Zombie Waves Codex

Seasonal technology

Three independent branches. Ore pays for ordinary nodes, refined ore for key ones. Level 0 is the price of unlocking a node; ranks follow.

Nodes total: 71

Development

Ore and parts output, storage caps, node and intel limits.

Ore Output I

Max 5

Ore Resource Output Up

Unlock2,000 ore
12,500 oreOre production increase/hour: +180/hour
23,000 oreOre production increase/hour: +360/hour
33,500 oreOre production increase/hour: +540/hour
44,000 oreOre production increase/hour: +720/hour
5Ore production increase/hour: +900/hour

At max: Ore production increase/hour: +900/hour

Parts Output I

Max 5

Parts Resource Output Up

Requires any of: Ore Output I 5

Unlock3,250 ore
13,750 oreParts production increase/hour: +6/hour
24,250 oreParts production increase/hour: +12/hour
34,750 oreParts production increase/hour: +18/hour
45,250 oreParts production increase/hour: +24/hour
5Parts production increase/hour: +30/hour

At max: Parts production increase/hour: +30/hour

Apocalypse Raid I

Key nodeMax 5

Defeating zombies on the map yields extra Ore(s).

Requires any of: Parts Output I 5

Unlock4,500 ore2 refined ore
15,000 ore2 refined oreDefeating zombies on the map yields extra Ore(s).
25,500 ore2 refined oreDefeating zombies on the map yields extra Ore(s).
36,000 ore2 refined oreDefeating zombies on the map yields extra Ore(s).
46,500 ore2 refined oreDefeating zombies on the map yields extra Ore(s).
5Defeating zombies on the map yields extra Ore(s).

At max: Defeating zombies on the map yields extra Ore(s).

Ore Output II

Max 5

Ore Resource Output Up

Requires any of: Apocalypse Raid I 5

Unlock5,750 ore
16,250 oreOre production increase/hour: +240/hour
26,750 oreOre production increase/hour: +480/hour
37,250 oreOre production increase/hour: +720/hour
47,750 oreOre production increase/hour: +960/hour
5Ore production increase/hour: +1,200/hour

At max: Ore production increase/hour: +1,200/hour

Parts Output II

Max 5

Parts Resource Output Up

Requires any of: Apocalypse Raid I 5

Unlock5,750 ore
16,250 oreParts production increase/hour: +12/hour
26,750 oreParts production increase/hour: +24/hour
37,250 oreParts production increase/hour: +36/hour
47,750 oreParts production increase/hour: +48/hour
5Parts production increase/hour: +60/hour

At max: Parts production increase/hour: +60/hour

Ore Output III

Max 5

Ore Resource Output Up

Requires all of: Ore Output II 5, Parts Output II 5

Unlock7,000 ore
17,500 oreOre production increase/hour: +300/hour
28,000 oreOre production increase/hour: +600/hour
38,500 oreOre production increase/hour: +900/hour
49,000 oreOre production increase/hour: +1,200/hour
5Ore production increase/hour: +1,500/hour

At max: Ore production increase/hour: +1,500/hour

Parts Output III

Max 5

Parts Resource Output Up

Requires any of: Ore Output III 5

Unlock8,250 ore
18,750 oreParts production increase/hour: +18/hour
29,250 oreParts production increase/hour: +36/hour
39,750 oreParts production increase/hour: +54/hour
410,250 oreParts production increase/hour: +72/hour
5Parts production increase/hour: +90/hour

At max: Parts production increase/hour: +90/hour

Wilderness Expansion

Key nodeMax 5

Increase resource site limit by

Requires any of: Parts Output III 5

Unlock9,500 ore2 refined ore
110,000 ore2 refined oreIncrease the resource limit: +1
210,500 ore2 refined oreIncrease the resource limit: +2
311,000 ore2 refined oreIncrease the resource limit: +3
411,500 ore2 refined oreIncrease the resource limit: +4
5Increase the resource limit: +5

At max: Increase the resource limit: +5

Ore Vein Output I

Max 5

Ore Resource Site Percentage Boost

Requires any of: Wilderness Expansion 5

Unlock10,750 ore
111,250 oreMine output percentage increase: +0.5%
211,750 oreMine output percentage increase: +1%
312,250 oreMine output percentage increase: +1.5%
412,750 oreMine output percentage increase: +2%
5Mine output percentage increase: +2.5%

At max: Mine output percentage increase: +2.5%

Parts Factory Output I

Max 5

Parts Resource Site Percentage Boost

Requires any of: Wilderness Expansion 5

Unlock10,750 ore
111,250 oreParts factory output percentage increase: +0.5%
211,750 oreParts factory output percentage increase: +1%
312,250 oreParts factory output percentage increase: +1.5%
412,750 oreParts factory output percentage increase: +2%
5Parts factory output percentage increase: +2.5%

