Zombie Waves Codex

Virtual Battleground talents

The mode's seasonal talent tree: attack, damage to big targets, a higher starting wave and point bonuses. It works on the regular battleground and on Apex alike.

How talents work

Talents are bought with talent points and reset at the end of every season; spent points are not refunded. Purchased points you never spent stay, temporary ones burn.

The tree has 22 layers and 98 branches — 421 levels for 540 talent points if you buy everything.

Bought with:
A layer does not open on its own: it needs the listed number of levels bought in the layers below. That is why the cheap branches of the early layers get levelled for access, not for their own bonus.

Layer 1

Open from the start

BranchLevelsPoints for allAt max
Base ATK55ATK +750
Assault Rifle ATK55Assault Rifle ATK +1500
Machine Gun ATK55Machine Gun ATK +1500
Shotgun ATK55Shotgun ATK +1500
Crossbow ATK55Crossbow ATK +1500
Rocket Launcher ATK55Rocket Launcher ATK +1500
Sniper Rifle ATK55Sniper Rifle ATK +1500
Base ATK55Each level increases ATK by 3000 and Total Attack by 2%
Assault Rifle ATK55Assault Rifle ATK +60000
Machine Gun ATK55Machine Gun ATK +60000
Shotgun ATK55Shotgun ATK +60000
Crossbow ATK55Crossbow ATK +60000
Rocket Launcher ATK55Rocket Launcher ATK +60000
Sniper Rifle ATK55Sniper Rifle ATK +60000

Layer 2

Open from the start

BranchLevelsPoints for allAt max
Quick Stage Skip11Starting directly at wave 20 (effects do not stack)
Quick Stage Skip11Starting directly at wave 60 (effects do not stack)
Quick Stage Skip11Starting directly at wave 100 (effects do not stack)
Base ATK55Each level increases ATK by 3000 and Total Attack by 2%

Layer 3

Opens after 6 levels bought in the layers below

BranchLevelsPoints for allAt max
ATK Bonus55ATK +5%
Assault Rifle ATK55Assault Rifle ATK +60000
Machine Gun ATK55Machine Gun ATK +60000
Shotgun ATK55Shotgun ATK +60000
Crossbow ATK55Crossbow ATK +60000
Rocket Launcher ATK55Rocket Launcher ATK +60000
Sniper Rifle ATK55Sniper Rifle ATK +60000
Elite Slayer55Each level increases DMG to Elites/Bosses by 10%

Layer 4

Opens after 11 levels bought in the layers below

BranchLevelsPoints for allAt max
Quick Stage Skip11Starting directly at wave 40 (effects do not stack)
Quick Stage Skip11Starting directly at wave 90 (effects do not stack)
Quick Stage Skip11Starting directly at wave 140 (effects do not stack)
Bonus Points: Mob55Per level, points for killing 1 mob +5 (initial score: 10)
Bonus Points: Elite Enemy510Per level, points for killing 1 elite or boss +1500 (initial score: 1000/1000)

Layer 5

Opens after 12 levels bought in the layers below

BranchLevelsPoints for allAt max
Base ATK55ATK +10000
Assault Rifle ATK55Assault Rifle ATK +20000
Machine Gun ATK55Machine Gun ATK +20000
Shotgun ATK55Shotgun ATK +20000
Crossbow ATK55Crossbow ATK +20000
Rocket Launcher ATK55Rocket Launcher ATK +20000
Sniper Rifle ATK55Sniper Rifle ATK +20000
Diligence Subsidy11The second daily participation or sweep of Virtual Battleground no longer costs Diamonds

Layer 6

Opens after 17 levels bought in the layers below

BranchLevelsPoints for allAt max
Higher Scores22Score gained from slaying enemies +2
Quick Stage Skip12Starting directly at wave 60 (effects do not stack)
Quick Stage Skip12Starting directly at wave 180 (effects do not stack)
Bonus Points: Elite Enemy1020Per level, points for killing 1 elite or boss +1500 (initial score: 1000/1000)

Layer 7

Opens after 19 levels bought in the layers below

BranchLevelsPoints for allAt max
ATK Bonus55ATK +5%
Bonus Points: Mob2060Per level, points for killing 1 mob +5 (initial score: 10)

Layer 8

Opens after 24 levels bought in the layers below

BranchLevelsPoints for allAt max
Higher Scores24Score gained from slaying enemies +2
Quick Stage Skip13Starting directly at wave 80 (effects do not stack)
Quick Stage Skip13Starting directly at wave 220 (effects do not stack)

