Virtual Battleground
A weekly endless-wave mode: a run starts near your all-time best floor rather than at wave 1, kills pay points, and the week ends with rewards for your place on the leaderboard. On top of the regular battleground sits Apex, where you gamble on a starting floor.
How a run works
A season lasts a week and starts on Monday. Two runs a day: the first is free, the second costs diamonds (the Diligence Subsidy talent waives it). The season settles two hours before it closes.
A run does not start at wave 1: the game rolls you back from your all-time best by 60% of the floors, but never more than 50. Skipped floors count as cleared, so their points land before the first shot.
| All-time best | Run starts at | Rolled back |
|---|---|---|
| 50 | 20 | 30 |
| 100 | 50 | 50 |
| 500 | 450 | 50 |
| 1,200 | 1,150 | 50 |
| 2,500 | 2,450 | 50 |
Points and ranking
A normal monster is worth 10 points, an elite 1,000, a boss 2,000. Points from every run of the season add up, and your rank is decided by the total.
Battlefield talents raise those numbers: the small-monster branch goes up to +100 points per kill, the elite/boss branch up to +15,000.
Ranking rewards arrive by mail once the season settles. Your all-time best floor is not reset — it carries across seasons and unlocks one-off prizes.
Score chests
Chests open along the way as points pile up. Their gates scale with the week of the season: the table below is the ×1 multiplier, so multiply by your own week's number.
| Points needed | Reward |
|---|---|
| 40,000 | |
| 100,000 | |
| 150,000 | |
| 200,000 | |
| 400,000 | |
| 600,000 | |
| 800,000 | |
| 1,000,000 | |
| 1,200,000 | |
| 1,500,000 | |
| 1,800,000 | |
| 2,000,000 | |
| 2,500,000 | |
| 3,000,000 | |
| 4,000,000 |
Gate multiplier by season week:
| Week | Multiplier |
|---|---|
| 1 | ×1 |
| 2 | ×1.12 |
| 3 | ×1.25 |
| 4 | ×1.58 |
| 5 | ×1.91 |
| 6 | ×2.47 |
| 7 | ×2.51 |
| 8 | ×2.55 |
| 9 | ×2.64 |
| 10 | ×2.67 |
| 11 | ×2.71 |
| 12 | ×2.8 |
Floor rewards
Every floor milestone you clear pays talent points this season, and the first time you ever reach it a one-off prize on top.
| Floor | Talent points | One-off prize |
|---|---|---|
| 20 | 3,000 | |
| 50 | 5,000 | |
| 80 | 6,000 | |
| 100 | 8,000 | |
| 125 | 11,000 | |
| 150 | 14,000 | |
| 160 | 17,000 | |
| 170 | 20,000 | |
| 180 | 23,000 | |
| 200 | 26,000 | |
| 220 | 29,000 | |
| 240 | 32,000 | |
| 260 | 35,000 | |
| 280 | 40,000 | |
| 300 | 40,000 | |
| 325 | 40,000 | |
| 350 | 50,000 | |
| 375 | 50,000 | |
| 400 | 50,000 | |
| 450 | 60,000 | |
| 500 | 0 | |
| 550 | 0 | |
| 600 | 0 | |
| 650 | 0 | |
| 700 | 0 | |
| 750 | 0 | |
| 800 | 0 | |
| 850 | 0 | |
| 900 | 0 | |
| 950 | 0 | |
| 1,000 | 0 | |
| 1,100 | 0 | |
| 1,200 | 0 | |
| 1,300 | 0 | |
| 1,400 | 0 | |
| 1,500 | 0 | |
| 1,600 | 0 | |
| 1,700 | 0 | |
| 1,800 | 0 | |
| 1,900 | 0 | |
| 2,000 | 0 | |
| 2,100 | 0 | |
| 2,200 | 0 | |
| 2,300 | 0 | |
| 2,400 | 0 | |
| 2,500 | 0 | |
| 2,600 | 0 | |
| 2,700 | 0 | |
| 2,800 | 0 | |
| 2,900 | 0 | |
| 3,000 | 0 |
Ranking rewards
Places on the weekly leaderboard and what they pay.
| Place | Reward |
|---|---|
| #1 | |
| #2 | |
| #3 | |
| #4–5 | |
| #6–10 | |
| #11–20 | |
| #21–30 | |
| #31–50 | |
| #51–70 | |
| #71–100 | |
| #101–999 |
Trait slots
A run rolls traits into 36 slots, and each further slot unlocks at an all-time best floor of its own.
The first 8 slots are open from the start; the rest arrive as your record grows.
| Slot | Unlocks at floor |
|---|---|
| 9 | 10 |
| 10 | 50 |
| 11 | 10 |
| 12 | 10 |
| 13 | 50 |
| 14 | 80 |
| 15 | 80 |
| 16 | 120 |
| 17 | 120 |
| 18 | 80 |
| 19 | 120 |
| 20 | 220 |
| 21 | 220 |
| 22 | 400 |
| 23 | 300 |
| 24 | 240 |
| 25 | 500 |
| 26 | 600 |
| 27 | 700 |
| 28 | 1,000 |
| 29 | 900 |
| 30 | 800 |
| 31 | 1,200 |
| 32 | 1,500 |
| 33 | 1,500 |
| 34 | 2,000 |
| 35 | 2,000 |
| 36 | 1,800 |
Boss traits sit in 4 slots of their own — they are granted outright, without a roll.
| Boss slot | Unlocks at floor |
|---|---|
| 1 | from the start |
| 2 | 40 |
| 3 | 100 |
| 4 | 200 |
Mode rules
Season Cycle:
1. Each season lasts 7 days, and a new season begins every Monday.
2. You can participate in battle twice a day. The first attempt is free, the second costs 100 diamonds (can be waived via talents).
Event Rules:
1. Defeating monsters earns points, and defeating BOSSes and elites earns more points.
2. Points gained in each battle this season accumulate. The higher your total points, the higher your ranking.
Reward Rules:
1. Historical Wave Rewards: Keep pushing your historical best wave in the Virtual Battleground to claim one-time rewards (not reset with the season).
2. Score Chests: Accumulate enough points this season to claim score chest rewards.
3. Settlement Rewards: At season’s end, ranking rewards are granted via mail based on your ranking.
Battlefield Talents:
1. Talents can be upgraded by consuming talent points.
2. Talent points are obtained via Virtual Battleground, score chests, and the talent shop.
3. Talents reset at the end of each season (spent talent points are not refunded).
4. Purchased talent points that haven’t been used will not be cleared, but temporary talent points will be cleared at season’s end even if unused.