At max: Parts factory output percentage increase: +2.5%

Ore Output VI

Max 5

Ore Resource Output Up

Requires all of: Ore Vein Output I 5, Parts Factory Output I 5

Unlock12,000 ore
112,500 oreOre production increase/hour: +360/hour
213,000 oreOre production increase/hour: +720/hour
313,500 oreOre production increase/hour: +1,080/hour
414,000 oreOre production increase/hour: +1,440/hour
5Ore production increase/hour: +1,800/hour

At max: Ore production increase/hour: +1,800/hour

Parts Output VI

Max 5

Parts Resource Output Up

Requires any of: Ore Output VI 5

Unlock13,250 ore
113,750 oreParts production increase/hour: +24/hour
214,250 oreParts production increase/hour: +48/hour
314,750 oreParts production increase/hour: +72/hour
415,250 oreParts production increase/hour: +96/hour
5Parts production increase/hour: +120/hour

At max: Parts production increase/hour: +120/hour

Intel Expansion

Key nodeMax 5

Increase zombie intel limit by

Requires any of: Parts Output VI 5

Unlock14,500 ore2 refined ore
115,000 ore2 refined oreIncrease the raider intelligence limit: +1
215,500 ore2 refined oreIncrease the raider intelligence limit: +2
316,000 ore2 refined oreIncrease the raider intelligence limit: +3
416,500 ore2 refined oreIncrease the raider intelligence limit: +4
5Increase the raider intelligence limit: +5

At max: Increase the raider intelligence limit: +5

Ore Warehouse I

Max 5

Ore Resource Storage Limit Up

Requires any of: Intel Expansion 5

Unlock15,750 ore
116,250 oreIncreased ore resource storage limit: +50,000
216,750 oreIncreased ore resource storage limit: +100,000
317,250 oreIncreased ore resource storage limit: +150,000
417,750 oreIncreased ore resource storage limit: +200,000
5Increased ore resource storage limit: +250,000

At max: Increased ore resource storage limit: +250,000

Parts Warehouse I

Max 5

Parts Resource Storage Limit Up

Requires any of: Intel Expansion 5

Unlock15,750 ore
116,250 orePart resource storage limit increased: +6,000
216,750 orePart resource storage limit increased: +12,000
317,250 orePart resource storage limit increased: +18,000
417,750 orePart resource storage limit increased: +24,000
5Part resource storage limit increased: +30,000

At max: Part resource storage limit increased: +30,000

Ore Vein Output II

Max 5

Ore Resource Output Up

Requires all of: Ore Warehouse I 5, Parts Warehouse I 5

Unlock17,000 ore
117,500 oreOre production increase/hour: +420/hour
218,000 oreOre production increase/hour: +840/hour
318,500 oreOre production increase/hour: +1,260/hour
419,000 oreOre production increase/hour: +1,680/hour
5Ore production increase/hour: +2,100/hour

At max: Ore production increase/hour: +2,100/hour

Parts Factory Output II

Max 5

Parts Resource Output Up

Requires any of: Ore Vein Output II 5

Unlock18,250 ore
118,750 oreParts production increase/hour: +30/hour
219,250 oreParts production increase/hour: +60/hour
319,750 oreParts production increase/hour: +90/hour
420,250 oreParts production increase/hour: +120/hour
5Parts production increase/hour: +150/hour

At max: Parts production increase/hour: +150/hour

Bumper Harvest

Key nodeMax 5

All Resource Output Percentage Boost

Requires any of: Parts Factory Output II 5

Unlock19,500 ore2 refined ore
120,000 ore2 refined oreTotal resource production percentage increased: +0.5%
220,500 ore2 refined oreTotal resource production percentage increased: +1%
321,000 ore2 refined oreTotal resource production percentage increased: +1.5%
421,500 ore2 refined oreTotal resource production percentage increased: +2%
5Total resource production percentage increased: +2.5%

At max: Total resource production percentage increased: +2.5%

Ore Output Surge I

Max 5

Ore Resource Percentage Boost

Requires any of: Bumper Harvest 5

Unlock20,750 ore
121,250 oreMine output percentage increase: +0.5%
221,750 oreMine output percentage increase: +1%
322,250 oreMine output percentage increase: +1.5%
422,750 oreMine output percentage increase: +2%
5Mine output percentage increase: +2.5%

At max: Mine output percentage increase: +2.5%

Parts Output Surge I

Max 5

Parts Resource Percentage Boost

Requires any of: Bumper Harvest 5

Unlock20,750 ore
121,250 oreParts factory output percentage increase: +0.5%
221,750 oreParts factory output percentage increase: +1%
322,250 oreParts factory output percentage increase: +1.5%
422,750 oreParts factory output percentage increase: +2%
5Parts factory output percentage increase: +2.5%

At max: Parts factory output percentage increase: +2.5%

Ore Output V

Max 5

Ore Resource Output Up

Requires all of: Ore Output Surge I 5, Parts Output Surge I 5

Unlock22,000 ore
122,500 oreOre production increase/hour: +480/hour
223,000 oreOre production increase/hour: +960/hour
323,500 oreOre production increase/hour: +1,440/hour
424,000 oreOre production increase/hour: +1,920/hour
5Ore production increase/hour: +2,400/hour

At max: Ore production increase/hour: +2,400/hour

Parts Output V

Max 5

Parts Resource Output Up

Requires any of: Ore Output V 5

Unlock23,250 ore
123,750 oreParts production increase/hour: +36/hour
224,250 oreParts production increase/hour: +72/hour
324,750 oreParts production increase/hour: +108/hour
425,250 oreParts production increase/hour: +144/hour
5Parts production increase/hour: +180/hour

At max: Parts production increase/hour: +180/hour

Apocalypse Raid II

Key nodeMax 5

Defeating zombies on the map yields extra Part(s).