Layer 9

Opens after 26 levels bought in the layers below

BranchLevelsPoints for allAt max
Base ATK55ATK +20000
Assault Rifle ATK55Assault Rifle ATK +40000
Machine Gun ATK55Machine Gun ATK +40000
Shotgun ATK55Shotgun ATK +40000
Crossbow ATK55Crossbow ATK +40000
Rocket Launcher ATK55Rocket Launcher ATK +40000
Sniper Rifle ATK55Sniper Rifle ATK +40000

Layer 10

Opens after 31 levels bought in the layers below

BranchLevelsPoints for allAt max
Higher Scores24Score gained from slaying enemies +2
Quick Stage Skip14Starting directly at wave 100 (effects do not stack)
Quick Stage Skip14Starting directly at wave 260 (effects do not stack)

Layer 11

Opens after 33 levels bought in the layers below

BranchLevelsPoints for allAt max
Base ATK55ATK +48000
Assault Rifle ATK55Assault Rifle ATK +80000
Machine Gun ATK55Machine Gun ATK +80000
Shotgun ATK55Shotgun ATK +80000
Crossbow ATK55Crossbow ATK +80000
Rocket Launcher ATK55Rocket Launcher ATK +80000
Sniper Rifle ATK55Sniper Rifle ATK +80000

Layer 12

Opens after 38 levels bought in the layers below

BranchLevelsPoints for allAt max
ATK Bonus510ATK +1e+01%

Layer 13

Opens after 43 levels bought in the layers below

BranchLevelsPoints for allAt max
Higher Scores24Score gained from slaying enemies +2
Quick Stage Skip15Starting directly at wave 120 (effects do not stack)

Layer 14

Opens after 45 levels bought in the layers below

BranchLevelsPoints for allAt max
Base ATK55ATK +60000
Assault Rifle ATK55Assault Rifle ATK +120000
Machine Gun ATK55Machine Gun ATK +120000
Shotgun ATK55Shotgun ATK +120000
Crossbow ATK55Crossbow ATK +120000
Rocket Launcher ATK55Rocket Launcher ATK +120000
Sniper Rifle ATK55Sniper Rifle ATK +120000

Layer 15

Opens after 50 levels bought in the layers below

BranchLevelsPoints for allAt max
ATK Bonus510ATK +1e+01%

Layer 16

Opens after 55 levels bought in the layers below

BranchLevelsPoints for allAt max
Higher Scores24Score gained from slaying enemies +2
Quick Stage Skip15Starting directly at wave 140 (effects do not stack)

Layer 17

Opens after 57 levels bought in the layers below

BranchLevelsPoints for allAt max
Base ATK55ATK +80000
Assault Rifle ATK55Assault Rifle ATK +160000
Machine Gun ATK55Machine Gun ATK +160000
Shotgun ATK55Shotgun ATK +160000
Crossbow ATK55Crossbow ATK +160000
Rocket Launcher ATK55Rocket Launcher ATK +160000
Sniper Rifle ATK55Sniper Rifle ATK +160000

Layer 18

Opens after 62 levels bought in the layers below

BranchLevelsPoints for allAt max
ATK Bonus510ATK +1e+01%

Layer 19

Opens after 67 levels bought in the layers below

BranchLevelsPoints for allAt max
Higher Scores24Score gained from slaying enemies +2
Quick Stage Skip15Starting directly at wave 160 (effects do not stack)

Layer 20

Opens after 69 levels bought in the layers below

BranchLevelsPoints for allAt max
Base ATK55ATK +100000
Assault Rifle ATK55Assault Rifle ATK +200000
Machine Gun ATK55Machine Gun ATK +200000
Shotgun ATK55Shotgun ATK +200000
Crossbow ATK55Crossbow ATK +200000
Rocket Launcher ATK55Rocket Launcher ATK +200000
Sniper Rifle ATK55Sniper Rifle ATK +200000

Layer 21

Opens after 74 levels bought in the layers below

BranchLevelsPoints for allAt max
ATK Bonus510ATK +1e+01%

Layer 22

Opens after 79 levels bought in the layers below

BranchLevelsPoints for allAt max
Higher Scores28Score gained from slaying enemies +2
Quick Stage Skip15Starting directly at wave 180 (effects do not stack)