullet penetration +1
Bullets will penetrate dead enemies
Ultimate Bullet
Ultimate BulletDamage-Type
Bullet damage increase +75%
Projectile distance +30%
Rapid Reload
Rapid ReloadReload-Type
Reload speed increase +20%
Shooting speed increase +5%
Field Fittings
Field FittingsReload-Type
Reload speed increase +10%
Magazine capacity +25%
Locked and Loaded
Locked and LoadedReload-Type
Reload speed increase +10%
After reloading, the bullet damage increase increases by 50% within 1 seconds.
Soulsteal Clip
Soulsteal ClipReload-Type
Every time an enemy is killed, the reload speed increase will be increased by 5%, and the effect will be reset after reloading.
Miniclip
MiniclipReload-Type
Reload speed increase +100%
Bullet damage increase +50%
Magazine capacity-999
Double Barrel
Double BarrelNumerical-Type
Number of projectiles +1
Bullet spread +5
Bullet damage increase-10%
Coup de Grace
Coup de GraceNumerical-Type
When firing the last bullet in the magazine, 10 extra bullets will be fired centered on itself, causing 15% damage.
Tailgun
TailgunNumerical-Type
Each shot shoots an additional 1 bullet from behind
Fusillade
FusilladeNumerical-Type
Number of projectiles +1
Basic number of projectiles +100%
Bullet spread +5
Bullet damage increase-15%
Reaper's Deathsaw
Reaper's DeathsawNumerical-Type
A saw disk flying around is generated, causing 100% bullet damage to the enemy.
The number of saw discs is the same as the number of projectiles (maximum: 10). The saw discs can trigger bullet effects.
Bruteslayer
BruteslayerSlayer-Type
Damage increase to elites/boss +30%
Bullet spread-15
Adrenaline
AdrenalineSlayer-Type
Damage increase to elite/boss +15%,
For every 1elite or BOSS killed, the bullet damage increase is +12% (can be superimposed)
Heroic Stand
Heroic StandSlayer-Type
Damage increase to elites/boss +15%
After the elite or BOSS appears, the shooting speed and reload speed increase +40% for 30 seconds.
Ring of Assistance
Ring of AssistanceSlayer-Type
When the boss appears, a [Ring of Assistance] will be refreshed in the scene. When the player is in the ring, the damage increase to the boss will be increased by 40%
Execute
ExecuteSlayer-Type
Enemies whose blood volume is lower than 20% will be executed (only half the effect on elites/BOSS)
Rapid Fire
Rapid FireFire-Rate-Type
Shooting speed increase +25%
Lightweight Ammo
Lightweight AmmoFire-Rate-Type
Shooting speed increase +15%
Magazine capacity +25%
Projectile speed +15%
Rubber Bullets
Rubber BulletsFire-Rate-Type
Bullet ejection +1
Shooting speed increase +15%
Bullet damage increase-10%
Entrenched Position
Entrenched PositionFire-Rate-Type
There is a 33% chance of not consuming bullets when shooting.
Dig In
Dig InFire-Rate-Type
Number of projectiles +2
Shooting speed increase +25%
Movement speed-25%
Run and Gun
Run and GunMove-Speed-Type
Movement speed +20%
Shooting speed increase +5%
Pyromaniac
PyromaniacMove-Speed-Type
Movement speed +10%
Gives nearby enemies a [Burning] effect, causing 10% attack damage per second
Stormtrooper
StormtrooperMove-Speed-Type
Movement speed +10%
After running a certain distance, a [Small Tornado] is generated.
Highrider
HighriderMove-Speed-Type
Every 10 seconds increases bullet damage increase and movement speed by 10% (upper limit 40%), and the effect is reset after the character is injured.