Requires any of: Parts Output V 5

Unlock24,500 ore2 refined ore
125,000 ore2 refined oreDefeating zombies on the map yields extra Part(s).
225,500 ore2 refined oreDefeating zombies on the map yields extra Part(s).
326,000 ore2 refined oreDefeating zombies on the map yields extra Part(s).
426,500 ore2 refined oreDefeating zombies on the map yields extra Part(s).
5Defeating zombies on the map yields extra Part(s).

At max: Defeating zombies on the map yields extra Part(s).

Ore Output IV

Max 15

Ore Resource Output Up

Requires any of: Apocalypse Raid II 5

Unlock25,000 ore
125,000 oreOre production increase/hour: +120/hour
225,000 oreOre production increase/hour: +240/hour
325,000 oreOre production increase/hour: +360/hour
425,000 oreOre production increase/hour: +480/hour
525,000 oreOre production increase/hour: +600/hour
625,000 oreOre production increase/hour: +720/hour
725,000 oreOre production increase/hour: +840/hour
825,000 oreOre production increase/hour: +960/hour
925,000 oreOre production increase/hour: +1,080/hour
1025,000 oreOre production increase/hour: +1,200/hour
1125,000 oreOre production increase/hour: +1,320/hour
1225,000 oreOre production increase/hour: +1,440/hour
1325,000 oreOre production increase/hour: +1,560/hour
1425,000 oreOre production increase/hour: +1,680/hour
15Ore production increase/hour: +1,800/hour

At max: Ore production increase/hour: +1,800/hour

Parts Output IV

Max 15

Parts Resource Output Up

Requires any of: Apocalypse Raid II 5

Unlock25,000 ore
125,000 oreParts production increase/hour: +12/hour
225,000 oreParts production increase/hour: +24/hour
325,000 oreParts production increase/hour: +36/hour
425,000 oreParts production increase/hour: +48/hour
525,000 oreParts production increase/hour: +60/hour
625,000 oreParts production increase/hour: +72/hour
725,000 oreParts production increase/hour: +84/hour
825,000 oreParts production increase/hour: +96/hour
925,000 oreParts production increase/hour: +108/hour
1025,000 oreParts production increase/hour: +120/hour
1125,000 oreParts production increase/hour: +132/hour
1225,000 oreParts production increase/hour: +144/hour
1325,000 oreParts production increase/hour: +156/hour
1425,000 oreParts production increase/hour: +168/hour
15Parts production increase/hour: +180/hour

At max: Parts production increase/hour: +180/hour

Combat

Seasonal attack and vehicle survivability, per-weapon bonuses, per-troop boosts.

Season Attack Boost I

Max 5

Season ATK Boost

Unlock2,000 ore
12,500 oreSeasonal attack increase: +500,000
23,000 oreSeasonal attack increase: +1,000,000
33,500 oreSeasonal attack increase: +1,500,000
44,000 oreSeasonal attack increase: +2,000,000
5Seasonal attack increase: +2,500,000

At max: Seasonal attack increase: +2,500,000

Season Assault Vehicle Boost I

Max 5

Season Assault Vehicle HP Boost

Requires any of: Season Attack Boost I 5

Unlock3,250 ore
13,750 oreSeasonal tank health bonus: +150,000,000
24,250 oreSeasonal tank health bonus: +300,000,000
34,750 oreSeasonal tank health bonus: +450,000,000
45,250 oreSeasonal tank health bonus: +600,000,000
5Seasonal tank health bonus: +750,000,000

At max: Seasonal tank health bonus: +750,000,000

Season Attack Major Boost I

Key nodeMax 5

Season ATK Major Boost

Requires any of: Season Assault Vehicle Boost I 5

Unlock4,500 ore2 refined ore
15,000 ore2 refined oreSeasonal attack increase: +1,200,000
25,500 ore2 refined oreSeasonal attack increase: +2,400,000
36,000 ore2 refined oreSeasonal attack increase: +3,600,000
46,500 ore2 refined oreSeasonal attack increase: +4,800,000
5Seasonal attack increase: +6,000,000

