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Season Affixes

90 affixes of the season campaign — a separate pool with its own effects: 16 trees of 5 tiers plus 10 elite tomes.

90 skills
Frost Enchantment
Frost EnchantmentFreeze-Type
Your bullets have a 35% chance to apply [Freeze]: Unable to act for 3s (greatly weakened against elites/bosses).
Cold Mastery
Cold MasteryFreeze-Type
When enemies are [Frozen], they lose 5% of their Max HP (no effect on elites/bosses).
Power Shot
Power ShotDamage-Type
Bullet DMG Amplify +35%.
Bullet Knockback +20%.
Fragmentation
FragmentationDamage-Type
Fires 3 bullets when an enemy dies, each dealing 10% DMG.
Large Caliber
Large CaliberDamage-Type
Bullet DMG Amplify +45%.
Bullet Size +40%.
Fire Rate Amplify -16%.
Deathreap
DeathreapDamage-Type
Bullet DMG Amplify +20%.
Bullet Penetration +1.
Bullets pierce through dead enemies.
Ultimate Bullet
Ultimate BulletDamage-Type
Bullet DMG Amplify +75%.
Projectile Range +30%.
Rapid Reload
Rapid ReloadReload-Type
Reload SPD Amplify +20%.
Fire Rate Amplify +5%.
Field Fittings
Field FittingsReload-Type
Reload SPD Amplify +10%.
Max Ammo +25%.
Locked and Loaded
Locked and LoadedReload-Type
Reload SPD Amplify +10%.
Within 1s after reloading, Bullet DMG Amplify increases by 50%.
Soulsteal Clip
Soulsteal ClipReload-Type
Reload SPD Amplify increases by 5% per enemy killed. Effect resets upon reloading.
Miniclip
MiniclipReload-Type
Reload SPD Amplify +100%.
Bullet DMG Amplify +50%.
Max Ammo -999.
Double Barrel
Double BarrelNumerical-Type
Projectiles +1.
Bullet Spread +5.
Bullet DMG Amplify -10%.
Coup de Grace
Coup de GraceNumerical-Type
Upon firing the last bullet in the clip, fires 10 additional bullets in a circle around yourself, dealing 15% DMG.
Tailgun
TailgunNumerical-Type
Each shot fires an additional 1 bullet from behind.
Fusillade
FusilladeNumerical-Type
Projectiles +1.
Base Projectiles +100%.
Bullet Spread +5.
Bullet DMG Amplify -15%.
Reaper's Deathsaw
Reaper's DeathsawNumerical-Type
Summons orbiting saw discs around you, dealing 100% Bullet DMG to enemies.
The number of saw discs matches your Projectile count (max: 10), and saw discs can trigger bullet effects.
Bruteslayer
BruteslayerSlayer-Type
DMG Amplify to elites/bosses +30%.
Bullet Spread -15.
Adrenaline
AdrenalineSlayer-Type
DMG Amplify to elites/bosses +15%,
For each elite or boss killed, Bullet DMG Amplify +12% (stackable).
Heroic Stand
Heroic StandSlayer-Type
DMG Amplify to elites/bosses +15%.
When an elite or boss appears, Fire Rate Amplify and Reload SPD Amplify +40% for 30s.
Ring of Support
Ring of SupportSlayer-Type
When a Boss appears, a [Ring of Support] spawns in the area. While standing inside the ring, DMG Amplify to the boss +40%.
Execute
ExecuteSlayer-Type
Enemies with HP below 20% will be executed (effect is halved against elites/bosses).
Rapid Fire
Rapid FireFire-Rate-Type
Fire Rate Amplify +25%.
Lightweight Ammo
Lightweight AmmoFire-Rate-Type
Fire Rate Amplify +15%.
Max Ammo +25%.
Projectile SPD +15%.
Rubber Bullets
Rubber BulletsFire-Rate-Type
Bullet Ricochet +1.
Fire Rate Amplify +15%.
Bullet DMG Amplify -10%.
Entrenched Position
Entrenched PositionFire-Rate-Type
Firing has a 33% chance to cost no ammo.
Dig In
Dig InFire-Rate-Type
Projectiles +2.
Fire Rate Amplify +25%.
Movement SPD -25%.
Run and Gun
Run and GunMove-Speed-Type
Movement SPD +20%.
Fire Rate Amplify +5%.
Pyromaniac
PyromaniacMove-Speed-Type
Movement SPD +10%.
Applies [Burning] to nearby enemies, dealing 10% of ATK as DMG per second.