Assassin
AssassinMove-Speed-Type
Every 10 seconds increases 10%dodge and increases 1penetration (upper limit 4layers, will be reset after evading)
Experienced
ExperiencedPickup-Type
Pickup range +30%
Gain experience +15%
Dark Lore
Dark LorePickup-Type
Pickup range +15%
Because [Curse] dead monsters have a 25% chance of dropping extra experience
Trivia
TriviaPickup-Type
Pickup range +15%
Freezing nearby 1 monsters when picking up experience
Perspicacity
PerspicacityPickup-Type
Pickup range +15%
After picking up experience, movement speed +35%, lasting 1 seconds
Call for reinforcements
Call for reinforcementsPickup-Type
Call for reinforcements every 20 seconds, refresh a [Reinforcement Package], and gain a powerful bonus after picking it up
Vitality
VitalityHP-Type
Maximum HP +2
Berserk
BerserkHP-Type
Each time you are injured, the bullet damage increase, shooting speed increase, and reload speed increase +50% for 15 seconds.
Bruiser
BruiserHP-Type
Maximum HP +2
Character size +50%
Movement speed-10%
Regeneration
RegenerationHP-Type
Restores 1 points of health every 60 seconds
Solarian
SolarianHP-Type
Character size +50%
Maximum blood volume +2
Movement speed +25%
Each time the life is restored, the total energy value of 5%+100 is restored at the same time (cooling time: 15 seconds)
Aegis of Faith
Aegis of FaithAegis-Type
[Guardian of Faith]can absorb damage once, and will be regenerated after 90 seconds after it expires.
shock of light
shock of lightAegis-Type
When you have [Guardian of Faith], trigger [Retribution] once every 10 shot.
Electric shock
Electric shockAegis-Type
When you have [Guardian of Faith], summon [Lightning] every second to attack 3enemies nearby, causing attack power100%electric damage.
Divine Bulwark
Divine BulwarkAegis-Type
[Guardian of Faith]’s regeneration speed +100%
firm belief
firm beliefAegis-Type
[Guardian of Faith] can be stacked in layers +1, and each layer can independently trigger impact effects (up to 3 impacts)
Frostbolt
FrostboltFreeze-Type
When firing the last bullet of the magazine, an additional 3piece of [Ice Arrow] will be fired: causing ice damage of attack power*100%
Frigid Domain
Frigid DomainFreeze-Type
[Freeze] Enemies in state will explode when they die, causing damage of 10% of maximum health to nearby enemies.
Curse of Extreme Cold
Curse of Extreme ColdFreeze-Type
If the target is in the [Curse] state when [Freeze] is triggered, it will receive an additional ice damage of 100% attack and [Curse] damage of 100%.
Shock Mastery
Shock MasteryShock-Type
Every time you shoot 2, summon 2channels[Lightning], attack a nearby enemy, causing electric damage of attack power*60%
Thunder magazine
Thunder magazineShock-Type
Each reload summons3channel[Lightning]
Energize
EnergizeShock-Type
When [Lightning] hits an enemy, there will be a 20% chance of reloading 1 bullets
Conductive
ConductiveShock-Type
[Lightning]When hitting an enemy, it will be linked to another nearby monster, causing electric damage with attack power 60%
Superconducting
SuperconductingShock-Type
When the target hit by [Freeze] is hit by [Lightning], it will receive an additional attack*50% electric damage
Fire Enchantment
Fire EnchantmentFire-Type
Your bullets have a 50% chance to give the enemy a [Burning] effect, causing 15% attack damage per second (can be stacked)
Flaming Meteor
Flaming MeteorFire-Type
Every 5 shot, summons a [Bolide], causing 60%fire damage, and also causing a large-area [Burning] effect
flame burst
flame burstFire-Type
Each time you reload, trigger a [Burning] damage effect on enemies within the range.
Fire Mastery
Fire MasteryFire-Type
Every time the player level increases by 5, fire damage increases by +10%
holy flame
holy flameFire-Type
When [Retribution] hits a target with [Burn] effect, an additional 50%fire damage will be triggered based on the number of fire layers on the target.