At max: Seasonal attack increase: +6,000,000

Season Assault Rifle DMG

Max 5

Season Assault Rifle DMG Bonus Boost

Requires any of: Season Attack Major Boost I 5

Unlock5,750 ore
16,250 oreSeason rifle damage bonus: +0.05
26,750 oreSeason rifle damage bonus: +0.1
37,250 oreSeason rifle damage bonus: +0.15
47,750 oreSeason rifle damage bonus: +0.2
5Season rifle damage bonus: +0.25

At max: Season rifle damage bonus: +0.25

Season Shotgun DMG

Max 5

Season Shotgun DMG Bonus Boost

Requires any of: Season Attack Major Boost I 5

Unlock5,750 ore
16,250 oreSeason shotgun damage bonus: +0.05
26,750 oreSeason shotgun damage bonus: +0.1
37,250 oreSeason shotgun damage bonus: +0.15
47,750 oreSeason shotgun damage bonus: +0.2
5Season shotgun damage bonus: +0.25

At max: Season shotgun damage bonus: +0.25

Season HMG DMG

Max 5

Season HMG DMG Bonus Boost

Requires any of: Season Attack Major Boost I 5

Unlock5,750 ore
16,250 oreSeason heavy machine gun damage bonus: +0.05
26,750 oreSeason heavy machine gun damage bonus: +0.1
37,250 oreSeason heavy machine gun damage bonus: +0.15
47,750 oreSeason heavy machine gun damage bonus: +0.2
5Season heavy machine gun damage bonus: +0.25

At max: Season heavy machine gun damage bonus: +0.25

Season Attack Boost II

Max 5

Season ATK Boost

Requires all of: Season Assault Rifle DMG 5, Season Shotgun DMG 5, Season HMG DMG 5

Unlock7,000 ore
17,500 oreSeasonal attack increase: +500,000
28,000 oreSeasonal attack increase: +1,000,000
38,500 oreSeasonal attack increase: +1,500,000
49,000 oreSeasonal attack increase: +2,000,000
5Seasonal attack increase: +2,500,000

At max: Seasonal attack increase: +2,500,000

Season Assault Vehicle Boost II

Max 5

Season Assault Vehicle HP Boost

Requires any of: Season Attack Boost II 5

Unlock8,250 ore
18,750 oreSeasonal tank health bonus: +178,500,000
29,250 oreSeasonal tank health bonus: +357,000,000
39,750 oreSeasonal tank health bonus: +535,500,000
410,250 oreSeasonal tank health bonus: +714,000,000
5Seasonal tank health bonus: +892,499,968

At max: Seasonal tank health bonus: +892,499,968

Season Assault Vehicle Major Boost I

Key nodeMax 5

Season Assault Vehicle HP Major Boost

Requires any of: Season Assault Vehicle Boost II 5

Unlock9,500 ore2 refined ore
110,000 ore2 refined oreSeasonal tank health bonus: +416,500,000
210,500 ore2 refined oreSeasonal tank health bonus: +833,000,000
311,000 ore2 refined oreSeasonal tank health bonus: +1,249,500,032
411,500 ore2 refined oreSeasonal tank health bonus: +1,666,000,000
5Seasonal tank health bonus: +2,082,499,968

At max: Seasonal tank health bonus: +2,082,499,968

Season Sniper Rifle DMG

Max 5

Season Sniper Rifle DMG Bonus Boost

Requires all of: Season Assault Vehicle Major Boost I 5

Unlock12,000 ore
112,500 oreThe health percentage of team No. 1’s tank has been increased.: +0.05
213,000 oreThe health percentage of team No. 1’s tank has been increased.: +0.1
313,500 oreThe health percentage of team No. 1’s tank has been increased.: +0.15
414,000 oreThe health percentage of team No. 1’s tank has been increased.: +0.2
5The health percentage of team No. 1’s tank has been increased.: +0.25

At max: The health percentage of team No. 1’s tank has been increased.: +0.25

Season Crossbow DMG

Max 5

Season Crossbow DMG Bonus Boost

Requires any of: Season Sniper Rifle DMG 5

Unlock13,250 ore
113,750 oreTeam 1’s combat power percentage increased: +0.05
214,250 oreTeam 1’s combat power percentage increased: +0.1
314,750 oreTeam 1’s combat power percentage increased: +0.15
415,250 oreTeam 1’s combat power percentage increased: +0.2
5Team 1’s combat power percentage increased: +0.25

At max: Team 1’s combat power percentage increased: +0.25

Season Rocket Launcher DMG

Max 5

Season Rocket Launcher DMG Bonus Boost

Requires any of: Season Crossbow DMG 5

Unlock10,750 ore
111,250 oreSeason sniper rifle damage bonus: +0.05
211,750 oreSeason sniper rifle damage bonus: +0.1
312,250 oreSeason sniper rifle damage bonus: +0.15
412,750 oreSeason sniper rifle damage bonus: +0.2
5Season sniper rifle damage bonus: +0.25