Stormtrooper
StormtrooperMove-Speed-Type
Movement SPD +10%.
Spawns a [Small Tornado] after running a certain distance.
Highrider
HighriderMove-Speed-Type
Every 10s, gain 10% Bullet DMG Amplify and Movement SPD (up to 40%). Effect resets when the character takes damage.
Assassin
AssassinMove-Speed-Type
Every 10s, gain 10% Evasion and 1 Penetration (up to 4 stacks; resets upon evading).
Well-Versed
Well-VersedPickup-Type
Pick Up Range +30%.
XP Gain +15%.
Dark Lore
Dark LorePickup-Type
Pick Up Range +15%.
Monsters that die from [Curse] have a 25% chance to drop extra XP.
Trivia
TriviaPickup-Type
Pick Up Range +15%.
Freezes 1 nearby monster when picking up XP.
Perspicacity
PerspicacityPickup-Type
Pick Up Range +15%
After picking up XP, Movement SPD +35% for 1s.
Call for Reinforcements
Call for ReinforcementsPickup-Type
Calls for reinforcements every 20s, spawning a [Reinforcement Pack]. Picking it up grants a powerful bonus.
Vitality
VitalityHP-Type
Max HP +2.
Berserk
BerserkHP-Type
Each time you take damage, Bullet DMG Amplify, Fire Rate Amplify, and Reload SPD Amplify +50% for 15s.
Bruiser
BruiserHP-Type
Max HP +2.
Character Size +50%.
Movement SPD -10%.
Regeneration
RegenerationHP-Type
Recovers 1 HP every 60s.
Solarian
SolarianHP-Type
Character Size +50%.
Max HP +2.
Movement SPD +25%.
Each time you recover HP, also recover 5% of Max Energy and gain 100 additional Energy (Cooldown: 15s).
Aegis of Faith
Aegis of FaithAegis-Type
[Aegis of Faith] can absorb one hit. After breaking, it regenerates after 90s.
Photon Smash
Photon SmashAegis-Type
While you have [Aegis of Faith], every 10 shots fired triggers [Smite].
Lightning Smash
Lightning SmashAegis-Type
While you have [Aegis of Faith], summons [Lightning] every second to strike 3 nearby enemies, dealing 100% of ATK as Lightning DMG.
Divine Bulwark
Divine BulwarkAegis-Type
[Aegis of Faith]'s Regeneration SPD +100%.
Steadfast Faith
Steadfast FaithAegis-Type
[Aegis of Faith] can stack an additional layer. Each layer can independently trigger its impact effect (up to 3 triggers).
Frostbolt
FrostboltFreeze-Type
Upon firing the last bullet in the clip, fires 3 additional [Ice Arrows], dealing Freeze DMG equal to 100% of ATK.
Frigid Domain
Frigid DomainFreeze-Type
Enemies that die while [Frozen] will explode, dealing 10% of Max HP as DMG to nearby enemies.
Frost Curse
Frost CurseFreeze-Type
If the target is [Cursed] when [Freeze] is triggered, it takes an additional instance of Freeze DMG equal to 100% of ATK and 100% [Curse] DMG.
Shock Mastery
Shock MasteryShock-Type
Every time you shoot 2, summon 2channels[Lightning], attack a nearby enemy, causing electric damage of attack power*60%
Lightning Clip
Lightning ClipShock-Type
Each reload summons3channel[Lightning]
Energize
EnergizeShock-Type
When [Lightning] hits an enemy, there's a 20% chance to load 1 bullet.
Conductive
ConductiveShock-Type
[Lightning]When hitting an enemy, it will be linked to another nearby monster, causing electric damage with attack power 60%
Superconductive
SuperconductiveShock-Type
[Frozen] targets take additional Lightning DMG equal to 50% of ATK when struck by [Lightning]
Fire Enchantment
Fire EnchantmentFire-Type
Your bullets have a 50% chance to apply [Burning] to enemies, dealing 15% of ATK as DMG per second (stackable).
Flaming Meteor
Flaming MeteorFire-Type
For every 5 shots fired, summons a [Fiery Meteor] dealing 60% Fire DMG, and applying [Burning] over a large area.
Flame Burst
Flame BurstFire-Type
Triggers the [Burning] DMG effect on enemies within range once per reload.
Fire Mastery
Fire MasteryFire-Type
For every 5 character levels gained, Fire DMG Amplify +10%.
Sacred Flame
Sacred FlameFire-Type
When [Smite] hits a target affected by [Burning], it triggers an additional 50% Fire DMG hit based on the target's burn stacks.