At max: Season sniper rifle damage bonus: +0.25

Season Attack Boost III

Max 5

Season ATK Boost

Requires any of: Season Crossbow DMG 5

Unlock10,750 ore
111,250 oreSeasonal crossbow damage bonus: +0.05
211,750 oreSeasonal crossbow damage bonus: +0.1
312,250 oreSeasonal crossbow damage bonus: +0.15
412,750 oreSeasonal crossbow damage bonus: +0.2
5Seasonal crossbow damage bonus: +0.25

At max: Seasonal crossbow damage bonus: +0.25

Season Assault Vehicle Boost III

Max 5

Season Assault Vehicle HP Boost

Requires any of: Season Crossbow DMG 5

Unlock10,750 ore
111,250 oreSeason rocket launcher damage bonus: +0.05
211,750 oreSeason rocket launcher damage bonus: +0.1
312,250 oreSeason rocket launcher damage bonus: +0.15
412,750 oreSeason rocket launcher damage bonus: +0.2
5Season rocket launcher damage bonus: +0.25

At max: Season rocket launcher damage bonus: +0.25

Season Attack Boost II

Key nodeMax 5

Season Attack Percentage Major Boost

Requires all of: Season Rocket Launcher DMG 5, Season Attack Boost III 5, Season Assault Vehicle Boost III 5

Unlock12,000 ore
112,500 oreSeasonal attack increase: +800,000
213,000 oreSeasonal attack increase: +1,600,000
313,500 oreSeasonal attack increase: +2,400,000
414,000 oreSeasonal attack increase: +3,200,000
5Seasonal attack increase: +4,000,000

At max: Seasonal attack increase: +4,000,000

Season Assault Rifle DMG Reduction

Max 5

Season Assault Rifle DMG Reduction Bonus Boost

Requires any of: Season Attack Boost II 5

Unlock13,250 ore
113,750 oreSeasonal tank health bonus: +320,000,000
214,250 oreSeasonal tank health bonus: +640,000,000
314,750 oreSeasonal tank health bonus: +960,000,000
415,250 oreSeasonal tank health bonus: +1,280,000,000
5Seasonal tank health bonus: +1,600,000,000

At max: Seasonal tank health bonus: +1,600,000,000

Season Shotgun DMG Reduction

Max 5

Season Shotgun DMG Reduction Bonus Boost

Requires any of: Season Assault Rifle DMG Reduction 5

Unlock14,500 ore2 refined ore
115,000 ore2 refined oreSeason attack bonus: +0.02
215,500 ore2 refined oreSeason attack bonus: +0.04
316,000 ore2 refined oreSeason attack bonus: +0.06
416,500 ore2 refined oreSeason attack bonus: +0.08
5Season attack bonus: +0.1

At max: Season attack bonus: +0.1

Season HMG DMG Reduction

Max 5

Season HMG DMG Reduction Bonus Boost

Requires any of: Season Shotgun DMG Reduction 5

Unlock15,750 ore
116,250 oreSeason rifle damage-free bonus: +0.05
216,750 oreSeason rifle damage-free bonus: +0.1
317,250 oreSeason rifle damage-free bonus: +0.15
417,750 oreSeason rifle damage-free bonus: +0.2
5Season rifle damage-free bonus: +0.25

At max: Season rifle damage-free bonus: +0.25

Season Attack Boost VI

Max 5

Season ATK Percentage Boost

Requires any of: Season Shotgun DMG Reduction 5

Unlock15,750 ore
116,250 oreSeason shotgun damage reduction bonus: +0.05
216,750 oreSeason shotgun damage reduction bonus: +0.1
317,250 oreSeason shotgun damage reduction bonus: +0.15
417,750 oreSeason shotgun damage reduction bonus: +0.2
5Season shotgun damage reduction bonus: +0.25

At max: Season shotgun damage reduction bonus: +0.25

Season Assault Vehicle Boost VI

Max 5

Season Assault Vehicle HP Percentage Boost

Requires any of: Season Shotgun DMG Reduction 5

Unlock15,750 ore
116,250 oreSeason heavy machine gun damage-free bonus: +0.05
216,750 oreSeason heavy machine gun damage-free bonus: +0.1
317,250 oreSeason heavy machine gun damage-free bonus: +0.15
417,750 oreSeason heavy machine gun damage-free bonus: +0.2
5Season heavy machine gun damage-free bonus: +0.25

At max: Season heavy machine gun damage-free bonus: +0.25

Siege Breaker

Key nodeMax 5

Deals damage equal to a percentage of the enemy's max HP each battle

Requires all of: Season HMG DMG Reduction 5, Season Attack Boost VI 5, Season Assault Vehicle Boost VI 5

Unlock17,000 ore
117,500 oreSeason attack bonus: +0.01
218,000 oreSeason attack bonus: +0.02
318,500 oreSeason attack bonus: +0.03
419,000 oreSeason attack bonus: +0.04
5Season attack bonus: +0.05

At max: Season attack bonus: +0.05

Season Sniper Rifle DMG Reduction

Max 5

Season Sniper Rifle DMG Reduction Bonus Boost

Requires any of: Siege Breaker 5

Unlock18,250 ore
118,750 oreSeasonal tank damage reduction and enhancement: +0.02
219,250 oreSeasonal tank damage reduction and enhancement: +0.04
319,750 oreSeasonal tank damage reduction and enhancement: +0.06
420,250 oreSeasonal tank damage reduction and enhancement: +0.08
5Seasonal tank damage reduction and enhancement: +0.1

At max: Seasonal tank damage reduction and enhancement: +0.1

Season Crossbow DMG Reduction

Max 5

Season Crossbow DMG Reduction Bonus Boost

Requires any of: Season Sniper Rifle DMG Reduction 5

Unlock19,500 ore2 refined ore
120,000 ore2 refined oreEach battle deducts the enemy's maximum life 2%
220,500 ore2 refined oreEach battle deducts the enemy's maximum life 4%
321,000 ore2 refined oreEach battle deducts the enemy's maximum life 6%
421,500 ore2 refined oreEach battle deducts the enemy's maximum life 8%
5Each battle deducts the enemy's maximum life 10%

At max: Each battle deducts the enemy's maximum life 10%

Season Rocket Launcher DMG Reduction

Max 5

Season Rocket Launcher DMG Reduction Bonus Boost

Requires all of: Season Crossbow DMG Reduction 5

Unlock22,000 ore
122,500 oreThe health percentage of the No. 2 team’s tank has been increased.: +0.02
223,000 oreThe health percentage of the No. 2 team’s tank has been increased.: +0.04
323,500 oreThe health percentage of the No. 2 team’s tank has been increased.: +0.06
424,000 oreThe health percentage of the No. 2 team’s tank has been increased.: +0.08
5The health percentage of the No. 2 team’s tank has been increased.: +0.1

At max: The health percentage of the No. 2 team’s tank has been increased.: +0.1

Season Attack Boost V

Max 5

Season Attack Percentage Bonus

Requires any of: Season Rocket Launcher DMG Reduction 5

Unlock23,250 ore
123,750 oreTeam 2’s combat power percentage increased: +0.02
224,250 oreTeam 2’s combat power percentage increased: +0.04
324,750 oreTeam 2’s combat power percentage increased: +0.06
425,250 oreTeam 2’s combat power percentage increased: +0.08
5Team 2’s combat power percentage increased: +0.1

At max: Team 2’s combat power percentage increased: +0.1

Season Assault Vehicle Boost V

Max 5

Season Assault Vehicle HP Percentage Boost

Requires any of: Season Attack Boost V 5

Unlock20,750 ore
121,250 oreSeasonal sniper rifle damage-free bonus: +0.05
221,750 oreSeasonal sniper rifle damage-free bonus: +0.1
322,250 oreSeasonal sniper rifle damage-free bonus: +0.15
422,750 oreSeasonal sniper rifle damage-free bonus: +0.2
5Seasonal sniper rifle damage-free bonus: +0.25

At max: Seasonal sniper rifle damage-free bonus: +0.25

Bloodbath

Key nodeMax 5

For the first battle(s), restore a percentage of max HP each battle

Requires any of: Season Attack Boost V 5

Unlock20,750 ore
121,250 oreSeasonal crossbow damage-free bonus: +0.05
221,750 oreSeasonal crossbow damage-free bonus: +0.1
322,250 oreSeasonal crossbow damage-free bonus: +0.15
422,750 oreSeasonal crossbow damage-free bonus: +0.2
5Seasonal crossbow damage-free bonus: +0.25

At max: Seasonal crossbow damage-free bonus: +0.25

Season ATK Boost

Max 5

Season ATK

Requires any of: Season Attack Boost V 5

Unlock20,750 ore
121,250 oreSeason rocket launcher injury-free bonus: +0.05
221,750 oreSeason rocket launcher injury-free bonus: +0.1
322,250 oreSeason rocket launcher injury-free bonus: +0.15
422,750 oreSeason rocket launcher injury-free bonus: +0.2
5Season rocket launcher injury-free bonus: +0.25

At max: Season rocket launcher injury-free bonus: +0.25

Season Assault Vehicle HP Boost

Max 5

Season Assault Vehicle HP Boost

Requires all of: Season Assault Vehicle Boost V 5, Bloodbath 5, Season ATK Boost 5

Unlock22,000 ore
122,500 oreSeason attack bonus: +0.01
223,000 oreSeason attack bonus: +0.02
323,500 oreSeason attack bonus: +0.03
424,000 oreSeason attack bonus: +0.04
5Season attack bonus: +0.05

At max: Season attack bonus: +0.05

City battle

Battle merit, cheaper repairs, march speed and extra battle orders.

War Merit Boost I

Max 5

Guaranteed battle merit gains each battle

Unlock4,000 ore
15,000 oreEach battle guarantees an increase in combat merit.: +10
26,000 oreEach battle guarantees an increase in combat merit.: +20
37,000 oreEach battle guarantees an increase in combat merit.: +30
48,000 oreEach battle guarantees an increase in combat merit.: +40
5Each battle guarantees an increase in combat merit.: +50

At max: Each battle guarantees an increase in combat merit.: +50

Quick Repair I

Max 5

Reduces part cost for repairs.

Requires any of: War Merit Boost I 5

Unlock6,500 ore
17,500 oreRepair parts consumption percentage reduced: +0.01
28,500 oreRepair parts consumption percentage reduced: +0.02
39,500 oreRepair parts consumption percentage reduced: +0.03
410,500 oreRepair parts consumption percentage reduced: +0.04
5Repair parts consumption percentage reduced: +0.05

At max: Repair parts consumption percentage reduced: +0.05

Relentless Assault

Key nodeMax 5

Increases the number of City Battle orders per daily City Battle phase

Requires any of: Quick Repair I 5

Unlock9,000 ore3 refined ore
110,000 ore3 refined oreIncrease the number of city battle instructions in the daily city battle phase: +1
211,000 ore3 refined oreIncrease the number of city battle instructions in the daily city battle phase: +2
312,000 ore3 refined oreIncrease the number of city battle instructions in the daily city battle phase: +3
413,000 ore3 refined oreIncrease the number of city battle instructions in the daily city battle phase: +4
5Increase the number of city battle instructions in the daily city battle phase: +5

At max: Increase the number of city battle instructions in the daily city battle phase: +5

March SPD I

Max 5

Boosts March SPD by a percentage

Requires any of: Relentless Assault 5

Unlock11,500 ore
112,500 oreMarch speed percentage increase: +0.01
213,500 oreMarch speed percentage increase: +0.02
314,500 oreMarch speed percentage increase: +0.03
415,500 oreMarch speed percentage increase: +0.04
5March speed percentage increase: +0.05

At max: March speed percentage increase: +0.05

War Merit Boost II

Max 5

Guaranteed battle merit gains each battle

Requires any of: March SPD I 5

Unlock14,000 ore
115,000 oreEach battle guarantees an increase in combat merit.: +10
216,000 oreEach battle guarantees an increase in combat merit.: +20
317,000 oreEach battle guarantees an increase in combat merit.: +30
418,000 oreEach battle guarantees an increase in combat merit.: +40
5Each battle guarantees an increase in combat merit.: +50

At max: Each battle guarantees an increase in combat merit.: +50

Quick Repair II

Max 5

Reduces part cost for repairs.

Requires any of: March SPD I 5

Unlock14,000 ore
115,000 oreRepair parts consumption percentage reduced: +0.01
216,000 oreRepair parts consumption percentage reduced: +0.02
317,000 oreRepair parts consumption percentage reduced: +0.03
418,000 oreRepair parts consumption percentage reduced: +0.04
5Repair parts consumption percentage reduced: +0.05

At max: Repair parts consumption percentage reduced: +0.05

Strike While the Enemy Retreats

Key nodeMax 5

Each battle, additionally reduces enemy durability

Requires all of: War Merit Boost II 5, Quick Repair II 5

Unlock16,500 ore3 refined ore
117,500 ore3 refined oreIn each battle, the enemy's durability is additionally reduced.: +20
218,500 ore3 refined oreIn each battle, the enemy's durability is additionally reduced.: +40
319,500 ore3 refined oreIn each battle, the enemy's durability is additionally reduced.: +60
420,500 ore3 refined oreIn each battle, the enemy's durability is additionally reduced.: +80
5In each battle, the enemy's durability is additionally reduced.: +100

At max: In each battle, the enemy's durability is additionally reduced.: +100

March SPD II

Max 5

Boosts March SPD by a percentage

Requires any of: Strike While the Enemy Retreats 5

Unlock19,000 ore
120,000 oreMarch speed percentage increase: +0.01
221,000 oreMarch speed percentage increase: +0.02
322,000 oreMarch speed percentage increase: +0.03
423,000 oreMarch speed percentage increase: +0.04
5March speed percentage increase: +0.05

At max: March speed percentage increase: +0.05

War Merit Boost III

Max 5

Guaranteed battle merit gains each battle

Requires any of: March SPD II 5

Unlock21,500 ore
122,500 oreEach battle guarantees an increase in combat merit.: +10
223,500 oreEach battle guarantees an increase in combat merit.: +20
324,500 oreEach battle guarantees an increase in combat merit.: +30
425,500 oreEach battle guarantees an increase in combat merit.: +40
5Each battle guarantees an increase in combat merit.: +50

At max: Each battle guarantees an increase in combat merit.: +50

Quick Repair III

Max 5

Reduces part cost for repairs.

Requires any of: March SPD II 5

Unlock21,500 ore
122,500 oreRepair parts consumption percentage reduced: +0.01
223,500 oreRepair parts consumption percentage reduced: +0.02
324,500 oreRepair parts consumption percentage reduced: +0.03
425,500 oreRepair parts consumption percentage reduced: +0.04
5Repair parts consumption percentage reduced: +0.05

At max: Repair parts consumption percentage reduced: +0.05

Impenetrable Fortress

Key nodeMax 2

1 City Battle order: the first battle(s) don't consume durability

Requires all of: War Merit Boost III 5, Quick Repair III 5

Unlock24,000 ore3 refined ore
126,000 ore3 refined ore1 city battle command, the number of games does not consume durability: +1
228,000 ore3 refined ore1 city battle command, the number of games does not consume durability: +2

At max: 1 city battle command, the number of games does not consume durability: +2

March SPD III

Max 5

Boosts March SPD by a percentage

Requires any of: Impenetrable Fortress 2

Unlock26,500 ore
127,500 oreMarch speed percentage increase: +0.01
228,500 oreMarch speed percentage increase: +0.02
329,500 oreMarch speed percentage increase: +0.03
430,500 oreMarch speed percentage increase: +0.04
5March speed percentage increase: +0.05

At max: March speed percentage increase: +0.05

War Merit Boost VI

Max 5

Guaranteed battle merit gains each battle

Requires any of: March SPD III 5

Unlock29,000 ore
130,000 oreEach battle guarantees an increase in combat merit.: +10
231,000 oreEach battle guarantees an increase in combat merit.: +20
332,000 oreEach battle guarantees an increase in combat merit.: +30
433,000 oreEach battle guarantees an increase in combat merit.: +40
5Each battle guarantees an increase in combat merit.: +50

At max: Each battle guarantees an increase in combat merit.: +50

Quick Repair VI

Max 5

Reduces part cost for repairs.

Requires any of: March SPD III 5

Unlock29,000 ore
130,000 oreRepair parts consumption percentage reduced: +0.01
231,000 oreRepair parts consumption percentage reduced: +0.02
332,000 oreRepair parts consumption percentage reduced: +0.03
433,000 oreRepair parts consumption percentage reduced: +0.04
5Repair parts consumption percentage reduced: +0.05

At max: Repair parts consumption percentage reduced: +0.05

War Merit Overflow

Key nodeMax 5

Percentage boost to War Merit gained

Requires all of: War Merit Boost VI 5, Quick Repair VI 5

Unlock31,500 ore3 refined ore
132,500 ore3 refined oreGain a percentage increase in combat merit ratio: +1%
233,500 ore3 refined oreGain a percentage increase in combat merit ratio: +2%
334,500 ore3 refined oreGain a percentage increase in combat merit ratio: +3%
435,500 ore3 refined oreGain a percentage increase in combat merit ratio: +4%
5Gain a percentage increase in combat merit ratio: +5%

At max: Gain a percentage increase in combat merit ratio: +5%

War Merit Boost V

Max 15

Guaranteed battle merit gains each battle

Requires any of: War Merit Overflow 5

Unlock25,000 ore
125,000 oreEach battle guarantees an increase in combat merit.: +10
225,000 oreEach battle guarantees an increase in combat merit.: +15
325,000 oreEach battle guarantees an increase in combat merit.: +20
425,000 oreEach battle guarantees an increase in combat merit.: +25
525,000 oreEach battle guarantees an increase in combat merit.: +30
625,000 oreEach battle guarantees an increase in combat merit.: +35
725,000 oreEach battle guarantees an increase in combat merit.: +40
825,000 oreEach battle guarantees an increase in combat merit.: +45
925,000 oreEach battle guarantees an increase in combat merit.: +50
1025,000 oreEach battle guarantees an increase in combat merit.: +55
1125,000 oreEach battle guarantees an increase in combat merit.: +60
1225,000 oreEach battle guarantees an increase in combat merit.: +65
1325,000 oreEach battle guarantees an increase in combat merit.: +70
1425,000 oreEach battle guarantees an increase in combat merit.: +75
15Each battle guarantees an increase in combat merit.: +80

At max: Each battle guarantees an increase in combat merit.: +80

Quick Repair V

Max 15

Reduces part cost for repairs.

Requires any of: War Merit Overflow 5

Unlock25,000 ore
125,000 oreRepair parts consumption percentage reduced: +0.001
225,000 oreRepair parts consumption percentage reduced: +0.002
325,000 oreRepair parts consumption percentage reduced: +0.004
425,000 oreRepair parts consumption percentage reduced: +0.006
525,000 oreRepair parts consumption percentage reduced: +0.008
625,000 oreRepair parts consumption percentage reduced: +0.01
725,000 oreRepair parts consumption percentage reduced: +0.012
825,000 oreRepair parts consumption percentage reduced: +0.014
925,000 oreRepair parts consumption percentage reduced: +0.016
1025,000 oreRepair parts consumption percentage reduced: +0.018
1125,000 oreRepair parts consumption percentage reduced: +0.02
1225,000 oreRepair parts consumption percentage reduced: +0.022
1325,000 oreRepair parts consumption percentage reduced: +0.024
1425,000 oreRepair parts consumption percentage reduced: +0.026
15Repair parts consumption percentage reduced: +0.028

At max: Repair parts consumption percentage reduced: +0.028